AtomicGamer's Scores

  • Games
For 872 reviews, this publication has graded:
  • 74% higher than the average critic
  • 5% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 7.3 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 100 The Next Big Thing
Lowest review score: 18 Rogue Warrior
Score distribution:
  1. Negative: 12 out of 872
872 game reviews
    • 73 Metascore
    • 71 Critic Score
    Overall, the Metal Slug games are great, and Anthology's biggest plus is that all seven games are here. Beyond that, don't expect much.
    • 67 Metascore
    • 71 Critic Score
    While I commend the developers at Ubisoft for trying to do new and original things in this sequel - one that comes only a year after its predecessor - it seems that the Rayman Raving Rabbids idea just isn't quite good enough for a real franchise.
    • 47 Metascore
    • 71 Critic Score
    If you enjoyed any of the Wii's boarding games, and are looking to take it to the next level, you'll have a trick-fueled blast with RIDE. If you prefer strict accuracy driven by analog sticks and buttons, however, stay far away from this one, lest your frustration finds you impaling your HDTV with RIDE's faux skateboard.
    • 57 Metascore
    • 71 Critic Score
    The limited amount of driving and action seems to go hand-in-hand with the slightly more conservative story, but it also drains some of the fun as well.
    • 63 Metascore
    • 71 Critic Score
    With no replay value of any kind and no cooperative or multiplayer action at all, Jericho is practically begging me to tell my readers that this game is only worth a rental.
    • 62 Metascore
    • 70 Critic Score
    Everything from poorly-executed multiplayer modes that no one cares for, to the formulaic and dull shooting, to the car sequences that will get you excited for far too short of a time - Blood Stone is better than mediocre, but the only thing it really excels at is the Bond atmosphere and style. And that's simply not enough to carry a video game, especially one that its publisher left out to pasture.
    • 69 Metascore
    • 70 Critic Score
    The world is drab in this fourth Driver game and the missions are just plain boring, and with about 15 to 20 hours of gameplay, at least it's not excruciatingly long (nothing makes a mediocre game worse than making you trudge through it for 40+ hours to feel like you accomplished something).
    • 80 Metascore
    • 70 Critic Score
    n the end, the game comes out as nothing more than average. Fans of the Metal Gear universe will want to pick this one up as will those that enjoyed the first game. If you are looking to try out the series, this is definitely the better version. If you absolutely hated the first, though, nothing here will change your mind.
    • 79 Metascore
    • 70 Critic Score
    If you’re dead-set on getting draft classes for Madden 07 on the 360, go rent the game and play it for a weekend. Admire the pretty graphics and have fun with the gameplay that doesn’t amount to much more than a 60 dollar tech demo – it is still worth a rental just to see what could have been.
    • 64 Metascore
    • 70 Critic Score
    SimCity is a brilliant, accessible yet very deep game - at no point do we deny this conclusion. But for now, EA's infrastructure makes it a sometimes-broken, severely disappointing example of how good intentions with regards to DRM, monetization, and anti-piracy can backfire and create problems for gamers and publishers alike.
    • 69 Metascore
    • 70 Critic Score
    Ultimately, the game is a solid but flawed first attempt from High Voltage Software at a first person shooter on the Wii.
    • 79 Metascore
    • 70 Critic Score
    This is definitely worth picking up if you aren't going to get frustrated with the controls too easily. If hard-to- get-used-to controls get on your nerves easily, though, skip this game and go play it on your 360 instead.
    • 65 Metascore
    • 70 Critic Score
    So here we go: Remember Me will either be remembered for being a flawed start of an original and probably eventually very fulfilling and fun game franchise, or forgotten for its reminder of many tired video game tropes that we hope developers can start finally retiring soon. I hope it's the former, but I fear it'll more likely be the latter.
    • 85 Metascore
    • 70 Critic Score
    It seems doubtful that this port of an already inhospitable game will make many new fans, especially with the kind of treatment it got in the conversion to PC, but there will be some that will swear by it as one of the best games made in a very long time. If you think there's any chance at all that you'll be one of those people, then you owe it to yourself to drop the cash and find out.
