CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
-
9% same as the average critic
-
52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
-
Positive: 1,731 out of 3535
-
Mixed: 1,478 out of 3535
-
Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
-
- Critic Score
On paper this was material for a blockbuster but good ideas were buried under incompetence and lack of experience. [May 2012, p.64]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
A fighting game that you just can't miss! Controls are friendly and satisfying and the level of thrill Street Fighter X Tekken delivers is over the top. It's a pity that game modes seem half-baked and Blanka is available in DLC only. [May 2012, p.62]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
Looks great, sound great and plays great. Stacking can really rev your brain cells up. [May 2012, p.61]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
It could seem that Painkiller franchise cannot be watered down any further. Wrong! [May 2012, p.60]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
Vessel's creative puzzles and almost perfectly balanced difficulty level ensure great fun that lasts around 10 hours. [May 2012, p.59]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
Wargame will appeal to those few who enjoyed playing early Combat Mission games more than World in Conflict. [May 2012, p.58]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
Letting players quit online matches without any repercussions is an unforgivable and incomprehensible decision by EA Sports and completely kills the multiplayer mode. Apart from that it's a fun game. [May 2012, p.56]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
The game that I didn't really look forward to turned out to be an extremely absorbing and satisfying experience. The longer I played, the closer I was sitting to the TV and the tighter I was clutching my gamepad. [May 2012, p.48]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
It has a taste of an ambitious Easter European game – the budget was tight but the developer had some good ideas and managed to create an interesting, disturbing atmosphere. On the other hand I Am Alive is really ugly, unbalanced and repetitive. [April 2012, p.83]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
It has a certain old school charm and a couple of really good ideas, but it's also rather ugly, repetitive and tiring. [April 2012, p.82]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
An interactive story enriched with puzzle elements or an arcade/puzzle game with an exceptionally mature and expanded plot – depends on how you look at Catherine. Either way it's both frustrating and fascinating. [April 2012, p.80]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Thechineseroom studio managed to create something surprising and original, but Dear Esther is something you experience rather than play. [April 2012, p.79]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
I honestly recommend the Ultimate Edition to everyone who Skyrim still left hungry for questing. [April 2012, p.78]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
The undisputed champion of the genre. This time it's more accessible to beginners and offers an improved career mode, some tweaks to the combat system, as well as the famed PRIDE organization. [April 2012, p.76]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
If Gothic's evolution is to look like this, we're better off without the next entry in the series. [April 2012, p.75]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Nothing more than an attempt to snatch some money. [April 2012, p.74]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Binary Domain is a good alternative for those who are looking for a new, original shooter other than Gears of War or Call of Duty. It's a pity that the satisfying, high quality gameplay was not backed by a better plot. The game's story has a good starting point but does not live up to its full potential. [April 2012, p.72]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Steps back were taken in some aspects but the most important element – the gameplay – was fine-tuned so all in all Shank 2 is a great beat 'em up dripping with fun. [April 2012, p.71]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
I can't decide whether Legacies is still a game or just a quiz enriched with poor audio-visual materials. It would be a pity if Telltale continued to spiral down. [April 2012, p.70]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Great visuals, wonderful audio, varied gameplay, interesting idea for internet co-op and remarkable atmosphere make this Journey unforgettable. [April 2012, p.68]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
It's great that we got such a wonderful game to kill time with while waiting for a real revolution in the Total War series. [April 2012, p.66]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Before I wrote this review, I spent 30 hours with Back in Action and I don't even know when this time flew by. I regret that the remake is not as complex and deep as the original game by Sir-Tech but some things are just gone and will never return. [April 2012, p.64]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Contrary to appearances this is not a game for everyone. Its difficulty level is really old school and the necessity to learn the tracks and retry (and retry, and then retry) will put off everyone who thought SSX to be a relaxing little arcade game. [April 2012, p.60]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Thanks to its unique setting (mythology of the East meets Däniken) and off-the-scale panache Asura's Wrath is a very interesting experience, but there's just not enough... game in it. Gameplay is very shallow, repetitive and easy. [April 2012, p.59]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
The story is very shallow but even more disappointing is the fact that the Arcade Action mode is single player only while it seems perfect for co-op. [April 2012, p.58]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
