Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 69 Metascore
    • 70 Critic Score
    This competent knock-off won't stick around in anyone's memory after playing it, but Bladed Fury has a strong foundation and the action feels satisfying to play. However, the droll story is a hard sell for anyone not familiar with Chinese history. The art, though, is very good - almost as good as the Vanillaware titles that inspired it. From a certain angle, it might pass as the real thing.
    • tbd Metascore
    • 70 Critic Score
    The price is cheap and the new race is a lot more different to play compared to others. There are still some aspects of Stars in Shadow: Legacies that are a little rough around the edges, but the team listens to the community, and the game has come a long way. If a fan, this is an easy recommendation.
    • 69 Metascore
    • 70 Critic Score
    There's not enough originality to make this an amazing game, but the amount of spirit put into what it does offer, coupled with the depth of the cooking system and the volume of gameplay time makes this a solid RPG and a fun simulator.
    • 79 Metascore
    • 70 Critic Score
    Pepper Grinder is a short little platformer that delivers a satisfying gameplay concept, but it can take time to grasp the full mechanics due to the fast speed and slight unpredictability of where Pepper will move during and after the drilling process. The slower speed option can help alleviate the issues, but those that take the time to master it will be rewarded with a fast-paced adventure with plenty of secrets to discover. Speedrunners will get a lot of purchase out of this one, but it isn't without its problems when dealing with frustrating combat and bosses. Thankfully, the short length balances things out, ensuring Pepper Grinder ends before it gets too tedious.
    • 57 Metascore
    • 70 Critic Score
    Unlike the mini-game collections and sports titles littering Wii shelves, Minon: Everyday Hero joins the ranks of the likes of Dewy's Adventure, Klonoa, and Disaster: Day of Crisis as something unique and unprecedented.
    • 67 Metascore
    • 70 Critic Score
    As a shooter JYDGE isn't something special, yet strengthening your own Judge Dredd/RoboCop hybrid by doing side-quests and unlocking additional toys to play with can be quite the addicting experience for the few hours that this will last.
    • 69 Metascore
    • 70 Critic Score
    Seems stupidly short at first, but then you start unlocking things and realise how much there is in there to get before you can claim you've finished. Online leader boards mean you're going to want to keep competing for a while.
    • 73 Metascore
    • 70 Critic Score
    It's a relaxing, satisfying experience with lovable characters and a lot of depth to its gameplay. It'd be nice if the game took a little more time to detail some of its more convoluted mechanics, and also if some of the busywork around the crafting had been streamlined a little bit. The world can be a little empty at times, and some of the areas, especially the mines, lack charm and detail. Ultimately, it's the excellent cast of characters and their depth of voice work that'll have players coming back for more.
    • 74 Metascore
    • 70 Critic Score
    On one hand, BPM: Bullets Per Minute is a neat mix of FPS and rhythm gameplay. On the other one, it's a terribly unbalanced roguelike that is also in dire need of variety. Throw all these in a bowl, and the end result is a soup with a couple of ingredients that shouldn't be here… but, somehow the taste remains pretty darn good. After all, how can you go wrong with a game where you are in control of a Valkyrie that blasts monsters in Asgard with her shotgun, in sync with some fine heavy metal.
    • 81 Metascore
    • 70 Critic Score
    Hunt: Showdown is a great blend of battle royale and survival horror; one that is an enjoyable, but also unbelievably tense, and merciless gaming experience. Apart from being quite rough around the edges, its unrelenting nature (courtesy of its surprisingly cruel permadeath mechanic), and almost awful matchmaking logic, make this a game for only a few - a few who must put hundreds of work on it, if they don't won't to spend most of their time staring at the words "You're Dead!"
    • 63 Metascore
    • 70 Critic Score
    It's still worth a look for Space Invaders fans, but is far outclassed by its PlayStation and PC siblings.
    • 67 Metascore
    • 70 Critic Score
    Proun+ is a very artistic and creative "racing" title.
    • 58 Metascore
    • 70 Critic Score
    Unfortunately, though, as impressive as the in-game content may be, everything ends far too quickly, even with the extra missions to unlock, and means that the RRP of £39.99 is too steep.
    • 76 Metascore
    • 70 Critic Score
    Madison is a great VR horror game. With a constant biting tension and excellent puzzle design, utilising the camera mechanic throughout, players should be thrilled. It is highly recommended for the install base of PS VR2 owners who are into horror content. Bring a spare pair of underwear and strap in for some very cool spooks.
    • 73 Metascore
    • 70 Critic Score
    The Legacy of Kain series has sadly been one whose gameplay shortcomings have always kept it down, never truly escaping the confines of the world of cult classics. The same happened with the culmination of the franchise, which once again offered a story worth paying attention to…while everything else occasionally felt like an afterthought. Bad? Not even close. It was a thoroughly enjoyable action-adventure - just one that never quite reached its towering potential. That said, Legacy of Kain: Defiance Remastered does a fine job at giving it a striking visual upgrade, as well as some much-needed tweaks and refinements, making it the best way to experience the finale(?) of Kain and Raziel’s dark saga.
    • tbd Metascore
    • 70 Critic Score
    Where Adventure of a Lifetime really shines, however, is in its sound design. The entire read is scored by a nautical sound that genuinely brings the Ogasawara Islands to life. Adventure of a Lifetime could have done with a tighter script, but it nonetheless makes for a solid, if a bit light, read with just enough to take away.
