BaziCenter's Scores

  • Games
For 906 reviews, this publication has graded:
  • 52% higher than the average critic
  • 7% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 It Takes Two
Lowest review score: 20 Nickelodeon Kart Racers
Score distribution:
  1. Negative: 35 out of 906
906 game reviews
    • 66 Metascore
    • 65 Critic Score
    The latest title by Ninja Theory could be very well considered as one of their weakest works, a title that tries to take its shot in an overcrowded hero shooter genre and fails. Bleeding Edge doesn't add anything new to the genre, and it seems that it only tried to be another copy of the games like Overwatch.
    • 66 Metascore
    • 70 Critic Score
    Harry Potter: Quidditch Champions offers a fast-paced gameplay experience with a decent amount of customization, but an overall lack of content and innovation drags it down into a repetitive cycle and eventually prevents it from breaking away from mediocrity.
    • 66 Metascore
    • 55 Critic Score
    Someday You'll Return is neither on par with top quality horror games, nor can compete with other indie titles in the past few years.
    • 66 Metascore
    • 70 Critic Score
    Although Fallen Tree Games is a small studio who mostly focused on mobile games until now, they managed to develop a great title using ideas and mechanisms that used to entertain us a lot, and if not for a few shortcomings here and there (probably because of budget limits) it could have done even better.
    • 65 Metascore
    • 60 Critic Score
    Like any other game from Supermassive, the visuals in Little Hope are superb and the atmosphere is super engaging, making you feel everything that the devs wanted you to feel. That said, the implementation of gameplay mechanics sometimes go horribly wrong and prevents the game from delivering a solid final product.
    • 65 Metascore
    • 70 Critic Score
    Stronghold: Warlords is a good strategy, but not good enough to take series back to its glory as there's nothing really new and exciting about the game's formula.
    • 65 Metascore
    • 75 Critic Score
    BEST MONTH EVER is not only a game, but it’s also an experience that can teach us a thing or two about the troubles of our societies.
    • 65 Metascore
    • 60 Critic Score
    Tomb Raider IV–VI Remastered brings together three games from different eras, each with varying levels of quality at the time of their original release. If you're new to these classics, the collection offers a solid experience. However, for those who have already played them, there isn’t much new to discover.
    • 65 Metascore
    • 65 Critic Score
    As a first project for Digital Arrow, Aquanox Deep Descent can be considered a good game, even though there are lots of issues regarding its combat and control system.
    • 65 Metascore
    • 65 Critic Score
    Graven tries to swim against the market stream and offer something new, resembling games like Hexen and Heretic, but that’s pretty much all it does and eventually falls short in almost every other department.
    • 65 Metascore
    • 80 Critic Score
    It’s been 24 years since we last experienced the magic of an actual Commandos game with Men of Courage. Commandos: Origins boldly takes the franchise back to where it all began. After the 2006 release of Commandos: Strike Force, the series felt lost to history. But Origins storms back onto the scene, capturing the heart and soul of what made Commandos legendary and even pushing it further. Sure, it’s not without flaws, camera quirks, and occasional bugs cropping up. Still, for veterans and newcomers alike, Origins delivers an irresistible mix of stealth, strategy, and endless replayability that’s hard to put down.
    • 65 Metascore
    • 65 Critic Score
    Blacksad might bot be the thing that we expected it to be, but it is still a good choice for adventure fans, at least for a few hours. There is nothing specifically wrong with Blacksad, but some minor issues, a bit of a slow tempo and of course tons of bugs hurt the overall experience.
    • 65 Metascore
    • 70 Critic Score
    Rock of Ages 3: Make and Break offers a very different experience in terms of world design and atmosphere, and an entertaining -yet nothing too special- gameplay. It's not a game for everybody, but if you happen to have the right group of people gathered around, you'll have a great time with it.
    • 65 Metascore
    • 55 Critic Score
    Genesis Alpha One mixes many elements from different genres together to create a whole new experience, but even if there were no shortcomings in other sections like visuals and sound design, which there is, GAO is still not mature enough to be considered a revolutionary title it is trying to be.
    • 65 Metascore
    • 70 Critic Score
    Just Cause 4 is neither a revolution nor a weak entry in the series, but it is actually the most complete Just Cause title yet. JC4 gathers everything positive from the previous games, adds some other things on top of that, and despite a repetitive gameplay and some story telling issues, still manages to at least satisfy the fans of the series.