The potential of both Syndicate as a franchise and Starbreeze as the developer was not fully used. The co-op mode and the video post-processing are great but the game as a whole is a disappointment. [April 2012, p.52]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
An example of a perfect console-to-PC port – we got a complete game with two DLC's that looks better than the original X360 version. The loading times are very short, mouse and keyboard controls are perfect and even an old PC is enough to enjoy Alan Wake. [April 2012, p.56]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
Mass Effect 3 will force you to make tough decisions on a galactic scale. You have to think them through and you feel bad about yourself afterwards. It really kicked me in the emotional equivalent of testicles. What a spectacular finale to the trilogy! [April 2012, p.44]- CD-Action
Posted Mar 13, 2012 -
- Critic Score
It's more of a demo (that does a great job of showcasing Vita's features) than a real game and it should come free with the handheld. [March 2012, p.77]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
Does not stand out in any way and disappoints with its lack of internet multiplayer. [March 2012, p.77]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
The game's biggest problem is that it doesn't offer anything fresh – it's roughly Hot Shots Golf: Out of Bounds from PS3 (which is still impressive for a handheld). [March 2012, p.77]- CD-Action
Posted Feb 14, 2012 -
- CD-Action
Posted Feb 14, 2012 -
- Critic Score
A very good racer that makes proper use of Vita's power. [March 2012, p.76]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
It's not on par with Among Thieves and Drake's Deception in terms of variety and panache but it is a real Uncharted game. Plus it's the most impressive thing I've seen on a mobile console. [March 2012, p.74]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
It's targeted at the most hardcore handball fans, but disappoints as a simulation and lacks in every aspect. [March 2012, p.72]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
RPG elements, coherent story with twists, exciting battles spiced up with magic and great visuals make King Arthur II a game that's hard to put aside. [March 2012, p.70]- CD-Action
Posted Feb 14, 2012 -
- CD-Action
Posted Feb 14, 2012 -
- Critic Score
Hitting the nostalgia notes is not enough to enamour the masses. [March 2012, p.68]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
The game looks great and the combat system is fantastic but the urge to 'improve on FF XIII' resulted in a step backwards for the franchise. The distinctive feel of the previous game is gone. [March 2012, p.66]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
Unstoppable Gorg differs from other tower defense games and offers enough content and variety to provide a couple of fun evenings. [March 2012, p.63]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
One of the best classics collections in years. [March 2012, p.62]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
The only game that offers all four Grand Slam tournaments also boasts interesting controls. I expected better animations though and the AI also needs some tweaking. [March 2012, p.61]- CD-Action
Posted Feb 14, 2012 -
- Critic Score
The problem with NeverDead is that while its Japanese design (the characters, the story) is really good, the game mechanics implemented by the British team are not. [March 2012, p.58]- CD-Action
Posted Feb 13, 2012 -
- Critic Score
Right now – with just 8 ski jumps and no AI at all – DSJ4 looks more like a demo than a full-scale game. [March 2012, p.56]- CD-Action
Posted Feb 13, 2012 -
- Critic Score
Apparently the devs ran out of money and couldn't polish the game the way it deserves. SoulCalibur V had a big deal of potential – a lot of great characters and a cool fighting system – but simply feels unfinished. [March 2012, p.54]- CD-Action
Posted Feb 13, 2012 -
- Critic Score
To keep thing short and sweet – Postal III is a bad game. [March 2012, p.52]- CD-Action
Posted Feb 13, 2012 -
- Critic Score
Second half of the game becomes a bit tedious and does not offer any surprises – only momentum keeps you going. But the atmosphere is still great. [March 2012, p.50]- CD-Action
Posted Feb 13, 2012 -
- Critic Score
Dustforce requires absolute precision but unfortunately has some issues with controls. The level design is unforgiving enough on its own – randomly dying once in a while because that little %&#$ didn't jump off the wall when you wanted him to is maddening. [March 2012, p.47]- CD-Action
Posted Feb 13, 2012 -
- Critic Score
The only real flaw I can point out is optimization – Oil Rush slows down randomly once in a while. It does not impair its great playability though. [March 2012, p.46]- CD-Action
Posted Feb 13, 2012 -
- Critic Score
Its weaknesses – generic world, bland story and lack of innovation – are easily forgiven because the game is very well put together and extremely addictive. On every step it gave me a reason to spend 'just 15 more minutes' with it. I really couldn't wait to play it again at home. [March 2012, p.44]- CD-Action
Posted Feb 13, 2012 -
- Critic Score
An unforgivable defamation of the FlatOut series. [February 2012, p.66]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
If you're fond of mindless carnage and have friends to play with you in co-op mode, you might enjoy Earth Defense Force. Otherwise stay clear of it. [February 2012, p.64]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
Despite my numerous attempts to calibrate Move the controller's precision in Hunter's Trophy left much to be desired. It's an old, ugly game that can appeal only to retired hunting enthusiasts. [February 2012, p.63]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
In a never ending discussion about whether games can be perceived as an art form To the Moon is a proof they can. [February 2012, p.61]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
I simply can't imagine Battlefield's multiplayer mode without this brilliant DLC. [February 2012, p.60]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
