AusGamers' Scores

  • Games
For 846 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 BioShock Infinite
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 32 out of 846
848 game reviews
    • 81 Metascore
    • 75 Critic Score
    As with the main game, Brigmore Witches is designed to be replayed, and is most impressive for its ability to generate exciting little moments and stories that stick in the player’s head. This isn’t Dishonored at its best though, and ultimately feels a little constrained by its nature as a downloadable extra chapter. It’s certainly very enjoyable, but bring on Dishonored 2, I say.
    • 64 Metascore
    • 80 Critic Score
    Ratchet and Clank Q-Force proves that after ten years, there is still life in the old Lombax yet that is worthy of consideration – if only there were more mission objectives and levels to enjoy.
    • 87 Metascore
    • 86 Critic Score
    Pikmin 3 is quintessential, classic Nintendo, the Nintendo we know and love, the one that makes us buy every console regardless of our doubts and hang-ups. It’s not the killer app the system is begging for, but if you have shelled out for Nintendo’s new console it’s the best exclusive currently available.
    • 83 Metascore
    • 80 Critic Score
    Probably the best place for anyone to jump into Magic for the first time and is great value for money for its breadth of gameplay and content.
    • 90 Metascore
    • 90 Critic Score
    It's an amazing game - technically outstanding, showing all of Valve's usual polish and attention to detail, especially in the all-important multiplayer aspects. The continual balance tweaks and new heroes combined with the vast amount of content in the game offer countless hours of enjoyment. It's hard to master but good wins with your teammates are incredibly satisfying. It took me a long time to warm up to, but I'm helplessly addicted and every day look forward to getting home to fire this up with my friends. If you can spare the time - play it.
    • 78 Metascore
    • 79 Critic Score
    When you realise there are dozens of addictive hours to enjoy, State of Decay proves itself a tempting purchase for zombie lovers and fans of survival-horror alike.
    • 78 Metascore
    • 80 Critic Score
    It remains to be seen how well 400 Days ties into Season 2, although it’s certainly implied at the end that your actions here will have some impact. As the epilogue messily ties everything off, it’s hard to say for sure whether 400 Days is an absolutely essential part of the Walking Dead experience, or whether it’s mostly a fantastic reminder that Telltale knows exactly what they’re doing.
    • 62 Metascore
    • 55 Critic Score
    Comic book characters, just as any work of literature, can be timeless. What Deadpool fails to acknowledge is that he does not fall in this category. While the likes of X-Men and Hulk have served, at times, as allegories, there is just too much toilet-driven humour in Deadpool to come off as anything more than droll shtick.
    • 80 Metascore
    • 94 Critic Score
    These gripes really do pale in comparison to the overall achievement of a sequel that is absolutely well worth the wait. Even now, I can’t wait to finish this review and sink some more hours into the multiplayer which, coming from an avid admirer of the original games, is testament to how well Relic Entertainment has made a game for the fans, but also presented a whole lot more.
    • 95 Metascore
    • 95 Critic Score
    As the credits rolled, I found myself missing my time with Joel and Ellie, yet completely comfortable with the thought that Naughty Dog has forged a new IP where there doesn’t need to be The Last of Us 2.
    • 62 Metascore
    • 40 Critic Score
    Fuse is what happens when someone had a great idea that got greenlighted in a meeting 4 years ago, before executives and VPs stripped it down during development until there was nothing left but a shell. It’s what happens when a developer, full of creativity, showmanship and excitement, feels like they need to play it safe because humour and wit aren’t apparently marketable properties in an industry that no longer feels comfortable taking risks.
    • 79 Metascore
    • 90 Critic Score
    One of the best shooters to come out in recent years.
    • 80 Metascore
    • 75 Critic Score
    Metro: Last Light is a fine shooter, an exciting, fun ride, but it’s not necessarily the Metro game we wanted. We miss 2033’s punishing difficulty and its willingness to experiment, to make you suffer, to pull you down into the mud its characters spent every day in. But for many, Last Light’s changes will simply make the experience less intimidating and more enjoyable, and it’s hard to begrudge the game too hard when it’s still delivering such a fine experience.
    • 61 Metascore
    • 40 Critic Score
    Riptide brings absolutely nothing new to the experience of the first game. If anything, it just piles on new frustrations.
