CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
-
9% same as the average critic
-
52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
Despite its very short campaign and some other flaws Deadlight is a strong title with great atmosphere. [10/2012, p.73]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
In its current form Symphony looks more like a beta version than finished game, but it's worth to check in three month whether the lump of coal has turned into a diamond yet. [10/2012, p.72]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Proven mechanics and nice graphics make Endless Space a game enjoyable not only for 4X enthusiasts, but also for everyone else. [10/2012, p.71]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Its visuals might be reminiscent of the PS2 era but underneath lies a surprisingly solid gameplay. [10/2012, p.70]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
It's so easy to find a better racing game that I can't recommend Ferrari Racing Legends to anyone but the most loyal fans of the car company from Modena. [10/2012, p.68]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Those of you who remember rich expansions to Heroes of Might & Magic V will be disappointed by modest Pirates of the Savage Sea. [10/2012, p.67]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
The journey through Unmechanical's underground complex is an engaging and enriching experience. [10/2012, p.66]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
To keep things short and sweet: I see no reasons to play MMA Onslaught. Bellator licence and a handful of well recreated real fighters mean nothing if the game itself is lousy. [10/2012, p.65]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
It's not much more than tweaked Orcs Must Die! It offers more of the things we loved in the original game – and that's why it's so hard to stop playing it. [10/2012, p.64]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Daedalic Entertainment once again proved that they know how to make a point' n' click adventure game. What sets Deponia apart from their earlier work is tons of humour strongly influenced by The Secret of Monkey Island and Discworld. [10/2012, p.63]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
After a slow, boring start Fall of Cybertron turned out to be solid and varied. You have to give it a chance and see a couple of robots in action to fully appreciate what at first seems to be just another simple shooter. [10/2012, p.60]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Young skateboarding enthusiasts will be better off playing Skate 3, which is a better game in every aspect. THPS HD might be fun for those who remember the original Tony Hawk's Pro Skater. [10/2012, p.58]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Even though I missed the quality and thrills of San Andreas, GTA IV and Red Dead Redemption, I had more fun with Sleeping Dogs than I expected. It's worth giving it a try while waiting for GTA V. [10/2012, p.54]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
It has everything – great environmental puzzles, Prince of Persia style acrobatics, spectacular combat and an advanced character development system. It's definitely the best slasher available on PC and X360 and one of the best in genre's history. [10/2012, p.48]- CD-Action
Posted Aug 29, 2012 -
- Critic Score
Only a madman could pay a full retail price for this game. [September 2012, p.79]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Its every potentially promising element was executed much better in other games. [September 2012, p.79]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
If the forthcoming episodes keep this emotional rollercoaster so unpredictable and surprising, we've got a strong candidate for the adventure game of the year award. [September 2012, p.78]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
An inexperienced team made some simple mistakes in Hoodwink, but well written, funny dialogues are accompanied by cleverly designed puzzles. [September 2012, p.78]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
It's hard to call Captain Morgane a worthwhile game, as it fails on almost every level – from run-of-the-mill story to ugly character models. [September 2012, p.77]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Spend your money on Chronicles HD Collection only if you answer these two questions positively: are you a die-hard fan of Resident Evil and do you feel like playing an on-rails shooter? [September 2012, p.76]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Its only distinguishing feature is the story which is unusual for this genre, but also naive and full of ridiculous missions. [September 2012, p.74]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Daedalic's new game really impressed me. It's merits (great puzzles and beautiful hand drawn graphics among others) make it easy to forgive the shortcomings. [September 2012, p.74]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
It's incredible how the ideas to vary and enrich simple platforming gameplay seem to never end in Spelunky. [September 2012, p.73]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Simplifications in London 2012 are painful (especially if you saw other similar games) and playing it alone is pretty much pointless. [September 2012, p.74]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
It's not a bad game, just a lacklustre one. Saber Interactive borrowed a bunch of ideas that are fun on their own but somehow failed to combine them into a great game. [September 2012, p.70]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
It's not a DLC that you need badly, especially if you still have something else to do in Skyrim. But if you already know it inside out and are hungry for more, Dawnguard will quench your thirst. [September 2012, p.66]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
