4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 42 Metascore
    • 40 Critic Score
    It's got smurfs, all right, and they do jump and run. What it lacks is cleverly designed levels – anything from unsightly graphics to mindlessly placed platforms carries the mark of the uninspired.
    • 76 Metascore
    • 65 Critic Score
    Thanks to some well-written dialogue, directing your party of four can be entertaining. However, turn-based battles sacrifice tactical depth for gadgets and gimmickry, while collision detection as well as AI behavior leave room for improvement.
    • 80 Metascore
    • 87 Critic Score
    Stealth Inc. requires skilful hands as much as it puts your brain to work. Complex puzzles combine cleverly conceived set pieces into challenging levels.
    • 20 Metascore
    • 10 Critic Score
    Not only is Citadels an incredibly awful mixture of Stronghold and Age of Empires with outdated graphics, it also features an abundance of bugs: Persistent crashes, physics errors, AI mishaps and non-existent path-finding are but the tip of the iceberg.
    • tbd Metascore
    • 32 Critic Score
    There are a few puzzles worth cracking, but as the scheme behind most challenges can hardly be made out at the get-go, most solutions are revealed by annoying trial&error. Serious technical issues are the cherry on top of a badly executed game.
    • 32 Metascore
    • 40 Critic Score
    Lifeless backdrops, a clumsy production, dry dialogue, annoying puzzles: In the age of The Walking Dead all aspects of the game lack heart as well as a modern approach to game design.
    • 74 Metascore
    • 75 Critic Score
    Puzzles might not be as engaging as they should be, yet the game does justice to the witty spirit of an Agatha Christie Whodunit.
    • 76 Metascore
    • 79 Critic Score
    Driving physics are as intuitive as they are challenging. Opponents do a good job of advancing through thick traffic, although they do tend to cause unfortunate accidents.
    • 64 Metascore
    • 79 Critic Score
    Driving physics are as intuitive as they are challenging. Opponents do a good job of advancing through thick traffic, although they do tend to cause unfortunate accidents.
    • 90 Metascore
    • 85 Critic Score
    Team players may dive deeply into the tactical and co-operative components of a game that awards planning and effective communication.
    • 76 Metascore
    • 70 Critic Score
    Most of the puzzles are well balanced and cleverly connected – a bit of experimenting quickly leads to the correct solution. Although finding alternative paths can be frustrating.
    • 87 Metascore
    • 85 Critic Score
    It's an adventure to whet your appetite: Its enchanting microcosm doubles as a vitamin shot into a genre which usually boasts soldiers and tanks.
    • 91 Metascore
    • 85 Critic Score
    XCOM is an enthralling experience – and a few minor omissions aside you’ll get the same gripping atmosphere and tactical battles on your iPad as on stationary systems.
    • 29 Metascore
    • 40 Critic Score
    It could have been an interesting combination of old school mechanics and modern hack&slay action. But starting with the substandard engine up to dubious design decisions you have to dig through a lot of coal to get a glimpse of the diamond that this could have been – or might become, if the team keeps patching for a while.
    • 76 Metascore
    • 78 Critic Score
    While the concept with its modern twist on the classic shmup works on the iPad as well as on any other system, technically the conversion is not as convincing.
    • 70 Metascore
    • 78 Critic Score
    Good clean turn based RPG fun with a celebrity cast that transcends franchises and genres.
    • 39 Metascore
    • 45 Critic Score
    It could have been a modern Godzilla Destroy All Monsters Melee. But in this form Pacific Rim is just a conceptually interesting but boring fighting game with big robots and gutsy in-app-purchases.
    • 69 Metascore
    • 65 Critic Score
    This is a good looking but foul compromise. It replicates the atmosphere of Human Revolution but in terms of gameplay this is just second class.
    • 79 Metascore
    • 80 Critic Score
    While the concept shines, the execution sometimes is not as elaborated. Nonetheless I left this grey and pixelated world in good spirit.
    • 64 Metascore
    • 68 Critic Score
    A solid Trials Evolution clone with challenging level design and an underutilized editor.
    • 47 Metascore
    • 45 Critic Score
    The story is boring, the action not fast-paced enough. And in the end even the good ideas like the boss fights, the upgrades and the nonlinear dimension structure are all in vain.
    • 89 Metascore
    • 85 Critic Score
    Dark, creative and full of tense atmosphere: Limbo on iOS is as captivating as it always was.
    • 81 Metascore
    • 90 Critic Score
    Presentation and humour are as charming as ever, level and mission design are incredibly varied, the challenges are a league of their own. Don’t let this gem pass you by.
    • 85 Metascore
    • 86 Critic Score
    You’ll need patience until you realize all the new well designed options at your disposal, but they result in more complexity for non-military strategists. But when archaeologists hunt for lost treasures or when museums are graced by works of art while my resolution passes the world congress, this is strategy at its best.
    • 82 Metascore
    • 80 Critic Score
    This is refreshingly different from run of the mill action like Call of Duty. Even after the engine update it isn’t pretty, but what it lacks in beauty it makes up for with striking realism and a tense atmosphere.
    • 40 Metascore
    • 29 Critic Score
    Dare to fly? No! I won’t! You can’t force me!
    • 74 Metascore
    • 78 Critic Score
    When you look at the core mechanics, especially the shooting, Capsized could be more refined but nonetheless this is a charming oldschool action platformer with an extraordinary art design.
    • 38 Metascore
    • 59 Critic Score
    The mysterious story sparks your curiosity and the match of vampires and stealth seems like a good concept. But if you take elements from stealth giants like Splinter Cell, Deus Ex or Dishonored you have to make sure that they work well together. And here, they don’t.
    • 70 Metascore
    • 72 Critic Score
    Portal versus Lovecraft? Sounds intriguing. Unfortuntaly subtle horror is not Magrunner’s strength. But the puzzle and leveldesign is solid enough to entertain.
    • 42 Metascore
    • 47 Critic Score
    This may look like a playable anime, but the mechanics are miles away from Ni no Kuni or Tales of Graces . Character, quest and leveldesign are uninspired, the battles are primitive and the plot… Well, it has half naked women…

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