Computer and Video Games' Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1000 game reviews
    • 75 Metascore
    • 80 Critic Score
    A triumph, and had it not been for these few clumsy fumbles, it could have been a world-beater. As close to the real thing as you're likely to get without strapping on a groin guard. [Official UK Xbox Magazine]
    • 84 Metascore
    • 80 Critic Score
    Well, we hate to say it, but DMC3 is still no "Devil May Cry." The world has moved on, folks, and a lot of that game's sheen is now standard issue in gaming. [PSW]
    • 70 Metascore
    • 53 Critic Score
    There are a few good moments here and there, but sadly, there's an unfinished aura to this game that permeates throughout. [PC Zone]
    • 88 Metascore
    • 80 Critic Score
    Gearbox's refusal to arm us with anything other than historically accurate kit is also incentive to take it slow and think. Medi-pacs are non-existent and no, you don't miraculously heal over time or stumble across a BFG. [Official UK Xbox Magazine]
    • 56 Metascore
    • 67 Critic Score
    Dredd fans will enjoy looking around the levels and laughing at the in-jokes - the rest of you will see this for what it is, a bog-standard FPS. [Nintendo Offical Magazine]
    • 88 Metascore
    • 90 Critic Score
    On pure graphics alone though, it's a massive step forward and is easily one of the best-looking sports games currently available. Add all the other improvements, plus the wealth of new boxers, gear and venues and Fight Night Round 2 is a super heavyweight of a sequel. [PSW]
    • 78 Metascore
    • 90 Critic Score
    It's the polar opposite of all that dialogue-based soul-searching and Jedi hocus-pocus, but boy oh boy, is it good. And there's not a single lightsaber in sight. [Official UK Xbox Magazine]
    • 88 Metascore
    • 80 Critic Score
    Things really rumble in two-player mode, where bouts evolve into ridiculously tense face-offs more like chess than a messy scrap outside the pub. [Official UK Xbox Magazine]
    • 40 Metascore
    • 35 Critic Score
    For every second of satisfaction, there is a minute of monotony; where cardboard enemies fall under a cloud of red paint, physics offer no value whatsoever, AI is largely non-existent and gameplay follows the worn-ragged formula of coloured keycards and enemies that appear from thin air. [PC Zone]
    • 58 Metascore
    • 65 Critic Score
    Settlers is far from awful, it's just mind-numbingly dull. Which is far, far worse.
    • 77 Metascore
    • 81 Critic Score
    Overall however, we're rather taken with Nexus. Its mixture of tactics, mouse-control and combat-orientated gameplay is suitably different from both "Homeworld" and traditional space-combat games like Freespace, delivering something unique and yet familiar enough to appeal to fans of either game. [PC Zone]
    • 89 Metascore
    • 94 Critic Score
    The greatest driving game ever. On any console, computer, or arcade cabinet, ever. Even with all the problems, nothing even comes close to matching the sheer adrenaline GT4 offers when you're chucking a 700bhp beast around one of the game's beautifully crafted courses. As a game, GT4 is staggeringly huge, looks and sounds amazing, and features so many cars you're unlikely to ever see them all. [JPN Import]
    • 72 Metascore
    • 50 Critic Score
    This is a game that knows its small target audience (basically anyone who's played an Ys game before) and sticks to it without even trying to appeal to anyone else. Good luck to you if you fall into that category. [PSW]
    • 59 Metascore
    • 30 Critic Score
    It left us shaking our heads in utter bewilderment. Fans of EA's other Street games will be rightly embarrassed by the sheer awfulness of this faux street culture. [PSW]
    • 79 Metascore
    • 90 Critic Score
    It's one long action set-piece right the way through, with no time to get bored, lost or confused. Thrilling from beginning to end, Project: Snowblind is a top-quality shooter that deserves to be a smash. [Xbox Gamer]
    • 79 Metascore
    • 50 Critic Score
    Catching up with Chun Li and chums is fine and the replay value is bolstered by the chance to play all the character variations but it's one strictly for nostaligia buffs. [Official UK Xbox Magazine]
    • 51 Metascore
    • 60 Critic Score
    Nano Breaker degenerates into a slew of mindless button-bashing encounters. It's fun in a retro kind of way, but it isn't quite intelligent enough to keep you coming back for more.
    • 58 Metascore
    • 70 Critic Score
    It's a fun and a very stylish third-person action game - a lot better than the movie deserves, by all accounts. Just don't buy it expecting to see anything you haven't already seen before. [PSW]
    • 85 Metascore
    • 88 Critic Score
    This was a feature of the first game, but here you can turn even the most peaceable follower of the Light into a bitter and twisted receptacle of evil. Kind of. [PC Zone]
    • 89 Metascore
    • 80 Critic Score
    While it's still a great game, the basic flaws of last year's V2 version haven't really been addressed and the new menu system is laborious and unfriendly. [PSW]
    • 89 Metascore
    • 90 Critic Score
    The perfect example of how updates of existing titles should be done. Every single area has been improved way beyond what we would have been content with. Sports games don't get much more polished. [Xbox Gamer]
    • 43 Metascore
    • 40 Critic Score
    While the game boasts an impressive array of hardware, you're sadly only allowed to play as the forces of the 'right and just' in a linear two-pronged campaign that starts with the US-led invasion of Afghanistan and finishes in Iraq.
    • 63 Metascore
    • 60 Critic Score
    It's infuriatingly slow-paced at times, but that's not to say it's dull. Imagine you're lying in a field on a summer's day - that's action-free too, but hardly dull. Suikoden 4 is much the same, it's more interested in curling you up on the sofa on a rainy Sunday afternoon than in BLOWING YOU AWAY with MASSIVE COMBOS and HUGE EXPLOSIONS. [PSW]
    • 96 Metascore
    • 97 Critic Score
    Resident Evil 4 displays such extreme mastery of the videogame medium that it deserves far more than any review could give it, which essentially makes the thousands of sycophantic words we've just battered out redundant.
    • 84 Metascore
    • 90 Critic Score
    The game oozes atmosphere, from the Russian propaganda blaring out of the loudspeakers to the eerily empty war-torn streets. [PSW]
    • 89 Metascore
    • 95 Critic Score
    Minish Cap is a miracle. It constantly thrills and surprises you and the difficulty is perfectly judged. There's an absolute mountain of bonuses to discover thanks to the Kinstone system and you can get lost for hours just doing that. There certainly hasn't been a better GBA game released all year.
    • 86 Metascore
    • 80 Critic Score
    It's sturdy, it's explosive, and in short bursts it's a stupidly enjoyable, C4-charged rolling death machine of a GTA-beater. Beyond that though it never stretches itself to the obvious cult classic it could have so easily become. [Official UK Xbox Magazine]
    • 78 Metascore
    • 70 Critic Score
    The beauty of NFL Street 2 is its immediacy. Although numerous offence (running, passing and trick) and defence plays can be employed, its anarchic nature ensures it is extremely fast-paced and easy to pick up. [Official UK Xbox Magazine]
    • 45 Metascore
    • 40 Critic Score
    The premise is certainly unique and brimming over with potential, but the execution is so lazy and ham-fisted if it were a killer it would have shot itself in the foot. Shame really. [Official UK Xbox Magazine]
    • 82 Metascore
    • 66 Critic Score
    Sure, you can fly a zeppelin on Mars if you want, but aside from slightly more responsive flap settings, blowier wind (to use the technical term) and a guest appearance from Stephen Hawking as the voice of air traffic control (joke), X-Plane offers very little that Microsoft's doesn't already do both prettier and more intuitively.

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