4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 59 Metascore
    • 70 Critic Score
    As a multiplayer shooter, this would be merely below average. But as part of the consistent online universe that is EVE it delivers an interesting twist, that made me look beyond the parts that hold Dust back.
    • 85 Metascore
    • 77 Critic Score
    The transition from PC to console is successful. Everything is there: The enormous amount of pixel brutality, the unforgiving mechanics, the gorgeous soundtrack – and the sometimes frustrating trial-and-error that keeps Hotline Miami from being truly great.
    • 78 Metascore
    • 77 Critic Score
    400 Days shows the same strengths as the whole first season: The decision are painful! The merciless fight for survival still is depicted brutally honest. Nonetheless this interlude lacks challenge and freedom of action.
    • 56 Metascore
    • 77 Critic Score
    Nice adventure remake with the trusted Al Lowe humor. The technical improvements are what you could expect so it would have benefitted from additional content as well.
    • 19 Metascore
    • 20 Critic Score
    After the latest videos I didn’t expect much, although I was hoping for some kind of entertaining trash. The final result is underwhelming. This isn’t trash – this is just garbage.
    • 80 Metascore
    • 83 Critic Score
    This is a competent sequel to an outstanding RTS game with a compelling multiplayer experience, although problems with AI and path-finding are still evident.
    • 62 Metascore
    • 75 Critic Score
    Deadpool won’t win any innovation awards. The mechanics are as common as a loaf of bread. But when it comes to humor the polarizing hero is second to none. I haven’t laughed this hard while playing in a long time.
    • 77 Metascore
    • 83 Critic Score
    Challenging, classic, colorful: Luigis Add-On brings a new feeling to the retro-platformer, but frustrates with its inert controls.
    • 73 Metascore
    • 84 Critic Score
    The bombs splatter better than ever, the paint is flowing freely, the overhauled campaign seems more open and better arranged than on the console.
    • 78 Metascore
    • 78 Critic Score
    In the beginning State of Decay is a remarkably ugly and trashy zombie bashing. But the more you dive into the fight for survival with its base and resource management, the open dynamic world gets more and more attractive – despite the AI problems.
    • 77 Metascore
    • 73 Critic Score
    Expeditions definitely has some strong points like the narrative, the choices or its dynamics. But when it comes to the presentation in general and the battle tactics it is not as strong.
    • 77 Metascore
    • 60 Critic Score
    It is a nice trip down memory lane, but against modern competition like Castle Crashers or Odin Sphere this multiplayer brawler shows its age.
    • 87 Metascore
    • 88 Critic Score
    The art design is unique, the lighting as well as the haunting soundtrack deliver a dense atmosphere. Together with its philosophical questions the result is a very impressive and challenging platformer.
    • 83 Metascore
    • 82 Critic Score
    Sneaking, hacking and puzzles: Gunpoint is rather short but very entertaining with its wild and unique mix of funny dialogue, challenging jump sequences and stealth elements.
    • 83 Metascore
    • 90 Critic Score
    The Californian devteam Playdek digitized the tabletop appropriately in terms of visuals and mechanics. Newcomer and veterans alike will enjoy this almost perfect board game conversion.
    • tbd Metascore
    • 25 Critic Score
    Controls are a mess, reliable targeting is almost impossible without auto aiming. If you like hunting games you should go for The Hunter 2013, if you like first person shooters in general there’s even more to choose from. Whatever you do, stay away from this!
    • 88 Metascore
    • 77 Critic Score
    You build, you plant, you foster your small town as a mayor and you enjoy heaps of side activities. Although this is very entertaining there is not much new to see here.
    • 61 Metascore
    • 63 Critic Score
    Up to now Wario brought a hefty dose of madness to the minigames table. But like the rabbids he was tamed.
    • 95 Metascore
    • 92 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 83 Critic Score
    A lot of games tried to copy Minecraft – or at least participate from its' success. But this two-dimensional take on the well known formula is the only game that is able to step out of the shadow of the indie phenomenon that inspired it. It leads you into a unique world full of creative magic and translates well onto consoles thanks to the very good pad controls.
    • 72 Metascore
    • 76 Critic Score
    If you can do without endgame item grind, you can get quite a bit out of this dungeon crawler. You’ll encounter dozens of enemies, collect hundreds of items of loot – you’ll even get a very interesting sidekick that is more than just the inventory donkey or fight support and a tower defense variation.
    • 74 Metascore
    • 79 Critic Score
    The presentation might not be spectacular, but you’ll get loads of upgradable units, buildings and an extensive dynamic campaign. Eador might not be as intuitive as Might & Magic Heroes, but it is just as difficult to get away from it.
    • 61 Metascore
    • 50 Critic Score
    I love SciFi. And I can’t get enough of games like Sins of a Solar Empire. And that leaves me frustrated when I look an StarDrive and its’ wasted potential. It is ambitious, but fails to deliver on too many levels.
    • 72 Metascore
    • 68 Critic Score
    Remember Me is a game of discrepancies. You’ll encounter incredibly atmospheric scenes just to be followed by weak or boring moments. The art design is exquisite, but the linear levels hardly make you want to look around. The most interesting part, the memory manipulation falls short and is overshadowed by incoherent fighting. What could have been extraordinary, is something you won’t remember in a few weeks.
    • 80 Metascore
    • 70 Critic Score
    Realtime strategy on a global scale with very entertaining multiplayer skirmishes but disappointing campaign.
    • 21 Metascore
    • 9 Critic Score
    Finally licensed gaming goes back to the roots: No ambitious mission design, no accurate controls, no visual splendor, no quality control. Just classic honest trash. No seriously: This is trash. The worst kind…
    • 80 Metascore
    • 59 Critic Score
    The concept is interesting but too soon everything will be sacrificed to in-app-purchases that are forced by design dead ends that can just be solved by spending money. This is pay-to-win at its worst…
    • 62 Metascore
    • 67 Critic Score
    Apart from the experimental weapons you wouldn’t guess that this game is from Insomniac. Even though this quartet of mercenaries gives Army of Two the boot, it still lacks the passion that you got to know from the Ratchet & Clank or Resistance series.
    • 80 Metascore
    • 84 Critic Score
    GRID 2 doesn’t insist on tuning, there is no setup hassle – just driving fun with a great sense of speed. Unfortunately some problems remain untouched, among them the very aggressive AI.
    • 77 Metascore
    • 75 Critic Score
    The good news: Sanctum 2 is better than its predecessor in almost every aspect. But in the end there is quite some margin to other tower defense hybrids like Orcs must Die or Iron Brigade.

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