Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II: Sword of Islam
Lowest review score: 1 FlatOut 3: Chaos & Destruction
Score distribution:
694 game reviews
    • 70 Metascore
    • 60 Critic Score
    If you are really, really longing for a 2D adventure with lovely hand-drawn graphics, then you'll enjoy The Whispered World for a couple of days. But chances are you'll quickly stop playing and immerse in a much more exciting activity – rummaging through the game's data folder in search of beautiful backgrounds for your desktop.
    • 70 Metascore
    • 60 Critic Score
    THQ should have made a deal with MGM to turn Homefront into a tie-in for the upcoming Red Dawn remake. That game would have been way better than what we have now.
    • 70 Metascore
    • 60 Critic Score
    The worst thing about Pride of Nations is that it has a much steeper learning curve than Victoria 2.
    • 70 Metascore
    • 78 Critic Score
    Fate of the World offers not only good entertainment but also food for thought about our way of life.
    • 70 Metascore
    • 60 Critic Score
    THQ should have made a deal with MGM to turn Homefront into a tie-in for the upcoming Red Dawn remake. That game would have been way better than what we have now.
    • 70 Metascore
    • 72 Critic Score
    Sengoku offers only political intrigue. You set up a trap, fast-forward time until it springs, reap the fruits of our trickery, then rinse and repeat until you win. And if you're not well-versed in the history of Medieval Japan… well, good luck.
    • 69 Metascore
    • 54 Critic Score
    On paper, Lockdown was full of promise: excellent source material, a couple of original gameplay ideas, creators of the recent hit Mortal Kombat as developers. In other words, a ready-made kit for an "iOS killer app". But what did we get in the end? A weak quasi-prequel with two lines of a story that tries to rip off Infinity Blade left and right. And it fails even at that.
    • 69 Metascore
    • 40 Critic Score
    The best way to describe Kaptain Brawe would have been "Monkey Island in space" if only these two games weren't hundred light years apart quality-wise.
    • 69 Metascore
    • 54 Critic Score
    A really boring TD game that wanted to be original.
    • 69 Metascore
    • 60 Critic Score
    So EA, what's next on your mind? Need for Speed Drag Racing with only one button – "Continue"?
    • 69 Metascore
    • 74 Critic Score
    Design flaws and the game's tendency to wax philosophical do not distract from the core idea and its stylish execution. This is what Vivisector, Action Forms' previous project, should have been like.
    • 69 Metascore
    • 63 Critic Score
    You will not remember Risen 2 when you're done with it. No exciting moments, no pleasant surprises, no great one-liners, not even hilarious bugs… Twenty hours of your life will drown in dark waters.
    • 69 Metascore
    • 50 Critic Score
    Of Orcs and Men is based on a great concept that should have been tackled by a bolder, more talented team.
    • 69 Metascore
    • 72 Critic Score
    If you can forgive plot holes, awkward save system and unstable multiplayer, you will enjoy Bionic Commando.
    • 69 Metascore
    • 70 Critic Score
    Order of War doesn’t require superhuman reflexes, leaving you enough time to plan your strategy, type a message in the text chat window, play about with the “cinematic camera” and so on. It looks like nobody at Wargaming believed in the multiplayer mode, but in the end it is more compelling than the single-player campaigns. All in all, Order of War is an outlet for experienced players and an object of derision for juvenile “hardcore gamers”.
    • 69 Metascore
    • 62 Critic Score
    Great artwork and inspired writing are not enough to outbalance repetitive battles which really lack in the tactics department.
    • 69 Metascore
    • 62 Critic Score
    FIFA Manager 13 is worth buying only if you suddenly feel the urge to throw away some money. You'll get a slightly retouched FM 12 with one interesting, but non-working idea and Lucien Favre on the box cover.
    • 69 Metascore
    • 64 Critic Score
    Syndicate is amazingly dull and thoughtless for a game where you can kill people with your brain.
    • 68 Metascore
    • 55 Critic Score
    It’s hard to expect a breakthrough game from a studio that botched half of the Tom Clancy’s Splinter Cell series.
