4P.de's Scores

  • Games
For 3,821 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3835 game reviews
    • 86 Metascore
    • 85 Critic Score
    Survival, building, exploration and the best building block sandbox since the invention of LEGO. Minecraft didn’t lose any of its fascination on the PS3.
    • 67 Metascore
    • 69 Critic Score
    Eutechnyx manages to reproduce the essence of this demanding sport. But there is hardly any progress compared to its predecessor.
    • 72 Metascore
    • 70 Critic Score
    Mimimi Productions did it: Finally a 3D action adventure found a home on the PC again. In the end you can feel and see the lack of the teams’ experience though. But even if it falls short of giving the likes of Sly Cooper a decent challenge, this is an entertaining trip into a colorful world of paper mâché.
    • 83 Metascore
    • 80 Critic Score
    The game with the Lady and the giant sword may start slow, but the political background as well as the relationship of the main characters drag you into this beautifully designed world with its well executed tactical role playing.
    • 47 Metascore
    • 39 Critic Score
    Unbelievable but true: The dev team from Toybox created another low point in the franchise’s history. While most Harvest Moons give you loads of interesting things to do or to discover all you’ll find here is boredom.
    • 68 Metascore
    • 58 Critic Score
    Unfinished, hardly any optimization and in the end more add-on than sequel: Assault Squad 2 is a mediocre disappointment.
    • 79 Metascore
    • 68 Critic Score
    The New Order showcases a few good ideas that would help to bring old school action into a modern era. Unfortunately AI and technical issues hinder the progress. In the end BJ Blazkowicz’s comeback is entertaining though.
    • 80 Metascore
    • 75 Critic Score
    A beautifully designed platformer. But once again the difficulty level is not challenging enough.
    • 71 Metascore
    • 58 Critic Score
    It looks stylish and gives the slick Street Fighter 4 from Capcom a run for its money. Unfortunately the art design is the only area where JoJo is a competition. Cause behind the façade hides a rather generic beat-em-up.
    • 62 Metascore
    • 59 Critic Score
    Crude mixture of dating sim and dungeon crawler that would appeal to boys in puberty rather than roleplaying aficionados.
    • 80 Metascore
    • 83 Critic Score
    Sometimes this sidescrolling time manipulating action with its charming pixel look is extremely hectic. But all frustration aside the intelligent design keeps you coming back.
    • 88 Metascore
    • 85 Critic Score
    Awesome track design and fun extras make Mario Kart 8 an instant party classic. Nonetheless the single player “campaign” could be more progressive.
    • 81 Metascore
    • 85 Critic Score
    As in the first season the third episode is an emotional highlight.
    • 68 Metascore
    • 65 Critic Score
    Technically old-fashioned adventure with real actors delivering a long forgotten trash factor. Puzzles and investigating the locations makes the trip to the past worthwhile.
    • 48 Metascore
    • 70 Critic Score
    After stumbling into the mythical labyrinth you feel like you’ve travelled thru time – into a PC era approximately 20 years ago. But what it lacks in realism and sheer polygon power, it delivers plenty when it comes to the mixture of stealth, horror and action.
    • 72 Metascore
    • 76 Critic Score
    It’s not as fascinating as the touch (or gesture) based predecessor, but it is an interesting mixture of platforming and physics based puzzles nonetheless.
    • 57 Metascore
    • 41 Critic Score
    The idea is good, but the execution suffers from half-heartedness on all fronts.
    • 56 Metascore
    • 63 Critic Score
    Spiders Studio drew a lot of inspiration from almost every role playing game that was a hit over the last five years. But in the end it falls short in every aspect, although it shows a lot of potential.
    • 75 Metascore
    • 57 Critic Score
    The visuals are great, the idea of a mind reading tentacle is interesting – but don’t expect a challenge.
    • 63 Metascore
    • 49 Critic Score
    While the team deserves praise for the unusual scenario and the equally weird name, the game itself is not as different as it wants to make you believe.
