Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: A Link Between Worlds
Lowest review score: 10 C.O.R.E.
Score distribution:
2214 game reviews
    • 62 Metascore
    • 49 Critic Score
    Don’t bother with Rock Manager unless you’re a huge music industry fan.
    • 54 Metascore
    • 48 Critic Score
    Technically, it's a somewhat solid game, but it's also lacking anything of real interest, outside of the locales.
    • 64 Metascore
    • 48 Critic Score
    Obsessive fans of the show can at least play through for the storyline without tearing out too much hair. And with the extremely simplified gameplay, it seems to be made squarely for fans who don't play much video games. Everyone else can simply leave this on the shelf, with the quiet satisfaction that they haven't paid yet another game company for making yet another crappy game.
    • 62 Metascore
    • 48 Critic Score
    You’ll have to be extremely familiar with the controls to have a hope in hell of finishing the game.
    • 51 Metascore
    • 47 Critic Score
    Fail and wind up like so many game journalists at E3 – waking up across town with absolutely nothing in your pants pockets (if you're wearing pants at all).
    • 50 Metascore
    • 47 Critic Score
    Even with its Halloween theme, Spirits and Spells is more of a cruel trick than a tasty treat.
    • 53 Metascore
    • 46 Critic Score
    The hand-to-hand combat is enjoyable (and watchable) in short stretches but everything else isn’t.
    • 57 Metascore
    • 46 Critic Score
    This game is a subpar attempt at adding a new mode of transportation, and absolutely nothing more, to the racing genre. Worth perhaps a drunken rental, certainly no more.
    • 57 Metascore
    • 46 Critic Score
    Sonic Adventure DX should have, could have been so much more than a straight port with a few improvements.
    • 53 Metascore
    • 45 Critic Score
    Where almost everything falls apart is the fumbling camera work, which makes controlling your on-screen character a migraine-inducing experience.
    • 52 Metascore
    • 45 Critic Score
    Save your money; don't bother with Operation Raccoon City.
    • 61 Metascore
    • 45 Critic Score
    It's achingly repetitive.
    • 36 Metascore
    • 45 Critic Score
    Power Gig: Rise of the SixString was a good stab at adding something unique to the music genre, alongside its great set list. It's unfortunate that the overall experience is left wanting and that the guitar -- the thing you dropped all that money on -- really does prevent enjoyment seeping into your gaming sessions.
    • 61 Metascore
    • 45 Critic Score
    You sever someone’s head and you need to lob it into a goal! Sounds fun? Yup, right up there with watching grass grow.
    • 74 Metascore
    • 45 Critic Score
    Because like all art, it's subjective – I may not know art, but I know what I like. And I don't like this. For something truly "art wothy" try "Eternal Darkness: Sanity's Requiem."
    • 36 Metascore
    • 45 Critic Score
    Sniper: Art of Victory is a budget title and as such can be excused for some superficial failings. Unfortunately, some of its failings are more than superficial take much of the fun out of the game.
    • 58 Metascore
    • 45 Critic Score
    Enough venom. Don’t buy the DS version of Tomb Raider Legend.
    • 46 Metascore
    • 45 Critic Score
    How can anyone justify dropping $50 on a ninja game with a broken camera, un uber weapon that makes most of the game a cakewalk, some twitchy control and only a so-so presentation? I certainly can't.
    • 53 Metascore
    • 45 Critic Score
    Even fans of the DOA might want to think twice about picking up a copy of Xtreme 2. Although the eye candy may send your eyes into a diabetic shock, that’s about all there is here.
    • 60 Metascore
    • 45 Critic Score
    Critical flaws in a console game are unacceptable, especially when updating (i.e. patching) console games just isn’t done yet.
    • 49 Metascore
    • 45 Critic Score
    Fuzion Frenzy 2 was never asked for and if there’s ever plans for a third edition the game will need a complete gutting before it can be stitched into something that people will want to play.
    • 88 Metascore
    • 45 Critic Score
    There is absolutely no denying that Diablo III continues to maintain the high artistic standards that it has kept over the years. But the dumbed character and inventory systems, coupled to the ridiculous always-on connection and the breathtaking arrogance of the"you'll play how we tell you to play" attitude makes playing this title a damned shame instead of a hell of a good time.
    • 63 Metascore
    • 45 Critic Score
    NBA 08 feels like an almost finished game.
    • 61 Metascore
    • 45 Critic Score
    Avatar does look awesome (even better, I'm told, when you're playing in Stereoscopic 3D) but there's so little fun here that your money is better spent elsewhere.
    • 64 Metascore
    • 45 Critic Score
    Fans will be asking where the hell the Franchise mode went.
