1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 66 Metascore
    • 70 Critic Score
    There's no question that Crisis fans will want a copy of Crisis Zone for their collections, if only to give their dusty GunCons a little workout. But it's ultimately a mild diversion from the more substantial offerings of its predecessors.
    • 66 Metascore
    • 50 Critic Score
    One of the game's goofier oversights is not telling you where you are on the field. If it's fourth down, a menu will pop up that asks if you want to punt, kick a field goal, or go for it. Yet there's no indication if you're on your own 30-yard line or your opponent's. And no way to call a play, then a timeout, to find out. So bogus.
    • 66 Metascore
    • 33 Critic Score
    Worse than simply being tedious, though, is how jaw-grindingly frustrating Zombie Apocalypse becomes.
    • 66 Metascore
    • 80 Critic Score
    The vaunted cross-platform play works mostly as advertised (including Achievements associated with killing/resurrecting users from the alternate platform), but we still have to question whether it's worth the hassle and cost for PC users.
    • 66 Metascore
    • 90 Critic Score
    So whether you're an FFXI veteran or noob, rest assured that this story is far from over. Based on the evidence at hand, we're quite confident that it has only just begun.
    • 66 Metascore
    • 80 Critic Score
    It's actually funny and creative -- a rare combination.
    • 66 Metascore
    • 67 Critic Score
    Prey the Stars looks cute, but it isn't a cakewalk. Balancing the rhythm and the type of food you eat can be overwhelming, and with so many wild-card moments, frustration can trump fun. In multiplayer, though, Stars begins to shine as its complexity emerges in an engaging and extremely competitive game.
    • 66 Metascore
    • 65 Critic Score
    An irresistible little charmer. It's short enough that it doesn't overstay its welcome, clever enough to be engaging, full of enough action to be consistently fun. Fans of the film series will, of course, want to grab it, but action gamers looking for a dose of sarcasm, zombie guts, and light puzzles will find themselves amused as well.
    • 66 Metascore
    • 60 Critic Score
    If you like a strict challenge and don't mind fighting the camera, by all means have at Aeon Flux. Just remember that your good friends here at 1UP warned you.
    • 66 Metascore
    • 60 Critic Score
    The environments lack the rich visuals 360 owners have grown accustomed to since seeing Gears of War. Surfaces all appear to be flat, with muddy textures and stark lighting that only heighten the effect. By comparison to current standards, the thought that it could be an original Xbox game may even cross your mind.
    • 66 Metascore
    • 40 Critic Score
    How two quality ops managed to screw up Theatre of War is anyone's guess.
    • 66 Metascore
    • 70 Critic Score
    For video game vixens to look as hot as these do is almost disturbing.
    • 66 Metascore
    • 83 Critic Score
    Despite the minor flaws, I loved most every minute of Wolf of the Battlefield. This is a great game to pop in when you're sitting around with only a few minutes to spare, or when a couple of friends are looking for a quick way to kill some time.
    • 66 Metascore
    • 25 Critic Score
    The battle system reeks of incomplete, unfinished ideas.
    • 66 Metascore
    • 70 Critic Score
    Sure, it does have some taxing level-design problems, but its presentation and sheer wackiness and randomness saves it from being just another statistic.
    • 66 Metascore
    • 50 Critic Score
    Talk about the old sound and fury saw -- you'll finish Lost Planet too soon and won't go back for seconds. That's really the definition of why not to buy something, isn't it?
    • 66 Metascore
    • 60 Critic Score
    It looks pretty, there are quite a few game modes, and there's a very long campaign. However, for those of us who don't find enjoyment in watching paint dry, building a city in real time is too laborious to be fun.
    • 66 Metascore
    • 75 Critic Score
    If you're looking for just having some dumb fun driving in a big sprawling city, smashing and shooting every last thing in your way, then Wheelman is a great pick. However, it never even attempts to reinvent the wheel from any other free-roaming action-adventure.
    • 66 Metascore
    • 65 Critic Score
    All of this is handled well enough, but there's nothing special to it.
    • 66 Metascore
    • 55 Critic Score
    Even with the flaws, The Bigs on the Wii is still fun thanks to the good implementation of the batting. The cocky presentation alone makes it hard to set down your Remote, and you simply can't swing -- really swing -- for the fences anywhere else. But the fielding and baserunning need some more work down in AAA before they're ready for the big show.
    • 66 Metascore
    • 75 Critic Score
    This game is funny, fun to play, and is a definite improvement on the claustrophobic linear levels of games past.
    • 66 Metascore
    • 42 Critic Score
    Dragging the game out with endless fetch quests and terrible combat makes getting to the end more of a chore than anything.
    • 66 Metascore
    • 45 Critic Score
    Like Mario Bros., the Famicom Mini version of Dr. Mario suffers from a single terrible flaw: it was completely obsolete long before it was ever released.
    • 66 Metascore
    • 80 Critic Score
    The level of depth and complexity in the gaming is substantial for a handheld title, and in some ways is a bit more forgiving than its console brethren, but casual gamers should be warned.
    • 66 Metascore
    • 50 Critic Score
    The only reason you'd buy Wanted is in a (possibly misguided) attempt to support The Adventure Company with your game-buying dollars. Which is fine, of course, but if any TAC game is skippable, this is definitely the one.
    • 66 Metascore
    • 60 Critic Score
    The Sims 2: Castaway doesn't accomplish anything particularly compelling in the long term (and sadly, it's got very few ways to torture your Sim when you inevitably tire of the mundane), but what is there is solid, and it's a decent way to fill any lingering gaps in your DS schedule (the younger you are, the better).
    • 66 Metascore
    • 42 Critic Score
    The most frustrating thing about Octomania isn't the awfully voiced rapping tree with a rainbow 'fro or having to play through the same few short story mode battles over and over in order to unlock new characters -- it's that winning not only takes a bit of patience and strategy (as you wait for enough colors to be available for large combos), but it also takes a heaping help of luck.
    • 66 Metascore
    • 58 Critic Score
    I still had a good time gunning down hordes of undead, but I can't emphasize enough how disappointing it is to get really close to the end of the game, only to be sent back to the beginning because you've run out of your allotted amount of continues.
    • 66 Metascore
    • 83 Critic Score
    Universe at War does what they said couldn't be done, and it makes a large-scale real-time strategy game -- of the sort thought to be exclusively a PC domain -- fun to play from the couch.
    • 66 Metascore
    • 50 Critic Score
    Is it a mediocre racer with some fancy tech, or does it want to be a mediocre racer with some fancy tech? All signs point to the latter: Beautiful visuals and interesting vehicles that look like they were stolen from the set of Mad Max -- but on the flip-side, the game offers nothing in terms of customization aside from a few minor cosmetic changes to your driver and vehicle.

Top Trailers