    • 74 Metascore
    • 70 Critic Score
    Wayforward Technologies has managed to successfully craft a fine one-player character-switching platform adventure that proves to be fun for all; not only fans of the cartoon show, but fans of the genre in general.
    • 87 Metascore
    • 70 Critic Score
    Mediocre world design, poor pacing, and plotting that fails to fully capture what made the original so special, it's hard not to walk away feeling like this isn't a disappointment across the board. At the same time, the franchise's combat has never been better, and Materia offers an incredibly rewarding amount of party customisation alongside weapon levelling. While the story on a whole might not hit all the right notes, the script is extremely well written and the dialogue has never been better. More importantly, the depth present within the battle system pairs wonderfully with a challenging, but very fair difficulty curve, making for some truly spectacular boss fights. Final Fantasy VII Remake will never be held in the same esteem as Final Fantasy VII - and for good reason - but damn good combat will keep action fans coming back to this RPG for years to come.
    • 75 Metascore
    • 70 Critic Score
    Despite the DLC gripes and the heavy downgrade in visuals for this Switch port, Samurai Shodown really stands out from the crowd, and it's great to see the revival of a popular series return in such a good way on the gameplay front. It takes weapons-based combat and creates a smart system out of it, putting players on edge, and provides moments of pure bliss when bare knuckle comebacks are made. The strong Japanese style only adds to the appeal. It really could have done with a more fleshed out story mode, though.
    • tbd Metascore
    • 70 Critic Score
    Doom II, or Doom II (Classic) as Nerve Software's version for the Switch is called, is basically the port of Doom (1993) all over again: highly enjoyable, very cheap (at least for the moment) but far from a perfect version of the game. Just make sure to lower your expectations a bit, because in terms of level design this is the inferior sibling.
    • 91 Metascore
    • 70 Critic Score
    The Switch port of INSIDE is very solid and runs excellently, looking comparable to all existing versions. This is one of the better adventure style platformers that emphasises the visuals to get its point across. It always feels like Playdead could have done a bit more with the gameplay by making it longer and having more complexity to some of the puzzles. Most people will feel completely bewildered when it is all over.
    • 82 Metascore
    • 70 Critic Score
    Stylish, methodical, and encouraging attacking gameplay, this latest Under Night In-Birth title is as exciting as always, and Switch owners that have yet to try the series out are in for a treat, with plenty of modes, a lengthy visual novel chronicle, online play, and a varied cast of characters. Despite the array of balance and move tweaks, though, this just isn't enough of an improvement over the previous title, with only one extra character being introduced. That said, this is still a top anime fighter, and a good alternative to BlazBlue.
    • 59 Metascore
    • 70 Critic Score
    Although still not quite placing enough emphasis on the gameplay aspect, My Japanese Coach proves how far edutainment titles have come in regards to both learning and actual entertainment.
    • 78 Metascore
    • 70 Critic Score
    The hands-off approach to this RPG adventure can be a bit misleading based on screenshots alone, but accept Dandy Dungeon - Legend of Brave Yamada for what it is, and relax with the simple premise and delightfully funny plot. The unique premise really is unlike anything most have played, and it plays into the satisfaction of being able to use them brain cells to hit a perfect route every time. With a plot that is equally interesting and hilarious, as well as the rewarding nature of items and new options being thrown in at a rapid pace, invest in this and everything is sure to be fine and dandy.
    • 73 Metascore
    • 70 Critic Score
    The Yomawari: Long Night Collection represents great value with its two-games-in-one package. Despite both games being quite short they represent the horror genre like no other. The tension is often palpable, and feeling of fear while out on the streets is almost constant. The audio may appear to be basic, but it does a stellar job of immersion with small sounds helping to heighten the paranoia that something could be lurking around the corner. The visuals will appeal to fans of a chibi-anime style and really do help lend to gorgeous backdrops and animations. Yomawari: Long Night Collection is well worth a purchase for horror fans.
    • 62 Metascore
    • 70 Critic Score
    Survival Kids is a charming co-op romp where players work together to escape island after island. Colourful, gentle and not at all punishing. It's an ideal adventure for a wide range of players, young and old. Survival Kids is a wholesome party tale that can whisk away friends/family for an afternoon of fun on these remote islands.
    • 82 Metascore
    • 70 Critic Score
    If you have managed to hold out on getting into Street Fighter V and were waiting for the best time to dive in, well done! Champion Edition is the version to pick up. Although it isn't a totally complete package, it is still a chunky fighting game in terms of the amount of characters, fighting styles, stages, costumes, and modes included. Not the greatest in the series when it comes to looks and netcode, but it's still Street Fighter, and that's hard to go wrong with.
    • 72 Metascore
    • 70 Critic Score
    Simply put, Super Swing Golf is an extremely solid golf simulation title.
    • 73 Metascore
    • 70 Critic Score
    While a few bugs are more prominent in Episode 4, hopefully Big Bad Wolf get the final episode just right. Just make sure to have two play-throughs to experience all the twists and turns, as one is totally missable. The Council has been an absolute treat up to this point, and the penultimate episode's new revelations takes the final part to a whole new playing field.