    • 58 Metascore
    • 45 Critic Score
    APB had a simple concept, one that anybody who used to be young and a dead shot with a squirt gun could have gotten behind, and Realtime Worlds managed to screw it up completely.
    • 46 Metascore
    • 45 Critic Score
    The painful hand cramps, the repetitive motion of sliding the stylus, and the extremely uneven challenge of the opponents, make Pokémon Dash a title that can be safely missed.
    • 61 Metascore
    • 45 Critic Score
    Might interest younger gamers and please parents with it’s inoffensiveness, but there are still better games out there for the younger audience.
    • 70 Metascore
    • 45 Critic Score
    Homefront is an ambitious title with a solid idea, but lacked the courage to distance itself from the (media established) king of First Person Shooters.
    • 58 Metascore
    • 45 Critic Score
    If it weren’t for the camera, DoF could have been a contender or least a lot better than what we get here.
    • 63 Metascore
    • 45 Critic Score
    A huge disappointment. The general concept is decent, but the game never evolves past that. The controls are frustrating, and the aesthetic / story of the game is such a yawn fest that only those with tremendous patience will be able to persevere for more than ten minutes at a time.
    • 60 Metascore
    • 45 Critic Score
    A textbook case of a good idea gone horribly wrong.
    • 50 Metascore
    • 42 Critic Score
    Any way you slice it, Splinter Cell: Chaos Theory is a poor game and you’d have to be Sam Fisher’s number one fan to grab this rendition of the franchise.
    • 45 Metascore
    • 40 Critic Score
    It's priced as a budget title, but unless you're a big fan of pirates, there's not a lot here for the average gamer.
    • 50 Metascore
    • 40 Critic Score
    If there is one place where Stolen has the edge over Splinter Cell it's probably the minor gameplay mechanics like lock picking and computer hacking.
    • 58 Metascore
    • 40 Critic Score
    A-Men 2 is a game that ultimately fails to follow through on its execution.
    • 28 Metascore
    • 40 Critic Score
    Godzilla Unleashed: Double Smash feels like something is missing. The game had the potential of being an excellent fighting title but in the end, this monster is feeling rather hollow.
    • 41 Metascore
    • 40 Critic Score
    The game itself doesn't possess enough personality (or challenge) on its own to stand out as unique in the admittedly small field of AO games.
    • 47 Metascore
    • 40 Critic Score
    If you have a hankering for some twin stick fun on the PC go play Geometry Wars or Waves. They're far much better than this game.
    • 59 Metascore
    • 40 Critic Score
    I didn’t have much fun playing Leisure Suit Larry: Magna Cum Laude and if any old-school adventure fan is thinking about purchasing MCL I’d urge them to re play the old games because they’re more fun.
    • 72 Metascore
    • 40 Critic Score
    Barely saved only by its sense of strategy, Lost Kingdoms is a lost cause if you’re not into card games.
    • 36 Metascore
    • 40 Critic Score
    For playability, this game is ridiculously short.
    • 50 Metascore
    • 40 Critic Score
    There is only one word to describe MR’s graphics and the word is ugly! The game looks like an old Nintendo 64 game. The character models are ugly and the cut scenes are horrendous.
    • 67 Metascore
    • 40 Critic Score
    Unfortunately sometimes when an older game duplicates its own spin-offs the final product is a blatant but poor copy of the worst and the best of the offspring. Such is the case with Blood Omen 2.
    • 50 Metascore
    • 40 Critic Score
    All the splashy, light-blooming graphics in the world and a “sexy” anime-lite protagonist can’t save X-Blades.
    • 36 Metascore
    • 40 Critic Score
    It’ll bore you to tears in about 20 minutes.
    • 38 Metascore
    • 40 Critic Score
    Collectors of classic games could probably feel no remorse picking it up, but all others can safely give it a miss.
    • 51 Metascore
    • 40 Critic Score
    This game has some of the worst driving physics I’ve ever seen in a racing game.
    • 43 Metascore
    • 40 Critic Score
    Diluted, saucy graphics, aggravating camera angles, a crappy combat system and questionable controls make LoAD not a whole lot more than its acronym suggests.
    • 50 Metascore
    • 40 Critic Score
    Greatest of the game's faults is the failure to capture the personality of such an exciting era of wrestling.
    • 56 Metascore
    • 40 Critic Score
    The original release of the game was an interesting (but not great) concept hobbled by atrocious execution, and it seems like the people who went in trying to rescue it have managed to make things worse in an overall sense. There was little to recommend the original game. There's even less to recommend it's second act.
    • 53 Metascore
    • 40 Critic Score
    One of the biggest flaws is that Blade & Sword lacks a multiplayer.
