ComicBook's Scores

  • Games
For 478 reviews, this publication has graded:
  • 47% higher than the average critic
  • 4% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Balan Wonderworld
Score distribution:
  1. Negative: 20 out of 478
486 game reviews
    • 80 Metascore
    • 90 Critic Score
    Fire Emblem Warriors: Three Hopes is not a mainline Fire Emblem title, and anyone expecting a 1-to-1 recreation is going to be disappointed, but it absolutely comes from the same lineage. If losing the cerebral, tactical piece-moving combat doesn't dull your interest – if that's not why you came to Fire Emblem in the first place – Fire Emblem Warriors: Three Hopes has enough of the franchise's DNA to satisfy. And in some ways, zooming across a battlefield while triggering abilities like Assassinate or Nosferatu seems more in line with the chaotic, war-torn battlefields of Fodlan than what came before. I might not go so far as to say that Fire Emblem Warriors: Three Hopes is my ideal for what Fire Emblem could and should be going forward, but it is quite frankly a lot closer to perfection than it has any right to be.
    • 87 Metascore
    • 90 Critic Score
    At its core, Shredder's Revenge feels incredibly similar to titles like Turtles in Time and The Hyperstone Heist. This isn't a revolutionary reimagining, but that's probably not what any TMNT fan wanted to see, myself included – it's been more than 30 years since those games released, and it was long past time to play the hits. Shredder's Revenge is over too quickly, but TMNT fans will be grinning from ear to ear right until the credits roll.
    • 75 Metascore
    • 80 Critic Score
    The lack of Ms. Pac-Man is disappointing, and the arcade customization could have been a little bit deeper, but this is a strong collection of games that should delight both long-time Pac-fans, and those new to the series.
    • 73 Metascore
    • 60 Critic Score
    Ultimately, Mario Strikers: Battle League reminded me a bit of last year's Mario Golf: Super Rush. Both games offer a fun core gameplay experience but are ultimately very thin in terms of content which hinders their replayability. If you don't have a dedicated group who wants to play Battle League on the regular, the game could end up collecting dust on the shelf. Next Level Games has promised additional roster updates and other content releases after release, so hopefully the game grows into a more robust experience after a few months.
    • 79 Metascore
    • 80 Critic Score
    The Quarry is a charming and surprisingly intimate horror story that creates real stakes and successfully does away with the idea of plot armor. Although it has some annoying or even frustrating quirks, it’s a worthy successor to a game like Until Dawn and highlights Supermassive Games as masters of their craft.
    • 67 Metascore
    • 90 Critic Score
    Whether you're playing it to stay occupied until Diablo IV comes out or playing it out of excitement, Diablo Immortal is simply worth playing.
    • 77 Metascore
    • 80 Critic Score
    Sniper Elite 5 has scratched an itch that I have had since Splinter Cell vanished nearly a decade ago. The stealth, level design, and sandbox elements have created something that will be incredibly fun to replay both by yourself and with friends. Although Rebellion still has to tighten up some areas such as the story and close-quarters gunplay, this is an extremely refined stealth game that has taken the series into a new era with a lot of meat on its bones.
    • 64 Metascore
    • 70 Critic Score
    Vampire: The Masquerade – Swansong does an admirable job of bringing the World of Darkness tabletop experience to video games. Anyone who has been a fan of or curious about Vampire: The Masquerade but perhaps struggles to get a gaming group together, or wants something to do between sessions, will find Swansong a welcome substitute. The strength of the narrative-based gameplay, bringing a rare weight to choices, successes, and failures, will give any fan of narrative or adventure games something to enjoy, even if the tedium of exploration will likely wear on players at least a bit. Vampire: The Masquerade – Swansong could have used another coat of polish before being released, but it does enough right that I hope to see the team behind it get another crack at the World of Darkness.
    • 72 Metascore
    • 80 Critic Score
    Despite its jagged, toothy edges, Evil Dead: The Game remains one of the more pleasant surprises of this year so far. Gripes are pushed to the background when you possess a survivor and use them against their team or rend a Deadite to bits with a chainsaw and even with some movement hang-ups on both teams, every match plays out relatively smoothly. If Saber Interactive keeps up with community feedback and delivers more DLC down the line, Evil Dead: The Game could solidify itself as one of the truly great asymmetrical horror experiences.