    • 68 Metascore
    • 75 Critic Score
    Shad'O is a beautiful story of overcoming one's fears wrapped in a TD-style gameplay.
    • 68 Metascore
    • 48 Critic Score
    Short development cycle or utter lack of talent? The abrupt ending supports the first of these theories. But, no matter the case, $6.99 is way too much for this piece of "entertainment".
    • 68 Metascore
    • 65 Critic Score
    A surprisingly well-made platformer, albeit simple and extremely short.
    • 68 Metascore
    • 50 Critic Score
    Teotl Studios had the concept and the tools they needed to make The Ball a great game; they only lacked patience and experience.
    • 68 Metascore
    • 45 Critic Score
    Mothership Zeta is not as shabby as Operation: Anchorage, but it still not worth neither money, nor time.
    • 68 Metascore
    • 77 Critic Score
    Binary Domain has its share of weird concepts and one-dimensional characters, but they're better than "let's kill some terrorists who stole nuclear warheads".
    • 68 Metascore
    • 48 Critic Score
    This incarnation of AvP is a second-rate shooter in the most typical form, with overly repetitious game design, coding mistakes, threepenny visuals and dialogues scribbled on a rumpled napkin.
    • 68 Metascore
    • 70 Critic Score
    With Fire and Sword is a definite purchase if you want to play Warband's multiplayer with a Ukrainian flavor.
    • 68 Metascore
    • 60 Critic Score
    At first, Serious Sam HD is a nostalgic experience, complete with familiar locations, low-poly monsters and terrible cinematics. The illusion is short-lived, though, because this 3rd generation Serious Engine remake lost all its original charm – as if it’s not a remake at all, but a poor clone.
    • 67 Metascore
    • 68 Critic Score
    Enjoyable single-player campaign, fast and fun multiplayer skirmishes, great eye-candy… It's a pity that the game is so skimpy on the content. It'll take you just a couple of days to thoroughly explore Oil Rush.
    • 67 Metascore
    • 58 Critic Score
    The second installment of Still Life turned this stylish, inventive thriller into an affected teen horror movie.
    • 67 Metascore
    • 54 Critic Score
    A mute genderless creature named Chris stands before a huge mansion; he is lonely, stiff with cold and has no clue what to do. A note telling him to "feed the cat" does not count. The mansion is completely open to exploration. Walk around, look around. Be bored to death.
    • 67 Metascore
    • 60 Critic Score
    Tried-and-true gameplay formula, adherent to genre traditions, unchallengeable classic – it’s easy to come up with compliments. But there is a better word - stagnation. Even colourful visuals won't mask an old-fashioned, painfully boring game.
    • 67 Metascore
    • 33 Critic Score
    The best word describing Gangstar Rio is used in the game as a fictional car brand – "Crapo". Stay away from it, chicos!
    • 67 Metascore
    • 60 Critic Score
    Ten thousand square kilometers of crushing solitude. You drive on a track poorly lit by a full moon, and you desperately long for something interesting to happen. But no, there are no surprises at all.
    • 67 Metascore
    • 40 Critic Score
    Secret Files 3 looks and plays as if even its creators did not give a damn about the final product.
    • 67 Metascore
    • 60 Critic Score
    Here is hoping that modifications and patches will turn East India Company into a good, captivating game, because right now it is shallow, vapid and monotonous if you’re not a venturesome sailor.
    • 67 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • 67 Metascore
    • 69 Critic Score
    Shank may sound like the best game in the world, but in reality all its virtues are undermined by a fatal flaw – it's way too simple.
    • 67 Metascore
    • 57 Critic Score
    If all you have ever wanted is to create a superstar of your own and to socialize with your friends without leaving the Sims universe, then, by all means, have at it. But there is nothing else.
    • 67 Metascore
    • 67 Critic Score
    Red River is not a rival to modern high-budget, high-tech blockbusters. It looks worse than Modern Warfare 2 or Black Ops, and you can't destroy the environment like in Battlefield: Bad Company. But, compared to its overly serious predecessor, this game is a real gift.