    • 72 Metascore
    • 78 Critic Score
    This is a thoroughly entertaining dynamic and enormously complex politics simulation on an interplanetary level. Unfortunately the turn based battles feel tacked on and war eventually is too powerful.
    • 74 Metascore
    • 60 Critic Score
    The concept is still working, but this is hardly more than an unpolished lump of gemstone.
    • 58 Metascore
    • 77 Critic Score
    A weird and fascinating avian journey that falls short.
    • 80 Metascore
    • 80 Critic Score
    Not as good as the fourth part, but aficionados of cartography dungeon crawlers will without a doubt be drawn into the caves of this remake.
    • 38 Metascore
    • 15 Critic Score
    Who needs Souls Calibur: Lost Swords? Well, with all the “complete” versions available at with a budget price tag, actually nobody.
    • 72 Metascore
    • 70 Critic Score
    Compared to games like The Raven everything seems old-fashioned. But in a kinda good way.
    • 84 Metascore
    • 88 Critic Score
    It looks great and it plays great. This is simply the best jump & run you can get on iPad.
    • 55 Metascore
    • 73 Critic Score
    Beenox didn’t reach the peak with its reboots yet – especially if you compare it to Peter Parker’s free-roaming adventures from two console generations ago. But they are on their way.
    • 48 Metascore
    • 59 Critic Score
    Thanks to the sound design Zombie Studios manage to create a nightmarish atmosphere. But in the end Daylight is no match for Slender or Outlast.
    • 81 Metascore
    • 80 Critic Score
    Clever: With Go, Square Enix doesn’t try to emulate the cinematic action from PC or console, but instead worked out a clever design for touch controls that captures the spirit of Agent 47.
    • tbd Metascore
    • 35 Critic Score
    This is dull, repetitive and boring. If you want a brawler with retro look, you should try Scott Pilgrim instead.
    • 91 Metascore
    • 88 Critic Score
    You’ll get higher resolutions and better framerates than on consoles. But with a game design of this quality, it doesn’t really matter. Right now there is nothing better for fans of action roleplaying games.
    • 65 Metascore
    • 45 Critic Score
    While it shows some interesting ideas and cute visuals that are somewhat reminiscent of the Sensible Soccer games, you don’t have enough tactical options at your disposal and in the end it seems like a tedious grind – even when you are successful.
    • tbd Metascore
    • 59 Critic Score
    It should have stayed on mobile platforms. While it is motivating enough to keep you coming back from time to time to hunt for highscores, it lacks variety to fascinate in the long run.
    • 78 Metascore
    • 78 Critic Score
    Solid golf entertainment for big and small players, for beginners and intermediates alike.
    • 73 Metascore
    • 67 Critic Score
    While the balance of complexity and usability of the resource and the Civ5-like city management is well executed the weak AI, the abysmal diplomacy system and the superficial religion do their best to keep you away from this. Sometimes this turnbased strategy even feels unfinished.
    • 56 Metascore
    • 40 Critic Score
    Stylistically Suda 51 proves with Short Peace once more that he is a visionary. But in terms of gameplay and technically this short runner leaves a lot to be desired.
    • 82 Metascore
    • 75 Critic Score
    This is a charming adventure mixing elements of platforming, roleplaying and turn based tactics. And as soon as you start to gather companions it almost feels like the Wizard of Oz.
    • 69 Metascore
    • 78 Critic Score
    The conversion for the PlayStation 4 is not perfect, but slight technical issues (e.g. framerate) hardly take anything away from this short, but entertaining arcade snack.
    • 78 Metascore
    • 73 Critic Score
    This is more an add-on than a sequel. It even shares a lot of the strengths and weaknesses of AirLandBattle as well as European Escalation. The addition of naval warfare adds a new, welcome facet, but in the end there is still a lot of room for improvement.
    • 75 Metascore
    • 83 Critic Score
    Fract is an awesome audiovisual experience. If you like electronic music, you can dive into an ocean filled with impressive imagination.
