Cubed3's Scores
- Games
For 4,053 reviews, this publication has graded:
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39% higher than the average critic
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10% same as the average critic
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51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Guacamelee! 2 | |
|---|---|---|
| Lowest review score: | The Letter |
Score distribution:
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Positive: 1,558 out of 4053
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Mixed: 2,051 out of 4053
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Negative: 444 out of 4053
4053
game
reviews
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- Critic Score
Super Toy Cars feels like a preview build of a game that is not yet ready for home release. Races play out as expected, and the power-ups do exactly as they are supposed to, while the AI racers provide enough of a challenge to make this fun. However, a huge abundance of glitches ruin the overall gloss, as some walls or other environmental track obstacles are not programmed as solid, while trying to initiate a couch-multiplayer race is a most painful experience.- Cubed3
- Posted Mar 20, 2018
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There's literally not reason to try out Kingdom Come: Deliverance - From the Ashes. It's pretty weak DLC that, instead of breathing new life into the core game, just adds a short, and not that engaging (or rewarding), quest line.- Cubed3
- Posted Jul 26, 2018
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It's understandable that Totally Reliable Delivery Service doesn't aim to be a typical video game, where your purpose is just to deliver goods. The island the tipsy protagonist will explore is a gargantuan playground, where players are supposed to have fun with the over-amplified physics and cumbersome way it all controls. They are supposed to. They won't.- Cubed3
- Posted Apr 6, 2020
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There are some elements of Sadame that are done well, but they are completely overwhelmed by the fundamental aspects just being so poor.- Cubed3
- Posted Mar 14, 2016
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In short, Last Encounter has a neat concept, but fails to follow through with it. A good challenge is the lifeblood of a videogame, especially when it comes to roguelikes. If the level of difficulty is incapable of matching and growing with the player's skill and arsenal, then there's no purpose in continuing to play. Before long, what should be a thrilling run deep into enemy territory becomes nothing more than a thirty-minute spectacle of light and sound.- Cubed3
- Posted May 8, 2018
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The developers deserve accolades for trying something new, but the game is just rife with far too many problems to recommend. Pathfinding and controlling is a mess, difficulty swings are incredibly wild, and despite all the cool pictures of stats and equipping stuff, none of it really matters. It was clear what it was going for, it just fell short of the mark.- Cubed3
- Posted Jul 16, 2020
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And to think how many ridiculed the comment that Gotham Knights was enjoyable. Suicide Squad: Kill the Justice League doesn't quite tarnish an excellent track record for Rocksteady in comic-book tie-ins, but it tries its hardest to. With a bland repetitive genre choice nobody wanted and a barely passable gameplay mechanic, the best advice to give is to wait for the cutscenes to be bundled together and watch a mildly enjoyable story without the hassle of a game ruining it.- Cubed3
- Posted Mar 5, 2024
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Scribblenauts' charm was always in challenging the players to use their imagination and their diction to come up with fun and original solutions over the obvious or the mundane. While there's still some of that in Scribblenaut Showdown's Sandbox mode, it's too little to truly enjoy and too much focus has been placed on the mediocre party games instead. Even for the low cost, this is a considerably disappointing entry into the series.- Cubed3
- Posted Mar 19, 2018
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There's nothing awful or fundamentally broken about the game, and Tenkai Knights: Brave Battle has a pleasant atmosphere and presentation. However, it's blunted by the lacklustre and repetitive gameplay, along with controls that lack polish.- Cubed3
- Posted Oct 27, 2014
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It is understandable why AeternoBlade has developed its cult following. It is a game full of many good ideas. Unfortunately, AeternoBlade is not the sum of its parts. It is a good try, and even might be a game to admire since there are some interesting ideas involving time travel in what is basically a Castlevania clone. There is a legitimate attempt to make something that had some passion behind, but what holds this Switch version back is that it also comes with all the baggage of the original 3DS release. The developer did not address any of its flaws or make any updates to the visuals to make it comparable to other remakes or upgraded ports on the market. The Switch port is ultimately pointless, better played on the 3DS or PlayStation Vita since they make more sense contextually.- Cubed3
