Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: A Link Between Worlds
Lowest review score: 10 C.O.R.E.
Score distribution:
2214 game reviews
    • 39 Metascore
    • 30 Critic Score
    Don’t quote me on this, but putting this game in your system may actually make all of your other games less fun. There is simply not an ounce of joy in this product, and I can’t recommend it to anyone, at all, ever.
    • 78 Metascore
    • 70 Critic Score
    For those gamers that were fans of the original from a single player aspect, Rise of the Witch King doesn't really add that much more such it should grab your attention. For die-hard Lord of the Rings fans, the minimal content additions will likely be enough.
    • 61 Metascore
    • 65 Critic Score
    Splinter Cell: Double Agent on Wii is definitely workable and even enjoyable, but you've got to work for it and and that may turn a lot of people off.
    • 88 Metascore
    • 85 Critic Score
    The multiplayer portion of the game is practically a game unto itself. Most matches quickly develop into fragfests – gone is any semblance of tactical approach.
    • 51 Metascore
    • 65 Critic Score
    Despite some satisfying leap-tall-buildings-in-a-single-bound moments above the skies of Metropolis and providing the best Superman adventure yet (again, not saying too much, if you examine the history of Superman games) with some moments of solid adventuring before getting too repetitively stale, Superman Returns just isn't that super.
    • 63 Metascore
    • 45 Critic Score
    A huge disappointment. The general concept is decent, but the game never evolves past that. The controls are frustrating, and the aesthetic / story of the game is such a yawn fest that only those with tremendous patience will be able to persevere for more than ten minutes at a time.
    • 95 Metascore
    • 90 Critic Score
    Interestingly, it’s the game’s inability to escape certain problems of previous games, like cameras and finding hotspots, as well as clinging onto the standard Zelda formula of traveling from dungeon to dungeon on a grandiose collectation that holds the game back. Despite this, it is still a must-have for anyone who owns, or is thinking of picking up a Wii.
    • 72 Metascore
    • 65 Critic Score
    Progress through Excite Truck doesn't just mean winning races. Performing rad power slides, collisions, tree runs, or massive air will earn you stars...(I can't believe I wrote "rad.")
    • 72 Metascore
    • 60 Critic Score
    Spike has done a great job making a game for Dragon Ball Z fans – possibly the ultimate Dragon Ball Z game, with loads of extras and 120 playable characters – but its shallow fighting engine, extremely difficult Wii controls, and mediocre camera positioning will bar all but the most diehard fans of the series.
    • 74 Metascore
    • 75 Critic Score
    It’s interesting, as the main game is very well suited to the more traditional gaming crowd, while the mini-games are a great distraction for casual gamers.
    • 58 Metascore
    • 45 Critic Score
    Enough venom. Don’t buy the DS version of Tomb Raider Legend.
    • 86 Metascore
    • 85 Critic Score
    The single-player is great and the multi-player is even better.
    • 76 Metascore
    • 85 Critic Score
    Lowbrow humor aside, Raving Rabbids still succeeds in being a far more compelling party game than a lot of its competition on the Wii.
    • 72 Metascore
    • 70 Critic Score
    Overall, accessible and straightforward and worth checking out if you’re a fan of either the genre or source material.
    • 80 Metascore
    • 75 Critic Score
    The cruel irony is that the game is going head-to-head with another iNiS developed title, Nintendo’s "Elite Beat Agents" – which not only has deeper game mechanics, but is plenty longer and a lot more fun too.
    • 70 Metascore
    • 90 Critic Score
    While EA will probably never make another Mutant League game of any sort, NFL Street 3 ensures that the game of football can still be irreverent and entertaining at the same time.
    • 68 Metascore
    • 80 Critic Score
    NFL Street 3 reaches a lofty level of “Chad Johnson-ness” for its outrageousness and over-the-top gameplay along with the nice embellishments of new modes and moves, but a sometimes-aggravating camera, lackluster graphics not up to the level of its console brethren and handheld controls that don’t entirely feel responsive as they should be deflate any game ball that you could have potentially handed out to NFL Street 3.
    • 70 Metascore
    • 60 Critic Score
    Eragon does a good job of trying to emulate a classic style of game, and at times, it almost succeeds. But even at its best, it's no more than a clone, which is coincidentally, the same issue with the Eragon novel.
    • 49 Metascore
    • 40 Critic Score
    For fans of the book and movie, Eragon might be one of those games that you pick up mainly because you've already got the book and have pre-ordered the movie on DVD, but don't expect much from this game once you actually fire it up.
    • 53 Metascore
    • 45 Critic Score
    Even fans of the DOA might want to think twice about picking up a copy of Xtreme 2. Although the eye candy may send your eyes into a diabetic shock, that’s about all there is here.
    • 84 Metascore
    • 85 Critic Score
    It’s one of the most unique strategy/sim titles to appear on a console in recent memory, and fans of those genres should definitely consider giving it a look, however old they are.
    • 94 Metascore
    • 85 Critic Score
    Another negative aspect that many seem to overlook is that Gears of War doesn't sway very far from traditional action/shooter standards; there's not a whole of innovation here.
    • 74 Metascore
    • 80 Critic Score
    The entrancing graphics and addictively bizarre gameplay help define Every Extend Extra as a fantastic game, but the $20 price tag ensures its status as one of the best values on the PSP.
    • 82 Metascore
    • 85 Critic Score
    While the single player campaign isn’t a drastic improvement over previous versions of the series, the multiplayer goes the distance, providing one of the best experiences available on Xbox Live.
    • 81 Metascore
    • 80 Critic Score
    Technical hiccups side, Project 8 is as solid as it ever was, and Neversoft is slowly but surely improving the formula without diluting it.
    • 72 Metascore
    • 70 Critic Score
    Combined Assault feels much more like an expansion pack than a full sequel. The single player game once again doesn’t show much improvement, while the online play shines.
    • 87 Metascore
    • 90 Critic Score
    If you only buy a handful of games each year Elite Beat Agents should be among them. It’s fun, plain and simple.
    • 83 Metascore
    • 85 Critic Score
    There is a lot to do and you'll get every penny's worth.
    • 70 Metascore
    • 65 Critic Score
    A good first effort from Orbital Media -- with some tweaks any possible sequel could be turned into a franchise of sorts. It's a decent enough game, but it could use even more new ideas to truly stand out.
    • 65 Metascore
    • 70 Critic Score
    For as simplistic as the gameplay seems, there's a simple old school pleasure in dungeon hacking that makes Children of Mana so appealing, even if there are some occasional annoyances.

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