All Game Guide's Scores

  • Games
For 886 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 8.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario 64
Lowest review score: 20 Sneakers
Score distribution:
886 game reviews
    • 65 Metascore
    • 40 Critic Score
    The game swings and misses in so many areas that it ends up alienating arcade fans and simulation fans alike.
    • 70 Metascore
    • 40 Critic Score
    Most gamers won't be able to think straight, let alone execute the tons of mouse clicks necessary to keep from being overwhelmed.
    • 68 Metascore
    • 40 Critic Score
    Unfortunately, any promise of a good game is hindered by the insistence that your car explode in a fiery crash nearly every time you come in contact with another vehicle.
    • 58 Metascore
    • 40 Critic Score
    The biggest issues players will likely have are the annoying time-based objectives, sloppy control in pedaling from one spot to the next, and confusing environments desperately needing some sort of onscreen map or compass.
    • 60 Metascore
    • 40 Critic Score
    Any potential excitement is sabotaged by uninspired gameplay.
    • 68 Metascore
    • 40 Critic Score
    The game is rated "E" for everyone, and it will likely find ways to bore and possibly annoy everyone who plays it.
    • 64 Metascore
    • 40 Critic Score
    Little more than a convoluted, poorly executed variation on "Tetris."
    • 49 Metascore
    • 40 Critic Score
    Repetitive action and sloppy control in lieu of an enthralling adventure.
    • 52 Metascore
    • 40 Critic Score
    The simple, straightforward nature of gameplay is over far too quickly and the appealing aspect of smashing into buildings and cars is largely neglected.
    • 63 Metascore
    • 40 Critic Score
    The translation is nearly arcade perfect. The only thing missing is a full-sized sniper rifle, which ends up making a big difference.
    • 75 Metascore
    • 40 Critic Score
    Just plain old Bust-A-Move, the same Bust-A-Move that we've been playing for the last decade.
    • 38 Metascore
    • 40 Critic Score
    Control is brutal in this game, forcing players to grit their teeth and redo each maneuver multiple times before it registers correctly.
    • 64 Metascore
    • 40 Critic Score
    Only enjoyable if you equate fun with frustration, but most gamers have long since outgrown that philosophy, as have most games. Yet Gradius III and IV clings to its roots like a long rotting tooth.
    • 46 Metascore
    • 40 Critic Score
    An inordinate number of doors slows the pace down as the hero must usually search for switches to open them, often having to kill monsters to get there, and all too often, the monster doesn't show up until Rick reaches the door.
    • 64 Metascore
    • 40 Critic Score
    The racing environments suffer from the PlayStation 2's notorious texture limitations.
    • 54 Metascore
    • 40 Critic Score
    The action tends to get repetitive, which is not helped by the lack of enemy variety.
    • tbd Metascore
    • 40 Critic Score
    The smooth controls and frame rate prevent the game from being totally abysmal, but with the gameplay problems, weapon lag time, and weak save game feature, more work is needed.
    • 58 Metascore
    • 40 Critic Score
    Your worst enemy is not the Dark Side but the simple act of trying to jump from one platform to another. The isometric perspective makes it difficult to judge distance and position, and the actual act of jumping is marred by touchy controls.
    • 46 Metascore
    • 40 Critic Score
    The few bright spots are that combos are easy to perform and each character does indeed have a distinctive fighting style. Yet these are quickly dimmed by players whipping through the Story mode within eight minutes using a single button (Y) for nearly all of the characters.
    • 55 Metascore
    • 40 Critic Score
    A weak conversion of what was arguably a middling title to begin with. Though it starts off fast and smooth, the action quickly becomes touch and "d'oh."
    • 69 Metascore
    • 40 Critic Score
    The underlying gameplay, which basically consists of herding animals, just isn't enough to prop up the game in its current form.
