1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 46 Metascore
    • 55 Critic Score
    If only the developers had focused on delivering a simple, fun experience rather than trying to create something far beyond their reach.
    • 76 Metascore
    • 65 Critic Score
    Like its next-gen stablemate, Madden for the PS3 has a "maybe next year" outing this season, leaving the title of best Madden for the PlayStation to the PS2 version, which is $20 cheaper to boot.
    • 81 Metascore
    • 65 Critic Score
    The pick-up-and-play impressions started out positive, but as I spent more time with it, the less I enjoyed the novelty and just wished I could play good football... It's all in the game on the field, and with a defense that's allowing old-school, Hail Mary money plays pretty much at will, this doesn't cut it.
    • 69 Metascore
    • 75 Critic Score
    Its sole commonality with the franchise is Tony Hawk's voiceover "acting" -- but it nonetheless retains the palpable adrenaline of the series, all the while establishing a very high precedent for the future of Wii gameplay.
    • 86 Metascore
    • 85 Critic Score
    Resistance falls a little short of being the hoped-for "Halo-killer," but with a package that would be considered complete by any standards, it delivers a launch classic, and it lives up to its billing as the PS3's killer app.
    • 55 Metascore
    • 60 Critic Score
    This lack of ambition keeps Genji from achieving any enduring success...it'll suffice for launch-time thrills, but likely won't linger long in your mind.
    • 42 Metascore
    • 45 Critic Score
    Xiaolin Showdown has the elements of a good game, but the execution is so sloppy and shallow that it ends up falling flat.
    • 76 Metascore
    • 70 Critic Score
    Aside from the seemingly requisite handful of games that just plain suck -- including a particularly painful one that has you slamming shut doors (via a shake of the Nunchuk), which sounds simple, but is infuriating as you attempt to find the sweet spot or figure out why it just doesn't respond to your commands sometimes -- the game's biggest fault is its surprising shortage of full-on multiplayer games.
    • 73 Metascore
    • 70 Critic Score
    If instead you'd like a cup of real-time Warhammer that's like the Total War series' tactical battles -- only with magic, monsters, and that trademark "grim world" panache -- this is that game. To Warhammer hardcores, that might sound like nerfing. It's not.
    • 81 Metascore
    • 85 Critic Score
    New ways to play, sure, but SmackDown isn't a true champion -- the terribly long load times (it has to load each and every entrance) gave me a bad case of PSP fever.
    • 68 Metascore
    • 60 Critic Score
    The game looks like a "Viewtiful Joe" mod with midlevel animated comic-book panels, complimented by decent voice acting to help progress the story. Still, it feels like a hollow adventure.
    • 81 Metascore
    • 75 Critic Score
    It's no better and it's no worse than what you will find on Microsoft's side of the console space. It may not be much of a showcase for what the Playstation 3 can do. But for golf, you can't go wrong with Tiger.
    • 80 Metascore
    • 65 Critic Score
    It reminds me of that college professor who taught a fun class but didn't explain things very well -- in the end, you didn't learn as much as you could have. Second Opinion's fun, but in the end, you feel like you didn't enjoy it as much as you should have.
    • 70 Metascore
    • 70 Critic Score
    A maturation of the series, this is a really solid game with lots of loony Street-style happenings. In the end, it's fun to play, and will keep you engaged. If only it were on next gen.
    • 68 Metascore
    • 50 Critic Score
    In the end, it's fun to play, and will keep you engaged. But the muddy visuals, lack of Wi-Fi, and undersold Gamebreakers will throw you for a loop.
    • 48 Metascore
    • 40 Critic Score
    It's kind of a cakewalk. You won't feel pressed to utilize just the right combos for a given situation, and health boosts are generously doled out. Even the highest difficulty is pretty forgiving.
    • 51 Metascore
    • 60 Critic Score
    Most of us were better at these kinds of games when we were young. Tweens or teens could play through this game with their thumbs cut off and a frontal lobe tied behind their back.
    • 63 Metascore
    • 65 Critic Score
    With combat that is just easy enough to engage the younger crowd, borrowed elements that keep the game from being boring, and a storyline that the kids already love, Eragon on the DS makes for an adequate movie-licensed RPG-lite for adventuring tweens everywhere.
    • 63 Metascore
    • 50 Critic Score
    Nine patches in, Gothic 3 has a long road to hoe before rating "close enough for government work." Try it if you're hardcore and even-tempered. But yep, here we go again -- closing with another "until it's adequately patched, caveat emptor."
    • 63 Metascore
    • 65 Critic Score
    But here's where, at least for me, NBA 07 earns the "sports innovation" award at the PS3 launch: Every week, Sony will offer five downloadable scenarios from this year's real NBA season that you can try and re-create (hey, the rest of you sports developers, this is how you give your game some longevity, OK?).
    • 46 Metascore
    • 15 Critic Score
    Rampage: Total Destruction is broken and a perfect example of how not to port a game to the Wii. (And then charge extra for it.)
    • 49 Metascore
    • 60 Critic Score
    It's kind of a cakewalk. You won't feel pressed to utilize just the right combos for a given situation, and health boosts are generously doled out. Even the highest difficulty is pretty forgiving.
    • 88 Metascore
    • 80 Critic Score
    A lot of bang for the bullion -- whether you crave a detailed toy-soliders-in-1197-AD simulator or a complex, rewarding Civ-style strategy game, this Total War is a total package.
    • 70 Metascore
    • 60 Critic Score
    Ultimately, skipping Konquest mode altogether doesn't seem like such a bad idea, considering that all the characters are unlocked from the start, which was the main reason to play through Konquest mode on the home consoles.
    • 58 Metascore
    • 40 Critic Score
    To be fair, Dark Kingdom doesn't have any single game-destroying flaw, except perhaps for that murderous bastard camera. It's an average, if occasionally very frustrating example of a genre that's abundantly represented on other platforms.
    • 81 Metascore
    • 65 Critic Score
    Honestly, though, that's part of the problem. Way too much of your new game feels like you're just playing it safe.
    • 78 Metascore
    • 80 Critic Score
    Does Ridge 7 usher in the next-generation of racing? No. Is it the best way to while away the hours, driving on the PS3? For the time being, yes.
    • 79 Metascore
    • 65 Critic Score
    The A.I. is generally good, but constant one-timer goals and did-you-see-my-stick-clip-through-the-goal-post wrap-arounds can get quite annoying.
    • 33 Metascore
    • 20 Critic Score
    The game is an embarrassment to the Gundam name, and raises suspicions that it was rushed for the PS3 launch. Clearly, the series -- and the fans -- deserve better.
    • 53 Metascore
    • 40 Critic Score
    Dead or Alive: Xtreme 2 is what happens when you tinker too much with a perfect formula -- and not in the name of improvement. This is the Dead or Alive that, quite frankly, critics of Team Ninja have been hoping for -- a soulless, poorly executed title slathered in truly shameless fan service that not even those who would use it for dirty deeds could force themselves to sit through. It's as ridiculous as the individual breast physics that it entails.

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