Critical Hit's Scores

  • Games
For 1,210 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Sekiro: Shadows Die Twice
Lowest review score: 20 Giana Sisters: Dream Runners
Score distribution:
1218 game reviews
    • tbd Metascore
    • 75 Critic Score
    If you’ve got a need for speed and plenty of death through trial and error, then Remnants of Naezith will easily scratch that itch with its mix of platforming and finding the perfect path through its numerous deathtraps.
    • 90 Metascore
    • 85 Critic Score
    Though the first game’s starting to show its age as far as visuals go, the relentless action remains timeless. Fast, frantic and frivolously fun, it’s still worth playing. The sequel, however, improves upon everything; deliver a more focused, more nuanced and more refined. It’s a glorious masterclass in design and flow.
    • 68 Metascore
    • 75 Critic Score
    Lost Sphear is a bit of a hard sell to people who are not fans of JRPGS and even though the writing and characters are quite stereotypical, the story has a lot of heart. The battle system and customization options make for a fun game.
    • 76 Metascore
    • 90 Critic Score
    Aegis Defenders comes highly recommended. The level design is inspired, challenging players to adapt their playstyle on the fly, and the gameplay is riveting and enjoyable. And it's all just so charming, with vibrant characters, witty dialogue, and a story that unfolds at a natural pace.
    • 78 Metascore
    • 80 Critic Score
    Quick on the attack and heavy on style, Under Night In-Birth Exe:Late[st] is a fighting game that requires an equal mix of brawn and brain to survive its unique take on all-or-nothing fisticuffs.
    • 81 Metascore
    • 80 Critic Score
    Dragon Quest Builders is every bit the captivating building adventure on the Switch as it was when it first released. It’s strong sense of progression, charming aesthetic and easy mechanics make it great for casual play, while its robust worlds and interesting characters make for a charming tale. It takes a misstep or two along the way, but Dragon Quest Builders isn’t an adventure you want to skip out on.
    • 90 Metascore
    • 95 Critic Score
    Monster Hunter World is an addictive, thrilling but ultimately satisfying experience. It’s the perfect starting point for newcomers, but it also has all the depth that long-time fans enjoy, making this easily the best game in the series.
    • 91 Metascore
    • 85 Critic Score
    Every bit the genre-defining, captivating adventure that it was 13 years ago, Shadow of the Colossus reminds you yet again just how masterful design and keenly focused art direction never age. But it’s Bluepoint’s respect of these elements and the smart decisions to tweak and improve them that make this the most definitive version of the Team Ico classic you’re likely to ever get.
    • 77 Metascore
    • 80 Critic Score
    The line between hero and villain is further blurred in Telltale’s latest Batman episode, as a world of half-truths and lies comes crashing down on players in the most unexpected of ways.
    • 87 Metascore
    • 80 Critic Score
    Subnautica harnesses feelings and fears we experience in reality and uses them to drive us to want to survive in this alien world and find our way back home. It is simply you versus the vast, unknown expanse of the ocean.
    • 71 Metascore
    • 70 Critic Score
    Appearing out of nowhere, more than a decade after the original game's release, Titan Quest: Ragnarok is a welcome and nostalgic treat for fans of the action-RPG franchise who longed for more. But despite the glowing nostalgia and overall thrill of being back in this world, this expansion has its flaws with unnecessarily boring bits and a dated presentation.
    • 87 Metascore
    • 90 Critic Score
    The definitive Dragon Ball fighting game, bar none. Arc System Works have created a game which walks across many a fine line, blending style with substance and accessibility with reverence for the source material. It’s wild, it rocks my dragon and it sets a benchmark for the series that proudly enters the domain of fight game gods.
    • 59 Metascore
    • 60 Critic Score
    The Inpatient is a fittingly terrifying visit to the sanitorium that set Until Dawn in motion and does a good job pivoting from campy slasher tropes to more psychological horror. Its choices lack the same punch though, and despite its shorter runtime, The Inpatient does a worse job of convincing you to play through it multiple times. Despite that, it’s captivating world and solid opening remain engrossing, even if its upended near its closure.
    • 65 Metascore
    • 65 Critic Score
    InnerSpace wears its inspirations on its sleeve, and manages to replicate the tranquil atmosphere it’s clearly aiming for. Its flight is enjoyable, with breath-taking views and colourful planets to poke around in. But it’s progression and overall narrative really buckle under the weight, making the crumbling Inverse a wasted space for this otherwise relaxing exploration title.
