CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Wednesdays | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
An interesting offer if you're looking for a game suitable for short sessions – longer ones will get boring. [1/2013, p.69]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Simplified contextual controls and overall polish make WWE '13 fast, dynamic and fluent. The number of graphical glitches during fights was considerably reduced and the fighting system is still deep enough to keep things interesting. [1/2013, p.68]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
It's been ages since I wasted 5 hours so pointlessly. I felt like a victim of an exceptionally malicious prank. [1/2013, p.67]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Pid's world is charming, graphics and music create a wonderful atmosphere and the puzzles are clever. But on the other hand the game punishes you for every mistake and could infuriate a Tibetan monk. [1/2013, p.66]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Worth checking out, especially if you're interested not only in racing with your kid on split screen, but also in tackling the powerful but not very friendly editor. [1/2013, p.65]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
A creative way to use the F1 license – F1 Race Stars is Codemasters' variation on Super Mario Kart. Unfortunately the outcome is merely okay. [CD-Action 1/2013, p.64]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
A memorable game with a superb, deep story that forces you to make tough decisions and live with them. [CD-Action 1/2013, p.62]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Boss battles are tedious and companion's AI is disastrous (which might explain why the puzzles are so basic and repetitive – that dumb rabbit probably wouldn't handle anything more elaborate). And it's not really a game for kids because on occasion it's rather difficult (partly due to abysmal jumping mechanics). Each time I put the controller aside after playing this painfully generic game, I was tired and bored. And I hated my job a little. [1/2013, p.60]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Playstation's most hardcore fans will appreciate the number of familiar characters but I doubt anyone will be really thrilled with All-Stars Battle Royale. [CD-Action 1/2013, p.59]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
The feeling of potencythat grips you when you storm through the map alongside hundreds of your allies is one of a kind. Neither Call of Duty nor Battlefield can provide you with this impression of taking part in something grand. [1/2013, p.56]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
The Enhanced Edition enchanted me the same way the original Baldur's Gate did almost 15 years ago. I'm very grateful to Overhaul Games for bringing this feeling back. [1/2013, p.54]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Although it's hard not to appreciate the story (the line between the good and the evil was never this thin in any previous Assassin's Creed) numerous technical issues prevent you from forgetting it's just a game. In addition controls are not very intuitive and low resolution textures occur far too often. Still it's definitely worth playing. [1/2013, p.52]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Primordia's intentionally outdated looks prove that the story (including atmosphere and puzzles) is still the most important element of a point'n'click adventure game. [1/2013, p.48]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Gameplay mechanics are very basic but the most important thing is that they are solid and don't get in the way of enjoying Family Guy's distinctive humour – and the game is full of it. [1/2013, p.47]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
One of the most original and addictive platformers I've ever played. [CD-Action 1/2013, p.46]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
The best, the most interesting and the most elaborate entry to the series. Engine's limitations are more visible than ever before but it doesn't change the fact that Traveller's Tales once again managed to deliver an enjoyable game chock-full of content. [CD-Action 1/2013, p.44]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
It offers a very good story and vast freedom of action and lets you dispose of enemies in various, often sophisticated ways. But there's more – tropical islands with their intriguing mysteries, superb acting, crafting, additional challenges and broad possibilities of character development. This game is everything Far Cry 2 was supposed to be. [CD-Action 1/2013, p.38]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Cool graphics are the biggest strength of this modest platformer, because its gameplay is repetitive and essentially primitive. [CD-Action 13/2012, p.79]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
Double Dragon Neon can be very frustrating, because it's unforgiving, fighting mechanics are a bit clumsy and the main character is sluggish. That's how you played games back in the day. Fortunately you don't have to anymore. [CD-Action 13/2012, p.79]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
The idea behind Lucius was promising, but it's obvious that it's Shiver Games' first project – all of its elements are botched to some extent. [CD-Action 13/2012, p.78]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
Reheating this antique was a risky venture, but the outcome is surprisingly good. If you turn a blind eye to its obvious archaism, what remains is pure fun. [CD-Action 13/2012, p.77]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
Huge pixels, old school top-down perspective, 8-bit animation and choice of colours convincingly recreate the mood of 1989 – the year Hotline Miami's story takes place in. Fortunately there's also plenty of excellent, unconventional and engaging fun for mature gamers. [CD-Action 13/2012, p.76]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
Tryst is a bad joke, a clickfest designed probably with eSports in mind, but so abysmal that no one will bother with it. [CD-Action 13/2012, p.75]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
BFG Edition of Doom 3 might be interesting only for its nostalgic values (Doom and Doom 2 are included), because it's way behind contemporary shooters. [CD-Action 13/2012, p.74]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
'An ambitious story' turned out to be a compilation of clichés realized in a trivial way and dragged down by laughable combat, linearity and overall poor quality. [CD-Action 13/2012, p.73]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
In terms of gameplay RCR is rather simple, but it's a wonderful voyage to the land of classic games – all main missions are inspired by at least one oldie and there are plenty of references to both retro gaming and popular culture of the 1980s. [CD-Action 13/2012, p.72]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
It's not an appropriate tribute to one of the greatest icons of popular culture. It's a little abomination conceived out of love for money. [CD-Action 13/2012, p.68]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
More of an artistic experiment than a real game. Its visuals are beautiful and it offers various gameplay mechanics but none of them is particularly engaging. [CD-Action 13/2012, p.67]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
As far as I remember it's the most sluggish hack'n'slash I've played in last five years. [CD-Action 13/2012, p.66]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
King's Bounty is still very enjoyable and addictive but it's hard not to notice that the series keeps running round in circles. [CD-Action 13/2012, p.64]- CD-Action
Posted Nov 29, 2012