    • 71 Metascore
    • 83 Critic Score
    Zenimax had a steep mountain to climb: They had to cater to both the expectations of fans of Offline-Tamriel as well as demands of online-mechanics. And even though the result is far from perfect and seems to lose focus here or there, I don’t regret any of the rather large amount of time I’ve spent with TESO.
    • 64 Metascore
    • 59 Critic Score
    Finally: Trials comes to iOS and in the end it is merely a watered down free-to-play version with focus on in app purchases.
    • 80 Metascore
    • 85 Critic Score
    Evolution was bigger and better in every aspect. But still this is a competent and challenging arcade game that keeps you glued to your pad.
    • 62 Metascore
    • 59 Critic Score
    Even though you have a variety of weapons and a fairly decent fight system at your disposal, this rather feels like hack and slay jogging.
    • 83 Metascore
    • 85 Critic Score
    This is what a nice clean conversion should look like. Visually it is not as crisp as its Xbox One counterpart, but the core delivers the same high octane mixture of acrobatic wallruns and mech-action.
    • 73 Metascore
    • 59 Critic Score
    As a soccer fan I am disillusioned: One of the world’s leading publishers is not able to reproduce real World Cup feeling.
    • 69 Metascore
    • 79 Critic Score
    Although the recycling of Lego Lord of the Ring assets is too obvious this still is one of the better brick games in recent years.
    • 60 Metascore
    • 48 Critic Score
    Rare, what happened to you. Once you brought us gems like GoldenEye, Conker or Donkey Kong Country. And now? Now you bring us… This…
    • 86 Metascore
    • 83 Critic Score
    The launcher aside A Realm Reborn is a technically sound port that is not plagued by the PlaySation 3’s initial problems.
    • 88 Metascore
    • 85 Critic Score
    On every corner you’ll find a new secret or a sparkling metal ornament waiting to be investigated. It is short and offers hardly anything new compared to the predecessor. But is still is very unique – which you can’t say about too many mobile games which mainly consist of match-3 or endless-runner-clones.
    • 33 Metascore
    • 25 Critic Score
    No. That’s a no-go. Warhammer 40K is one of my favorite licenses. It’s scarred by brutal war. It depends on its stories, its atmosphere and its art design. This on the other hand offers nothing but utter disappointment.
    • 79 Metascore
    • 85 Critic Score
    A very big very little adventure with lightning fast quests, lovable characters and loads of references to roleplaying games.
    • 82 Metascore
    • 78 Critic Score
    It is astonishing how many puzzles you can squeeze into a little area. Even though Clarc relies on well known mechanics they are kept together by a charming story.
    • 68 Metascore
    • 68 Critic Score
    The Director’s Cut definitely is better than the original. The difficulty is more balanced, the art design is more focused and on top you’ll get added content. There are still deficits in regards of atmosphere and dramatic composition.
    • 60 Metascore
    • 41 Critic Score
    It has its moments. But there are too few and they are not spectacular enough. The one-dimensional action seems even more inappropriate on the big screen. It just is not interesting.
    • 72 Metascore
    • 66 Critic Score
    A lightning fast reaction test that lacks accurate controls and variety.
    • 90 Metascore
    • 90 Critic Score
    Fez
    It worked on 360 a few years back and it still is a masterpiece: Fez is a puzzling journey through time and space – charming, fascinating and very unique.
    • 87 Metascore
    • 84 Critic Score
    With all the improvements, the overall darker atmosphere and the addition of adventure mode, this is a good as it gets as an add-on. Blizzard isn’t back to its old glory yet, but this is a step in the right direction.
    • tbd Metascore
    • 25 Critic Score
    This is not just lazy, but insulting! This is nothing but pure recycling with no improvements. Just exchange some textures and models – maybe the players won’t notice. I hope they will.