There's a lot to improve and mend in Brick-Force – like weapon balance, frequent crashes and ugly visuals – but the game is still young. It's worth a try but, for God's sake, turn off that awful music. [September 2012, p.65]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
It's a pity that the game ends after 3-4 hours. Maybe if it was twice as long its attractive concept would wear out, but I had so much fun I wished it would last longer. [September 2012, p.64]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Despite its very low price SOL: Exodus is a surprisingly good proof that even today a solid space combat sim might find its place on the market. [September 2012, p.63]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
A terrific way to taste Magic: The Gathering before you spend your money on a real deck. [September 2012, p.62]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Developers managed to achieve a reasonable compromise – there's a number of changes and innovations that noticeably enhanced the game but the core concept that Lego series' fans love is still intact. [September 2012, p.60]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Spies and religion are back and they are notable additions to the game, even if the latter was treated superficially and is nothing more than just a set of bonuses for your people. [September 2012, p.58]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
The game's presentation might have aged but fortunately the fun it provides hasn't. Final Showdown is also a great gateway into the world of fighting games, as it's very accessible yet hard to master. [September 2012, p.57]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Confrontation's potentially brightest feature – combat system – turned out to be abysmal and the game has nothing else to offer. [September 2012, p.56]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
Kim Swift's new game puts a lot of emphasis on dexterity – solutions to most puzzles are obvious at the first glance but executing them is not that easy. [September 2012, p.54]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
From the start The Secret World absorbed me like the best of Stephen King's novels – it proves that an MMO can set up a great mood and tell intriguing stories. It needs some polish in many respects but it's definitely worth a try as a surprisingly good and fresh blend of an MMORPG and an adventure game. [September 2012, p.48]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
I discourage you from buying Bang Bang Racing – it has nothing to offer apart from an enjoyable driving model. [August 2012, p.85]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
A good idea that needed a better execution. Gets boring after half an hour. [August 2012, p.85]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
With its complex and surprising story and vintage visuals Resonance is a must have for all point'n'click fans. [August 2012, p.83]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
Apart from a couple of nuances it's a collage of elements as old as Sega itself. [August 2012, p.82]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
There's nothing worth praising in Iron Front: Liberation 1944. [August 2012, p.81]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
If you're searching for 'fantasy Civilization' and can look past complete lack of any story within the singleplayer campaign, you may want to check Warlock out. [August 2012, p.80]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
After a frustratingly hard first steps it can provide plenty of satisfaction – every race requires full attention as nothing is certain till you cross the finishing line. [August 2012, p.79]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
As a fan of the genre I hoped for improved nail'd but Mad Riders turned out to be worse in every aspect. [August 2012, p.78]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
If you love with Battlefield's team deathmatch mode, you must get this DLC. [August 2012, p.76]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
If you're a fan of 'A Song of Fire and Ice' (or HBO's series), get this game, as it tells a great new story set in Westeros and co-created by Martin. [August 2012, p.74]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
Repetitive environments and enemies, lack of satisfying character development and very limited selection of gear – after a while Krater gets monotonous. [August 2012, p.73]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
As short as its lovely heroine's skirt, not particularly pretty and rather shallow in terms of gameplay. Still you might enjoy it if you're in a mood for some Japanese insanity. [August 2012, p.70]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
I really tried to like this game but the more I played it, the more tired I grew of its generic world, uninspired quests, dull characters and long distances you have to cross over and over again while cutting down respawning enemies. Combat is really good though, especially against massive foes, and the Pawns system is an interesting idea. [August 2012, p.66]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
Why can't Activision approach Spidey seriously, invest enough money and time and finally make a game that all Spider-Man fans are waiting for? The Amazing Spider-Man ain't it. [August 2012, p.64]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
Six years after Ys Origin was published in Japan we can finally enjoy it in English. It's not beautiful, it doesn't sound good and doesn't offer an exquisite story. What it does offer is tons of fun. [August 2012, p.63]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
The game might not be polished in every detail and has a low budget feel to it, but it's been a while since I played a shooter with such a great story and I doubt we'll be getting another like that soon. [August 2012, p.58]- CD-Action
Posted Jul 6, 2012 -
- Critic Score