    • 72 Metascore
    • 40 Critic Score
    In a vacuous bubble, the prospect of combining creatures would create all sorts of wacky experimental fun. But in the context of real-time strategy, it becomes an unnecessary chore.
    • 67 Metascore
    • 40 Critic Score
    All in all, playing Harry Potter and the Order of the Phoenix was a painful and tedious experience. I would not recommend it except to those with a collection fetish or for the young fans who don’t know any better.
    • 59 Metascore
    • 40 Critic Score
    Had a lot of potential – graphics are great and the sound is just as good; however, the terrible controls and camera ruin any real fun that could be experienced.
    • 52 Metascore
    • 40 Critic Score
    The upshot of all this, is that there’s only way for NBA Live to go on Wii and that’s up. They can’t go much lower than 08.
    • 33 Metascore
    • 40 Critic Score
    As with any game of this strife, the two-player mode elevates the experience. Arguing over who should get the machine gun, flame thrower, freeze gun, or extra health makes Target: Terror feel okay -- not mind-blowing, merely tolerable.
    • 57 Metascore
    • 40 Critic Score
    Simply a bad racing game. The only good thing about it is the price but you can find many more quality games in the same price range.
    • 49 Metascore
    • 40 Critic Score
    For fans of the book and movie, Eragon might be one of those games that you pick up mainly because you've already got the book and have pre-ordered the movie on DVD, but don't expect much from this game once you actually fire it up.
    • 50 Metascore
    • 40 Critic Score
    I know this is a bargain title, but I can’t come close to recommending Bold Moves to anyone other than the die hard Ford car fan.
    • 57 Metascore
    • 40 Critic Score
    Pity the living ships that make up Genesis Rising. There was such a wonderful collection of ideas that were utilized in such an atrocious fashion that you almost want to put the ships down like a lamed horse. It's kinder that way.
    • 50 Metascore
    • 40 Critic Score
    It works in small doses in providing some carnage and distraction from reality.
    • 58 Metascore
    • 40 Critic Score
    Atomic Ninjas is just missing so much it is unplayable in this current format. Without a better multiplayer system or community it's DOA. Without a single player mode, you effectively have a really shiny time waste. Hopefully a patch can save the core concept of this title, but right now, I'd say spend your money elsewhere.
    • 28 Metascore
    • 40 Critic Score
    The shame is that the lousy and simplistic gameplay takes away from the fact that this is actually a nice-looking Xbox title.
    • 54 Metascore
    • 40 Critic Score
    If you're good enough to play this game, you will quickly tire of its simplicity and repetitiveness.
    • 58 Metascore
    • 40 Critic Score
    The fighting sequences had little snap in the punches, the storyline had few surprises, and the world of the Matrix didn’t leave enough to the imagination.
    • 55 Metascore
    • 40 Critic Score
    The grungy rock music that plays in the background pales in comparison to Grand Theft Auto’s playlist. The cars sound like garden tractors.
    • 56 Metascore
    • 40 Critic Score
    If Driv3r were a car, it would be recalled for crippling performance issues.
    • 58 Metascore
    • 40 Critic Score
    At the end of the day, Samurai Western is one of those games where it’s hard not to wonder why someone bothered to make the game in the first place.
    • 58 Metascore
    • 40 Critic Score
    With plenty of other tower defense titles and strategy games out there, Defenders of Ardania is a poor choice on which to spend your money.
    • 49 Metascore
    • 40 Critic Score
    In resurrecting Duke in this way, dropping him from 1996 into 2011, with uninteresting levels tethered together in a loose way, middling gunplay, and offensiveness trying to hide behind parody and satire, even the thickest rose-colored glasses of nostalgia won't hide the fact the game's not good or even fun to play.
    • 69 Metascore
    • 40 Critic Score
    The idea of WWII espionage and sabotage efforts on the Eastern Front is ripe with possibilities for a game, but Death to Spies bungled the execution on this one.
    • 50 Metascore
    • 40 Critic Score
    Instead of concentrating on a single-player and at least making it competent, the team had to split resources and make a haphazard multiplayer feature as well.
    • 50 Metascore
    • 40 Critic Score
    I can understand a game being derivative, but only so long as it adds something good to the mix. Empire Earth III fails to meet up to the standards of the games that came before it. It has failed to learn from its own history.
    • 39 Metascore
    • 40 Critic Score
    Even with the slightest of appeal for its online play, overall tepid gameplay and graphics combine to once again prove the all-too-often bad movie-based videogame cliché and sink Pacific Rim to the ocean's depths.
