CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Wednesdays | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
It’s a shame that it’s not a remake or a reboot (that this charming game deserves), but just a straightforward port with unattractively upscaled 480p visuals, poor controller support, primitive physics and flat out horrible companion AI. [04/2016, p.52]- CD-Action
Posted May 1, 2016 -
- Critic Score
UNS4 will delight the fans of the series (i.e. with tons of playable characters that come with unique techniques) and leave everyone else wandering what the hell is going on. However everyone will admit that the scope of some fights is astonishing. [04/2016, p.51]- CD-Action
Posted May 1, 2016 -
- Critic Score
Firewatch is hands down the best, the most engaging first person walker I have ever played. Something doesn’t let me rate it higher though, and I guess it’s my common sense. [04/2016, p.50]- CD-Action
Posted May 1, 2016 -
- Critic Score
A shallow game that should be played on a mobile device, not in front of the TV. I actually had some fun with it, as I was amused by its broadly defined ineptitude. [04/2016, p.49]- CD-Action
Posted May 1, 2016 -
- Critic Score
A simple PC port of a good gamebook adaptation released originally on mobile devices. Both parts can be completed in few hours but they reveal their depth on the third playthrough. [04/2016, p.49]- CD-Action
Posted May 1, 2016 -
- Critic Score
A mediocre twin-stick shooter that tries to be funny and fails. [04/2016, p.48]- CD-Action
Posted May 1, 2016 -
- Critic Score
Formula developed by Traveller’s Tales got old like 10 games ago and it’s hard not see Avengers as yet another sign of studio’s creative stagnation. [04/2016, p.46]- CD-Action
Posted May 1, 2016 -
- Critic Score
Offers more of what worked well in Pillars and provides a satisfying ending to the adventure. [04/2016, p.44]- CD-Action
Posted May 1, 2016 -
- Critic Score
Chronicle Saviours offers more content than any other shmup and is enjoyable for both hardcore fans and newcomers alike. [04/2016, p.43]- CD-Action
Posted May 1, 2016 -
- Critic Score
Qasir Al-Wasat’s shallow story wastes the potential of the oriental setting and the stealth mechanics are very basic. [04/2016, p.42]- CD-Action
Posted May 1, 2016 -
- Critic Score
For those who are searching for something different, something really bonkers. [04/2016, p.41]- CD-Action
Posted May 1, 2016 -
- Critic Score
Very simple and repetitive, not much more than a game jam experiment. [04/2016, p.41]- CD-Action
Posted May 1, 2016 -
- Critic Score
The Horus Heresy refreshes the formula decently but not overly bravely. The biggest problem was that when I played it its servers resembled a ghost town from a western movie and it was nearly impossible to find anyone to play with. [04/2016, p.40]- CD-Action
Posted Apr 29, 2016 -
- Critic Score
I feel sorry for Garden Warfare 2. It’s a great game (right now the best utilizing Frostbite 3 engine) that probably will be dismissed contemptuously by those too “adult” to shoot corn kernels at zombies. [04/2016, p.38]- CD-Action
Posted Apr 29, 2016 -
- Critic Score
Everything that I didn’t like about SFIV is gone, leaving a deep yet easy to grasp, spectacular game. [04/2016, p.34]- CD-Action
Posted Apr 29, 2016 -
- Critic Score
The setting used to disguise the Far Cry we’ve already seen is fresh and wonderful, it’s easy to sink into this wild, beautiful, majestic world. Primal was put together skillfully, it’s not an outstanding game, but it’s so enjoyable that I devoured it hour after hour with an appetite of a cave bear. [04/2016, p.28]- CD-Action
Posted Apr 29, 2016 -
- Critic Score
Looks good, sounds good and has some cool ideas, especially in the field of level design. [03/2016, p.73]- CD-Action
Posted Mar 30, 2016 -
- CD-Action
Posted Mar 30, 2016 -
- Critic Score
I was fed up with Steel Empire after 15 minutes. The game is too easy, weapons lack punch, action sequences are anemic. [03/2016, p.73]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Candy Crush Jelly Saga will not replace a balanced gaming diet. [03/2016, p.73]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Provides a couple hours of genuine fun but if you have a portable device capable of running anything more complex than Pokémon Red/Blue, there’s no real reason to play Pocket Mortys. [03/2016, p.72]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Decent both in terms of gameplay and production values. If only it was more varied in later stages and didn’t insist so strongly on selling you unlimited saving. [03/2016, p.72]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
A runner with a twist – instead of controlling the surfer, you control the waves. [03/2016, p.72]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
If you regard the 90s and first two Fallout games as ancient history, Underrail is not for you, because without the anesthetic power of nostalgia it might be completely indigestible. [03/2016, p.71]- CD-Action
Posted Mar 30, 2016 -
- CD-Action
Posted Mar 30, 2016 -
- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Hands down the finest version of the best Tomb Raider game. [03/2016, p.68]- CD-Action
Posted Mar 30, 2016 -
- Critic Score
Instead of building on ACC: China’s formula, Climax Studios delivered more of the same, just more annoying. [03/2016, p.66]- CD-Action
Posted Mar 30, 2016