4P.de's Scores

  • Games
For 3,823 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3837 game reviews
    • 60 Metascore
    • 73 Critic Score
    Crackdown 3 is an entertaining urban open world. Especially if you conveniently forgot all the progress that Volition made in the last ten years with Saints Row or Agents of Mayhem.
    • 60 Metascore
    • 62 Critic Score
    With a steep learning curve and the focus on multiplayer team duels this is not for everybody. But Cherry Pop Games managed to capture the team dynamics that are necessary to have success together. The fun you have depends heavily on the squad you are in, though, and how they treat you as a player - and as a person.
    • 60 Metascore
    • 72 Critic Score
    I expected more. The concept is interesting, the puzzles at their core entertaining. But everything seems disconnected somehow.
    • 60 Metascore
    • 64 Critic Score
    An unexpected surprise: Even with its old-fashioned visuals and storytelling you‘ll encounter quite a few tense moments in this stealth-charged Sci-Fi-shooter.
    • 60 Metascore
    • 54 Critic Score
    Quotation forthcoming.
    • 60 Metascore
    • 73 Critic Score
    Unfortunately there are only 14 disciplines included, but those deliver quite some fun.
    • 60 Metascore
    • 65 Critic Score
    The no-frills fighting system welcomes beginners and experts alike. But they will find hardly enough content to keep them busy.
    • 60 Metascore
    • 49 Critic Score
    How to fall asleep – that would be a more suitable title. Or: Uncle Kovac’s island hopping for stressed out zombie tourists… You will stumble over the occasional good idea. But good execution should mean more to development than another way to dismember the undead.
    • 60 Metascore
    • 58 Critic Score
    Hack-and-Slay heaven and bug hell: Wolcen be thy name. While the battle system and the visuals lay the foundation for a promising motivation cycle, the enormous amount of bugs as well as annoying gamedesign blemishes keep pushing you away.
    • 60 Metascore
    • 75 Critic Score
    The story and trademark mix of historical facts with fictitious characters are one of the best in series history. But mechanically you feel the age of the original throughout.
    • 60 Metascore
    • 48 Critic Score
    A monotonous arcade survival experience with a few interesting ideas, but even more so a lot of mission recycling, tedious grind and impudent micro transactions.
    • 60 Metascore
    • 64 Critic Score
    As far as Karaoke games go, at its core SiNG Party is as good as any: The recognition works well, the tracklist is as big as varied. Unfortunately you won't see any original videos and the lyrics of some songs have been edited to become family friendly. On top of that I miss the community features that the competition on other platforms introduced.
    • 60 Metascore
    • 63 Critic Score
    There are mechanical as well as technical flaws. But in its good moments Distortions delivers a strangely bizarre action adventure like no other.
    • 60 Metascore
    • 59 Critic Score
    Solid, but in the end quite mediocre turn based tactics that hasn’t been optimized for Switch.
    • 60 Metascore
    • 59 Critic Score
    Below par and slightly censored 2D roleplaying experience with an active time battle system that stays bland throughout.
    • 60 Metascore
    • 59 Critic Score
    The Technomancer tries to make an effort. Almost every aspect that you would expect from a roleplaying experience is there. Multifaceted character development, party-interaction, decisions with consequences, crafting, stealth. But there is not enough quality, everything seems superficial. In the post-Witcher 3 or-Fallout 4 era you have to do better.
    • 60 Metascore
    • 60 Critic Score
    Nihilistic proves that ego-action finally can work rather well on mobile platforms – in theory. But as part of the Resistance franchise Burning Skies is rather disappointing. The formula has been boiled down to run of the mill action with unbelievable characters in rather bland surroundings and forced touch controls that will distract you more than they will help.
    • 60 Metascore
    • 65 Critic Score
    In terms of content and challenge level Commandos 2 still is a great experience. But as a remaster it would have benefited from a more coherent modernization.
    • 60 Metascore
    • 57 Critic Score
    Unfortunately all the good elements are overshadowed by the stupid AI routines.
    • 59 Metascore
    • 65 Critic Score
    While the content is reduced compared to its’ DS-brethren, the series’ 3DS premiere shines when it comes to visual presentation. Pikachu and friends look cuter than ever.
    • 59 Metascore
    • 57 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 58 Critic Score
    The comic source is staged nicely, but despite the audiovisual appeal, the storytelling doesn’t offer anything exciting and is enhanced by dreary shooter action.
    • 59 Metascore
    • 57 Critic Score
    The season-themed puzzles are exciting. The numerous bugs, tedious sidequests and bleak combat not so much.
    • 59 Metascore
    • 71 Critic Score
    I rather would have loved to experience a mellow action-adventure than this sequel that wants to surpass its predecessor in all areas – but fails to do so. Although there are a lot of interesting features and ideas, all of them just add small mistakes that add to the frustration.
    • 59 Metascore
    • 61 Critic Score
    Less is more. While the sniping core is solid and entertaining (if the AI doesn’t show its ugly side) and the drone enhances the choice of options, there are too many unnecessary ingredients that distract you more than it is helpful. With this “featurism” and technical faults this feels rushed and aimless.
    • 59 Metascore
    • 60 Critic Score
    It could be a suspenseful mystery adventure. But then the old-fashioned puzzles and weak storytelling get in the way.
    • 59 Metascore
    • 55 Critic Score
    On Switch Blair Witch is just as boring as on the other platforms, but visually worse. Instead of tense survival horror you’ll encounter disenchantment around every corner.
    • 59 Metascore
    • 62 Critic Score
    Visually dowdy vertical shmup with a motivating score system and highly annoying characters.
    • 59 Metascore
    • 55 Critic Score
    This is not enough, EA. Although you’ll notice significant improvements over last years’ version, compared to 2Ks slam dunks this is conservative low level college basketball.
    • 59 Metascore
    • 58 Critic Score
    This shooting gallery sparks your interest, but gets as generic as its name too fast. It serves as a solid variation of Time Crisis in VR, but leaves too much potential untapped.

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