Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 61 Metascore
    • 60 Critic Score
    PSVR has expanded its catalogue year on year, going a long way in proving that the technology is here to stay, and not the gimmick many had thought. While Downward Spiral Horus Station isn't a groundbreaking VR title, thanks to the combat and lack of variety in the "puzzles" letting it down. It still delivers on crafting an immersive and atmospheric experience. Letting its audience step into the void of space. It's another to add to the catalogue of games to introduce non-VR gamers and non-gamers in general into the wonders of virtual reality.
    • 71 Metascore
    • 70 Critic Score
    Momodora: Reverie Under the Moonlight is a fine example of the metroidvania sub-genre. Depth-wise, it does not quite reach the heights of Hollow Knight, but it far surpasses the likes of Xeodrifter. It's strengths lie in the action, and its charm. This is a fairly bite-sized affair, when compared to the competition, but it is a bite worth trying. With all the basics set in place for such a polished and well crafted entry, hopefully this will get a successor that expands on such a strong foundation.
    • 83 Metascore
    • 80 Critic Score
    OlliOlli: Switch Stance is a fantastic package, bringing one of the best short-burst arcade experiences of recent times to a platform where it can really thrive. It's nearly the perfect package for the uninitiated to hop onto their boards with. Existing fans, too, may be tempted to double-dip, considering how great this version is for on-the-go sessions. From a mechanical point of view, the extreme demands and difficulty may put some off. However, it's worth persevering through the inevitable moments of frustration, as underneath is a hugely addictive arcade hit for the modern age.
    • tbd Metascore
    • 50 Critic Score
    The excitement of being able to play what is effectively a WarioWare game on the PC, quickly dissipates after realising that, despite being a recent release, Game Soup is actually inferior compared to its inspiration, with a severe lack of variety, and a couple of - easily fixable - rough edges here and there. A free addition of more mini-games, plus a little bit of fine-tuning, would certainly help this become much better.
    • 69 Metascore
    • 80 Critic Score
    Both Hitman: Blood Money and Hitman: Absolution are a stealth gamer's delight, and a decent addition to the PS4's growing catalogue of classics. Veterans and newcomers alike will find something to enjoy in this diverse pairing, but the over-the-top price tag is likely to discourage many who are on the fence. Nevertheless, the remastering is good, and both titles play well on the system, even though there are no major graphical changes over the originals, beyond a resolution bump and some minor interface tweaks.
    • 69 Metascore
    • 60 Critic Score
    Episode 2: Suffer the Children gets off to fiery and heart-pounding start in the aftermath of the previous episode, as the various characters begin to draw their battle lines regarding their own morality of the situation. Meanwhile, the actual villains of the piece, the undead horde, also get a bit of a morality discussion that hints that maybe they are just misunderstood beasts after all. Unfortunately, the pacing slows to a bit of a slog, with a boring middle act that does little to further the story - before the ending is literally lit, though the combat sequences bring this episode down because of how cumbersome they are to play; as well as the inclusion of so many of these sequences.
    • 66 Metascore
    • 70 Critic Score
    It comes highly recommended to fans of harem style shonen anime stories and JRPGs but, in the state that it is in at time of writing, with a reservation that if portability is not a huge factor, it is better experienced on PS4 or PC, if those are available options.
    • 80 Metascore
    • 80 Critic Score
    Catherine Classic may not be the definitive way to experience Vincent's journey of self discovery, mainly due to some pesky technical issues, but it is a solid port nonetheless, with a few improvements of its own. Faster loading times, crisper visuals, and dual audio support, elevate the title from beyond just another bog standard PC port. It is unfortunate that English audio clips in when playing in Japanese, but Catherine is so thoughtfully designed, and so well-written that it's easy enough to endure the port's more disappointing qualities in favour of the incredible experience underneath. Catherine Classic is a great alternative to the PS3 original, if flawed.
    • tbd Metascore
    • 80 Critic Score
    Seeing as how Versus STGs are incredibly uncommon, Rival Megagun could easily get some recognition just for being part of such a rare niche. Thankfully, Spacewave Software went above and beyond to create a fantastic shooter. It has gotten the basics down pat, and delivers an exceptionally realized meta. Players are rewarded for thinking three moves ahead, reading their opponents, and finding the right opportunity to strike. For competitive gamers looking for something new, this is highly recommended.