    • 80 Metascore
    • 90 Critic Score
    While we bitched and moaned about the angles attempted (and often failed) in Far Cry 3, Blood Dragon very skillfully promises very little and delivers quite a lot. It’s more than Far Cry 3 reskinned, and the effort gone into the soundtrack, voice-acting, scripting and all that unfortunate research the team probably had to do to get their references just right, is top-notch.
    • 92 Metascore
    • 92 Critic Score
    Handheld gaming doesn’t get much better than this.
    • 80 Metascore
    • 84 Critic Score
    These missions don’t quite reach the same heights as the main campaign’s best moments, and we miss Corvo’s abilities more than we appreciate Daud’s (the constant companionship of that creepy heart Corvo carried around meant more to us than we realised), but there’s more effort, imagination and fun across these levels than plenty of big releases manage across their entire lengths.
    • 81 Metascore
    • 88 Critic Score
    Despite the fact we’re finally getting Mortal Kombat here in Australia next month, you couldn’t go much better than Injustice: Gods Among Us for your fighting game fix. It feels like a classic NetherRealm game with all the mechanics and balance they’re known for when they bring their A-Game, and it has Batman duking it out with Superman. Honestly, what’s not to love here?
    • 82 Metascore
    • 92 Critic Score
    Aside from these niggling flaws, the game is bloody amazing, and easily the best instalment in the Monster Hunter series to date. I've got over 80 hours on my save file already, but I feel like I'm still scratching the surface.
    • 80 Metascore
    • 89 Critic Score
    Its humour may be slightly weak and unlocks spread far and wide, but LEGO City Undercover is a thoroughly enjoyable and refreshingly innocent open-world game.
    • 76 Metascore
    • 89 Critic Score
    ShootMania loads quickly, alt-tabs like a champ and is a fantastic example of a game that can take five minutes to learn, but countless hours to master in its addictive gameplay formula.
    • 54 Metascore
    • 52 Critic Score
    A low point for the franchise. The best way I can put it is that the soul of the series has left the building. It has action aplenty but it feels more like a slog.
    • 38 Metascore
    • 30 Critic Score
    It’s simply not worth exploring, even if you own shrink-wrapped copies of every TV season plus a signed, framed first edition of the graphic novel.
    • 85 Metascore
    • 91 Critic Score
    Whether playing by yourself or against others, Trials Evolution is an addictive blast that should not be missed.
    • 94 Metascore
    • 100 Critic Score
    I don't know how else to tell you that this is the game videogames were made for. It’s the game every other designer wishes they could make. It’s a watershed moment for our industry, and I’d be hard pressed to tell you that anything that came before is better. More so, however, I can’t imagine that anything else, in my lifetime, will top this. All bold statements, I know, but this is it and I’m reviewing it. BioShock Infinite is the sort of game we dream of reviewing. It’s the Ocarina of Time of this generation (only infinitely better), and will be talked about and analysed for years to come.
    • 86 Metascore
    • 90 Critic Score
    Its accessibility over previous entries may be its biggest strength as for those who’ve always been curious about StarCraft multiplayer but may have felt too intimidated to give it a try will find that learning has never been easier, and is still a hell of a lot of fun, even if you’re not in it to climb ladders and make a name for yourself.
    • 67 Metascore
    • 83 Critic Score
    The first episode touched on it but this one really hammers the idea home and despite the bad taste buying three separate episodes for the same DLC may leave in some people’s mouths, this episode works well.
    • 79 Metascore
    • 81 Critic Score
    Gears of War: Judgment is far from perfect and falls disappointingly short on the single-player front. But almost everything else about the game is well worth a look and goes a long way to showing that the Gears of War franchise still has the kind of allure that’s worthy of its reputation.
    • 80 Metascore
    • 81 Critic Score
    A mixed bag of mythological tricks. The single-player wasn’t as strong as I’d hoped it would be with an anger neutered Kratos a little bland. It was all just a little bit off. The revamped combat wasn’t anywhere as smooth as I’d have liked and the difficulty spikes felt incredibly cheap, even for a franchise veteran such as myself. On the flipside, graphically it was astounding, the boss battles were epic and the multiplayer is something I’ll definitely go back to for sh.ts and giggles.
    • 64 Metascore
    • 94 Critic Score
    What SimCity offers is so much potential for so much expanded and persistent gameplay that its mindboggling. All I can actively offer you is what the game offers you upon firing up, and in that sense it’s a fricking addictive affair.

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