    • 61 Metascore
    • 70 Critic Score
    Ultra Hyperball represents the variety of the eShop that Switch is quickly gaining: short, but highly playable and unique experiences that cost a fraction of the bigger games. Depth isn't the aim of the concept here; rather a highly accessible, if overly simplistic, game that truly shines in a group gathering.
    • 77 Metascore
    • 70 Critic Score
    A calming, creative experience built around the joy of arranging and personalising small spaces, the simple but cute look and relaxing atmosphere of MakeRoom make it easy to lose track of time while experimenting with ideas. It thrives when you let your own imagination free, as it's more focused on offering a gentle, low-pressure escape rather than gamey, structured goals. Sadly, the clunky controls, its somewhat cumbersome interface, and the lack of placement precision can interrupt the flow, making the experience feel less smooth than it could be.
    • 85 Metascore
    • 70 Critic Score
    Semi-open worlds with quests in the form of real-time strategy battles provide a sort of 3D role-playing game spin on the continuation of this odd match-up of Mario and the Rabbids. While Sparks of Hope improves on the formula introduced five years ago, some charm has been lost in the more generic lands the heroes traverse, with a story that doesn't offer much thanks to plain characters outside of the Rabbids. Battles are still as fun as before, with plenty of customisation possible, but there isn't much to think about when skill points can be redistributed at will. That may suit the target audience, though, and the additional difficulty options are pleasing in that regard, as well. Kingdom Battle fans will enjoy this, and there is some solid tactical gameplay to be found, but it's a bit too familiar and unsurprising to elevate it beyond the original.
    • 83 Metascore
    • 70 Critic Score
    It's a strange one. There couldn't be a title that's more due of a remake yet also still a really good time as Knights of the old Republic. Although it came out around the same time as when the prequels were in cinemas, it has more in kin with the classic trilogy insomuch as what was once cutting edge is now low-fi and that very aspect comprises a large part of the charm. Not without issues, but to focus on those issues in the harsh light of day would feel too much like pestering an old person for losing their teeth - an influential old person, with lots of great stories. So, while a remake is most welcome one does wonder if it'll lose something in the translation about what makes this version work. It's the OG that captures the scale of the Star Wars Universe unlike any other Star Wars game. It absolutely deserves play in 2022.
    • 59 Metascore
    • 70 Critic Score
    Rogue Incursion can be an excellent Nintendo Switch 2 game if it gets a patch or two to address its technical hiccups. Mouse mode is completely broken and unusable, but the gyro-aim is effective and plays into the game's VR roots. Alien: Rogue Incursion - Evolved Edition is a pretty solid horror game despite its hang-ups and lack of originality. For its modest price, you can expect about five hours of thrills, and it’s solid enough to inspire hope for part two whenever that releases. If anything, a semi-episodic model like this, where a game is released in cheaper yet substantial chunks, shows that the approach can work, letting players enjoy a mostly complete experience without waiting years for a sequel.
    • 65 Metascore
    • 70 Critic Score
    For experienced fans of the genre, the game may be a little on the easy side, but it is certainly enjoyable none the less.
    • 74 Metascore
    • 70 Critic Score
    Although not without its faults in due part to the trial-and-error situations that require exhausting all options in conversations, Emio - The Smiling Man is a game that will keep fans glued to the end, topped off with a very appealing art style and fair 10+ hour storyline that doesn't overstay its welcome. There isn't much else to see and do once the full story is done, but it is one worth experiencing.
    • 78 Metascore
    • 70 Critic Score
    Death Squared is a cocktail of two things that, theoretically, could never become a successful mix. Having said that, and although combining couch gaming and puzzles is a concept that doesn't work as well as intended, SMG Studio handles its unique idea quite alright. As a result, those who'll look past its few flaws will surely have a blast here.
    • 70 Metascore
    • 70 Critic Score
    Using the Soulflame to conquer Ki's challenges gives Evergate a twist on the usual style of puzzle platformers. The innocence of Ki makes it easy to want to protect her, to help Ki figure out exactly what is going on, and why she can see memories that aren't her own. The difficulty level may prove too much of a challenge for the more casual platform fan but will provide hours of entertainment for those who seek out challenges and want to unlock every achievement in this intriguing title. Even if the end isn't reached, the highly detailed levels and clever game mechanics make any time spent in Evergate worthwhile.
    • 76 Metascore
    • 70 Critic Score
    Amnesia Collection on Switch may lack the slick polish and fidelity of the PlayStation 4, but at the very least, The Dark Descent survived mostly intact, and is still an excellent version of the scariest game ever made. It is too bad that the other entries in the collection are not quite up to the Frictional Games' standard of quality, but even in their own merits they are decent compared to most other first-person horror titles on Switch. A Machine For Pigs, being the least restraint and absurd, makes it hard to take it seriously, but does have some qualities that make it an amusing guilty pleasure. At the very least it never bores.
    • 66 Metascore
    • 70 Critic Score
    Runaway: A Twist of Fate is a solid port of the original point-and-click adventure game for the PC.
    • 70 Metascore
    • 70 Critic Score
    Whilst there have been cuts to the package, Call of Duty: Modern Warfare 3 remains a solid title on Wii. The story has made it over completely and the multiplayer is as fun as ever, and will easily cut through any days of boredom. If you are into shooters, then this should tickle you the right way.
