COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 71 Metascore
    • 68 Critic Score
    Minecraft Story Mode Season Two started out on a high note for me, but as I wrap up Episode 3, Jailhouse Block, I’m to the point where the only notes worth appreciating are the musical ones. A story is slowly progressing, but I don’t feel like I’m having a hand in it, and quite frankly, I don’t know if I’d want to. Here’s hoping there’s still time to bring players back in on the action.
    • 68 Metascore
    • 68 Critic Score
    All in all, Curious Expedition was an interesting title. I’ll admit I found the first 10 minutes or so boring as it involves reading a lot of small text, but once you’ve made some progress into your first expedition, it quickly becomes a lot better. Unfortunately, the storytelling element in this can become a bit repetitive after a while and there were few sections of the game that I thought could have used more of a narrative, but all in all, it’s certainly an experience to check out if you like rogue-like games or even board games as Curious Expedition closely resembles one.
    • tbd Metascore
    • 68 Critic Score
    The entire game is based around exploration, puzzles, and atmosphere. It lives and dies on those three things.
    • 72 Metascore
    • 68 Critic Score
    Dimension Drive does offer up some compelling ideas to vertical shmups, but the focus seems to be too much on those aspects. The actual shoot ’em up part is merely ok at best.
    • 65 Metascore
    • 67 Critic Score
    GetsuFumaDen: Undying Moon reinvents itself through the inclusion of rogue-lite elements. However, the weight of numerous collectibles, basic combat and odd design decisions mean that the game struggles to compete with contemporaries. Although there is still plenty to enjoy for fans of the original and newcomers, it fails to cut through the competition.
    • 55 Metascore
    • 67 Critic Score
    Sports Story is a great idea that struggles to reach its full potential. While the soccer-focused tasks use the theme in fun and innovative ways, too many missions include menial tasks. On the pitch, the gameplay is basic and due to this, it doesn’t manage to string enough elements together to deliver a clinical finish.
    • 73 Metascore
    • 67 Critic Score
    The core of the game is solid, and the financial dread of being a badass is something rarely explored in video games. I recommend playing MechWarrior 5 in co-op with a friend, as I found coordinating builds and strategies with someone really added a layer of fun and replayability to the contracts.
    • 77 Metascore
    • 67 Critic Score
    Omega Force sticks to the formula with Pirate Warriors 4, and that’s not a bad thing if you’re a fan of the musou format. Fans of the genre, and even of One Piece itself, will find a lot to like here. There’s a ton of content and a somewhat noticeable visual upgrade, and if that’s what you’re after, this entry certainly delivers. However, if you prefer action-heavy experiences with a more multi-layered approach to combat, you’re better off looking elsewhere. Missions and set pieces are clearly designed with long-time fans in mind, often relying on prior knowledge of the franchise. While that’s great for dedicated followers, newcomers may quickly feel lost in the story. As a package, it’s brimming with content, but fundamental issues with the formula mean you might ultimately want to let this ship sail by.
    • 66 Metascore
    • 67 Critic Score
    H1Z1 lacks identity, easily lost in a sea of militaristic shooters, battle royale or not, and that may be the main reason it won’t be the last man standing when the genre fad begins to fade away.
    • 72 Metascore
    • 67 Critic Score
    The actual construction of the expansion is solid, and the new features definitely put a new spin on playing the game, but the amount of content doesn’t fit the price.
    • 73 Metascore
    • 67 Critic Score
    Thankfully, the humorous writing is still there and I will admit that Wasteland 3: The Battle of Steeltown got a few chuckles out of me. The environment and models for the area also look awesome, and the unique flair of folk-tunes makes a great return (I just wish there was more). Overall, Battle of Steeltown is decent but if you are a Wasteland fan, I would recommend you wait for a sale to pick this one up.
    • 71 Metascore
    • 67 Critic Score
    The quality of Cultist Simulator‘s writing and intriguing setting coupled with its arduous gameplay made me wish I was reading a surrealist novel rather than grasping at some sort of narrative with all these disparate cards. While I can appreciate the game’s own attempt at experimentation with its indefinite gameplay, tabletop format, and fragmented story, I could not find much enjoyment in constantly wondering what I was doing and asking myself why I was still playing.
    • 71 Metascore
    • 67 Critic Score
    Willy Morgan and The Curse of Bone Town is a simple title with a well-intentioned premise. Despite its cast of colorful characters and relatively interesting narrative, it really struggles to find its stride and unfortunately feels like its potential is squandered by both the undercooked game and sound design.
    • 66 Metascore
    • 67 Critic Score
    Ultimately, American Fugitive lives and dies by its gameplay. Driving around and tearing through Redrock County is fun, destructive, and weirdly cathartic. Casing buildings and barely escaping before the police show up is breathtakingly thrilling. Past those two parts of the gameplay, however, there’s not much of substance to hold onto. American Fugitive is a quirky and fun open-world sandbox, but if you expect a bit more from games that tackle Grand Theft Auto’s legacy, you’ll be left wanting.
    • 71 Metascore
    • 67 Critic Score
    If players are more concerned with their fond memories of an old series then polished mechanics and updated controls, then Double Dragon: Neon is certain to delight them with a ton of charm and appeal that is a welcome addition to the Double Dragon Saga.
