1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 66 Metascore
    • 67 Critic Score
    A good JRPG that tries to do something new with its battle system. It's not altogether successful, but any PC Square fans should at least check it out and experience it for themselves.
    • 66 Metascore
    • 30 Critic Score
    Lights Out more resembles a student project for a gaming college than a finished retail product (and not necessarily a passing one either).
    • 66 Metascore
    • 60 Critic Score
    The extra ten bucks buys you much better looking planes and light effects, no slowdown during particularly busy fights, and access to your 360 Live list.
    • 66 Metascore
    • 45 Critic Score
    Take those problems and add on yawn-inspiring and occasionally frustrating level design and a grand total running time of about six hours for all but the slowest of gamers, and you've got another licensed movie game that's decidedly mediocre.
    • 66 Metascore
    • 60 Critic Score
    Playing against a real person, the strength of the pitcher-batter face-off carries the game; playing alone, you're more likely to send this one down to the minors before the end of the season.
    • 66 Metascore
    • 58 Critic Score
    If only HVB wasn't so difficult and limiting at the start; being stuck with below-average bowlers using below-average bowling balls while trying to navigate oil patterns and control ball-spin is more than enough to dissuade anyone looking to simply, well, bowl.
    • 66 Metascore
    • 50 Critic Score
    Blue Byte needs to ask itself some hard questions about just where it strayed from the path of success. Until it's willing to confront those questions, its flagship series will continue foundering on the shoals of obscurity.
    • 66 Metascore
    • 60 Critic Score
    Undeniably dated and simple, and the action is a bit plodding and straightforward. Fortunately, the underlying gameplay is good enough that it won't betray the fond nostalgia of older fans.
    • 66 Metascore
    • 65 Critic Score
    Since aiming and movement is too difficult to track enemies as they appear, a typical mission will have you die on the first enemy, learn his location and kill him before he can strike back, only to be felled by a second enemy, and so on.
    • 66 Metascore
    • 67 Critic Score
    Though not a great game on its own, Patrician IV has all of the things that make good trading games interesting and challenging.
    • 66 Metascore
    • 58 Critic Score
    Ultimately, Star Trek Online's problem is that it doesn't put enough emphasis on its own ground combat abilities. The action feel much better in space, where properly combining a Tachyon Beam and a boost to auxiliary power can result in the swift annihilation of your enemy.
    • 66 Metascore
    • 50 Critic Score
    There is still a better product for consumers to pick up this year, and this is not it.
    • 66 Metascore
    • 60 Critic Score
    The all-new telemetry system and be-the-receiver feature are interesting additions that enhance the fun derived from Arena Football, but they are not enough to push the game over the top.
    • 66 Metascore
    • 50 Critic Score
    The game should be called "Harry Potter and the Half-Assed Game."
    • 66 Metascore
    • 65 Critic Score
    The problem is, there just isn't that much game there, and you'll either grow sick of it in short order or finish it in even shorter order.
    • 66 Metascore
    • 83 Critic Score
    Even with the issues, 3 on 3 NHL Arcade's a must-play for fans of arcade sports, and I want to commend the makers for mercifully extracting the pointless bloat of pre-game intros and a circling zamboni between periods.
    • 66 Metascore
    • 40 Critic Score
    Only a revisit after about six months will reveal whether or not Sword of the New World manages to reach its potential...if anyone's willing to wait that long.
    • 66 Metascore
    • 83 Critic Score
    Despite the minor flaws, I loved most every minute of Wolf of the Battlefield. This is a great game to pop in when you're sitting around with only a few minutes to spare, or when a couple of friends are looking for a quick way to kill some time.
    • 66 Metascore
    • 55 Critic Score
    Aside from the dynamic object interaction and music, the graphics and gameplay made me feel like I was back in high school, playing "Resident Evil 2" after doing my homework. But that was then, and this is now, and Obscure just doesn't make the grade.
    • 66 Metascore
    • 67 Critic Score
    It's damn near a flight sim, with tons of controls and HUD elements (a bar for your health and your shields, and a bar for the charging time for your special weapon -- which is more special if you shoot it with your main guns).
    • 66 Metascore
    • 80 Critic Score
    It's addictive, funny, and will make you feel more than a little sad when it's over.
    • 66 Metascore
    • 75 Critic Score
    A true classic. The Souvalou moves at a somewhat glacial pace and the graphics are hopelessly flat, but besides those shortcomings it's still a phenomenal action game.
    • 66 Metascore
    • 40 Critic Score
    While the uninspiring adventure mode is excusable, the camera and the framerate problems are not; those two factors break the game.
    • 66 Metascore
    • 70 Critic Score
    Maxis hasn't changed the game drastically and shouldn't have to for an expansion pack that is adding a new (and cute!) perspective to an already solid game.
    • 66 Metascore
    • 65 Critic Score
    Ultimately, it's a passable RPG for your PSP, thanks to its collection mentality and good dialogue. But the lack of an overworld and short game length that's due to the dialogue-to-game ratio keeps it from being anything special.
    • 66 Metascore
    • 50 Critic Score
    Manages to be solid, yet terribly underwhelming, and ultimately poorly-designed for its intended platform.
    • 66 Metascore
    • 25 Critic Score
    Sega fails to make a good platformer -- pretty much everything Sonic Unleashed does has been done better in tons of other games.
    • 66 Metascore
    • 58 Critic Score
    At 1,200 Microsoft Points on Xbox Live and $15 on PSN, Madden Arcade simply isn't the bargain of the $10 NHL Arcade. While it's $5 more, the experience isn't appreciably better -- in fact, I'd peg it as slightly worse.
    • 66 Metascore
    • 91 Critic Score
    Tecmo Bowl Throwback is exactly what it claims to be, and it freshens up the classic version of the game without completely changing it (read: ruining it). Publishers working on remakes of older titles would be well-served in taking a page out of Tecmo's book in keeping the changes minimal and the nostaligia-factor high.
    • 66 Metascore
    • 75 Critic Score
    If you're in the dark about Roguelikes but still want a taste of one, it's better to start with the more accessible Pokémon Mystery Dungeon: Its difficulty is more gradual, it's got touch-screen controls, and it features more than one party member, which is easier to deal with than Izuna's solitary dungeon-crawling. But those who already love the genre -- or want to "graduate" from Pokémon -- will still find great enjoyment from Izuna.

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