The X360 edition is a kind of an introduction to the Minecraft's world and concept – some of important gameplay mechanics were lost in the process of simplification. [July 2012, p.87]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
An indie psychological horror that's scarier than many 'Triple A' games. [July 2012, p.86]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
If you are really dying to taste some carnage on wheels, don't be shy and buy Twisted Metal. Wheels of Destruction is so low budget it hurts. [July 2012, p.85]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
I have no idea why someone decided that MUD is worthy of a 'Triple A' price. The developers couldn't even decide whether they wanted to do an arcade game or a hardcore simulation. [July 2012, p.84]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
The House of the Dead 4 is enjoyable but also a couple of years late. If you like light gun shooters I advise you to pick up The House of Dead: Overkill – Extended Cut (if you haven't done so yet). [July 2012, p.82]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
Call of Duty is still unbeatable in terms of flamboyance but if you prefer a more tactical approach, enjoy sneaking around and using gadgets Future Soldier works great. [July 2012, p.78]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
Well-thought-out, transparent gameplay rules make Port Royale 3 a title that can keep you entertained for hours. It's a shame that naval battles are so simplified and the story is presented so unattractively. [July 2012, p.76]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
As all Codemasters' racing games Showdown looks great but it doesn't make it exciting and will not keep you in front of the TV for a long time. You'll be better off digging up good old Burnout Paradise. [July 2012, p.74]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
More of an 'interactive experience' than a game but some shortcomings make Datura hard to really sink into. [July 2012, p.73]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
A colourful, humorous cross between 2D platformers and MOBA games. In single player mode it can get boring pretty fast but is addictive in multiplayer. [July 2012, p.72]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
A mediocre, low budget attempt to give X360 users their own God of War. [July 2012, p.70]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
The game was built around an idea that unfortunately burns out rather quickly. [July 2012, p.68]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
32 soldiers on vast battlefields and interesting tactical options introduced by the possibility to build structures make Starhawk shine in multiplayer – but only on occasion. And the single player campaign only pretends not to be an expanded tutorial. [July 2012, p.66]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
Rockstar decided that it's enough to carry the classic Max Payne gameplay as it was over to contemporary platforms. This plan was fulfilled quite well but it would be nice to get something more than that. [July 2012, p.60]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
Tera struggles with a couple of annoying issues but looks wonderful, doesn't cost much and fantastic combat system turns this MMORPG into a real action game. [July 2012, p.56]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
After all these years it could have been bigger, better, more polished. It could have had a PvP mode or a voice chat, or at least a more competent loot generator. But if you drop all the 'could have beens' Diablo III is a great, addictive game. [July 2012, p.46]- CD-Action
Posted Jun 6, 2012 -
- Critic Score
One of the most undercooked Men of War games. Ukrainian studio rests on its laurels and needs a rival that would force it to do something new or at least let the World War II go. [June 2012, p.86]- CD-Action
Posted May 10, 2012 -
- Critic Score
The developers obviously had a lot of fun making this game but I wish I had as much playing it. It gets repetitive and boring very quickly. [June 2012, p.85]- CD-Action
Posted May 10, 2012 -
- Critic Score
Unique atmosphere, lovely retro visuals and extremely enjoyable gameplay mechanics. The game could be a bit more friendly though, because it's easy to get confused in the intriguing world of Fez. [June 2012, p.84]- CD-Action
Posted May 10, 2012 -
- Critic Score
People who spent dozens or even hundreds of hours with Crusader Kings and the Europa Universalis series will like Crusader Kings II and appreciate the fact that this is the most polished game by Paradox Interactive. Others will probably quickly get bored. [June 2012, p.82]- CD-Action
Posted May 10, 2012 -
- Critic Score
Amanita Design are still in great shape. If you liked Machinarium, you must play Botanicula! [June 2012, p.90]- CD-Action
Posted May 10, 2012 -
- Critic Score
Insane speed and vertical combat make Tribes: Ascend extremely enjoyable and rewarding. And it's free, so it's a sin not to give it a chance. [June 2012, p.78]- CD-Action
Posted May 10, 2012 -
- Critic Score
A wonderful gem, an absolute must-have for all RPG veterans and a great history lesson for those who didn't have the opportunity to enjoy classic dungeon crawls. [June 2012, p.76]- CD-Action
Posted May 10, 2012 -
- Critic Score
Instead of a breathtaking war spectacle it offers a half-baked puppet show that just can't fool anybody. [June 2012, p.75]- CD-Action
Posted May 10, 2012 -
- Critic Score
Combining very good components resulted in a disappointingly average game. It would stand a chance as a freemium, but what you get for a full price is a mediocre single player campaign and a potentially great online mode that might soon die away due to lack of interest. [June 2012, p.74]- CD-Action
Posted May 10, 2012 -
- Critic Score
One of the games that left me thanking God for the possibility to experience electronic entertainment in its contemporary form. [June 2012, p.72]- CD-Action
Posted May 10, 2012 -
- Critic Score