    • 62 Metascore
    • 50 Critic Score
    Stylistically and in terms of storytelling Betrayer is very interesting. But in the long run neither mechanics nor game direction can deliver.
    • 80 Metascore
    • 86 Critic Score
    Age of Wonders 3 gives you challenging 4X strategy within a charming fantasy setting with one of the best enemy AIs I’ve seen in years.
    • 79 Metascore
    • 65 Critic Score
    A solid alchemist adventure that sticks to the formula. Don’t expect anything new.
    • 80 Metascore
    • 61 Critic Score
    Vlambeer’s latest offering shows a lot of potential. It mixes a lot of mechanics and adds a few good ideas to make the dogfights special. But the controls do their best to keep me away from this.
    • 85 Metascore
    • 88 Critic Score
    Poignant, mysterious and deadly: This is an impressive odyssey in to space.
    • 50 Metascore
    • 64 Critic Score
    Since Itakagi-San left Tecmo, the Ninja Gaiden series fails to impress. And so does Yaiba, even though the comic design is as consistent as impressive and the bossfights remind you of the past. But whenever you don’t need skills or good reactions to get through a fight but pure luck, a game is in trouble. And the ninja-cyborg is in grave danger.
    • 75 Metascore
    • 76 Critic Score
    An overpriced demo? Metal Gear Solight? It is just a small glimpse into Kojima’s latest stealth vision. But it serves its purpose: I am curious what to expect in The Phantom Pain.
    • 79 Metascore
    • 79 Critic Score
    It was a good idea to combine Layton and Wright. It could have been better though if both elements were merged more.
    • 51 Metascore
    • 70 Critic Score
    Charming and true to the source: The digital Talisman is no fancy interpretation but an authentic port of the board game with all its rules.
    • tbd Metascore
    • 87 Critic Score
    The biggest star is the physics system. And on the PS3 neither the physic based experiments nor the steampunk machinery has lost its magic.
    • 80 Metascore
    • 88 Critic Score
    Autumn Dynasty Warlords is yet another proof that you can experience challenge and innovative strategy on tablet devices.
    • tbd Metascore
    • 35 Critic Score
    Visuals are not everything. But if they are substandard, the mechanics have to make up for them. And if they fail, you have a problem. Almost everywhere you can sense what Dark Shadows is supposed to achieve. But what you feel and see tells a different story.
    • 80 Metascore
    • 74 Critic Score
    Sucker Punch plays it safe. Compared to its predecessor there is almost no progress. Of course the visuals are better – sometimes they are plainly brilliant. But at its core it could have been so much more.
    • 22 Metascore
    • 17 Critic Score
    Never ever would I have thought that I’d rather play the abysmal Resident Evil 6. This could have been the return to old school survival horror that a lot of fans were hoping for. But in the end the scariest part of Black Soul is the fact that somebody actually was convinced this was ready to be released.
    • 79 Metascore
    • 80 Critic Score
    It plays like a heavily modernized Missile Command. But be aware. That this ain’t a fire-and-forget orgy for finger artists but a challenging game where you have to make decisions and try to find a balance between nuclear defensive and offensive measures.
    • tbd Metascore
    • 60 Critic Score
    The tablet origins are too obvious. Compared to the likes of Wave Race everything is simplified.
    • 70 Metascore
    • 45 Critic Score
    The controls and visuals are okay, the rest plainly isn’t.
    • 59 Metascore
    • 77 Critic Score
    An interesting take on the Metroidvania formula enriched with creative time manipulation.
    • 65 Metascore
    • 85 Critic Score
    Yes, it might be a little too easy. But the cuteness, the funny ideas and all the hidden collectables are as Yoshi as Yoshi can be.
    • 71 Metascore
    • 58 Critic Score
    I wish I could say that this is the better Monster Hunter. But it isn’t. Where Capcom gives you depth and a meaningful daily fantasy business this is merely a collection of fast paced battles against a limited number of enemy types.