    • 49 Metascore
    • 40 Critic Score
    If you're really hungry for a brainless slasher game with a medieval theme, you might want to give this one a try. For the more discerning gamer, you should consider purchasing a 32-bit PlayStation game (such as "Legacy of Kain: Soul Reaver") and wait until something better comes around.
    • 49 Metascore
    • 40 Critic Score
    This is definitely a game that needs a little tweaking before it will ever become a serious PS2 franchise.
    • 59 Metascore
    • 40 Critic Score
    Wrapping up this stellar package is slowdown, something inexcusable for a game comprised of 2D graphics on a 128-bit system, unintelligible speech that sounds like someone pressing the slow motion button on a cassette recording, and the typical butterflies with giant baby heads and large alien brains as bosses.
    • 61 Metascore
    • 40 Critic Score
    At its core, Sunny Garcia Surfing has the making of a good surfing simulation, but the final product is so barebones that it seems more like a technology demo than a game.
    • 50 Metascore
    • 40 Critic Score
    If you like your trivia game shows dry, humorless, and without flash, The Worst-Case Scenario Survival Trivia Challenge budget title from Gunnar Games is a must for your collection.
    • 33 Metascore
    • 40 Critic Score
    Doesn't feel like the return of a classic game so much as a poorly executed retread of a tired one.
    • 77 Metascore
    • 40 Critic Score
    Sonic the Hedgehog is no longer a character who can be depended upon for quality games, unlike a certain Italian plumber, a limbless alien, or even an orange bandicoot.
    • tbd Metascore
    • 40 Critic Score
    A 3D platformer with nice visuals and unrefined, uneven gameplay.
    • 36 Metascore
    • 40 Critic Score
    Only diehard supercross racing fans will be able to eke out any enjoyment at all in this inept GameCube title. Steer clear.
    • 46 Metascore
    • 40 Critic Score
    Uninspired.
    • 66 Metascore
    • 40 Critic Score
    A stuttering frame rate in a high-speed racing title absolutely kills any fun players will have with the game, and it's a shame considering how close the graphic engine tries to replicate the SSX experience.
    • 49 Metascore
    • 40 Critic Score
    It is the combat that is the most disappointing aspect, despite the game offering such elements as piloting buggies, donning a space suit before exiting space stations, and using jetpacks.
    • 65 Metascore
    • 40 Critic Score
    The main disappointment is that Mad Maestro! doesn't really simulate the feel of conducting an orchestra.
    • 78 Metascore
    • 40 Critic Score
    It's a confusing and uninspiring game that leaves you frustrated and wanting to play something else.
    • 61 Metascore
    • 40 Critic Score
    Mildly entertaining, though often frustrating.
    • 37 Metascore
    • 40 Critic Score
    Unfortunately, these "real-world" feelings are nothing more than lapses in programming in this action/simulation.
    • 58 Metascore
    • 40 Critic Score
    Once you advance through Arcade Mode, which spans 11 fighters, there’s nothing here to hold your interest. No career, no create-a-boxer, no save feature to improve on top performances or knockout times -- not even a two-player contest, which is inexcusable.
    • 37 Metascore
    • 40 Critic Score
    Defender proves that more is not necessarily better, especially when it comes to modes of play. Rather than take a rock solid format and enhance it through multiple variants of the same basic theme, the developers have created a mess and tried to cover it up with different versions that all have weaknesses.
    • tbd Metascore
    • 40 Critic Score
    While Torus Games' update of Space Invaders is fine for what it is, there aren't nearly enough new features or additions to make it worthy of a purchase.
    • 57 Metascore
    • 40 Critic Score
    Sadly, the third time is not the charm for this series, and the developers would have been better off remaking either of the first two games and throwing in a few enhancements to increase the replay value.
    • 57 Metascore
    • 40 Critic Score
    Surprise, surprise: The Incredible Hulk is yet another boring superhero title on Game Boy Advance, which seems to be the refuse container of choice for action games with little to no redeeming value.
    • 47 Metascore
    • 40 Critic Score
    The game ultimately fails because of its repetitive level design and a control system that’s more irritating than fun.
