Critical Hit's Scores

  • Games
For 1,210 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Sekiro: Shadows Die Twice
Lowest review score: 20 Giana Sisters: Dream Runners
Score distribution:
1218 game reviews
    • 76 Metascore
    • 85 Critic Score
    Tacoma is a captivating tale that messes with established tropes in a way that Fullbright might become known for. Although it spins its wheels at the start, this slow and methodical journey through the lives of a small group survivors is one with some fantastic twists and turns, and one that should stick with you long after its conclusion.
    • 72 Metascore
    • 80 Critic Score
    Patapon’s primal rhythmic challenges and its keen real-time strategy blend together to create an unusual yet still unique game that’s as charming as ever. It does however, feel better suited to being played on a handheld than on the big screen.
    • 69 Metascore
    • 65 Critic Score
    It’s a fun diversion, but I think that four years on it’s a case of too little, too late and Brain Training’s lost much of its charm. If you feel that information addiction has gotten the better of you or that you need to improve your focus, Devilish Brain training may be worthwhile – but it’s both tedious and sparse.
    • 67 Metascore
    • 60 Critic Score
    Miitopia is a quirky and entertaining RPG-lite in very short bursts, but unfortunately the game doesn’t have all that much to offer outside of a few goofs. The lack of substantial player involvement leaves it feeling too automated and the experience grows stale, fast.
    • 74 Metascore
    • 70 Critic Score
    The roguelike elements didn’t quite work out for me, but I’m sure Sundered will find its audience. Though I learned not to hate them, I would have preferred if the game stuck closer to tradition. It becomes a good game, but until you really become acquainted with how it works, it can be a frustrating and monotonous slog.
    • 68 Metascore
    • 65 Critic Score
    Solstice Chronicles M.I.A is a competent shooter, with its dynamic threat level leading to tense, frightening moments. The constant dread forces an engaging and tactical risk vs reward style of play - but the often awkward controls and derivative story let it down.
    • 86 Metascore
    • 90 Critic Score
    There are still some core narrative issues with the main characters and the game can be a bit too easy at times, but the new job system alone made this journey back to Ivalice so much more enjoyable. Whether you’re returning or playing this game for the first time, Final Fantasy XII is a JRPG that deserves to be played.
    • 85 Metascore
    • 90 Critic Score
    Pyre is a fun, deep and strategic game with a gorgeous aesthetic. But it's the way the music and themes stick with you long after the credits roll that really makes it a worthwhile experience.
    • 69 Metascore
    • 70 Critic Score
    Kirby’s Blowout Blast is the very definition of short and sweet. It’s a lunchtime diversion, that doesn’t pack any surprises but does at least have a somewhat addictive speed-running nature if you’re not easily distracted.
    • 64 Metascore
    • 70 Critic Score
    Serial Cleaner is a brief yet surprisingly addictive blood-soaked stealth game, provided that you can survive long enough to get past its steep difficulty spike.
    • 83 Metascore
    • 80 Critic Score
    Splatoon 2 is a far more robust, polished game, with heaps more content than its debut ever had, but still sadly retains some of its biggest shortfalls. An absurdly addictive formula of gameplay that remains unique and inviting, but with an encompassing online infrastructure that’s sometimes at odds with itself.
    • 76 Metascore
    • Critic Score
    The Necromancer adds mechanical depth to a game which has hidden the obvious for quite some years. It's an incredible class that's fun to play but extremely overpowered at the moment. [Provisional Score = 80]
    • Critical Hit
    • 58 Metascore
    • 45 Critic Score
    It looks nice, and it’s fun to play for a short while - but it’s such a pallid production that it just feels like a shadow of the game it could have been. Micro Machines deserves better.
    • 75 Metascore
    • 75 Critic Score
    Cryptark is unforgiving and merciless in its approach to balancing roguelike elements with a deeper sense of exploration and survival. It may not be to everyone’s tastes, but anyone looking to salvage a lengthy dungeon-crawler in space that is heavy on action and challenge will find plenty to love here. And scream about, when a perfect run is cocked up by the ship teleporting in a few heavy reinforcements right on top of you.
    • 70 Metascore
    • 65 Critic Score
    That’s You! definitely can be fun, but it just doesn’t have the longer-term appeal that the simpler, but more outrageous games from Jackbox have. Still, as an early look at what’s in store for future PlayLink games, That’s You! Is an able demonstration of party potential.