    • 60 Metascore
    • 67 Critic Score
    Gigantosaurus: The Game is the type of game that is difficult to recommend for everyone. The platforming gets a bit tiresome, the graphics are quite dated, and the overall package is geared towards a younger audience. If you have young gamers in the house, especially those familiar with the TV series, then this might be perfect. Another group of gamers who might get a kick out of this game are those that long for classic collect-a-thon platformers like Donkey Kong 64. Breaking up the platforming with some racing sections was a clever idea. Some of the in-game power-ups and sliding down slides were pretty neat – kids will definitely get a kick out of these moments.
    • 80 Metascore
    • 67 Critic Score
    As much as I wanted to enjoy Card Hunter, I found myself losing interest by the end.
    • 82 Metascore
    • 67 Critic Score
    The Spirit and the Mouse is a relaxing dawdle through a lovely French village. Playing as the cute, electric-fused Lila is a joy, however, the lack of options available to traverse does hinder the expedition. While the premise is packed with possibilities, the tedious and formulaic mission design makes this an arduous trek.
    • 78 Metascore
    • 67 Critic Score
    Octahedron: Transfixed Edition is a solid and deceptively simple platformer that uses its challenging structure, pumping rhythm, and striking visuals to create a package designed to overwhelm the senses. While each part is solid, the final product wasn’t enough to hook me into playing long term. The challenge was refreshing and the visuals more than pop, however, the game advises you to follow the rhythm and it didn’t quite feel in sync enough with all three aspects to do so. It’s an impressive and ambitious title, but not one as memorable as it ought to be.
    • 74 Metascore
    • 67 Critic Score
    All in all, Marisa of Liartop Mountain is a cute little game that pretends to be complicated than it is. If you’re a Touhou fan who doesn’t mind restarting if necessary, you’ll have fun. Everyone else is likely to get annoyed and drop it.
    • 68 Metascore
    • 67 Critic Score
    While there are interesting turn-based battles to experience, there isn’t any depth to them and merely gives you a ‘feels good, looks great’ experience without any challenge whatsoever. It’s a streamlined experience that you should sit back and mindlessly enjoy, but nothing more.
    • 60 Metascore
    • 67 Critic Score
    If you were a fan of Myst back in the day and long to have that old school point and click adventure back, then you’ll most likely enjoy The Mare, even if the horror genre isn’t your thing. If you’re looking for the next Slenderman or simply a scary game, look elsewhere, as you won’t find that here.
    • 67 Metascore
    • 67 Critic Score
    It’s a fast paced shooter, that feels really tight as a first person shooter. It’s meant to be played in fast bursts, so maybe it’s the perfect exciting thing to get you pumped while commuting on the bus. Or the kind of game where you breeze through the dialogue, turn off the sound and play while listening to a 25 hour audiobook. Into the Pit is a well-constructed roguelike shooting game and if you’re the kind of person who hears those words and yells, “I’m sold!” then you will probably have a lot of fun. But it’s not going to make believers out of genre-skeptics.
    • 68 Metascore
    • 67 Critic Score
    Though each of those individual elements won’t surpass anything you’ve played before, one can’t deny the level of effort that has gone into making this a smooth VR experience. Seeking Dawn is not the definitive space epic you may have been waiting for, but for now, it’ll do.
    • 72 Metascore
    • 67 Critic Score
    Where Cards Fall is a lovely puzzler that fails to capitalize on its innovative premise. While The Game Band nails the design, the gameplay experience is hindered by fiddly controls that mar the experience. Puzzles are enjoyable offering a suitable level of challenge but fail to deliver any truly memorable moments. Although the developer’s desire to tell a sympathetic narrative is clear, its delivery lacks the nuances required to engage the audience. Even though there’s an ace somewhere in the hole, several issues leave the game in the lurch.
    • 81 Metascore
    • 67 Critic Score
    On a story level, Paradise Killer was fantastic. It could have used a lot of fine-tuning but the setting was unique, the characters were interesting, and it asks a lot of questions about morality, acceptable behaviour, the difference between truth and fact, or law and justice. It’s up to you to decide what is right, but the game is a let down in execution. The experience is a long way from video game paradise, but it has its heart in the right place.
    • 58 Metascore
    • 67 Critic Score
    While Subject 13 is an interesting indie title to jump into, the finicky controls and lack of guidance can make this a game best suited for those with a lot of patience.
    • 71 Metascore
    • 67 Critic Score
    Truth be told, I had a great time with Gray Dawn. Laughing at the absurdity with my friend made it a really fun experience. It’s an awful horror game. That needs to be understood. There’s no horror classic to be found here, and there are many games to scratch that itch for less than $20. That said, if you’re the type to grab a couple of friends and head to the cinema to see a movie that’s so bad it’s good, then I would absolutely recommend Gray Dawn.
    • tbd Metascore
    • 67 Critic Score
    If you are looking for fast paced, or precision platforming then you fill find the game frustrating. The game is a real mixed bag but you have to give credit where credit is due, it really puts you in the shoes of a nameless mob… turns out the heroes have it pretty good after all.
    • 59 Metascore
    • 67 Critic Score
    Override: Mech City Brawl is a game that knows exactly what it is: its short, sweet, and all about explosions and destruction. With the unique styles and appearance of each mech you can clearly feel the care and attention the developers put into having a roster that stood out, but I can’t help but feel with a little more added to the campaign or a few skirmishes or single player touches, this could easily have been a sleeper hit. The combat is fun if a little awkward at first, and customization options are a bit limited, but all in all, this is a game that’s fun to go a few rounds with friends and knows how to entertain players in the short term.

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