    • 66 Metascore
    • 68 Critic Score
    Despite its shortcomings, the game is enthralling. The excitement of progress – you want to be faster and more powerful than the rest. Colony expansion brings money, new expenses and a truckload of problems. The interface is not easy to get used to, but still, all information is neatly organized, and key tools are always at hand. Light of Altair is a spiritual younger sister of more popular 4X strategy games, it just has less “X”s.
    • 66 Metascore
    • 69 Critic Score
    It's pretty obvious that a lot of effort went into making of this game, but hold off going to the war in the North until you run out of other, more interesting RPGs and coop-oriented action games.
    • 66 Metascore
    • 71 Critic Score
    SEGA could have used its money and influence to elevate Virtua Tennis to the level of EA's FIFA franchise, but, judging by the lack of tangible progress in this installment, I guess SEGA just doesn't care.
    • 66 Metascore
    • 56 Critic Score
    The final cinematic of the game ends with a character crying. There is a good reason for that – I Am Alive is such a waste of a great concept.
    • 66 Metascore
    • 60 Critic Score
    Crow is just like its titular character – dark, gothic, and unfriendly. It's an uninvited guest that you can't stand in your house, but something compels you to get to know this person better.
    • 66 Metascore
    • 77 Critic Score
    This DLC is good enough to warrant its $10 price tag and two hours of your time. But it could have been better.
    • 66 Metascore
    • 50 Critic Score
    It’s easy to understand the initial excitement of PC users about this game – after all, Japanese RPGs visit the Windows kingdom once in a blue moon. Alas, dullness, even when properly ported, won’t become more beautiful or clever because of it, especially if it is produced by Square Enix who always has some kind of The Last Remnant per every masterpiece like The World Ends with You.
    • 66 Metascore
    • 75 Critic Score
    It’s a well-done sequel – an evolution without revolutions.
    • 66 Metascore
    • 55 Critic Score
    No vampire abilities, new dragon shouts or, let alone, crossbows will ever substitute for a well-told story. Unfortunately, Bethesda Softworks sucks at storytelling.
    • 66 Metascore
    • 65 Critic Score
    "Unpolished" – this word describes every facet of Armada 2526. Why bother playing this game when we already have the brilliant Galactic Civilizations 2?
    • 66 Metascore
    • 70 Critic Score
    Honest Hearts proves once again that Obsidian is more experienced than Bethesda when it comes to DLCs.
    • 66 Metascore
    • 50 Critic Score
    Annoying bugs, shoddy graphics and horrible code optimization are not the worst crimes of this game. Instead of building upon its predecessor, Patrician 4 squandered all the hallmarks of the series and devolved into a Tortuga-style drab.
    • 66 Metascore
    • 48 Critic Score
    Predictable from the get-go, wrapped in a blanket of tired clichés, without an ounce of adrenaline in its blood, Dark Sector has finally surfaced after eight years of oblivion, yet nobody seems to care.
    • 66 Metascore
    • 60 Critic Score
    Get ready to fly on brooms, mix reagents in a pot and swing the magic wand… Until you yawn.
    • 66 Metascore
    • 70 Critic Score
    By switching their attention to the story and the overall atmosphere, the developers lost sight of what had made the first King Arthur so fun. Technically, the sequel has everything a good strategy "sandbox" should have: dozens of units, a huge map, and the diplomacy system. The only thing missing is the sandbox itself.
    • 66 Metascore
    • 56 Critic Score
    Gloomy cinematics promise trying ordeals, preparing us for something big and shocking. But then the end titles suddenly roll, and we are left with nothing. Oh yes, there are sacrifices, machinations, and mysteries, but they are so predictable that you can't help but sigh in disappointment.
    • 66 Metascore
    • 70 Critic Score
    Outdated visuals and a few necessary simplifications can't take away the joy of playing this original, amazingly solid game.
    • 66 Metascore
    • 57 Critic Score
    Advanced ballistics system, Sniper Elite's saving grace, does not hide the game's flaws, but rather puts them out for all to see.
