CGMagazine's Scores

  • Games
For 2,617 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Messenger
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2629 game reviews
    • 62 Metascore
    • 70 Critic Score
    World’s End Club is an enjoyable romp from the creators of Danganronpa and Zero Escape, even if its promises of a wild departure from previous franchise tropes comes up short.
    • 64 Metascore
    • 70 Critic Score
    The Dark Pictures: Switchback is a confident rail shooter that celebrates Supermassive Games’ unrelenting knack of horror, but not even the PSVR 2’s impressive use of eye-tracking can save this ride from a nonexistent story and cheap thrills.
    • 78 Metascore
    • 70 Critic Score
    RIGS: Mechanized Combat League offers some of the only multiplayer available at the PSVR launch, but the shallow gameplay and lack of substantial content make it a tough sell at full sticker price.
    • 78 Metascore
    • 70 Critic Score
    Detroit Become Human is a beautiful yet deformed puzzle. The individual parts look pretty, but once you try and piece it together, it all falls apart.
    • 59 Metascore
    • 70 Critic Score
    A beautifully cinematic story set within the current Planet of the Apes film continuity, as players direct decisions made by both humans and apes as a conflict brews.
    • 80 Metascore
    • 70 Critic Score
    A fun procedurally generated rpg adventure with a punishing difficulty that will require multiple playthroughs.
    • 72 Metascore
    • 70 Critic Score
    The Surge is an admirable riff on the Souls formula, with its novel setting and new mechanics making its mechanical and narrative blemishes easier to swallow.
    • 81 Metascore
    • 70 Critic Score
    When Dark Room moves beyond its initial twist in order to return to the mystery at the centre of the game’s overarching plot, it succeeds at offering exciting gameplay in lieu of maintaining its thematic focus.
    • tbd Metascore
    • 70 Critic Score
    Deathstate is a familiar but fun roguelike.
    • 74 Metascore
    • 70 Critic Score
    The Shrouded Isle may lack variety, but it’s strong management systems and creepy aesthetic make it a worthwhile experience.
    • 74 Metascore
    • 70 Critic Score
    While it may not blow anyone’s mind, Hidden Through Time 2: Myths & Magic is a serviceable hidden object game with an exception level editor.
    • 83 Metascore
    • 70 Critic Score
    Bioware’s first RPG foray into gaming stole the hearts of myself, and I’m sure others has not aged well, and has a lot of difficulties to overcome.
    • 72 Metascore
    • 70 Critic Score
    Creatures of Ava is cozy enough to be enjoyed without sacrificing style and challenge.
    • 59 Metascore
    • 70 Critic Score
    The sci-fi environment piqued my interest, the levelling up system was great, but everything else was nothing out of the ordinary.
    • 71 Metascore
    • 70 Critic Score
    Despite a few minor complaints, at its core Aragami is a pretty decent game. It’s a bit rough around the edges, but its heart is definitely in the right place. While it will most likely please stealth fans and Tenchu fans in particular, I don’t think it completely fills the hole a decade has left.
    • 80 Metascore
    • 70 Critic Score
    The Artful Escape has a stellar narrative with actual good humour enhanced by the voice acting talent and beautiful landscapes, but the gameplay is stale and those who dislike electric guitar are in for a long haul.
    • 78 Metascore
    • 70 Critic Score
    While Cyber Shadow is fundamentally a solid game, it does go to show that some robot Ninjas aren’t built as well as others.
    • 65 Metascore
    • 70 Critic Score
    The Falconeer is a small but surprisingly ambitious game that will impress those that are curious with its artistry, and if you are willing to pack a little extra patience and tolerance of its more glaring flaws, you’re likely to have a good time. Fans of old-school air-combat games such as Ace Combat and Crimson Skies in particular should consider giving it a shot.
    • 68 Metascore
    • 70 Critic Score
    The game won’t win any prizes for originality and the final game can be potentially unfair, but it’s still worth checking out.
    • 79 Metascore
    • 70 Critic Score
    Overall, Hot Wheels Unleased 2: Turbocharged builds on the solid foundation of the first game by adding new vehicles, tracks and more importantly new race modes. While the story is bland and forgettable, the gameplay is too much fun for it to hold it back too much.
    • 78 Metascore
    • 70 Critic Score
    Call of the Elder Gods is a decent enough game, but its storytelling and puzzle design leaves a little to be desired.
    • 75 Metascore
    • 70 Critic Score
    Not a Hero does a lot right - the cover-based shooting in 2D environment works incredibly well and the comical setting and writing do a lot to set the mood. However, it’s more in what it doesn’t do that holds it back from being as memorable as some of its contemporaries.
    • 70 Metascore
    • 70 Critic Score
    Dead Synchronicity is an impressively dark, grimy, and uncomfortable excursion into a horrible and oppressive future.
    • 72 Metascore
    • 70 Critic Score
    Call of Duty Vanguard falls in the predictable traps of an annual release, but pulls through with a fun campaign and multiplayer at the cost of duller Zombies.
    • 79 Metascore
    • 70 Critic Score
    Like a Pop-Up Book, Crafted World is creative and fun, but only paper-thin.
    • 72 Metascore
    • 70 Critic Score
    While the Ninja Gaiden Master Collection isn’t perfect on Switch, it’s nail-biting, Ninja fun that is definitely worth revisiting.
    • 76 Metascore
    • 70 Critic Score
    At times, Mass Effect: Andromeda can feel like an expansion and not a true follow-up. A lot of strides have been made to improve the already dazzling combat system (which is leaps and bounds more exciting than your average cover shooter), but so much of it feels like a regression. That slip still puts it a cut above a lot of others in the same space, but the failure to iterate after the divisive conclusion of the original trilogy isn't going to do BioWare any favours.
    • 72 Metascore
    • 70 Critic Score
    But for all the pacing and control issues, as well as frequently being treated as though I can’t solve my own puzzles in a game made for adults, it’s still a game I highly enjoyed.
    • 59 Metascore
    • 70 Critic Score
    The Deer God ultimately lacks in impact, beyond its calming visuals and music.
    • 63 Metascore
    • 70 Critic Score
    Chocobo GP does some things that Nintendon’t, offering a Story mode and a more stimulating item system than the untouchable Mario Kart 8 Deluxe. However only Final Fantasy veterans (and their kids) need apply, as it relies heavily on nostalgia—and season pass grinding.

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