    • 64 Metascore
    • 70 Critic Score
    Mario Sports Mix is a solid title but by no means is it astounding.
    • tbd Metascore
    • 70 Critic Score
    While Tandem: A Tale of Shadows does feel like it runs out of a bit of steam by the end, overall this is still a fairly entertaining little puzzle adventure. There are plenty of places for improvement, and both the story and the gameplay really could have used a bit more refinement if this was to become something truly special. But even if it is a little rough around the edges, the biggest impression the game is going to leave behind is just how clever its puzzles are. It is the core gameplay that saves the game, even if the stuff around it might not be all that impressive. Even when the game starts to drag and become a bit more predictable, the puzzle platforming is fun enough to warrant seeing everything through until the end.
    • 68 Metascore
    • 70 Critic Score
    Terror Squid may not have much content, but what is there still manages to impress and terrify. The unique, personality-filled take on shmup gameplay truly can't be found anywhere else, despite the minimal variety. Players who enjoy chasing high scores through quick, replayable experiences will find a lot of value in the title. However, those looking for more to do should swim on to less dangerous waters.
    • 77 Metascore
    • 70 Critic Score
    Wulverblade is a fine entry in an underappreciated genre. The animation is a bit of an acquired taste, but it lends itself well to the violent action. There are enough moves to get creative with, but it's just as easy to understand how everything works, even without an ounce of experience in brawlers or slashers. There are some flawed aspects, particularly the length of the campaign mode. Perhaps arcade mode could have been truncated slightly. As it is, many of the stages run a little too long. Thankfully, it never gets to the point where boredom starts to set in. Altogether, this is good enough to stand alongside the titles that inspired it.
    • 81 Metascore
    • 70 Critic Score
    Compared to previous entries, Doom 3 is... well, different. It's a linear and repetitive, low-key horror first-person shooter, which looks great, but can also be frustratingly dark. Some like it, and some don't, as taste is subjective. What isn't, though, is the quality of a port, and in that regard, DOOM 3 is a near flawless one, and of the best version yet, with all additional content included, and - usually - a great price attached to it all.
    • 79 Metascore
    • 70 Critic Score
    While far from the definitive version of the 25+ year-old classic, realMyst: Masterpiece Edition remains a highly atmospheric, and immersive first-person adventure. It's a shame that it lacks some of the features that the PC instalment has, like for example the ability to go back to the old-school visuals with a flick of a button, but, thankfully, that's not enough to mar the experience. If you consider yourself a fan of adventure games, be sure to check it out.
    • 78 Metascore
    • 70 Critic Score
    MUSYNX is an excellent entry point for anyone looking to get into rhythm games, but the difficulty can ramp up early on, despite the fine-tuning and customisable controls that are available. With over 90 tracks here, it certainly isn't light on content, but there really needs to be improvements made to the presentation to make it a little bit more accessible.
    • 67 Metascore
    • 70 Critic Score
    Game Freak's Giga Wrecker Alt. shows that the developer has a knack for character-driven platformers. Utilizing an array of tools and physics to progress is satisfying. It's especially fun to discover solutions that weren't intended by the developers. Creativity goes a long way in this adventure. However, while the PS4 version adds a few extras over its PC counterpart, the halved frame-rate is really disappointing.
    • 67 Metascore
    • 70 Critic Score
    This is the perfect example of "Games as a Service" done right. Marvel's Avengers offers up a superb campaign story to play through that is promised to be expanded on in the future. The gameplay may be repetitive, but it includes just enough to keep players interested and invested in the endgame content that is available now to keep this game going until the next step in its roadmap. The possibilities and potential in the future here are hugely exciting.
    • 66 Metascore
    • 70 Critic Score
    Pokémon Champions, at launch, is a solid start to the new Pokémon battling experience on Nintendo Switch. Robust, flexible mechanics for newcomers to enter the battle scene and customisation for more seasoned players. As a free-to-play game, there is a surprising amount on offer - full battle modes and rental Pokémon, with paid content primarily reserved for cosmetics/time savers and storage. Pokémon Champions isn't without its choppy performance in areas and missing content, but it is a strong start that's bound to... evolve over time.
    • tbd Metascore
    • 70 Critic Score
    Minecraft: Story Mode - Season Two: The Telltale Series is another good inclusion to the Telltale library of adventure games, and is well worth checking out. It does tell an intriguing story with an almost child-like level of danger, as the Admin threatens the world with his petulant, whiny behaviour. A llama accompanies Jesse and the gang as their friendships become tested, in minor ways, in order to bring about an end to the evil Admin. Crafting tables bring about small puzzles that require finding the ingredients, but they are not too hard to figure out, while the story ebbs and flows with minor hiccups, and does well to highlight the importance of friendship.
    • 72 Metascore
    • 70 Critic Score
    A very solid and fun Lego game that tries to undo some of the more tired series trends by offering up a more interesting and varied style of humour, deeper puzzles and fighting mechanics but most importantly being less buggy. It's really a great title, and though some fans may find the gameplay still a bit stale, anyone who gives it a shot should find plenty of fun to be had and lots of value for money.