    • 65 Metascore
    • 70 Critic Score
    FBC: Firebreak is fast-paced, action-packed, and undeniably fun, but also unfinished. Remedy’s first foray into online multiplayer shows real promise, with a significant investment of resources evident in its core design. However, in its current state, FBC falls short of delivering a complete multiplayer experience, lacking the depth and polish expected from a fully realized title. Still, the foundation is strong, and with the right support, it has the potential to evolve into a standout online FPS, and possibly the start of an exciting new franchise.
    • 65 Metascore
    • 65 Critic Score
    Sniper Ghost Warrior Contracts is a very strange title. At some points it feels like a triple A shooter with cinematic and engaging action, and at some points it feels like an under developed game! Still, if you are a die hard shooter fan and you have no other option on your hands, you can give Sniper a try and you might actually end up enjoying it.
    • 65 Metascore
    • 70 Critic Score
    Even with open world gameplay which is a nice addition to the series, Dynasty Warriors 9 is still far from what it wants to be. Positive changes are there, but they are not enough to convince new players. However, fans of the series will have a great time playing it.
    • 65 Metascore
    • 60 Critic Score
    Martha is Dead is far from what I thought It’d be, and even though it begins strong, things start to fall short and end in total disappointment.
    • 65 Metascore
    • 55 Critic Score
    Aragami 2 might be appealing to some stealth fans, but the final package ultimately fails to meet the current standards of the video games industry.
    • 65 Metascore
    • 65 Critic Score
    Dreams of Another offers a touching and thought-provoking narrative that invites players to reflect inwardly, exploring themes of identity, loss, and purpose. Yet despite its emotional depth and strong storytelling, its shortcomings as a game, particularly in core gameplay design and engagement, ultimately hold it back from reaching true greatness.
    • 64 Metascore
    • 70 Critic Score
    YIIK: A Postmodern RPG is huge achievement for Ackk Studios, it is so much better than their previous title, and maybe a little more attention to combat system and controls could’ve even made it one of the best indie titles in years. Nevertheless, A Postmodern RPG is a fun game that will probably worth your time and money.
    • 64 Metascore
    • 45 Critic Score
    Quite simply, Foregone, like almost every other game developed by Big Blue Bubble, is weak, shallow, and not worthy of your time and money.
    • 64 Metascore
    • 75 Critic Score
    Biomutant has a lot of heart, and really tries to put out some new and exciting ideas, but eventually fails to execute them in the best possible way. It's still a fun game to play, and can become a big franchise, but the devs need to find that killer idea and shift their focus on it.
    • 64 Metascore
    • 70 Critic Score
    Rise and Shine is visually solid and the gunplay is brutal. But the fact that it tries to combine many elements of action platformer games into one product actually makes it slow-paced and repetitive.
    • 64 Metascore
    • 65 Critic Score
    Despite all its interesting ideas, Scars Above fails to overcome its flaws and remains a mediocre experience, and with a vague ending, we can hope that the next installment, if any, can address all the shortcomings and fulfill its potential.
    • 64 Metascore
    • 65 Critic Score
    Ancestors:The Humankind Odyssey is a mixed experience. The idea behind the game which takes you through 8 million years of human evolution is wonderful, but on the other side forces many limitations on the developers, and in the end you'll either fall in love with it or hate it.
    • 64 Metascore
    • 50 Critic Score
    Considering the limited amount of content available at launch, it’s hard to justify a $40 price tag for Painkiller. That said, its core gameplay remains fun and engaging, and with future content, it has the potential to become a solid co-op action experience.
    • 64 Metascore
    • 65 Critic Score
    Squirrel with a Gun starts with an innovative idea but loses traction as things go on and eventually becomes repetitive. Still, it definitely has the potential for future investment to iron out all the issues and build around its most solid innovations.
    • 64 Metascore
    • 80 Critic Score
    The Sinking City is obviously not a complete open-world action adventure title, but it offers enough to keep you engaged with some solid story and atmosphere, great characters, wonderful modeling of the city of Oakmont, and that strange feeling that you would expect from H.P. Lovecraft works. If you can skip past some of the game's shortcomings, you'll get to experience something that you never did before.

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