    • 58 Metascore
    • 40 Critic Score
    Players are ultimately better off with "Hunter: The Reckoning" for a similar style of game that at least features multiplayer support, different characters, and experience-based attributes.
    • 49 Metascore
    • 40 Critic Score
    The simple fact of the matter is that the Championship Mode, which by all standards should offer a wealth of challenges, is much too easy and predictable to keep even casual fans interested for very long.
    • 44 Metascore
    • 40 Critic Score
    Not only is the control awkward and difficult to master, levels are poorly designed and seemingly impossible to complete.
    • 58 Metascore
    • 40 Critic Score
    An awkward interface, combined with a limited plot, makes for an unfulfilling rote adventure.
    • tbd Metascore
    • 40 Critic Score
    And for a sport that cries out desperately for a highly usable text-based game, that's too bad -- unfortunately this one never really gets a handle on the ball.
    • 53 Metascore
    • 40 Critic Score
    A dated adventure with sub-standard full-motion video, puzzles that had been used numerous times, trivial item collection and drab conversations with bizarre characters. Potential oozed from the box, but was never achieved.
    • 39 Metascore
    • 40 Critic Score
    Missions are over before you can blink, and frankly, they're not much fun.
    • 47 Metascore
    • 40 Critic Score
    What should be an adrenaline-filled journey through busy city streets ends up being a dull ride, which is hard to believe given the exciting premise.
    • 52 Metascore
    • 40 Critic Score
    It is an absolute shame that the controls are such a beast, because there are many interesting elements in the game.
    • 39 Metascore
    • 30 Critic Score
    A collection of mediocre to annoying titles that are over within minutes.
    • 46 Metascore
    • 30 Critic Score
    While the game stops short of extending the pretensions of the film by concentrating on the simplistic tasks of taming and nurturing wild horses in order to return them to Homeland and "safety," the premise and gameplay is about as exciting as watching prairie grass grow.
    • 23 Metascore
    • 30 Critic Score
    Though the game is plagued with problems in every area, it is perhaps the fighting engine that’s most disappointing. The slow motion effects used to bring dramatic flair to the fights are barely noticeable.
    • 50 Metascore
    • 30 Critic Score
    While it's entirely possible that a game based on designing and managing an office could be entertaining, Big Biz Tycoon's bare-bones attempt is disappointing even by the low standards of value-priced tycoon games.
    • 37 Metascore
    • 30 Critic Score
    The biggest issue players will likely have is fighting off sheer boredom instead of a pack of orcs, trolls, or scorpions.
    • 51 Metascore
    • 30 Critic Score
    The title is barely playable in its current form, as each new game reveals a new bug or glitch in the rules, gameplay, or presentation.
    • tbd Metascore
    • 30 Critic Score
    Contains little of the slapstick action of the cartoons appreciate, and the gameplay is so repetitively tepid that there's nothing about the game that makes it worth recommending.
    • 53 Metascore
    • 30 Critic Score
    The shallow gameplay elicits more yucks than nyuks and the lack of anything new will have players quickly saying "Goodbye, goodbye, goodbye" to The Three Stooges' chances of earning a spot in their library.
    • 53 Metascore
    • 30 Critic Score
    A slow, lifeless racer that’s never any fun.
    • 28 Metascore
    • 30 Critic Score
    With poor graphics, controls and various plot holes, this is a horrible experience even for the most diehard Mortal Kombat fan.
    • 32 Metascore
    • 30 Critic Score
    One of the most irritating aspects, other than the stiff animation, boring levels, and ridiculous system for buying moves, is the sound during the action sequences.
    • 38 Metascore
    • 30 Critic Score
    Discordant level design, irritating controls, sub-par graphics and sound, and a general lack of the proper Ripping Friends spirit are the game's most notable features.
    • 19 Metascore
    • 30 Critic Score
    The majority of games are an unplayable mess.