    • 74 Metascore
    • 70 Critic Score
    Overall, there isn't particularly much to say about Centipede: Recharged. For the most part, it succeeds in what it sets out to do, remastering an old Atari classic with a few neat bells and whistles attached. Items, co-op, challenges, and widescreen are all appreciated additions, but they aren't exactly thrilling, either. There's no big 'sexy' hook for this rerelease—it's Centipede, but better. Nothing more, nothing less. That isn't inherently a bad thing, though. It may not be reviving the IP on a huge scale or drawing in new audiences, but hey, Centipede is fun. A recharged version of it with a few minor upgrades is fun, too.
    • 66 Metascore
    • 70 Critic Score
    It's best to think of Punch Line the visual nove/puzzler as a sort of addendum and guidebook to the anime. Fans of the show get to revisit their favourite characters and scenes in a different format, but everyone else might have a little trouble understanding the appeal. The dirty jokes and fan-service are never in short supply. Still, as long as they have the tolerance for it, viewers might happen upon something special. It definitely helps that the characters and voice-work are fantastic. Both work in unison to make every scene work. Oh, and the puzzle elements are nice too. While not deep, they add just enough of a twist to maintain one's interest.
    • tbd Metascore
    • 70 Critic Score
    AR Games: Target Shooting works extremely well in terms of showing off the 3D abilities of the Nintendo 3DS and its external cameras, as well proving to be great fun as players must get up and move around quickly to shoot at all the targets and the main boss. Thoroughly entertaining for a freebie thrown into the 3DS package.
    • 76 Metascore
    • 70 Critic Score
    Ultimately, this is a strong twin-shooter that might be a little too confident in how much people will enjoy replaying older stages on a higher difficulty.
    • 64 Metascore
    • 70 Critic Score
    Despite its flaws, Master Reboot is a solid title and a welcome addition to the Wii U's horror library -- a genre which is lacking on the platform.
    • 64 Metascore
    • 70 Critic Score
    There is nothing overtly wrong with Farmagia, yet somehow it doesn't captivate interest as much as other Marvelous farming titles. It has an intriguing story, a lot of tasks to focus on for progression in terms of attaining skills and expanding the farm, and a variety of characters to lead the party. However, unlike other agriculture themed series, the repetitive nature of farming creatures and romping in dungeons grows old fast. It feels like it is missing a spark, but if there is a sequel, hopefully it will find the excitement that all the other Marvelous farming titles possess that is absent here.
    • 74 Metascore
    • 70 Critic Score
    Although slower-paced than the likes of After Burner, and less flashy at first glance, 3D Thunder Blade offers a more varied selection of environments and more visual details making the setting of the game more visually appealing, if not by the sensations it provides.
    • 68 Metascore
    • 70 Critic Score
    Harvest Moon: Grand Bazaar continues to experiment with the franchise, in part for the better. The addition of the market brings a new element to the series and the core farming entertains and addicts as ever, but what lets it down is the lack of town activity. Without an invigorating community environment, though, Grand Bazaar doesn't quite reach the heights that it should.
    • 76 Metascore
    • 70 Critic Score
    As realistic, historically accurate, unrelenting, casual-unfriendly, open-word RPG games go, Kingdom Come: Deliverance is probably the best on offer right now. It's only worthy of the bronze medal, though, as it's very far from perfect, and the amount of flaws at hand mean that this is quite the dirty kind of bronze medal.
    • 65 Metascore
    • 70 Critic Score
    Spelunker Party! offers a rather meaty package that will certainly provide dozens of hours of gameplay to the right audience, those able to stand the controls and difficulty or are looking for that sort of experience. Such people certainly exist out there and, while of course the unfairness certainly doesn't reach the levels of the NES or 8-Bit computer versions, the stiffness and accuracy required when playing still feels like something from a different age that won't necessarily appeal to everybody. With that in mind, however, Spelunker Party!, like other Spelunker games, chooses that approach on purpose so as to appeal to its fan-base and certainly does succeed in that regard! It is, therefore, a fairly good rendition of the series on Nintendo Switch that should lend itself well to multiplayer Spelunker parties amongst fans both online and locally, on the go.
    • 52 Metascore
    • 70 Critic Score
    It is hard to dislike the comical Rabbids, and the antics of Rabbids Land goes to show that there is still plenty of fun to be had with crazy mini-games that can be played with a few friends. It may not have the same level of longevity as something like Nintendo Land but it does indeed prove to be a great time consumer for anyone hoping for an enjoyable experience that makes great use of the Wii U GamePad.
    • tbd Metascore
    • 70 Critic Score
    YumeCore is one of those rarities where if a single aspect wasn't quite right, then it would fall apart entirely. There isn't a deep and complicated battle system to figure out, nor are there a wealth of level-ups and rare drops to hide behind. Even though progress can be saved, it's highly unlikely that anyone will get more than an hour or two worth of play-time. Still, even if it doesn't stick around for long, at least it's sure to leave behind a happy memory. This endearing adventure serves as a respite from the painful video games that most usually put themselves through. Give it a shot.
    • 62 Metascore
    • 70 Critic Score
    Admittedly, the Neptunia franchise has always been a bit of a hard sell. The main characters, particularly Neptune herself, are an acquired taste. Also, if someone doesn't have the stomach for fanservice, then they're going to have a very bad time. Still, there are endearing qualities. Super Neptunia RPG does a fine job of making them palatable to a wider audience. The interesting plot is backed by a unique assortment of villains. Then there's the battle system, which presents an impressive spin on familiar concepts. Aesthetically, this RPG isn't quite the same as before. Maybe that's a good thing for some, but it might not gel with others. Regardless, don't let such a minor nitpick deter you from taking on this quest.