You might like this game for its detailed characters, over the top weapons and combat animations worthy of a Japanese action game. Unfortunately all the advantages are buried under thick layer of typical hack'n'slash routine. [February 2012, p.59]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
The story in the new Dragon Ball game is chopped up and very chaotic so you will get lost if you don't know the TV series very well. Fights get boring after a while and the load times are annoying. It was fun to play but as a fan of the original anime I was lenient to some degree. [February 2012, p.58]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
Take on Helicopters is an attempt to prove that civil aviation does not have to be boring. The problem of this game is that it sits on a fence between mass accessibility and hardcore simulation. It's competent in both cases but I'm not sure it can win over either group of players. [February 2012, p.56]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
A textbook example of wasted potential. Again! If someone woke me up in the middle of the night and asked about the differences between the original APB and Reloaded I'd mention only two things. 'Civilians' got some new animations and the game went free-to-play. It's not enough for a relaunch. [February 2012, p.54]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
A better polished, expanded and more interesting incarnation of Trine. Plus it demands more thinking than the first game, gives you more freedom in solving puzzles and is the most gorgeous platformer out there. [February 2012, p.52]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
Although in terms of gameplay mechanics The Old Republic closely resembles World of Warcraft, it's not just another MMO. It's a full-blooded RPG that makes your character important from the start and tells stories that are worth following. It also allows you to enjoy them alone if you're not keen on that whole multiplayer thing. There are a lot of unknowns in TOR's future but I keep my fingers crossed for it to be bright. [February 2012, p.50]- CD-Action
Posted Jan 19, 2012 -
- Critic Score
An old Mario Kart enhanced with a couple of details like gliding, swimming and customizing your vehicle. It seems Nintendo is running in circles chasing its own tail. [January 2012, p.75]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
I'm afraid only kids will enjoy mindless fun this Pokemon spin-off offers. [January 2012, p.75]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
You will soon discover that during fights you can wave your Wii Remote randomly and still defeat most of the enemies. The problem is that apart from the new control system there is nothing fresh in Skyward Sword. [January 2012, p.75]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
Fans spoiled by sparkling creativity of Super Mario Galaxy may find the latest Mario platformer uninventive, but the pure pleasure it offers makes up for the idea recycling. Plus it features the best 3D I've seen on 3DS so far. [January 2012, p.74]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
However its production values are very low, this game did impress me with an emotional story and tough moral choices it forced me to make. [January 2012, p.73]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
A textbook example of a 2D point'n'click adventure game. Probably just a handful of players will decide to give it a chance but they will be rewarded with a good story served with 'early SCUMM' visuals. [January 2012, p.73]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
Capcom's great fighting game got an enhanced edition targeted mainly at hardcore fans who will appreciate not only new characters but also gameplay tweaks. [January 2012, p.72]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
You rarely come across a game that ages so gracefully – updating graphics (that look great, by the way) was enough, because the story is still great and shooting aliens is as enjoyable as it was 10 years ago. [January 2012, p.70]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
We might have grown weary of Traveller's Tales LEGO series, but Harry Potter: Years 5-7 is the best and the most complete game they've done. An ideal remedy for the headache that Electronic Arts caused us with their lousy Harry Potter and the Deathly Hallows Part 2 adaptation. [January 2012, p.68]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
An arcade racer in purest form – the number of points you gather during the race (e.g. for drifting) is more important than being first on the finish line. Unfortunately it's not Split/Second and driving around unalterable tracks get boring pretty fast. [January 2012, p.67]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
Generic missions, bland locations and poor humour make Bunch of Heroes an uneven battle not only against alien invaders but mostly against boredom. [January 2012, p.66]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
The best Move game I came across. I was surprised with how much fun I had remembering the light gun arcade machines I used to play as a kid. The game also supports the Dualshock but don't bother with it, 'cause if you remove the motion controller from the equation, you're left with something old, ugly, short and rather pointless. [January 2012, p.65]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
A low budget shooter with unbelievably dumb AI, rather ugly visuals (even though it uses Unreal Engine 3) and ridiculous dialogues. [January 2012, p.64]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
It's more of an interactive movie than a game, because you don't really get the sense of influencing the events. What Telltale Games concocted is a huge QTE sequence interrupted by dialogues and very easy puzzles. I can recommend it only to casual gamers still in love with the movie. [January 2012, p.62]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