Despite dated visuals J.U.L.I.A. offers around 8 hours of interesting story, unusual gameplay mechanics and varied puzzles. [June 2012, p.71]- CD-Action
Posted May 10, 2012 -
- Critic Score
It's been a while since I played such a challenging game – combat is fast, rewarding and so difficult that you're gonna grind your teeth to the point of breaking your fillings. The game's cruelty is constant and goes off the charts during boss fights. [June 2012, p.70]- CD-Action
Posted May 10, 2012 -
- Critic Score
A real flight simulator for the consoles. It has good flight model and huge number of planes, but sadly isn't a great game as a whole. [June 2012, p.68]- CD-Action
Posted May 10, 2012 -
- Critic Score
Unbounded is a part of a franchise strongly associated with consoles but somehow turns out to be average on X360 and one of the best arcade racing games in years on PC. On PC it just plays better (even with a keyboard!) and is extremely rewarding. [June 2012, p.66]- CD-Action
Posted May 10, 2012 -
- Critic Score
A lot of Modern Warfare, a bit of Bioshock 2 and a pinch of Team Fortress 2. It's a pity that Impostors does not share Battlefield Heroes' business model – free download and microtransactions. [June 2012, p.65]- CD-Action
Posted May 10, 2012 -
- Critic Score
An on-rails shooter that occasionally feels like a low budget Call of Duty but is not worth the money. [June 2012, p.64]- CD-Action
Posted May 10, 2012 -
- Critic Score
One of the few games in which ballistics really matter. Long range combat is very rewarding thanks to great X-ray animations depicting deadly shots. Close quarters combat on the other hand is terrible. [June 2012, p.62]- CD-Action
Posted May 10, 2012 -
- Critic Score
A New Day is more of an 'interactive story' than a true game, but fortunately it's more interactive than Telltale's previous achievements (Jurassic Park and Law & Order) and the story itself is great – emotional and engaging. [June 2012, p.60]- CD-Action
Posted May 10, 2012 -
- Critic Score
Regardless of whether you call Superbrothers a game or a concept album with an interactive visualization, I will not forget this adventure for a long time. [June 2012, p.58]- CD-Action
Posted May 10, 2012 -
- Critic Score
Scarygirl's world could have well been born in Tim Burton's mind and gameplay strongly resembles good old Pandemonium. Unfortunately difficulty level is very uneven and some segments virtually play themselves while others may leave you furious. [June 2012, p.57]- CD-Action
Posted May 10, 2012 -
- Critic Score
Geralt made it to consoles at last. And in what style! One of the best RPG games in years was ported to X360 almost perfectly – it looks great and plays great. What it lacks is some introduction for those who didn't have the opportunity to play the first game or read Sapkowski's books and therefore might feel lost in The Witcher's world. [June 2012, p.54]- CD-Action
Posted May 10, 2012 -
- Critic Score
Almost half of the teams are unlicensed (including Ukraine – Euro 2012 co-host!), the game lacks atmosphere and real excitement and the new single player Expedition mode feels forced and would work better with clubs in normal FIFA 12. A big disappointment, especially at this price. [June 2012, p.52]- CD-Action
Posted May 10, 2012 -
- Critic Score
First impression is not very good, especially if you're not familiar with previous Piranha Bytes' work. But Risen 2 is so gripping and surprisingly fresh that you turn the blind eye to technical issues and rough edges. I really wish Germans had Skyrim's budget at their disposal and could polish the game properly, but if you're an RPG fan, you still have to play it. [June 2012, p.46]- CD-Action
Posted May 10, 2012 -
- Critic Score
The style of poorly executed visuals is in discord with the atmosphere that Pendulo Studios tried to create. Yesterday is also too easy and generally just not worth spending 4 hours with it. [May 2012, p.78]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
The latest incarnation of Silent Hill is really worth visiting as the spirit of the Japanese original is strong in this Czech Downpour. [May 2012, p.77]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
The game is so devoid of any atmosphere that it just doesn't feel like Resident Evil. In addition, most elements of Operation Raccoon City are flawed in some way. [May 2012, p.75]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
The flight model is Microsoft Flight's biggest advantage, as the game is very enjoyable regardless of whether you're a newbie using a mouse for a controller, or a simulation maniac. A promising start to what might evolve into something big. [May 2012, p.73]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
It can be frustrating but still is worth a try if you like stealth/action games that challenge your mind, because it offers a decently long campaign for a low price. [May 2012, p.71]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
It's a pity that Eastern European developers are usually on a budget to tight to transform their often great ideas into games that can be praised for something more than potential. The time rewind/character cloning feature of Blades of Time is very cool but the rest of the game is just not on par with it. [May 2012, p.70]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
A brutal, frantic action game built on a solid technology. Driven by nostalgia, Eat Sleep Play created a game that they wanted to create. I just doubt that modern gamers will want to play it. [May 2012, p.68]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
The idea behind Ninja Gaiden 3 was to create a Ninja Gaiden for the Call of Duty generation. The result is a flashy game completely devoid of depth and any challenge. A grave disappointment. [May 2012, p.66]- CD-Action
Posted Apr 12, 2012 -
- Critic Score
A solid oldschool point'n'click game but its visuals are so poor, that even older than dirt Day of the Tentacle kicks Da New Guys' butt. [May 2012, p.65]- CD-Action
Posted Apr 12, 2012