    • 72 Metascore
    • 60 Critic Score
    Monster Energy Supercross 2 is a mostly fluid and enjoyable two-wheeler experience, which hasn't been reinvented, but has been polished just enough to be a decent follow-up. The standard cynicism of incessant iterative cycles still applies here, because if Milestone gave themselves two years for this follow-up, it would be drastically better, rather than the usual half-step. However, at least the studio's commitment to the Unreal Engine 4, and their policy of providing an accessible driving experiences for all skill-levels, ensures Monster Energy Supercross 2 is still fun and engrossing for fans of Supercross, as well as those of the genre at large.
    • tbd Metascore
    • 70 Critic Score
    Dragon Marked for Death struggles with the finer details, but Advanced Attackers ensures that even just the single player is more than engaging.
    • 77 Metascore
    • 60 Critic Score
    Human Re..., err, 7 Billion Humans is a fine puzzler-meets-programming, especially for those into titles that actually need some thinking (and then some). Just remember that this might be a bit too similar *cough*identical*cough* to a previous title for its own good.
    • 52 Metascore
    • 40 Critic Score
    Imagine, for a brief, painful moment that Sigi - A Fart for Melusina is an actual fart. What kind of fart would it be? Luckily, it's not one of those disgusting, watery-ones - sadly, it's not one of those glorious, last-night-I-ate-like-a-bison, volume turned-to-11 ones either. This generic action-platformer is just a boring, scentless, barely heard fart… and not even a funny one.
    • 80 Metascore
    • 70 Critic Score
    JYDGE is an interesting title that keeps things simple. Many elements that might be expected of shooters nowadays (large maps, amazing graphics, gun and character selection options) are missing, but it's much preferred to them being bolted on needlessly. It requires the thought process of figuring the perfect strategy, whilst simultaneously allowing players to run and shoot at anything that moves. Death is also common, but is that really such a bad thing? JYDGE knows what it wants to be, and it delivers it well.
    • 78 Metascore
    • 80 Critic Score
    Ultimately, Ace Combat 7: Skies Unknown is a valued successor in the series and brings the franchise right back to its roots. Graphically, the game is stunning. It pops with glistening detail and lighting, and lots of delicate touches, such as the raindrops on the windows. This is matched by the bombastic sound quality which delivers pounding thrust and thundering cannons through the clouds. Whilst the campaign could be a touch longer, and it is regrettable that the VR mode is not yet present in the PC version, overall the package on offer here is well worth it for any flight combat fans.
    • 91 Metascore
    • 100 Critic Score
    Resident Evil 2 on PlayStation in 1998 was one of the most enjoyable survival-horror games ever released. The remake continues that tradition and improves on all the aspects that made it great and the result is what could be the best Resident Evil ever made. It may even be the best horror title ever made just going by the sheer level of craftsmanship and detail. Is it the scariest? It is scarier than the 1998 original, but on current platforms such as PlayStation 4 one would be hard-pressed to find anything that's even half of its calibre. This is one that keeps on giving; highly repayable and full of interesting ways to keep playing, even after completing two campaign variations.
    • tbd Metascore
    • 40 Critic Score
    It's just as well this is a freebie with Steins;Gate Elite orders, because it would be hard to argue a case for parting money with for it. Whatever you do, don't play this before the visual novel. No one deserves to have the real adventure spoiled by this pointless, but harmless, retro abridged version of events.
    • tbd Metascore
    • 50 Critic Score
    Ironically, by trying to bring to light all the issues plaguing video games in recent times, Shadow of Loot Box is not an overall enjoyable game to play because, as the novelty wears off quickly. Luckily, this is a two-hour experience, so at least it ends quite quickly. The loot box enemies are funny at first; but they are bullet sponges that get quite annoying, especially as weapon-upgrades do little to destroy them quicker. While platform elements and open-world stages creep in, the control mechanics are still clunky enough to detract from the larger issues that Shadow of Loot Box tries to commentate on.
    • tbd Metascore
    • 70 Critic Score
    Ultimately, this DLC accomplishes exactly what it sets out to do. It presents more variables to consider. This not only spices up the average play-through, it also allows for more flexibility in determining that perfect level of difficulty. Just be aware that the full breadth of features requires a significant time investment. It's the whole "you get out of it what you put into it" adage. The rival colonies can seem a bit trivial, especially if one is never put into a position where they might have to deal with them. Expecting the player to invest hundreds of hours and pursue the toughest scenarios might be asking a lot, but if they're really enjoying the base game, then Surviving Mars: Space Race is worth looking into.