    • 73 Metascore
    • 70 Critic Score
    While it doesn't quite stick the landing, Tesla vs Lovecraft is still well worth checking out. This twin-stick shooter captures the heart of what makes the genre work, and is designed to appeal to every level of skill. It's just such a natural and fun game that anyone will be happy to give up their weekend for it. The only other complaint worth noting is the blaring foghorn. Inception is a fine movie, but the horn it popularised has been a nuisance to this critic's eardrums for quite a long time. Hearing BWWAAAHH every couple minutes is akin to being trapped in the depths of Cthulhu's madness.
    • tbd Metascore
    • 70 Critic Score
    Like the previous games, Haydee 3 is an old-school tough, highly atmospheric, enjoyably perplexing metroidvania-style action-adventure (yes, one with a super-curvy protagonist), but it doesn’t really feel like a new product that builds on previously laid foundations. In other words, it’s more like an expansion, than a continuation. Do keep an eye at it, but better wait for decent price. You can always (re)play the previous games while waiting for that to happen…
    • tbd Metascore
    • 70 Critic Score
    For a low-budget indie 3D platformer on the original Nintendo Switch, Crosak impresses with its visuals and style. If it were a real Nintendo 64 platformer, its controls and gameplay would fall short of classics like Banjo-Kazooie and Super Mario 64, but it would still outperform most of the weaker 3D platformers on the system. It's less of a hassle to play than the vanilla release of Yooka-Laylee, but not as polished as Replaylee. It’s way better than Tail of the Sun, and when it comes to caveman 3D platformers, nothing tops Crosak.
    • 72 Metascore
    • 70 Critic Score
    Nightdive Studios did the best they could with a mediocre game. The Thing was never a good game and the original developers often lamented over the final product. They had much grander ambitions that could have made it a genuine classic. While the remaster's technical execution is commendable, the source material's was questionable. Despite this, the remaster may serve as an impetus for future adaptations of John Carpenter's film. The film's core concept remains a compelling narrative foundation and has potential for more successful interpretations in the right hands.
    • tbd Metascore
    • 70 Critic Score
    Bzzzt is a solid bite-sized action platformer that is elevated thanks to its incredible pixel art and music. The generic story won't be the reason why anyone plays it and might make the game forgettable, but the gameplay and challenge leave a lingering impression. For its price, there is no going wrong with it, and fans of the genre will be engaged by its tight mechanics.
    • 84 Metascore
    • 70 Critic Score
    Forza: Motorsport 2023 is both a fantastic racing experience and an example of everything wrong in the genre at the moment. the driving is better than ever and the visual design is fantastic but the soundtrack, lack of local play and the small number of bugs did detract from the overall experience. It's got a ton of amazing content that makes up for the issues, however, so it is a hearty recommendation to all motor nuts.
    • 78 Metascore
    • 70 Critic Score
    Whether it is to try to appeal to a broader audience or to bolster a game whose level design doesn’t match up to the original trilogy, the focus on elements that are unusual for the series leaves Metroid Prime 4: Beyond in the awkward position of being an enjoyable adventure that doesn’t stack up as a top Metroid game. There are the makings of a solid title featuring classic Prime traits, and for that reason alone Beyond can be worth experiencing, but longtime fans may need to brace themselves…and then wash away the taste by replaying Metroid Prime Remastered while praying for the same treatment for Prime 2 and 3.
    • 68 Metascore
    • 70 Critic Score
    Finally, Telltale seems to be getting onto the right track with this property, but it may be too little, too late.
    • 84 Metascore
    • 70 Critic Score
    Does Huntdown pass the test of capturing the spirit of the ‘80s, or is it just another neon-coated imposter? It passes - with flying colours, and probably a slow-motion explosion behind it. It has all the necessary ingredients: the excess, the attitude, the willingness to be completely ridiculous while still delivering something genuinely entertaining beyond the wonderful pixel art that dresses it all. It won’t eat up more than a week of your life (and that’s being generous), but some action games are just better as snacks rather than full meals.
    • 80 Metascore
    • 70 Critic Score
    Tales of Graces f Remastered's most compelling feature is its combat system. It's a serviceable JRPG experience, potentially appealing to younger players disinclined towards turn-based systems. While its emphasis on "the power of friendship" may resonate with this demographic, older gamers will find the narrative lame and its character motivations underdeveloped. Although the writing occasionally exhibits weaknesses, the narrative does offer moments of genuine emotional impact.
    • 77 Metascore
    • 70 Critic Score
    For a kid's game, Ufouria: The Saga 2 is certainly going to capture the imaginations of its target audience. Fans of the original Ufouria are likely in their late 30s to early 40s and will likely find this to be a very safe and by-the-numbers languid platformer. Anyone who enjoys the likes of Kirby will feel right at home with this surreal and charming Metroidvania, but those that have grown tired of the genre will be better off looking elsewhere for thrills.