- Posted Feb 12, 2018
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Much like a relic from a forgotten age, Assault Gunners HD Edition struggles to find its place in today's gaming landscape. There isn't anything wrong with dozens of missions centred on destroying anything that moves. Really, it's the charming simplicity that helps keep this shooter afloat. The main problem is that there just isn't any depth, nuance, or fun.- Cubed3
- Posted Mar 20, 2018
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Despite still being mired with an unhealthy assortment of technical hiccups and a paper thin narrative that feels like a rejected Call of Duty plot line, there is still fun to be mined out of Sniper: Ghost Warrior 3 but it's entirely dependent on an individual's tolerance of the occasional glitch. Sure, it could have done with a lot more time in the oven, and even after a number of sizeable patches its litany of issues still make it a fairly tough recommendation, so it would be remiss not to slap a 'Buyer Beware' sticker on it. At its core, the sniping itself can be pretty satisfying, and Georgia makes for an interesting, if sparse, playground but, ultimately, this isn't really enough to carry the game over the constant threat of unexpected setbacks and, as such, it's unlikely to win over non-fans of the series when there are much slicker alternatives available.- Cubed3
- Posted Feb 26, 2018
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It is a good idea from Enjoy Gaming, but sadly the limited customisation options mean games will usually end up roughly the same. For £3.60, this isn't a bad buy if 3DS owners are looking for a game that contains classic puzzle themes and has a reasonable game editor thrown in, but for most people Block Factory simply will not be worth the time or money.- Cubed3
- Posted May 10, 2012
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Post-apocalyptic settings can be many things, but boring should never be one of them, and The Uncertain: Light at the End is unfortunately exactly that, with its mediocre to bad writing, forgettable world and characters, and okay-ish to lacklustre puzzles. Even the best thing on offer, which is the design of each area, fails to leave an impact. The graphics are nice, but visual appeal and atmosphere are almost non-existent.- Cubed3
- Posted Feb 14, 2022
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One Piece: Unlimited Cruise SP is a game for the fans only, and even they might feel insulted by it.- Cubed3
- Posted Mar 2, 2012
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The definition of niche visual novels. It's easy to see that there is probably a demographic for this story and its geeky exploration of trains, but the slow pacing feels wrong. The exploitation of its childlike characters, mixed with a lack of a choice system means that this is very hard to recommend, even though the technology and artwork is commendable.- Cubed3
- Posted Jun 3, 2020
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Old Man's Journey is not as emotionally charged as its developer wants you to believe it is, but at least the landscapes that said old man will tread through are beautiful and fit like a glove with the vibe of each moment encountered. Unfortunately, what could be a nice and easy-going, if not a little forgettable, experience, turns into an hour and a half of boredom, due to the needless, and simplistic, puzzle-solving included.- Cubed3
- Posted Feb 20, 2018
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The quest in RemiLore: Lost Girl in the Lands of Lore is inconsequential, and the only reason why anyone would play this is to have a cute hack'n slash with the utter bare minimum of rogue elements. Bringing a friend along will help keep things interesting, but there is just not enough substance to keep most hooked. It is too easy, and one has to play very carelessly in order to feel the rush of walking that razor's edge that comes with the better rogue-likes.- Cubed3
- Posted Mar 13, 2019
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Captain America: Super Soldier for 3DS could be a decent game were it not for the graphical glitches, slowdown and frustration caused by potentially game breaking instances.- Cubed3
- Posted Nov 20, 2011
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The story in this sci-fi crime drama is nice and all, but a combination of below average voice-acting, awkward-looking characters, and bad pacing ruins it all. What makes the pacing so bad? Boring puzzle after boring puzzle, with very few of them having any connection to the plot, and even less being fun to solve.- Cubed3
- Posted Nov 7, 2022
