4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 74 Metascore
    • 76 Critic Score
    The re-imagination of 3D Realms’ classic is an interesting mix of old-school action and modern elements: One man, loads of weapons, even more ammunition, arena battles against a plethora of enemies, one-liners (even though they need improvement) and character upgrades. This is basically the gaming version of The Expendables. So if you liked them, give Lo Wang a shot.
    • 85 Metascore
    • 76 Critic Score
    When it comes to two-stick action this is as good (or bad) as any. But with its comic style and the sheer amount of enemies it reminds me positively of an isometric Serious Sam.
    • 72 Metascore
    • 76 Critic Score
    It’s not as fascinating as the touch (or gesture) based predecessor, but it is an interesting mixture of platforming and physics based puzzles nonetheless.
    • tbd Metascore
    • 76 Critic Score
    Pinball in VR is fun. With the physics on the high Zen-standard and the addition of immersive surroundings I caught myself playing one game after another. Unfortunately there are only three tables included. [Tested with Oculus Rift]
    • 76 Metascore
    • 76 Critic Score
    If you stumbled over Dancing all Night because you like rhythm games, you might be in shock since it is very much story-driven. While the mechanics are solid you will be probably better off with Hatsune Miku’s last outing.
    • 67 Metascore
    • 76 Critic Score
    Tongue-in-cheek simulation with little challenge, but a playful lesson in learning how to say “no”.
    • 78 Metascore
    • 76 Critic Score
    Classic Lego’ish action adventure in an open world with bucket loads of Zucker/Abrahams style of humour and the coop mode that was dearly missed in the Wii U original. Unfortunately the Switch version suffers from technical shortcomings like frame rate issues.
    • tbd Metascore
    • 76 Critic Score
    Pure arcade fun. Presentation and minimalistic mode selection can’t hide its mobile origins, though.
    • 74 Metascore
    • 76 Critic Score
    I can’t remember when I cursed that much while playing a multiplayer shooter. It is tactically challenging, but suffers from dreary maps and lack of modes.
    • 57 Metascore
    • 76 Critic Score
    When it comes to dualstick shooters you don’t have to ask me twice. Nonetheless Zotrix isn’t love at first sight. But if you get used to the quirky arcady feel à la Galaga where positioning is as important as reflexes you might develop an interesting friendship.
    • tbd Metascore
    • 76 Critic Score
    An interesting experience focusing on fears and mental illness while constantly breaking the fourth wall.
    • 85 Metascore
    • 76 Critic Score
    It looks sharper, runs more smoothly and looks better overall. But certain gameplay and design shortcomings are still there.
    • 68 Metascore
    • 76 Critic Score
    An interesting concept circling around a virtual online RPG that is hidden behind a lackluster presentation.
    • 78 Metascore
    • 76 Critic Score
    This puzzle concept works best on a big roomscale stage.
    • 78 Metascore
    • 76 Critic Score
    Anything but colorless: Despite a certain degree of repetition, the Call to Order offers lively, fun single-player content for fans of Splatoon 3.
    • 81 Metascore
    • 76 Critic Score
    Tense battle for survival in VR with crafting focus, but also weak AI.
    • 55 Metascore
    • 76 Critic Score
    The story is not noteworthy and visually the Wii heritage shines through. But nonetheless the mix of conquering uncharted territory, collecting rare materials, finding treasure, recruiting monster comrades and taking care of your property is motivating.
    • 78 Metascore
    • 76 Critic Score
    The renowned but lately overused Telltale formula works with Guardians, but don’t expect it to be as entertaining as the movies. The direction is spot on, the story is okay, but lacks the punch.
    • 65 Metascore
    • 76 Critic Score
    Enjoyable platformer that would benefit from more variety.
    • 63 Metascore
    • 76 Critic Score
    An entertaining action roleplaying game that is as dark and gritty as it is quirky.
    • 73 Metascore
    • 76 Critic Score
    Solid oldschool arcade action proving that shoot em up doesn’t always have to equal bullet hell. And with the director’s cut you not only get new levels but a decent, albeit hectical co-op mode as well.
    • 72 Metascore
    • 76 Critic Score
    If you can do without endgame item grind, you can get quite a bit out of this dungeon crawler. You’ll encounter dozens of enemies, collect hundreds of items of loot – you’ll even get a very interesting sidekick that is more than just the inventory donkey or fight support and a tower defense variation.
    • 76 Metascore
    • 76 Critic Score
    While mechanically this action-adventure is mediocre, it shines with its story approach and its characters.
    • tbd Metascore
    • 76 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 76 Critic Score
    This expansion has its problems, but the moral dilemma as well as the complex consequences make up for it.
    • 73 Metascore
    • 76 Critic Score
    The incredible presentation sums up all known UFO-stereotypes and is a treasure trove for trash fans. The game itself is far less spectacular albeit showing some interesting ideas. Plants vs. Zombies still reigns supreme, but Unstoppable Gorg delivers an exciting new look on the genre.
    • 75 Metascore
    • 76 Critic Score
    Pretty visuals and a heart-warming story make this mix of exploration, graffiti- and ghost-puzzles a decent as well as relaxing experience – although one with weaknesses in terms of battle system as well as some technical issues.
    • 75 Metascore
    • 76 Critic Score
    An overpriced demo? Metal Gear Solight? It is just a small glimpse into Kojima’s latest stealth vision. But it serves its purpose: I am curious what to expect in The Phantom Pain.
    • 78 Metascore
    • 76 Critic Score
    The second trip into this relaxed world is still fun, but the locations in the first chapter are more interesting while the puzzles still tend to be too easy.
    • 62 Metascore
    • 76 Critic Score
    It is good to see that it is not only Harmonix trying to push boundaries with rhythm games. The concept is simple yet genius. The execution takes a little time to get used to and then it is over all too soon. But it is great fun while it lasts.

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