    • 56 Metascore
    • 30 Critic Score
    New Legends is so beaten by "Dynasty Warriors 3" on the less powerful PS2 in visuals, control, theme, and playability that you have to pause and scratch your head to figure out how the Xbox is being taken advantage of.
    • 29 Metascore
    • 30 Critic Score
    If players can overcome the gloomy graphics, irritating camera, and puzzling gadgets, they can look forward to swinging from rooftop to rooftop, punching dozens of enemies using two moves over and over again, ducking behind walls like "Metal Gear Solid," and even taking to the skies in an awkward controlling Batglider.
    • 39 Metascore
    • 30 Critic Score
    It's the fighting that lacks the real charisma of yesterday, or today for that matter.
    • 41 Metascore
    • 30 Critic Score
    Yet the biggest complaint is the sheer boredom one has from doing the same thing over and over again throughout 29 levels; the distances between pickup and drop-off points are so long you begin to count pixels or how many times objects "pop" into view.
    • 50 Metascore
    • 30 Critic Score
    Imagine a slow, confusing version of "Grand Theft Auto" minus the crime and the fun.
    • 57 Metascore
    • 30 Critic Score
    The underlying problem is that despite being the originator of the first-person shooter, Wolfenstein 3D just doesn't hold up nearly ten years after its original release as PC shareware.
    • 46 Metascore
    • 30 Critic Score
    Even if you're into surfing, you won't find this title entertaining, and it will probably just serve to make you even angrier. Avoid this game like you would low tide.
    • 44 Metascore
    • 30 Critic Score
    Superman’s problems, however, lie in the game’s control and play mechanics. The action is tedious, the moves are sluggish, and the enemies are annoying.
    • 39 Metascore
    • 30 Critic Score
    Tries to tie together "The X-Files" with something along the lines of "Red Dawn" but ends up being yet another boring 3D beat-'em-up that offers nothing new to the genre and everything wrong with it.
    • 32 Metascore
    • 30 Critic Score
    One of the worst games in Konami’s storied history, Frogger: The Great Quest doesn’t live up its title, its heritage, or its company...A froggin’ waste of time.
    • 32 Metascore
    • 30 Critic Score
    Players remotely interested in the genre should boo these Kabuki Warriors off the stage and wait for a more promising title to appear.
    • 64 Metascore
    • 30 Critic Score
    Where "Tony Hawk 3" is fast, flowing, and intuitive, Shaun Palmer is slow, disjointed and difficult to get into.
    • 37 Metascore
    • 30 Critic Score
    Ostensibly a fast-paced, “adrenaline-style” rendition of football, the Game Boy Advance version of Blitz is a slow, bare-bones pigskin game that bears little resemblance to its souped-up arcade inspiration.
    • 49 Metascore
    • 20 Critic Score
    An atrocious two-on-two basketball game that's completely devoid of the excitement and energy of its namesake.
    • 24 Metascore
    • 20 Critic Score
    The computer AI is cheap one moment and then brain-dead the next, but the most irritating aspect by far is the overall sluggishness of the action inside the ring.
    • 39 Metascore
    • 20 Critic Score
    Shoddily produced in almost every possible way, Sports Illustrated for Kids Baseball is an inert rendition of the sport that ranks among the worst games based on the national pastime.
    • 28 Metascore
    • 20 Critic Score
    Sneakers has a stench not even a pair of Odor Eaters can mask. It is hard to believe this was the title Microsoft touted for its Japanese console launch, and after playing you'll understand why the system failed to entice the buying public.
    • 38 Metascore
    • 20 Critic Score
    A pile of Dooku... In total, Anakin Skywalker, Obi-Wan Kenobi, and Mace Windu will slog through eight tedious lightsaber fights and three horribly pixilated driving sequences while trying to save the galaxy from a sinister alliance.
    • 45 Metascore
    • 20 Critic Score
    Even the game's trick system is automatic; there's literally nothing that takes any skill for you to do.

Top Trailers