When at 3 AM I heard my friends calling for support in panic or we quarrelled over tactics, I had fun. But when I had to play with a random group of people the game often became a nuisance. [January 2012, p.58]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
A healthy compromise between forcing you to think and mindless shooting. Unfortunately it takes only 4-5 hours to finish Rochard and there's no replay value here. [January 2012, p.56]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
Serious Sam 3 convinced me that somewhere along the way FPS genre lost something but on the other hand the game's old school vibe might become tiring if you overdose it. [January 2012, p.54]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
The PC edition of Team Bondi's groundbreaking adventure game offers 5 additional investigations (previously released for consoles as DLC) and translated to PC very well. [January 2012, p.52]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
It's a fantastic, addictive economic strategy at its best that you have to try. Pefect for long winter evenings. [January 2012, p.50]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
In terms of gameplay Afterfall: InSanity resembles Dead Space and has some strong points (e.g. varied locations) but falls short when it comes to production values. [January 2012, p.48]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
Minecraft is a means of living your personalised adventures and gathering your own unique experiences. It takes up just a tiny bit of your hard drive space but is a phenomenon too big to cover entirely in a review. [January 2012, p.42]- CD-Action
Posted Dec 27, 2011 -
- Critic Score
This 'bank robbing Left 4 Dead' can be very enjoyable with a well knit group of friends and a real nightmare without them, as it emphasizes precise and coordinated teamwork. [December 2011, p.98]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
The Missing Link complements Adam's story from the Human Revolution and on the other hand adds some new challenges. At times it even surpasses the original. [December 2011, p.97]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
I can recommend it only to the youngest players – not just because of the movie but also the difficulty level. Others will die of boredom. [December 2011, p.96]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
Genesis doesn't work for the people who had no idea about 'A Song of Ice and Fire' before the HBO TV series came out. But if you consider yourself a master strategist and miss Good Old Times – buy it. [December 2011, p.94]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
Skylanders is really well thought out (especially business-wise, as it was built around collectible figures that you need to uncover all the secrets within the game) and the design was executed very well. [December 2011, p.93]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
The best thing that happened to The Sims 3 since the game's launch. A must-have for all the fans. [December 2011, p.92]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
It looks like current low budget games, does not offer the intensity of Modern Warfare or very emotional moments but still provides simple, unpretentious old school fun. [December 2011, p.90]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
This 'LittleBigLego' turned out to be one of the best Christmas gifts for the whole family and a great journey across six Disney and Pixar worlds especially enjoyable in 4 player co-op mode. [December 2011, p.88]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
I really encourage you to immerse yourselves in the silliness, absurdity, craziness and shamelessness of Volition's latest game. [December 2011, p.86]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
In my personal ranking The Binding of Isaac joined Limbo and Frozen Synapse, thus completing the podium for the this year's best indie games. [December 2011, p.82]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
Uncharted 3 shines in every artistic and technological aspect and offers one of the greatest adventures in the history of gaming. It would be a mistake not to embark on it. [December 2011, p.78]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
Rayman Origins is absolutely adorable. It's a wonderful gift to those who once set through the nights murdering their joysticks and gamepads with classic 2D platform games. [December 2011, p.76]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
The essence of good old Gothic-style RPG: a neat story, a lot of new enemies and of course all the features that made Two Worlds II enjoyable, including interesting crafting and character development systems. If you liked Two Worlds II, you will like the add-on even more. [December 2011, p.74]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
A reasonable driving model and more attention to details would be enough to make this game significantly better. It seems that at some point the developers ran out of time and as a result the new Need for Speed is decent at best. [December 2011, p.70]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
What looked great crammed into 3 minutes of a trailer turned out to be boring when stretched over a whole campaign. In small doses combat is very satisfying and a mature take on Middle-Earth is very welcome. [December 2011, p.68]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
Undeniably the best Assassin's Creed game yet, but it's plain to see that there's been progress in the industry and what was breathtaking in 2007 today is enjoyable at best. Ubisoft's AC series gave us a lot of fun over the years but it's high time to let it go. [December 2011, p.64]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
Edge of Time would really benefit from a more varied gameplay and less confined levels. Other than that it's a decent game with a silly but entertaining story that Spider-Man fans should dig. [December 2011, p.62]- CD-Action
Posted Nov 29, 2011 -
- Critic Score
What we got is an unfinished, bug-ridden product that should have never seen the light of day. [December 2011, p.60]- CD-Action
Posted Nov 29, 2011