    • 69 Metascore
    • 50 Critic Score
    Trek to Yomi starts to come into its own only as it heads towards its finish. It's easy to admire what Flying Wild Hog set you to do with Trek to Yomi. It's an attempt to blend the appeal of the classic samurai film genre with the interactive moodiness of fellow indie games like Playdead's Limbo or Inside. It's partially successful in that regard, but while the ideas underpinning the game are solid, their execution leaves something to be desired. Ultimately, Trek to Yomi could have benefitted from more time studying the blade.
    • 81 Metascore
    • 90 Critic Score
    Citizen Sleeper has captured my imagination in a way that few video games do. Thoughts of characters met and what could have been have percolated through my mind since finishing a playthrough after roughly five hours, which I did with an urgency not typical of me. If you're looking for something different, something that feels both fresh and timely and often beautiful and sometimes horrifying with its implications, Citizen Sleeper is all of those things and more. Even now, I hope I made the right decisions even with the full understanding that the game itself regularly insists that such a thing might not even exist.
    • 72 Metascore
    • 70 Critic Score
    Nintendo Switch Sports shows that Nintendo still does motion control multiplayer games better than any other company, but a few different decisions would have made it a much easier recommendation.
    • 77 Metascore
    • 80 Critic Score
    By all accounts, MLB The Show 22 is still a great baseball game, but it definitely isn't going to blow you away if you already put a lot of time into The Show 21. The changes that have been included here in the latest entry feel more iterative than they have in quite some time, which leads to the final product feeling a bit disappointing. Still, in all of the ways that matter, MLB The Show 22 is another strong installment, even if it doesn't quite feel like it has taken a next-gen leap just yet.
    • 74 Metascore
    • 70 Critic Score
    If you've never played Chrono Cross, you should, and there's little reason not to take advantage of the upgrades available in The Radical Dreamers Edition. If you already have access to the original edition, whether it's worth the double-dip comes down to how determined you are to play Radical Dreamers; I'd wager it isn't worth the price of admission. But regardless, however you do it, you should play Chrono Cross. It's just a shame this remaster isn't all it could have been.
    • 82 Metascore
    • 60 Critic Score
    In its quest to be the "definitive" LEGO Star Wars game, LEGO Star Wars: The Skywalker Saga tries to do too much and suffers as a result. While the game offers players a variety of different game modes and level types, there's nothing that it truly excels in.
    • 78 Metascore
    • 90 Critic Score
    Once you tally up the new and the old, there's really not that much "new" about Tiny Tina's Wonderlands, or at least not new in terms of innovation. Cascading loot and relentless humor check the Borderlands boxes, but instead of coming up with totally new elements, all it had to do was shift things around and finally let us create a character. Future Borderlands experiences may not be set in fantasy settings of this kind, but they should at least look to adopt in some ways the fanciful and varied nature of Tiny Tina's Wonderlands.
    • 85 Metascore
    • 90 Critic Score
    With lush graphics, fun gameplay, and a ton to see and do, Kirby and the Forgotten Land is a must-play for fans of the series, or anyone that has ever wanted to try a Kirby game. This year marks Kirby's 30th anniversary, and the future for the series has never looked brighter.
    • 75 Metascore
    • 80 Critic Score
    Ghostwire: Tokyo is by no means a perfect video game. Ultimately, I was less interested in the story than the city it takes place in. I never quite found myself with skill points left unused, but the benefit of using them didn't scale particularly well as somewhere after level 20 it became increasingly incremental at best. And while it took much longer than it has for me historically, the game's open-world nature did eventually wear on me and I found myself skipping more optional content than at the start. It is, however, a perfectly fine video game, and an excellent example of what the PlayStation 5 can do in the right hands.
    • 79 Metascore
    • 70 Critic Score
    The Xbox Series X|S and PS5 versions of Grand Theft Auto V and GTA Online are good, this isn't a bad game, it's just not as impressive as one may hope. It has some flashy new graphical effects, a menu redesign, and the 60FPS mode is remarkable, but it's all marginal. For newcomers with little to no experience with the game, this is going to be an absolute treat. For veterans, this may ring a bit hollow. It's worth picking up if you want to keep up with GTA Online and have the best possible version, but otherwise, there are no enhancements that demand you replay the story once more.
    • 66 Metascore
    • 60 Critic Score
    Phantom Breaker: Omnia is a long-awaited release of a dormant niche fighting game franchise that many players will be jumping into for the very first time. It's the best first impression you'll get for this fighter, but it's also one that can be overwhelming and hard to sift through for those not completely ready for it.