    • tbd Metascore
    • 70 Critic Score
    The gameplay isn't overhauled here, but it doesn't need to be. Cities: Skylines - Green Cities adds new content and refreshes current content, making for a more whole and diverse gaming experience, which is just about everything a good add-on needs to do. It might not be a must-have, but it does add to the Cities: Skylines experience, which is one the development team at Colossal Order has kept running strong since launch.
    • 73 Metascore
    • 70 Critic Score
    Like a good heist film, episode five gradually builds tension until even the smallest actions seem to have tremendous ramifications if done wrong. The idea of deliberately failing QTEs to see if they really matter fades away, because everything seems to matter. However, like a bad heist film, the stakes are occasionally undermined by showing just how far the odds have been swung in the hero's favour. As a conclusion (possibly for good) to Minecraft: Story Mode Season Two - Episode 5 is still strong, never becoming close to a chore to play. It's just a shame that it ended up being one of the weaker points of the season.
    • 79 Metascore
    • 70 Critic Score
    From a gameplay standpoint, Wide Ocean Big Jacket is an extremely simple game - with 'game' put between the biggest quote marks imaginable. As an experience, though, this is something else entirely. Turnfollow's tiny adventure is basically a funny, and occasionally very sweet, slice-of-life tale of four people enjoying themselves in the woods, while also dealing with some serious matters, but not in a very serious way. It's not a narrative-driven game. It is vacation in video game form - and only the good parts are included.
    • 74 Metascore
    • 70 Critic Score
    While it falls a bit short in terms of content and variation of gameplay, EGA Ages: G-LOC Air Battle is still pleasant enough to play today, albeit in short bursts - just like in the arcades. Furthermore, by virtue of being one of the very few entries in the SEGA Ages to have only rarely or even never received a proper faithful conversion to console, this is an important type of release that SEGA should feel encouraged to pursue. There is much to be loved about its back catalogue, but there should be more to the SEGA Ages line than mostly Master System and Mega Drive ports or the sempiternal Super Scaler titles that people have seen ported numerous times already. This is an additional step in the right direction SEGA!
    • 68 Metascore
    • 70 Critic Score
    Electronic Arts has marginally improved FIFA 13 to the point where it can safely be said that it is a better game than the series' debut on Nintendo 3DS, but there is still a lot of work to do in order to become the supreme football experience in the portable realm.
    • 84 Metascore
    • 70 Critic Score
    A revival of a classic comes to Switch 2 looking slightly worse for wear, although the hit to visual quality is a sacrifice worth having to ensure a smooth docked and portable experience for Virtua Fighter 5 REVO World Stage. The new solo mode is on the grindy side and unfortunately doesn’t add any story scenes that would appeal to offline players, but it serves as a solid alternative to the arcade, and unlocking cosmetics along the way keeps reasons to persist with it high. The focus is on the online portion, which has great long-term potential with rollback and crossplay at the core.
    • 74 Metascore
    • 70 Critic Score
    With Coffee Talk however, as with similar experiences such as Neo Cab, taxing gameplay couldn't be further away from a selling point. The real joy is the feeling of interaction and intimate knowledge of every NPC that crosses the threshold. It's very easy to become embroiled in their lives and feel comforted knowing that the small amount of ingredients bundled together has made a difference to them, and might lead to even more forthcoming titbits. A charming and relaxing experience from start to finish, milk it for all its worth.
    • 83 Metascore
    • 70 Critic Score
    If gamers are looking for a super challenging, rage inducing but fair game, they will be quite happy with their purchase. If what they are looking for is an easy going, charming platformer, it is highly advised to look elsewhere.
    • 72 Metascore
    • 70 Critic Score
    Short, sweet, and essentially a Sega Mega Drive shoot 'em up developed for modern audiences, Sky Racket is a fantastic throwback to 16-bit gaming. Emphasising mechanical mastery and pattern memorisation, the core design is philosophically in-line with the era it's throwing back to - a sight for sore eyes, considering so many indies never take their inspiration beyond the surface level. The main campaign admittedly could have benefited from more stages, but optional challenges and multiplayer do add replay value. With a title as strong as Sky Racket opening its gameography, Double Dash Studios has a bright future ahead of it.
    • 67 Metascore
    • 70 Critic Score
    Space Lift Danger Panic! is a solid port of the iOS original, capitalising on the touch-screen controls for the 3DS, with colourful retro graphics and a solid soundtrack to boot.
    • 82 Metascore
    • 70 Critic Score
    Operencia: The Stolen Sun is an extremely solid dungeon-crawler. Each labyrinth runs the gamut of ferocious monsters and confounding puzzles that fans of the genre crave. Fights tend to be repetitious and suffer from rough pacing, but the battle system is clearly thought-out and enjoyable to master. The array of options, from party-building to difficulty customization, allows for someone to carve out their own identity. It's also nice that the cast is quirky and endearing. Even the avatar will commentate on the situation, rather than stew in silence like so many other blank slates. This makes for an adventure that's amusing in every respect.
    • 64 Metascore
    • 70 Critic Score
    Kona VR falls under the rather unflattering title of Walking Simulator - a title that detracts from what each game has to offer. Kona VR tries to break out of this label by focusing on the survival elements, and it works. Mostly. The environment, atmosphere, and dread make Kona memorable and the new VR features make it even better.
