CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 80 Metascore
    • 90 Critic Score
    If you’re looking for a linear, cinematic experience, it’s not a game for you, but if you value freedom in approaching the challenge and find joy in tackling it in different ways to see what happens, Ground Zeroes is a must-have for you. Especially that the PC port’s quality is superb. [02/2015, p.67]
    • CD-Action
    • 80 Metascore
    • 60 Critic Score
    Same old grind, same old lags, still no content promised to be delivered “just after the game’s release”. [06/2015, p.58]
    • CD-Action
    • 80 Metascore
    • 90 Critic Score
    Henford-on-Bagley is charming and picturesque and I had a great time tending animals, getting to know the local community and completing some minor tasks for my neighbors. I would have been even happier with Cottage Living, if the developers had added more new furniture pieces and made the barn larger, as it only holds one cow or llama. [10/2021, p.37]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Young developers within Obsidian finally got a chance to do something on their own and want to do things differently. While the world they portrayed is fresh and original, combat gets stale and accessibility comes at a price of the game being shallower than old school RPGs. [01/2017, p.56]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    In the latest edition of The Best Game in History: Don’t Even Argue the developers continue to lower the barrier to entry, so less experienced players can grasp His Majesty’s vastness more easily. That’s great, but as a veteran player I expected some more substantial changes (e.g. revamped tactical system or a new take on press conferences). [01/2017, p.54]
    • CD-Action
    • 80 Metascore
    • 70 Critic Score
    Westerado is no Red Dead Redemption but it is a very neat tribute to Western films. [08/2015, p.63]
    • CD-Action
    • 80 Metascore
    • 60 Critic Score
    The idea behind The Artful Escape is great, the art style is breathtaking, while the story about coming of age, teenage insecurities and meeting expectations is told brilliantly. Unfortunately, all that doesn’t count for much when a music game has an awful score, guitar shredding quickly becomes boring and the whole thing is basic to a fault. [12/2021, p.77]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Undeniably the best Assassin's Creed game yet, but it's plain to see that there's been progress in the industry and what was breathtaking in 2007 today is enjoyable at best. Ubisoft's AC series gave us a lot of fun over the years but it's high time to let it go. [December 2011, p.64]
    • CD-Action
    • 80 Metascore
    • 75 Critic Score
    Tempest Rising provides plenty of fun and uses familiar elements from classic RTS games, such as army and base management in the style of good old Command & Conquer. A few small steps backwards can be forgiven – there's no revolution here, but it's a solid game with wonderful music.
    • 80 Metascore
    • 90 Critic Score
    A stealth game with a minimalistic art style but sophisticated contents. It proves that games can successfully tackle difficult subjects as long as gameplay remains the most important element. [11/2015, p.36]
    • CD-Action
    • 80 Metascore
    • 70 Critic Score
    Dredge is a short, humble game full of unrealized potential. The longer I played it, the more I regretted that it offers so little content. Black Salt Games also couldn’t decide whether their debut title should be relaxing or challenging, and as a result it does neither well. However, it is still a fun change from huge RPGs and open worlds that devour weeks.