    • 72 Metascore
    • 70 Critic Score
    It can be challenging to wrap one's head around Stranger of Paradise: Final Fantasy Origin. On the one hand, it is utterly steeped in Final Fantasy mythology. And yet, it's a far cry from a traditional Final Fantasy game. In a way, it feels like an attempt to apply the Final Fantasy VII Remake approach to a game much less suited to such treatment, with fascinating, if not entirely successful, results. Fans of heavily customizable action games will find a lot to love but might be divorced from the nods and homages to Final Fantasy history. It'll be the players who have a foot in both worlds that will most enjoy Stranger of Paradise, but despite some narrative pacing issues and a bit of bloat, most players will find it an enjoyable, action-packed fantasy adventure.
    • 76 Metascore
    • 80 Critic Score
    Online play did have its issues early on and My Rise isn't as refined as I'd hoped, but despite those flaws, 2K22 will continue to be in my console's heavy rotation because of everything else it brings to the party, and I would definitely call that a success.
    • 63 Metascore
    • 50 Critic Score
    While Chocobo GP feels very much like a Mario Kart clone, it would do the Nintendo game a major disservice to call these titles equal. Square Enix has a polished game here that races rather well, and its surprising difficulty will challenge racing veterans. However, it is just too cluttered with junk to enjoy. Its lacking story mode can be overlooked easily enough by most, but its limited local co-op will make it a no-go for plenty. But if you're strictly in this for moogles and magic, well – Chocobo GP might not be so bad.
    • 83 Metascore
    • 80 Critic Score
    Triangle Strategy is a very solid tactical game that rewards smart decisions. The conviction system that drives the story reminds me of the older Ultima games, and I appreciate that positioning is as important as a character's abilities during combat. While Triangle Strategy suffers from some of the same issues as Octopath Traveler in terms of its slow pace, the game is still a worthy successor to the likes of Final Fantasy Tactics. This is a game that you'll want to pour hours into, even if some of those hours are eaten up by cutscenes and monologues.
    • 87 Metascore
    • 90 Critic Score
    Gran Turismo 7 is the game that longtime fans of the series have been requesting for years. Although what's here isn't drastically different in format when compared to some of the earlier installments, the overall experience that Gran Turismo 7 provides is incredibly comprehensive and feels like a love letter to both car culture and the 25-year history of the Gran Turismo franchise.
    • 94 Metascore
    • 90 Critic Score
    Elden Ring isn't a perfect FromSoftware game, but it's a remarkable evolution of nearly everything people loved or detested about the developer's past works. It's found what feels like an agreeable balance between accommodating newcomers and alleviating frustrations while maintaining the signature difficulty expected from the studio.
    • 79 Metascore
    • 80 Critic Score
    The King of Fighters XV is the return of a long running franchise, yet feels like it was just invented yesterday. A perfect blend of older and newer elements that make it the most pleasing overall package that fans haven't gotten from this franchise since the 2D pixel art days. The king has returned, and it's going to rule for a while.
    • 62 Metascore
    • 70 Critic Score
    Monark is not a perfect game, but it's a really solid RPG. The battle system is good, the storyline is interesting once it gets going, and there's some great music, too. Graphically, the game is one of the uglier releases I've come across over the last few years, and I think the game could do a better job explaining elements of its battle system. However, if players can ignore these imperfections, there really is a lot to love, and I can see fans of the genre falling in love with it. The RPG genre has plenty of great options to pick from at the moment, but Monark's blend of JRPG, strategy, and horror elements make it a compelling option.
    • 61 Metascore
    • 40 Critic Score
    Dynasty Warriors 9: Empires is a niche version of an already divisive game and provides very little innovation to the musou formula. It honestly feels like a half-baked game, as if developer Koei Temco felt the need to keep the Empires spinoff line of games going simply because it has done it in the past. There are better musou games out there and better strategy games out there, and I honestly can't recommend this game to fans of either type of game. Ultimately, Dynasty Warriors 9 Empires won't hold your interest for any extended period of time unless you're already a fan of the franchise.
    • 88 Metascore
    • 80 Critic Score
    Horizon Forbidden West, by most counts, is another strong release for Guerrilla Games and PlayStation. This is very much a sequel that just looks to go bigger and better than its predecessor, and in that regard, it very much achieves what it sets out to accomplish. Although I wanted more from the story and the game's general structure is very much the same when compared to Zero Dawn, fans who loved the last title should still love the adventure that this follow-up takes you on.

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