    • 71 Metascore
    • 60 Critic Score
    It’s ambitious, imaginative and often intriguing and does its best to deliver something fresh and unique. Unfortunately, Get Even fails to nail down the fundamentals, resulting in a sadly disjointed, overwrought experience.
    • 80 Metascore
    • 75 Critic Score
    A truly deep and compelling 4X game that will keep players busy for hours. What it's lacking in ability to pick up and play, it makes up for by delivering a beautiful experience for those who are willing to keep at it until they understand it all.
    • 80 Metascore
    • 85 Critic Score
    More than twenty years after the manic marsupial first graced the PlayStation, the return of Crash Bandicoot isn’t just welcome…it just feels right. A throwback to a more positive time, Crash Bandicoot N. Sane Trilogy is a testament to timeless game design and an example of a remaster done right by two studios split across two eras.
    • 85 Metascore
    • 90 Critic Score
    The sensation of rubber recklessly drifting across the sand, of splattering across your face and a grumpy Scotsman calling out the course before you as you violently swerve around corners. Rally racing is mental stuff and Dirt 4 captures that manic joy perfectly. The full fearless package of graphics, guts and glory.
    • 88 Metascore
    • 85 Critic Score
    Where Resogun may have been a spiritual successor to Defender in many ways, Nex Machina finds its roots in games like Smash TV and Robotron. Nex Machina is the sort of game that Housemarque does best. Accessible, hopelessly addictive arcade gaming. And they’ve nailed it – again.
    • 77 Metascore
    • 85 Critic Score
    ARMS is another great new IP from Nintendo that shows their growing commitment to robust, competitive online games. Its elegant flow of fighting is supplemented by numerous options of continued experimentation, with a strong suite of game types to keep you playing for hours on end.
    • 67 Metascore
    • 55 Critic Score
    With a bit more polish, and less of a lingering sense of obligation to hold on to the licence, MXGP could grow to become a premier racing sim, but right now it’s muddy at best.
    • 75 Metascore
    • 60 Critic Score
    Brushing its hilariously goofy teamwork aside, Star Trek: Bridge Crew is a shallow, repetitive experience that even the most optimistic Star Trek fans will struggle to sink their teeth into. It’s a missed chance at making piloting your own craft a pleasure, and a sore disappointment.
    • 82 Metascore
    • 80 Critic Score
    The King of the Iron Fist may feel rusty in its sparse selection of story and offline offerings, but the real magic is found online where its arcade spirit keeps it not only alive but also relevant for a wider connected community from across the globe.
    • 85 Metascore
    • 85 Critic Score
    WipeOut at its best has always been gorgeous on the eyes and smooth on the ears with a soundtrack that matches the beat of the game. WipEout: Omega Collection is that sensation wrapped up in striking 4K visuals that helps define it as the definitive WipEout experience.
    • 60 Metascore
    • 50 Critic Score
    Oh Sir…The Insult Simulator! looks charming, but on a list of things I’d rather be doing instead of playing it, French-kissing a live jackhammer rates higher on my schedule.
    • 71 Metascore
    • 65 Critic Score
    Farpoint makes the act of shooting feel exhilarating and accurate with the new Aim Controller, but just about everything else in this first-person shooter fails to live up to the billing PlayStation VR desperately need. A trite, boring shooter wrapped up with some poor decision designs and frequent bugs that’s just incredibly disappointing.
    • 66 Metascore
    • 70 Critic Score
    As an exercise in nostalgia, or an introduction to one of the most seminal fighting games, Ultra Street Fighter II: The Final Challengers is great. Its new modes, characters, and features are ultimately disappointing though, making the definitive edition of Street Fighter II less meaningful than it should be.
    • 59 Metascore
    • 50 Critic Score
    Sniper Ghost Warrior 3 should have been a better game. Disassembled, it had all the parts needed to give the thrill of the one-shot one-kill calibre that it deserves. The assembled game however, completely misses its target as it comes off as a mismanaged product that fails to deliver on its promises.
    • 78 Metascore
    • 75 Critic Score
    More than a cynical cash-grab, Zombies Chronicles is a carefully remastered collection of the best of Call of Duty’s Zombies. With enhanced visuals, lighting and especially audio, it’s a must for Zombies fans.

Top Trailers