    • 70 Metascore
    • 75 Critic Score
    Clocks and glocks all come together in a game that makes the most of its signature idea, as Time Recoil adds a new twist to the twin-stick shooter genre with its chronal-stretching gameplay.
    • 61 Metascore
    • 70 Critic Score
    Crimsonland has always been a book that you can judge by its cover: A loud and silly twin-stick shooter that throws buckets of enemies at you as you fend them off. Not the most complex game ever devised, it’s still a firm slice of action that’s perfect for killing aliens and time.
    • 82 Metascore
    • 80 Critic Score
    It may have a sparse selection of tables on the Nintendo Switch and visuals that looked more jagged than the inside of a shark’s mouth, but Zen’s Pinball FX3 is a magical replication of the joy of pinball thanks to some savvy use of the Switch hardware that’ll delight any pinhead on the go.
    • 72 Metascore
    • 75 Critic Score
    With staples like the persistent timer and sporadic saves gone, the urgency and dread is gone – allowing Dead Rising to be the silly, absurd bit of zombie-slaying mayhem it always wanted to be. Purists may scoff, but there’s no denying that it’s fun – and just about the best Christmas game in existence.
    • 79 Metascore
    • 80 Critic Score
    Blending the mundanity of virtual work with the mania of wave-based shooters, Shooty Fruity perfectly pulls off an experience that's both absurd and satisfying.
    • 79 Metascore
    • 75 Critic Score
    As with the first game, LocoRoco 2 Remastered is an unremarkable remaster of a delightfully charming game. The game’s bright and colourful visuals pop in higher resolutions, and the music comes to life through bigger speakers than the PSP offered. It’s a pity that like other PSP remasters, the cut scenes are a blurry mess, but that’s a minor complaint.
    • 66 Metascore
    • 65 Critic Score
    There’s fun to be had here, if you’re able to play it with others. Alone, Nine Parchments is a dull slog. Play with others, and it becomes an electrifying slice of pandemonium.
    • 57 Metascore
    • Critic Score
    Destiny 2’s first substantial piece of DLC may look pretty, but it’s a surface fix that misses the mark on truly pushing the series forward. [Provisional Score = 6.5]
    • 75 Metascore
    • 80 Critic Score
    Ode
    If you’ve ever wondered what poetry in motion looks like, then Ode’s imaginative mix of music and exploration will leave you with a smile on your face.
    • 71 Metascore
    • 70 Critic Score
    A worthwhile attempt to bring one of the most seminal shooters to VR. Gory and visceral lead-based exorcism, let down by some frustratingly inadequate controls.
    • 83 Metascore
    • 90 Critic Score
    Xenoblade Chronicles 2 suffers from some technical issues and takes a really long time to kick it into high gear, but when it does, it manages to become a sublime RPG, standing toe to toe with the behemoths of the genre.
    • 86 Metascore
    • 90 Critic Score
    Injustice 2 is already a fantastic game, and arguably the best entry in the fighting game genre for 2017. And now thanks to a surprisingly magnificent port, devoid of the headline-grabbing issues that plagued ports of previous NetherRealm Studios games, PC gamers can get to experience all that DC Comics fisticuffs brilliance for themselves in an even shinier package.
    • 74 Metascore
    • 70 Critic Score
    A vertical shoot-em-up that does its best to modernise the genre with an upgrade and progression system. It successfully captures the spirit of older games of its ilk, but the perpetual grind may dissuade many players.
    • 65 Metascore
    • 70 Critic Score
    If this is a celebration, then it's a muted one. I'm not sure Singstar will ever relive its glory days, but Celebration is a decent karaoke game that doesn't need extra accessories and peripherals. It's fun and infinitely better than singing along to your favourite song on the radio, pretending your hairbrush or potato peeler is a microphone.
    • 71 Metascore
    • 75 Critic Score
    A slower episode that sacrifices action for more character development, Telltale’s Batman game is shaping up to not only redefine the dark knight but also his greatest nemesis as Bruce Wayne finds himself caught up in a dangerous game.
    • 77 Metascore
    • 75 Critic Score
    The added perspective brings Skyrim’s immense scale to life, giving the 6-year-old game a renewed vigour. As incredible as it is, it’s just not the sort of game that really benefits from VR. Skyrim’s made to be played for long sessions, but most people can only tolerate VR for shorter bursts.

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