    • 66 Metascore
    • 47 Critic Score
    The makers of Kane & Lynch 2 cite homemade videos as their main source of inspiration for the game. Well, their mimicry of YouTube is really perfect. This game is just as empty and pointless as pimple-faced teenagers droning on camera about the meaning of life, as millions of touchy-feely videos starring kittens and puppies, and endless fan-made clips sliced from popular movies. It is, indeed, the white noise of the Internet.
    • 66 Metascore
    • 63 Critic Score
    If you love Monopoly, but couldn't care less about online play, get a 2008 version. It makes no sense to pay extra for pretty much the only new feature.
    • 65 Metascore
    • 80 Critic Score
    Truth be told, Semper Fi is just a ginormous patch that should have been given out for free to all Hearts of Iron 3 owners. Its improvements and new features are unarguably great, but it is not a good sign when you have to shell out $20 more in order to enjoy the game.
    • 65 Metascore
    • 50 Critic Score
    Yesterday is an underripe, silly, laughably short adventure. It's as if you're watching a cheap thriller on fast forward.
    • 65 Metascore
    • 60 Critic Score
    Despite a lucratively low price, Blacklight has no future. Modern Warfare 2 and Bad Company 2 are much better replacements if you want to just shoot at somebody, and if you're itching for some classic multiplayer gameplay, Counter-Strike Source is an excellent remedy for nostalgia.
    • 65 Metascore
    • 55 Critic Score
    As a racing game, Undercover is just mediocre. As a Need for Speed title, it's a failure of the century.
    • 65 Metascore
    • 60 Critic Score
    The Ultimate Sith Edition additions are nice, but nothing special. In fact, the same can be said about Star Wars: The Force Unleashed as a whole.
    • 65 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • 65 Metascore
    • 70 Critic Score
    A fun racing game if you have family or friends to play it with.
    • 65 Metascore
    • 30 Critic Score
    All in all, Grotesque Tactics is a shoddy low-budget game.
    • 65 Metascore
    • 51 Critic Score
    Poor selection of gameplay modes is not the worst offense of Gotham City Impostors; its numerous technical flaws are the real culprit.
    • 65 Metascore
    • 70 Critic Score
    London 2012 is almost an exemplary sports compilation – nice-looking, somewhat challenging, with a good selection of disciplines.
    • 65 Metascore
    • 35 Critic Score
    Operation Anchorage offers three hours of uninspired action, turning Fallout 3 into a mediocre low-budget shooter without a trace of role-playing.
    • 65 Metascore
    • 65 Critic Score
    Don’t look for great accomplishments and fresh ideas in Flock!. It’s foolish to expect something revolutionary from critters that gave rise to the word “mutton-head”.
    • 65 Metascore
    • 60 Critic Score
    Even with all its collection of flaws, Darkspore is not a bad game. The only real mistake that EA made was releasing it on PC with a $50 price tag. This game belongs on XBLA or PSN. But if you're into some mindless time-killing before going to bed, by all means, pick it up.
    • 65 Metascore
    • 51 Critic Score
    The Act is a cute, but very short animated cartoon disguised as an experimental "game".
    • 65 Metascore
    • 63 Critic Score
    WRC feels like an unfinished game, and many of its ideas, whether they're good or bad, are poorly fleshed out.
    • 65 Metascore
    • 77 Critic Score
    Severed is not bad for a $6 DLC, but I can't shake the feeling that this (severed) piece is just to whet our appetite for bigger things to come.
    • 65 Metascore
    • 50 Critic Score
    Fun and motivation are two things that Hoard lacks most.
    • 65 Metascore
    • 65 Critic Score
    Four years is a long time. The once humdrum, but spectacular console slasher is now a humdrum, plain-looking PC game.
    • 64 Metascore
    • 60 Critic Score
    If you love Monopoly, but couldn't care less about online play, get a 2008 version. It makes no sense to pay extra for pretty much the only new feature.
    • 64 Metascore
    • 56 Critic Score
    Puritas Cordas is a big fat zero that some people will, unfortunately, use an example for imitation.
    • 64 Metascore
    • 60 Critic Score
    Get ready to fly on brooms, mix reagents in a pot and swing the magic wand… Until you yawn.