    • 45 Metascore
    • 40 Critic Score
    Star Trek The Video Game just isn't very good.
    • 53 Metascore
    • 40 Critic Score
    The lack of weapons really hurts this game big time.
    • 41 Metascore
    • 40 Critic Score
    All in all, Legends of Aethereus was a frustrating game to play; it failed to really innovate anything besides a crafting system – which is like buying a car because the cup holders are really big…. Kind of missing the point.
    • 44 Metascore
    • 40 Critic Score
    What really kills the game for me is the load of historical inaccuracies and anachronisms. I know, games are supposed to be fun, games are not supposed to be exactly like reality.
    • 42 Metascore
    • 38 Critic Score
    At a time where Star Trek is at its lowest popularity, an abysmal game like this will not win over any new fans and is a horrid example of the Star Trek franchise.
    • 56 Metascore
    • 37 Critic Score
    It’s gameplay is simplistic while still offering challenges and rewards that will keep kids interested beyond the Story mode. [Score for Kids = 80]
    • 55 Metascore
    • 37 Critic Score
    It’s gameplay is simplistic while still offering challenges and rewards that will keep kids interested beyond the Story mode. [Score for Kids = 80]
    • 38 Metascore
    • 36 Critic Score
    The controls are done well but the lack of speed really kills.
    • 50 Metascore
    • 35 Critic Score
    The actual gameplay and overall feel of moving your character is somewhat reminiscent of the feel of the Unreal series but nowhere near the same level of fluidity.
    • 37 Metascore
    • 35 Critic Score
    Hour of Victory could have been an average game, even a good game if some time had been taken to make sure everything works.
    • 39 Metascore
    • 35 Critic Score
    Gameplay is where UBS really screws up.
    • 54 Metascore
    • 35 Critic Score
    If The Italian Job was a disease, it would surely be more dangerous than SARS. In other words, stay as far away from this game as possible.
    • 53 Metascore
    • 35 Critic Score
    A waste of time.
    • 64 Metascore
    • 35 Critic Score
    The Baconing isn't completely devoid of enjoyment; occasionally you may stumble upon a fun weapon or two, such as poison arrows or a flamethrower, and the experience system allows you to choose what kind of bonuses to receive with each Level Up (such as faster speed, more health, etc). But without the laughs to back up the mediocre gameplay, not to mention the ludicrous difficulty, it might be time to bring out the oversized shepherd's hook and pull Deathspank off the stage.
    • 35 Metascore
    • 32 Critic Score
    A tragedy no matter how you look at it.
    • 49 Metascore
    • 30 Critic Score
    Granted, at the $40 price tag you'd probably be better off investing more money and grabbing DDR, Rock Band, or Guitar Hero for an experience that is going to last longer, and is ultimately more satisfying.
    • 35 Metascore
    • 30 Critic Score
    Other than intentionally funny games like "Day of the Tentacle" and "Monkey Island," I don’t think I’ve ever laughed more at a game than I did at Fugitive Hunter.
    • 45 Metascore
    • 30 Critic Score
    But however pleasant that perspective may be, the unnecessarily complicated controls, the crappy fighting system and the inability to change perspective before jumping from place to place grinds to a halt whatever potential this game had for a bounce off of an atomic box-office bomb.
    • 62 Metascore
    • 30 Critic Score
    I hope to God the guys at Firaxis are watching this, because Jagged Alliance: Back In Action is, and probably will for many years hence be, the definitive textbook example of how to mess up by the numbers when attempting to "relaunch" a classic franchise.
    • 39 Metascore
    • 30 Critic Score
    Don’t quote me on this, but putting this game in your system may actually make all of your other games less fun. There is simply not an ounce of joy in this product, and I can’t recommend it to anyone, at all, ever.
    • 60 Metascore
    • 30 Critic Score
    A clumsy interface as well as an ineffective physical activity, Exerbeat is not the worst offender in this continuously offensive market of unimaginative motion control games, but it offers little value beyond keeping grandma and grandpa entertained during their next visit, though Nintendo's first party efforts are still the clear choice for virtual workouts.
    • 34 Metascore
    • 30 Critic Score
    As unplayable a mess of a game as I’ve ever seen come out of a reputable publisher.
    • 42 Metascore
    • 30 Critic Score
    From top to bottom BTL screams “1997” or at least, “1998.”
    • 64 Metascore
    • 30 Critic Score
    I had a certain expectations going into C&C 4 and they was utterly destroyed, even knowing about some of the changes beforehand.
    • 37 Metascore
    • 30 Critic Score
    There are some other amusing so-good-it's-bad features, like the selection of awful porno music or the quasi-sulty voiceovers in the tutorial.

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