    • 69 Metascore
    • 76 Critic Score
    The art direction shines, although it could be closer to the source. And even though in local co-op it is as entertaining as any Lego game, the movie conversion can’t hide that mechanically it is merely a risk free collection of everything we got to know over the last few years.
    • 91 Metascore
    • 88 Critic Score
    It is not as fascinating as its predecessor. But nonetheless the mechanics of permanent failure are as captivating as always. This is a mysterious, gripping and unforgiving adventure.
    • 77 Metascore
    • 80 Critic Score
    Despite HD treatment you’ll realize how old the originals are. But as ugly as it might be on the outside as outright beautiful is the content that is hiding behind the mask.
    • 76 Metascore
    • 75 Critic Score
    Fortunately Tower of Guns doesn’t bite off more than it can chew. It delivers a nice mix of arena shooter and rogue like.
    • 82 Metascore
    • 85 Critic Score
    The mechanics would work well in a different setting without the license attached. But add to that the ridiculously well captured look, sound & feel of the tv show and you get a nasty, provocative and thoroughly enjoyable roleplaying romp.
    • 81 Metascore
    • 70 Critic Score
    This time the screenplay just doesn’t work. But even though this is the weakest episode of the whole series by a mile, it still shows enough “Walking Dead” to be entertaining.
    • 74 Metascore
    • 82 Critic Score
    Even with not fully taking advantage of the fresh hardware, this little zombie fighting gem didn’t lose its mojo.
    • tbd Metascore
    • 55 Critic Score
    I enjoy 2d-roleplaying a la 16-bit, but here the Portuguese team from Aldorlea Games takes the easy way out. Where other retro developers try to combine old school visuals and mechanics with modern amenities, this is as pure as it gets – and sometimes it just feels old.
    • 75 Metascore
    • 68 Critic Score
    Thousands of bugs against eight soldiers: The mix between real time tactics and tower defense has its moments, but the mechanics get stale too soon.
    • 81 Metascore
    • 70 Critic Score
    Some inconsequences, e. g. in terms of AI and the short leash are annoying, but story and characters are very convincing.
    • 82 Metascore
    • 79 Critic Score
    I hate it when I’m right. But games from Farsight can’t seem to show up without bugs or quirk. For example: Who had the idea to exclude worldwide leader boards?
    • tbd Metascore
    • 77 Critic Score
    Sometimes the core mechanics can be very simplistic, yet entertaining. This zombie puzzler is living proof.
    • 73 Metascore
    • 83 Critic Score
    With resource management at its core this medieval village-builder is a sure alternative to the likes of Sim City.
    • 82 Metascore
    • 85 Critic Score
    When it comes to presentation this remake of Ys fourth chapter could be definitely improved. But if you love your JRPG old school, it doesn’t get much better than this.
    • 76 Metascore
    • 82 Critic Score
    In the dull routine of everyday life of military shooters, this is a colorful change – but the sometimes chaotic fights of flora and undead suffer from a limited number of maps and modes.
    • 68 Metascore
    • 75 Critic Score
    Giant insects, even bigger robots, dozens of weapons and unlimited ammo – what else do you need? Not much, my friend, not much.
    • 67 Metascore
    • 59 Critic Score
    This reboot is not a new but a soulless misinterpretation. It undoubtedly has its moments but they are outweighed by its petty mechanics and superficial treatment of the Thief heritage.
    • 63 Metascore
    • 60 Critic Score
    A charming homage to JRPG that lacks depth and variety.
    • 63 Metascore
    • 74 Critic Score
    Bloody, brutal – but quite cheap and too linear at times. For fans of the art of boss battles this is an entertaining experience. But outside the arenas Dracula can’t motivate like Metroid Prime, Darksiders or Batman, from which it takes quite a few elements.
    • 28 Metascore
    • 33 Critic Score
    The ingredients of this rail shooter are solid, but the final result is disappointing and does neither the source material nor the genre justice – especially on the 360 with its ridiculously loose stick controls.

Top Trailers