    • 69 Metascore
    • 60 Critic Score
    In conclusion, Genesis Alpha One is a decent way to spend a weekend, but it will wear out its welcome not long afterwards. Building, upgrading, and defending a starship is compelling enough. There are also those times when a large-scale invasion generates some real excitement. However, a lot of time is going to be spent performing mundane tasks. Although this does an admirable job of streamlining most of them, boredom will eventually set in. Still, the unique premise might be reason enough to check it out.
    • tbd Metascore
    • 50 Critic Score
    Two things must be taken into account here. First, AT SUNDOWN: Shots in the Dark is extremely light on content. Secondly, and maybe, more importantly, it uses a stealth mechanic that enables hiding from plain sight (your sight included) by walking into the dark; a mechanic that will probably turn out to be quite divisive. Definitely try out a demo before a purchase.
    • 82 Metascore
    • 90 Critic Score
    Horizon Chase Turbo is chocked full of cars and tracks, and numerous variations on all of the above. Not only does the Brazilian developer Aquiris bring quantity, but it also brings impeccable quality. This high-level slew of content, finesse and masterful, fast-paced racing, perfectly captures the true essence of any racing title. Anyone looking for a racer on the Nintendo Switch, should automatically consider this without any hesitation.
    • 86 Metascore
    • 70 Critic Score
    Other than porting BlazBlue: Central Fiction to Nintendo's platform, this seems to be minimum effort on Arc System Works' part. There isn't really anything special about this Special Edition, aside from including all past DLC in one package. Online lobbies have been removed, yet player-created rooms ensure this isn't too great of a problem. Despite this, it is still the same action-packed game that released two years ago, with a massive (if sometimes over the top and perplexing) anime story mode that befits the Switch's portable nature perfectly, with both dialogue scenes and battles looking just as gorgeous on the small screen as they do on the big one.
    • tbd Metascore
    • 50 Critic Score
    Made out to be something bigger than it is, The Nightmare fails to deliver once again in what is a recurring theme for Shadow of the Tomb Raider's download content. The Croft Manor sequence could and should have been something much more than it was, and the tomb is another short and simple challenge. There are always signs of something good in each of these DLCs, but none have added up to anything great yet.
    • tbd Metascore
    • 50 Critic Score
    Despite starting stronger than the previous DLC, getting right into the puzzling and platforming action, The Pillar doesn't really feel like a Challenge Tomb. It's more like a challenge leading up to a tomb, which is followed by some minor combat areas. Perhaps these additional missions really are going to be much smaller than many would have anticipated.
    • tbd Metascore
    • 50 Critic Score
    Chronus Arc is not a bad old-school RPG by any means, but after all the time since its original release, it now suffers from the comparison with other games from even the same developer that are already out on Switch. If craving for more Kemco RPGs after having already finished every other already available on Switch then sure, it isn't bad, but if not, it's totally possible to do better on the same platform.
    • 76 Metascore
    • 80 Critic Score
    Wulverblade might not be the most innovative of titles, but what it does it does really well. This is everything you ever loved about the beat 'em up genre, put into one stylized little package. It doesn't reinvent the genre, or even really add anything new, but at the same time it doesn't really need to. Fans of the genre will love what this has to offer though, and it might even manage to draw some newcomers in as well. With some slick and enjoyable combat and a unique, interesting visual aesthetic, it is hard to not be immediately drawn in by Wulverblade. It really is a great title, so grab a sword and start slashing your way through medieval Britain.
    • 73 Metascore
    • 70 Critic Score
    Those without the calmest of dispositions need not apply. HoPiKo is the type of game that can quite easily cost the lives of a few controllers, and on Switch that could get a little pricey for those who like to play in handheld mode. Few will enjoy this, but those that do, will bloody love it this punishing, maddening, insane, brutal, and brilliant pain in the behinds. Those looking to be truly challenged, buy this now.
    • 65 Metascore
    • 50 Critic Score
    It's still overpriced for what is a really boring bit of content, with a Challenge Tomb that isn't on par with some of the ones from the main adventure. It is over far too quickly, but the Time and Score Attacks and ability to tackle it through online co-op add some reasons to re-run.
    • 68 Metascore
    • 40 Critic Score
    Remothered: Tormented Fathers is wasted potential. This is supposed to be the start of a trilogy, and hopefully the designers will learn from this mulligan and make something that has a bit more polish next time. Chris Darril's heart is in the right place, and he is proven to be a very capable game designer - the next effort just needs to be more carefully thought out and play-tested.

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