    • 52 Metascore
    • 70 Critic Score
    And, like many of Kinect's titles, photos taken of the players capture all the ridiculousness. Kinect's launch-day racer lacks polish, and serious race fans will want to steer clear of its super-casual approach. However, if you're looking for a Kinect title with a fun, wind-in-your-hair approach to the genre, this one's worth taking for a spin.
    • 68 Metascore
    • 70 Critic Score
    Overall, I found this game to be entertaining with some issues that definitely get in the way of good game play. Hopefully, a future sequel or similar style game will improve on the issues that have been pointed out. Lostmagic has a great core to build a future game around – hopefully Taito takes the chance to do so in the future.
    • 58 Metascore
    • 70 Critic Score
    While Spider-Man: Edge of Time delivers a slightly better experience than Activision's other similar licensed games this year, it still falls a bit short of the expectations set by last year's Shattered Dimensions.
    • 57 Metascore
    • 70 Critic Score
    While Spider-Man: Edge of Time delivers a slightly better experience than Activision's other similar licensed games this year, it still falls a bit short of the expectations set by last year's Shattered Dimensions.
    • 62 Metascore
    • 70 Critic Score
    Lineage 2 is a brilliant game with a few very brutal rules that will wind up being its undoing.
    • 76 Metascore
    • 70 Critic Score
    I can recommend that you pick up The Missing Link if you really, really want to spend more time with Adam Jensen, but know that it's not a particularly good DLC add-on - especially for fifteen bucks.
    • 78 Metascore
    • 70 Critic Score
    I can recommend that you pick up The Missing Link if you really, really want to spend more time with Adam Jensen, but know that it's not a particularly good DLC add-on - especially for fifteen bucks.
    • 78 Metascore
    • 70 Critic Score
    All of the Infinity Engine games are brilliant pieces of work that still stand out from the RPG pack more than a decade after their release dates, and here Overhaul Games made a perfectly competent "port" of the game that started it all. But it costs twenty bucks, and that's too much when you can get the original version with the same Tales of the Sword Coast expansion pack over at GOG for half the price - even less when it goes on sale - and a few minutes of installing mods gets you to nearly the same point.
    • 62 Metascore
    • 70 Critic Score
    This is not a game that was ever going to ingratiate itself well to Super Serious Video Game Critics, but I think that in the right frame of mind and with the right people, it can prove to be a hell of a lot of fun.
    • 62 Metascore
    • 70 Critic Score
    WireWay is a surprisingly entertaining little game. While the main Quest Mode is a bit short at about four hours, the game offers considerable replay value with its Challenge and Versus Modes.
    • 79 Metascore
    • 70 Critic Score
    Hitman: Absolution's insistence on putting Agent 47 on the run can often get in the way of what made the series so fun in the past, and the lack of a manual save system undermines the kind of goofing around and experimentation that made past games so enjoyable.
    • 70 Metascore
    • 70 Critic Score
    Sure, the graphics in Full Auto are great and lots of stuff goes boom, but so many other games just plain play better.
    • 76 Metascore
    • 70 Critic Score
    There's nothing really wrong with DOA5 and it's certainly an improvement over its predecessors, but I was expecting more from the first Dead or Alive game to come out in nearly seven years.
    • 80 Metascore
    • 70 Critic Score
    LEGO Rock Band for the DS is ultimately a disappointment, unless you're someone who can't go ten minutes without a Rock Band fix.
    • 70 Metascore
    • 70 Critic Score
    Pick it up if you're a serious Japanese action fan, but if not, then at least wait until it's on sale.
    • 56 Metascore
    • 70 Critic Score
    While the game manages to reach its goal of recreating a carnival atmosphere on the Wii, it just doesn't have much staying power. Maybe that's why carnivals only really come around once a year.

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