CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
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39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
Gameplay mechanics are very basic but the most important thing is that they are solid and don't get in the way of enjoying Family Guy's distinctive humour – and the game is full of it. [1/2013, p.47]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Without Activision at the helm and its policy on licensed games – done too quickly and too cheap – it could have been an epic adventure. [01/2015, p.80]- CD-Action
Posted Feb 7, 2015 -
- Critic Score
The variety of weapons is once again Dead Rising’s biggest strength, but despite it being a sandbox game it quickly reveals all its secrets and becomes tedious. [03/2014, p.60]- CD-Action
Posted Mar 5, 2014 -
- Critic Score
Another example of a game that was not saved by a well-known creator. The author of the excellent Dragon Age has come up with a title that is a tiresome in the long run, although it has some interesting ideas. Unfortunately, the gameplay is too repetitive, and the fun quickly becomes monotonous.- CD-Action
- Posted Mar 27, 2025
- Read full review
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- Critic Score
Repetitive environments and enemies, lack of satisfying character development and very limited selection of gear – after a while Krater gets monotonous. [August 2012, p.73]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
As all Codemasters' racing games Showdown looks great but it doesn't make it exciting and will not keep you in front of the TV for a long time. You'll be better off digging up good old Burnout Paradise. [July 2012, p.74]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
My evening with My Brother Rabbit was enjoyable, even though the game fails at being a touching fable it wants to be and backtracking was too annoying for my taste. [12/2018, p.90]- CD-Action
Posted Feb 13, 2019 -
- Critic Score
A creative way to use the F1 license – F1 Race Stars is Codemasters' variation on Super Mario Kart. Unfortunately the outcome is merely okay. [CD-Action 1/2013, p.64]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
It’s an likable little thing, but I see no point in playing it on PC. Crush Your Enemies was obviously designed for mobile gaming and its short skirmishes work better on the go. [09/2016, p.45]- CD-Action
Posted Sep 16, 2016 -
- Critic Score
Basic gameplay mechanics are decent but don’t score points for innovation and the inability to save the game during missions can be infuriating. [07/2016, p.67]- CD-Action
Posted Jul 21, 2016 -
- Critic Score
After a frustratingly hard first steps it can provide plenty of satisfaction – every race requires full attention as nothing is certain till you cross the finishing line. [August 2012, p.79]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
More of an artistic experiment than a real game. Its visuals are beautiful and it offers various gameplay mechanics but none of them is particularly engaging. [CD-Action 13/2012, p.67]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
If you're searching for 'fantasy Civilization' and can look past complete lack of any story within the singleplayer campaign, you may want to check Warlock out. [August 2012, p.80]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
A simple PC port of a good gamebook adaptation released originally on mobile devices. Both parts can be completed in few hours but they reveal their depth on the third playthrough. [04/2016, p.49]- CD-Action
Posted May 1, 2016 -
- Critic Score
In its current form Symphony looks more like a beta version than finished game, but it's worth to check in three month whether the lump of coal has turned into a diamond yet. [10/2012, p.72]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Apart from a couple of nuances it's a collage of elements as old as Sega itself. [August 2012, p.82]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
An interesting offer if you're looking for a game suitable for short sessions – longer ones will get boring. [1/2013, p.69]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
Masquerade is a bit like Leslie Nielsen’s comedy movies – silly and childish, but it’s hard to hold back laughter. It’s a pity that the gameplay can’t keep up with the humor, exposing the developers’ tight budget and lack of experience. [07/2016, p.69]- CD-Action
Posted Jul 21, 2016 -
- Critic Score
Paired with PS Vita’s gyroscope it would have been a cool thing but as a conventional game on a PC it’s just average and boring. [CD-Action 02/2013, p.63]- CD-Action
Posted Feb 6, 2013 -
- Critic Score
Michonne is just a shadow of the previous The Walking Dead games in terms of both gameplay and story. [07/2016, p.72]- CD-Action
Posted Jul 21, 2016 -
- Critic Score
I discourage you from buying Bang Bang Racing – it has nothing to offer apart from an enjoyable driving model. [August 2012, p.85]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
I have nothing against tough games but if instead of satisfaction after overcoming a challenge I’m rewarded with a feeling of relief and humiliating gratitude for stopping the torture for a while – something went wrong. In my opinion Rive’s designers failed to distinguish what’s reasonably challenging from what’s unfair. [13/2016, p.59]- CD-Action
Posted Jan 12, 2017 -
- Critic Score
However its production values are very low, this game did impress me with an emotional story and tough moral choices it forced me to make. [January 2012, p.73]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
I appreciate the solid research behind Bounty Train and pleasant music, but when I failed at the end of the game I realized I’m not willing to sacrifice over a dozen more hours to try again. [09/2017, p.45]- CD-Action
Posted Sep 25, 2017 -
- Critic Score
This is not a product for a typical gamer and has plenty of shortcomings but it does fit lazy afternoons pretty well. But on the other hand so does blowing into ocarina… [1/2013, p.74]- CD-Action
Posted Jan 6, 2013 -
- Critic Score
If you value single player experience above all, Sapienza will leave you dissatisfied. [07/2016, p.73]- CD-Action
Posted Jul 21, 2016 -
- Critic Score
The only element of Killzone that stood the test of time is the enemy AI. [CD-Action 02/2013, p.67]- CD-Action
Posted Feb 6, 2013 -
- Critic Score
A spin-off that lacks the scale of the main Halo games – you rarely fight alongside other Spartans and when you do they are usually passive and act as animated props. [07/2015, p.52]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
If you're one of those flagellants that see games not as an entertainment but rather as a challenge and a test of character, this simple fighting game will abuse you just the way you enjoy. [10/2012, p.78]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Oblitus was so close to being a really good game. It’s inspired by philosophy that stands behind Dark Souls’ design but strays from it in some key elements and having nothing to lean on in these aspects comes across as unpolished and not properly thought through. [5/2015, p.65]- CD-Action
Posted Apr 30, 2015