    • 84 Metascore
    • 70 Critic Score
    Control's combat is repetitive, yet very enjoyable; the story is a mess, yet somehow manages to keep you want to learn more; the graphic engine needs plenty of work, yet the visuals are fantastic. Fascinating masterpiece and disappointing mediocrity, and almost at equal measures, Remedy Entertainment's bizarre piece of software isn't a solid recommendation, yet it remains a one of a kind experience.
    • 76 Metascore
    • 70 Critic Score
    It is very difficult to complain about such an affordable and aesthetically-rich package. For its price point, Forma.8 is a surprisingly long and thoughtful Metroidvania-style experience. While the overall balance is a little off, largely due to the lack of precision handling and awkward combat, this is more than made up for through the game's rich atmosphere, depth of progression, and the attention to detail paid to elements of gameplay and aesthetic contrast. The Nintendo Switch also seems an ideal home for this indie adventure, with no discernible issues with this version, granting it another opportunity to shine. While it hardly reinvents the genre, it's certainly worth adding to the library, considering the price, particularly for fans of Metroidvanias. In addition, with the tablet and mobile version suffering from touch screen controls, this version undoubtedly reigns supreme as the penultimate portable version, too.
    • tbd Metascore
    • 70 Critic Score
    For those looking for the tightest combat system that encourages the player to use every tool in their toolkit, Akuma Rise is a fantastic title. For those looking for more than turn-based combat, it is better to go elsewhere. While Akuma Rise encourages world exploration, it just feels cheap and hollow beyond the mechanical aspects. The story is unengaging, and the women in the party are quickly reduced to little more than love interests. Their interactions beyond the honeymoon dialogue are constantly marked by bickering and jealousy. It removes what initially makes them likeable and haves them fit a tight, boring mould seen far too often in the genre. Great traditional combat saves what is otherwise an eye-rolling experience - but it really does carry it well, as it sadly has to.
    • 84 Metascore
    • 70 Critic Score
    Sort of a weird game in that it is both undeniably great and a little bit disappointing at the same time. It is a poor spot to jump into for newbies and yet returning veterans might be a disappointed by how much the game repeats itself.
    • 65 Metascore
    • 70 Critic Score
    Paradoxically, Neptunia x Senran Kagura: Ninja Wars is both too long and too short. The ingredients are there to make a surprisingly awesome game, such as a type of sphere grid, tons of different moves and equipment. However, in reality it is largely a button masher that needs far too much grind which artificially inflates the length. Overall, it was surprising how good it actually was, and there is hope they make a second one.
    • 77 Metascore
    • 70 Critic Score
    Perhaps not as strong of a track selection as Wave 1, Wave 2 of the Booster Course Pass is still very good, headlined by a completely brand-new track in Sky High Sundae and complemented well by Sydney Sprint and New York Minute. It is a bit of a wonder why the retro tracks haven't been given the anti-gravity love, especially as the retro tracks in the base game have it. Waluigi Pinball and Mushroom Gorge are all certainly fan favourites, but it is a shame that they weren't given a bit of reimagining in the same vein that Kalimari Desert received. Nonetheless, Mario Kart fans are grateful that new tracks are coming out for Mario Kart 8 Deluxe and it is doubtful that many will have a bad thing to say about getting these courses added in.
    • 80 Metascore
    • 70 Critic Score
    Slime-san is a blast through and through. From its normally tight and fun controls, the fantastic atmosphere built by its unique visuals and fun music, there is very little it does wrong - some of those things could be put down to player error. The bite-sized levels and variety of modes, power-ups, plus the amount of content, means that not only is this perfect for those wanting quick retry-based, semi-rogue-like levels, but also those who want a host of varied and interesting content - it really offers bang for your buck, so its thoroughly recommendable to those who enjoy the genre.
    • 86 Metascore
    • 70 Critic Score
    Sabotage Studio proves its worth by delivering an title that pays homage to Ninja Gaiden but is actually better than its source material; one that nails both the 8-bit, and 16-bit aesthetic. The problem is that, although definitely a fun title, the way it is torn between being a pure action-platformer and a metroidvania really hurts what could otherwise be one of the year's best indies.
    • tbd Metascore
    • 70 Critic Score
    Arcade Archives 2: Bomb Bee on Switch 2 offers a tidy, well‑presented look at one of Namco’s earliest arcade experiments. The Arcade Archives 2 framework adds enough flexibility to make short sessions more enjoyable, and the sharper scaling and reduced latency help the simple paddle‑based design feel responsive. It remains a brief, straightforward game, yet this version treats it with care and gives it the structure it always needed.
    • tbd Metascore
    • 70 Critic Score
    Me & My Furry Patients 3D is a game with a clear target audience - young kids who have a dream to open their own veterinary practice in the future - and it does a good job of catering to them.
    • 70 Metascore
    • 70 Critic Score
    Ichidant-R was, in many ways, a precursor to the party and mini-game collection titles of today, but tailored for the arcades. To finally be able to play it in English is a treat for any SEGA fan, especially in multiplayer. The amount of mini-games on offer however is pretty low, even if this was a step up from the even lower number of mini-games in its predecessor, Tant-R, which means it does feel a bit repetitive when played in solo. Then, really, M2 has gotten gamers used to better scaling options for titles using the resolution of the Mega Drive, namely in the Castlevania and Contra collections that Konami has up on the eShop right now, so there's really no excuse for not offering the same options here.

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