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Waku Waku Sweets on Nintendo Switch is an example of how cute graphics do not necessarily make a fun game. The ridiculous game mechanics that swiftly remove any enjoyment from what in its original 3DS form made it a fun easy game brightening up a gamer's day, makes this version feel unplayable. The story and characters may be entertaining, but that is worthless when making the treats themselves have a permanent invasive and unavoidable tutorial mode. Perhaps a patch in the future may resolve this issue, as it is doubtful even the youngest of players need constant reminders of how to whisk a bowl or break an egg once they have accomplished it successfully themselves. Until that patch comes, go hunt out the 3DS version which can actually be enjoyed without wanting to throw the console out of a window or in a bin.- Cubed3
- Posted Sep 28, 2020
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"Seize forbidden treasures. Summon alien gods. Feed on your disciples. Play as a seeker after unholy mysteries, in a '20s-themed setting, of hidden gods, and secret histories," says Cultist Simulator to potential buyers, but, like in every Lovecraftian tale, the actual truth will drive you mad. What's the truth here? Well, it's that this is basically a tedious, resource management game, where nothing is explained, which will leave a great number of players scratching their heads, even after spending a significant time with it.- Cubed3
- Posted Feb 2, 2021
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The Padre is a horror-themed adventure that's not frightening, is filled with pop culture jokes that aren't that humorous, has enemies that are annoying to fight with, and, finally, offers an assortment of puzzles that are a mixed bag. It looks good, and, generally, means well... but you should better play Silent Hill instead.- Cubed3
- Posted Apr 19, 2019
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Remothered: Tormented Fathers is wasted potential. This is supposed to be the start of a trilogy, and hopefully the designers will learn from this mulligan and make something that has a bit more polish next time. Chris Darril's heart is in the right place, and he is proven to be a very capable game designer - the next effort just needs to be more carefully thought out and play-tested.- Cubed3
- Posted Jan 25, 2019
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Having an interesting premise and a wacky idea can sometimes lead to a successful gaming achievement, but unfortunately The Deer God fails to put the emotional care into what should have been a really moving and powerful story. Illustrating the concept of how wrong hunting animals are, and then turning the main character into a hunted deer in order to teach him right or wrong doesn't work that well when the entire quest focuses on helping two people get to a church, or hunting skunks for the evil witch in the woods. The art style is beautiful and it makes for some nice shots of the locations, but other than that, there is really no need to delve into this endless-platformer.- Cubed3
- Posted Feb 20, 2018
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As is, at $2, less than the cost of a side dish at a fast food restaurant, it is so inoffensive, so softly marketed, that it actually may be a good purchase for some fans of physics puzzling games. Be warned, though, that much like fast food, the entire game may be finished in less than 30 minutes.- Cubed3
- Posted Mar 12, 2014
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Truberbrook's handcrafted backdrops are strikingly beautiful, and its delightful to see such craftmanship woven into a video game. When it comes to the rest of the experience, though, there's very little to sing praise about. As a point-and-click adventure, this fails woefully. As a story-driven mystery, it tediously chugs along without offering anything of substance. Die-hard point-and-click gamers might be able to find some signs of life, but for everyone else there's little here to admire beyond the handcrafted environments.- Cubed3
- Posted Oct 25, 2019
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The real shame about Dragon Fantasy: The Volumes of Westeria is that it actually has some good ideas and is decently and competently made; it's just not the best written.- Cubed3
- Posted Sep 2, 2015
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'Mundane' is the word that perfectly describes this horizontal shooter. Hell Pages is way too basic in what it offers and isn't even that good at it. Simply put, the genre is choke full of alternatives, at the same, or even lower price, so there's no need to play this.- Cubed3
- Posted Jul 26, 2022
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From beginning to end, Dark Rose Valkyrie feels as if it has every flaw of the JRPG genre combined into one package. The characters are stereotypical instead of memorable, the story sort of… sits there, and the battles are slow, and depend more on grinding than tactical thinking. Apart from all this, Compile Heart's creation is audio-visually unimpressive, a technical mess, and feels as if it hasn't spent the right amount of time in the oven.- Cubed3
- Posted May 21, 2018
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