Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: A Link Between Worlds
Lowest review score: 10 C.O.R.E.
Score distribution:
2214 game reviews
    • 80 Metascore
    • 90 Critic Score
    It may not be the best value for your bucks unless you have a regular opponent to play with, but fans of the theme need not hesitate.
    • 84 Metascore
    • 92 Critic Score
    It is marvelous fun to use God-like power to morph the terrain, release tornadoes on the town, or simply try to make your city the best it can be.
    • 79 Metascore
    • 88 Critic Score
    A very good game in its own right [and] the best movie-to-game conversion in recent memory.
    • 72 Metascore
    • 40 Critic Score
    In a vacuous bubble, the prospect of combining creatures would create all sorts of wacky experimental fun. But in the context of real-time strategy, it becomes an unnecessary chore.
    • 70 Metascore
    • 80 Critic Score
    While there is room for improvement, the great feature about The Sims Online is the ability to update and add content at the game sign-on menu. (Maxis’ intends to add new material to The Sims Online for at least 2 or 3 years.)
    • tbd Metascore
    • 89 Critic Score
    I've experienced "null-time" before - entering that state of pure concentration when everything falls out of your peripheral vision and time no longer exists - but MS consistently put me into that null-time zone.
    • 89 Metascore
    • 85 Critic Score
    With a such a wealth of options, NHL 2K3 is about as deep a hockey game as any fan could wish for.
    • 72 Metascore
    • 75 Critic Score
    The half-hearted addition of the vehicle-less battles should have either been dropped altogether or made more integral to gameplay.
    • 71 Metascore
    • 69 Critic Score
    It's got a great story and a well-defined protagonist, the graphics and sound provide a suitable sense of place, but the problem with the "lock" during combat and the funnel quality will more than likely turn some people off.
    • 67 Metascore
    • 84 Critic Score
    Oddly enough, hunting down targets isn’t integral to gameplay, it's completely optional.
    • 67 Metascore
    • 68 Critic Score
    Only bother with DBZ:B if you are a steadfast, utterly devoted fan of the series, otherwise steer clear of this title and getting your fighting game fix elsewhere.
    • 95 Metascore
    • 90 Critic Score
    A classic no matter the platform.
    • 81 Metascore
    • 78 Critic Score
    The execution of NID is spot on – you can't fault it for any control issues or presentation – and it's totally inoffensive and suitable for kids.
    • 69 Metascore
    • 68 Critic Score
    RF’s biggest speed bump on its way past Mediocrity Street is the hard-to-figure-out license and Race of Champions mode.
    • 56 Metascore
    • 55 Critic Score
    The worst offender is shot fakes that turn into accidental shots. This happened to me 3 or 4 times a game – deadly when the score is close.
    • 81 Metascore
    • 89 Critic Score
    And besides all the above, Jedi Knight II: Jedi Outcast is fun. No matter how many times I died, either by my own misstep or some surprise awaiting my entry into a room, I kept on playing even when I was stumped on a puzzle or figuring out how to get out of a room alive.
    • 75 Metascore
    • 89 Critic Score
    Graphics and sound are, in a word, wonderful.
    • 75 Metascore
    • 85 Critic Score
    A ridiculous variety of games coupled with hundreds of Easter eggs and other bells and whistles. It is easily the best such collection to come along yet.
    • 78 Metascore
    • 84 Critic Score
    Most importantly, Shox offers an exhilarating sense of speed which, in the end, is what draws many of us to racing games in the first place.
    • 50 Metascore
    • 40 Critic Score
    There is only one word to describe MR’s graphics and the word is ugly! The game looks like an old Nintendo 64 game. The character models are ugly and the cut scenes are horrendous.
    • 65 Metascore
    • 70 Critic Score
    The game by itself, is sort of bland and unexciting because of the lack of variety.
    • 54 Metascore
    • 60 Critic Score
    What can really bring a third person action game down quicker than a roundhouse to the back of the head is a bad camera that makes it difficult or impossible to keep track of your placement within the game, and MR has one of the worst cameras I’ve seen in a while.
    • 89 Metascore
    • 90 Critic Score
    It’s clear that Sega used the learning experience of the Dreamcast’s SegaNet online gaming to its utmost advantage, because the seamless and lag-free gameplay provided by NHL 2K3 is simply fire-on-ice marvelous.
    • 53 Metascore
    • 46 Critic Score
    The hand-to-hand combat is enjoyable (and watchable) in short stretches but everything else isn’t.
    • 79 Metascore
    • 86 Critic Score
    Manages to walk the line between hardcore RPG and straight action. It’s fun and it’s polished – definitely worth your time as well.
    • 70 Metascore
    • 85 Critic Score
    It’s wicked bloody fun with a group even with the slight detractors.
    • 93 Metascore
    • 95 Critic Score
    Splinter Cell oozes cool and sophistication from it’s lead character through it’s many and varied levels, and very slick control scheme.
    • 97 Metascore
    • 100 Critic Score
    Perfect: from the Latin "perfectus"; entirely without fault or defect (flawless); satisfying all requirements; corresponding to an ideal standard or abstract concept; lacking in no essential detail... Add Metroid Prime to that definition.
    • 61 Metascore
    • 65 Critic Score
    Hands down, this is one of the weirdest games I’ve played this year. But it’s also the funniest.
    • 80 Metascore
    • 86 Critic Score
    The sword combat is simple to come to grips with, the addition of recruits, Robin’s base, and non-linear approach (after level 2) are good features that make it a deeper game than most comparable games even though the engine is showing its age, there’s no tutorial, and the difficultly level can be entirely frustrating.

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