    • 64 Metascore
    • 55 Critic Score
    Judging by the empty servers, no one wants to play a Battlefield 2 clone with very few gameplay features and outdated graphics.
    • 64 Metascore
    • 65 Critic Score
    Lacking innovations and overly simplistic, Hell & Damnation is still much better than other Painkiller games – the abominable Redemption, Resurrection, and Recurring Evil.
    • 64 Metascore
    • 51 Critic Score
    Instead of breathing new life into the dying series, Double Helix created a piece of fan fiction. This Silent Hill is as authentic as chicory coffee or synthetic rubies.
    • 64 Metascore
    • 72 Critic Score
    The brisk single-player campaign is reason enough to overlook the boring cooperative multiplayer. Unfortunately, the lack of blood, same-looking environments, and cheap-looking comic strips let it down.
    • 64 Metascore
    • 60 Critic Score
    Uprising is Red Alert 3 sans its already weak merits. Cinematics with nice-looking aides and a few great tunes by Frank Klepacki and James Hannigan are not worth $20. It’s silly to expect much from a cheap DLC, but Uprising makes Kane’s Wrath look like a fine expansion, while Firestorm and Yuri’s Revenge are blockbusters compared to it.
    • 64 Metascore
    • 64 Critic Score
    Alcachofa Soft managed to produce only a half of a potentially great adventure. And I mean it literally - the two opening chapters are so different than the last two that you won’t believe your eyes.
    • 64 Metascore
    • 48 Critic Score
    For an official game, UEFA Euro 2012 is chock-full of unlicensed teams. It's easy to swallow false strips and fake player names in a team from, let's say, Lichtenstein, but when the tournament's host nations, Poland and Ukraine, get the same treatment, it's just bad.
    • 64 Metascore
    • 52 Critic Score
    Somehow or other Enlight managed to gather enough fresh ideas for an expansion pack, but they believe that they made a breakthrough. Dreamers!
    • 64 Metascore
    • 60 Critic Score
    Get ready to fly on brooms, mix reagents in a pot and swing the magic wand… Until you yawn.
    • 64 Metascore
    • 47 Critic Score
    Command & Conquer 4 developers tried to make a fast-paced game for a wide audience, but they failed miserably. For the fans of the “classic” C&C, this is an abomination. For the rest, it’s a worthless mediocrity with boring gameplay, lousy graphics, and an overly paranoid online DRM scheme.
    • 64 Metascore
    • 25 Critic Score
    The main character of Inquisitor is quite creative when it comes to torturing heretics. You can rack people, make them drink boiling water, or put them into the iron maiden… But the game itself is an even worse torture – not everyone can suffer through 100 hours being bored and annoyed at the same time. Inquisitor is not a hardcore RPG; it just hates the player.
    • 64 Metascore
    • 68 Critic Score
    Despite the amazing scope and intensity of the battles (during the Omaha Beach offensive I’ve burnt 750 German tanks and killed 17500 soldiers), there will come an inevitable moment when Officers becomes boring and turns into Blitzkrieg 2 on steroids.
    • 63 Metascore
    • 65 Critic Score
    Supreme Ruler: Cold War can quickly become a chore, despite the amount of detail that went into this game.
    • 63 Metascore
    • 33 Critic Score
    At first, NecroVisioN seems like a fun game. But when you realize that the 1237th encounter with monsters is the same as the 561st, and that melee is just a polygon mess, all the fun goes away.
    • 63 Metascore
    • 58 Critic Score
    This game is worth your while only if you take it as an interactive movie of sorts – somewhat shallow and anachronistic, but with adventures and a couple of silly puzzles to boot.
    • 63 Metascore
    • 59 Critic Score
    The game keeps with the spirit of the original Assassin’s Creed, but fails to comply with the letter. Its technical flaws outweigh the artistic merits.
    • 63 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • 63 Metascore
    • 75 Critic Score
    Despite horrendous optimization, Africa 1943 is still a cut above the others in its genre.
    • 63 Metascore
    • 60 Critic Score
    Alternativa is devoid of soul, emotions and, let's be honest, meaning. It doesn't take much time to beat this game, but why bother?

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