    • 80 Metascore
    • 80 Critic Score
    First and foremost, Amnesia: Rebirth is an intriguing, well told story about grief, loss, dying hope and terrifying solitude. Beneath the skillfully laid out narrative you’ll also find a good horror game, though its ingredients feel a bit too familiar for Rebirth to be as scary as the first Amnesia. [13/2020, p.44]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    It will not stop the global warming, it doesn’t cure cancer or even introduce any new trends in game design, but in almost every level it proves that Zelda is not the only must-have title on Switch. It matches the platform’s nature perfectly. [05/2017, p.70]
    • CD-Action
    • 80 Metascore
    • 70 Critic Score
    Turn-based combat – especially later in the game – is enjoyable, but too easy on the normal difficulty level. Visuals resembling old Disney movies are wonderful and music is excellent. It’s a shame that the characters have no voices though, because it would make them easier to attach to. [03/2014, p.64]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    We might have grown weary of Traveller's Tales LEGO series, but Harry Potter: Years 5-7 is the best and the most complete game they've done. An ideal remedy for the headache that Electronic Arts caused us with their lousy Harry Potter and the Deathly Hallows Part 2 adaptation. [January 2012, p.68]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    I can’t imagine any AoW fan could ignore this meaty DLC. [06/2015, p.57]
    • CD-Action
    • 80 Metascore
    • 85 Critic Score
    Torch City is really impressive. Every district has its own unique style and all the environments are extraordinarily detailed. The game’s atmosphere is fantastic, exploring the wonderfully designed world is very engaging and the combat system is great. Just go on and play it, unless you’re allergic to backtracking, because F.I.S.T. relies on it quite heavily. [11/2021, p.27]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    The PS4 edition of the brilliant survival game has some performance problems (framerate dropping, environment popping up really badly if you travel fast) and navigating in three dimensions is much less intuitive with a controller than with a mouse, which did cost me my life sometimes. These flaws do not disqualify the console port though, so if you can’t enjoy Subnautica on PC, consider giving it a shot on PS4, as there are very few such games nowadays. [02/2019, p.35]
    • CD-Action
    • 80 Metascore
    • 75 Critic Score
    I’m really glad that the developers decided to create a sequel, as they learned a lot and managed to improve every element of the original game, including the campaign which evolved into a really thought-out, demanding adventure. [01/2018, p.40]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Avalanche pulled out the big guns – the Star Wars license. Along with new characters and Play Sets came many additions and cool new features in the Toy Box mode. [06/2016, p.56]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    It's not on par with Among Thieves and Drake's Deception in terms of variety and panache but it is a real Uncharted game. Plus it's the most impressive thing I've seen on a mobile console. [March 2012, p.74]
    • CD-Action
    • 80 Metascore
    • 75 Critic Score
    Yakuza Kiwami is so much more than just a remake of the first game in the series. Sega rebuilt the original from scratch using a much more powerful engine, with the help of completely new artists, and enriched the script with tons of references to subsequent Yakuza releases. It’s not a perfect game but it does a great job at tying up loose ends from Yakuza Zero. [11/2017, p.50]
    • CD-Action
    • 80 Metascore
    • 90 Critic Score
    The only thing I didn’t like about Flinthook is its uneven difficulty level, but that simply comes with the rougelike elements. Other than that it’s an excellent game. [07/2017, p.58]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Guns, Gore & Cannoli 2 does absolutely nothing to evolve the genre, but it’s OK. Not every game needs to be innovative, and this Belgian run’n’gun excels at squeezing every drop of fun out of every minute of gameplay using simple means and it looks amazing while doing it. [05/2018, p.54]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Gwent’s greatest asset are its basic mechanics – simple, easy to grasp and engaging mentally. Gives the players a lot of agency and even more tactics to discover and choose from. [13/2018, p.60]
    • CD-Action
    • 80 Metascore
    • 90 Critic Score
    It’s actually a perfect smartphone game, but on 3DS it doesn’t attack you with ads, microtransactions and other annoyances associated with the free-to-play model. [10/2016, p.70]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    The Excavation of Hob’s Barrow is charged with the aura of moors and local folklore. I really enjoyed taking part in the experience of the heroine stranded in a strange place were the real and supernatural worlds intertwine, but I also have to applaud logical puzzles and a really engaging story.
    • 80 Metascore
    • 85 Critic Score
    Although it's hard not to appreciate the story (the line between the good and the evil was never this thin in any previous Assassin's Creed) numerous technical issues prevent you from forgetting it's just a game. In addition controls are not very intuitive and low resolution textures occur far too often. Still it's definitely worth playing. [1/2013, p.52]
    • CD-Action
    • 80 Metascore
    • 90 Critic Score
    Chronicle Saviours offers more content than any other shmup and is enjoyable for both hardcore fans and newcomers alike. [04/2016, p.43]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Outlast grosses you out (like Condemned: Criminal Origins) rather than making you fear your own shadow (like the first Amnesia did), but nonetheless it’s a great horror. [11/2013, p.81]
    • CD-Action

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