CGMagazine's Scores
- Games
For 2,616 reviews, this publication has graded:
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54% higher than the average critic
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6% same as the average critic
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40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | SUPERHOT | |
|---|---|---|
| Lowest review score: | Vroom in the Night Sky |
Score distribution:
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Positive: 1,690 out of 2616
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Mixed: 845 out of 2616
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Negative: 81 out of 2616
2628
game
reviews
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- CGMagazine
- Posted Oct 24, 2019
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If you missed The Escapists, then I would highly recommend getting it on the Nintendo Switch. It’s an enjoyable game with a very interesting premise. For added prison break fun, The Escapists 2 is also available and would be great given the versatile nature of the Switch and multiplayer.- CGMagazine
- Posted Oct 12, 2018
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Open Roads is a heartfelt and captivating journey made more interesting by its mother-daughter leads.- CGMagazine
- Posted Mar 27, 2024
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While Rubble Without A Case is still a good time, it lacks the variety and excellent pacing of King’s Quest’s first chapter.- CGMagazine
- Posted Jan 13, 2016
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Nothing about it feels genuine, nor is any of it engaging enough to sustain more than a few hours of interest.- CGMagazine
- Posted Jul 13, 2016
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While a little unpolished, Vikings – Wolves of Midgard is over-the-top fun.- CGMagazine
- Posted Mar 24, 2017
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Danganronpa Another Episode Ultra Despair Girls is still a profound story with improved mechanics on PS4, but its standing in the series’ narrative has shifted for the worst since it originally launched.- CGMagazine
- Posted Jun 27, 2017
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Atari Flashback Classics offers a vast look back into the history of an important time in games, but may offer little of interest to those without nostalgic feelings for it.- CGMagazine
- Posted Dec 25, 2018
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White Night is a beautiful mix of noir and old-school survival horror and adventure.- CGMagazine
- Posted Mar 19, 2015
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In the end, Train Fever has been designed to serve a very, VERY specific need; people that love to tinker with the infrastructure of public transportation.- CGMagazine
- Posted Mar 15, 2015
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Corpse Party 2: Dead Patient is a return to the sound, language, and character connections that made the original so compelling and disturbing.- CGMagazine
- Posted Nov 11, 2019
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A Quiet Place: The Road Ahead while intriguing on paper, is too inconsistent when it comes to pacing, difficulty and world building to really make an impact.- CGMagazine
- Posted Oct 25, 2024
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Nights of Azure overcomes its tropes and the occasional bit of fan service with a heaping helping of content, stylistic panache, and one of the most memorable gaming narratives in recent memory.- CGMagazine
- Posted Apr 8, 2016
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Assassin’s Creed Chronicles: China isn’t terrible in any particular way. It is, from top to bottom, entirely middle of the road standard at best and its main attraction is the cheap selling price for a few hours of side-scrolling action.- CGMagazine
- Posted Apr 24, 2015
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How We Soar has a lot of potential, but it’s left unrealized in what ultimately amounts to a very unfulfilling game.- CGMagazine
- Posted Jan 5, 2017
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Double Dragon Gaiden: Rise of the Dragons revives a fundamental beat-em-up dynasty, with variable paths and multipliers making it a worthy multiplayer investment.- CGMagazine
- Posted Jul 27, 2023
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- CGMagazine
- Posted Mar 1, 2018
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I like Turok; but I like it as an N64 game where I can make excuses for its shortcomings based on its platform—in a vacuum where I can’t compare it to other, truly great shooters.- CGMagazine
- Posted Feb 2, 2016
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White Day: A Labyrinth Named School offers some chilling ghostly encounters, provides seemingly endless terrors and new ways to be frightened.- CGMagazine
- Posted Aug 25, 2017
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The Lego Ninjago Movie Video Game continues the trend of bad games based on movies.- CGMagazine
- Posted Oct 10, 2017
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Marvel’s Avengers at launch is a solid-foundation for Crystal Dynamics to build upon and develop into a fantastic live-service title that joins the ranks of Warframe and Destiny 2.- CGMagazine
- Posted Sep 4, 2020
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As a reviewer, I was bored, as a gamer I was confused, and as a fan, I was disappointed. Ubisoft’s indifference for a long-running and beloved series is a problem, and I hope they realize that.- CGMagazine
- Posted Nov 1, 2015
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Skyshine’s Bedlam is definitely rough around the edges, and could certainly do with a few balance fixes (and a more rewarding ending), but as a package, I still found it to have a charm that its faults couldn’t quite spoil—if only just.- CGMagazine
- Posted Sep 20, 2015
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Thankfully, the flaws here were minor. Batman: The Telltale Series ended on a high note.- CGMagazine
- Posted Dec 21, 2016
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Calling The Longest Five Minutes a deconstruction of 8- and 16-bit RPG tropes is only half-true, as it turns around and reconstructs those same tropes by journey's end. Still, it's a brisk and amusing adventure that knows how to play to its strengths.- CGMagazine
- Posted Feb 6, 2018
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Diablo Immortal blends classic gameplay with the free-to-play formula, and almost delivers a complete knockout mobile experience.- CGMagazine
- Posted Jun 1, 2022
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Even without the IP, Dex manages to be the absolute best Ghost in the Shell game we’ve ever gotten.- CGMagazine
- Posted Jul 20, 2016
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Nickelodeon All-Star Brawl often feels hollow and commercial; however, at its core, it remains fun and engaging enough to warrant its $40 price tag.- CGMagazine
- Posted Oct 13, 2021
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Not awful but far from good, Fate/Extella: The Umbral Star is a title that lets down fans and keeps away newcomers with a pithy story, mediocre gameplay, and a generic art direction that betrays the franchise’s roots.- CGMagazine
- Posted Jan 17, 2017
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Disneyland Adventures is a not-so-magical adventure through a game that is unable to keep up with the player.- CGMagazine
- Posted Nov 6, 2017
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