CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Wednesdays
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 79 Metascore
    • 80 Critic Score
    After a slow, boring start Fall of Cybertron turned out to be solid and varied. You have to give it a chance and see a couple of robots in action to fully appreciate what at first seems to be just another simple shooter. [10/2012, p.60]
    • CD-Action
    • 66 Metascore
    • 70 Critic Score
    Young skateboarding enthusiasts will be better off playing Skate 3, which is a better game in every aspect. THPS HD might be fun for those who remember the original Tony Hawk's Pro Skater. [10/2012, p.58]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    Even though I missed the quality and thrills of San Andreas, GTA IV and Red Dead Redemption, I had more fun with Sleeping Dogs than I expected. It's worth giving it a try while waiting for GTA V. [10/2012, p.54]
    • CD-Action
    • 81 Metascore
    • 90 Critic Score
    It has everything – great environmental puzzles, Prince of Persia style acrobatics, spectacular combat and an advanced character development system. It's definitely the best slasher available on PC and X360 and one of the best in genre's history. [10/2012, p.48]
    • CD-Action
    • 35 Metascore
    • 35 Critic Score
    Only a madman could pay a full retail price for this game. [September 2012, p.79]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    Its every potentially promising element was executed much better in other games. [September 2012, p.79]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    If the forthcoming episodes keep this emotional rollercoaster so unpredictable and surprising, we've got a strong candidate for the adventure game of the year award. [September 2012, p.78]
    • CD-Action
    • 29 Metascore
    • 65 Critic Score
    An inexperienced team made some simple mistakes in Hoodwink, but well written, funny dialogues are accompanied by cleverly designed puzzles. [September 2012, p.78]
    • CD-Action
    • 54 Metascore
    • 45 Critic Score
    It's hard to call Captain Morgane a worthwhile game, as it fails on almost every level – from run-of-the-mill story to ugly character models. [September 2012, p.77]
    • CD-Action
    • 70 Metascore
    • 65 Critic Score
    Spend your money on Chronicles HD Collection only if you answer these two questions positively: are you a die-hard fan of Resident Evil and do you feel like playing an on-rails shooter? [September 2012, p.76]
    • CD-Action
    • 65 Metascore
    • 50 Critic Score
    Its only distinguishing feature is the story which is unusual for this genre, but also naive and full of ridiculous missions. [September 2012, p.74]
    • CD-Action
    • 75 Metascore
    • 80 Critic Score
    Daedalic's new game really impressed me. It's merits (great puzzles and beautiful hand drawn graphics among others) make it easy to forgive the shortcomings. [September 2012, p.74]
    • CD-Action
    • 87 Metascore
    • 80 Critic Score
    It's incredible how the ideas to vary and enrich simple platforming gameplay seem to never end in Spelunky. [September 2012, p.73]
    • CD-Action
    • 65 Metascore
    • 55 Critic Score
    Simplifications in London 2012 are painful (especially if you saw other similar games) and playing it alone is pretty much pointless. [September 2012, p.74]
    • CD-Action
    • 59 Metascore
    • 60 Critic Score
    It's not a bad game, just a lacklustre one. Saber Interactive borrowed a bunch of ideas that are fun on their own but somehow failed to combine them into a great game. [September 2012, p.70]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    It's not a DLC that you need badly, especially if you still have something else to do in Skyrim. But if you already know it inside out and are hungry for more, Dawnguard will quench your thirst. [September 2012, p.66]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    There's a lot to improve and mend in Brick-Force – like weapon balance, frequent crashes and ugly visuals – but the game is still young. It's worth a try but, for God's sake, turn off that awful music. [September 2012, p.65]
    • CD-Action
    • 75 Metascore
    • 75 Critic Score
    It's a pity that the game ends after 3-4 hours. Maybe if it was twice as long its attractive concept would wear out, but I had so much fun I wished it would last longer. [September 2012, p.64]
    • CD-Action
    • 57 Metascore
    • 65 Critic Score
    Despite its very low price SOL: Exodus is a surprisingly good proof that even today a solid space combat sim might find its place on the market. [September 2012, p.63]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    A terrific way to taste Magic: The Gathering before you spend your money on a real deck. [September 2012, p.62]
    • CD-Action
    • 81 Metascore
    • 80 Critic Score
    Developers managed to achieve a reasonable compromise – there's a number of changes and innovations that noticeably enhanced the game but the core concept that Lego series' fans love is still intact. [September 2012, p.60]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Spies and religion are back and they are notable additions to the game, even if the latter was treated superficially and is nothing more than just a set of bonuses for your people. [September 2012, p.58]
    • CD-Action
    • 82 Metascore
    • 80 Critic Score
    The game's presentation might have aged but fortunately the fun it provides hasn't. Final Showdown is also a great gateway into the world of fighting games, as it's very accessible yet hard to master. [September 2012, p.57]
    • CD-Action
    • 51 Metascore
    • 45 Critic Score
    Confrontation's potentially brightest feature – combat system – turned out to be abysmal and the game has nothing else to offer. [September 2012, p.56]
    • CD-Action
    • 77 Metascore
    • 75 Critic Score
    Kim Swift's new game puts a lot of emphasis on dexterity – solutions to most puzzles are obvious at the first glance but executing them is not that easy. [September 2012, p.54]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    From the start The Secret World absorbed me like the best of Stephen King's novels – it proves that an MMO can set up a great mood and tell intriguing stories. It needs some polish in many respects but it's definitely worth a try as a surprisingly good and fresh blend of an MMORPG and an adventure game. [September 2012, p.48]
    • CD-Action
    • 58 Metascore
    • 60 Critic Score
    I discourage you from buying Bang Bang Racing – it has nothing to offer apart from an enjoyable driving model. [August 2012, p.85]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    A good idea that needed a better execution. Gets boring after half an hour. [August 2012, p.85]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    With its complex and surprising story and vintage visuals Resonance is a must have for all point'n'click fans. [August 2012, p.83]
    • CD-Action
    • 54 Metascore
    • 60 Critic Score
    Apart from a couple of nuances it's a collage of elements as old as Sega itself. [August 2012, p.82]
    • CD-Action

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