148Apps' Scores
- Games
For 6,346 reviews, this publication has graded:
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39% higher than the average critic
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37% same as the average critic
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24% lower than the average critic
On average, this publication grades 0.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Clash Royale | |
|---|---|---|
| Lowest review score: | Gangstar New Orleans: Online Open World Game |
Score distribution:
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Positive: 3,268 out of 6346
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Mixed: 3,014 out of 6346
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Negative: 64 out of 6346
6347
game
reviews
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- By Critic Score
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- Critic Score
Golf Zero is an amazing game that can be aggravating, but in two entirely different ways. If you pay for the game, you'll be grinning ear-to-ear as you restart levels over and over again, shooting for one more hole. If you don't, you'll be treated to a bunch of video ads that will take you out of the action and likely make you delete the app. Do yourself a favor and pay for Golf Zero. For two bucks, you'll be buying yourself one of the best platformers on iOS.- 148Apps
- Posted Mar 14, 2017
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Shardlight is a solid adventure game that bungles a few story and puzzle elements toward the end of it. As a port, it could use some work on being made a little more mobile-friendly too. Overall, it's not one of Wadjet Eye's strongest releases, but it's still enjoyable as far as conventional point-and-click adventure games go.- 148Apps
- Posted Mar 13, 2017
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This old-school dungeon-crawler is a little too rough around the edges and leaves out a few too many modern conveniences.- 148Apps
- Posted Mar 10, 2017
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I enjoy the moment-to-moment action of Turmoil quite a bit. The logistics that you need to figure out on the oil field to maximize profits are like a puzzle game that requires a bit of precise timing and luck. That said, the game's controls might keep you from being as precise as you might want to be, and–after drilling dozens and dozens of times–you might get a little burnt out on the game formula before you even reach the end of the campaign.- 148Apps
- Posted Mar 9, 2017
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Puff. is a great little arcade game that hits all of the points it's aiming for. The jumping and shooting mechanics are original and feel great and it doesn't have any free-to-play shenanigans. It might not be the deepest experience to be had on mobile, but that's also not at all what Puff. is trying to be.- 148Apps
- Posted Mar 8, 2017
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Tavern Guardians has enough going on in it to make it worth checking out, even if it's the billionth match-three you've played. It's not a complete reinvention of the genre, nor is it perfect, but it does a great job of injecting fun into a pretty tired genre.- 148Apps
- Posted Mar 6, 2017
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- Posted Mar 3, 2017
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A lack of creativity and poor design choices keep this dungeon crawler from being as good as it could be.- 148Apps
- Posted Mar 2, 2017
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Digby Forever is a tight little arcade game that presents new challenges almost every time you boot it up, and it does all this while avoiding most of the pitfalls of other free-to-play arcade games.- 148Apps
- Posted Mar 2, 2017
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Postknight got its claws into me when I first started playing it, but the more time I spent with it, the more I realized how rote the moment to moment action is. When that happened, I realized that I really like the world of Postknight and looking at stuff in it, but I don't really like playing it.- 148Apps
- Posted Feb 28, 2017
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MUL.MASH.TAB.BA.GAL.GAL's use of Pong mechanics makes it one of the best action-oriented roguelikes on mobile. The game gets appropriately overwhelming and challenging while maintaining a simple control scheme that doesn't rely on virtual buttons or other problematic mobile control schemes. Every time I play it, I feel like there's something new to do or discover, which is a rare thing to say of a game, particularly one that is built on a foundation as simple as Pong.- 148Apps
- Posted Feb 27, 2017
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Gunman Taco Truck has a certain charm to its concept and gameplay structure, but its component parts end up feeling too disparate and random to be compelling. This, combined with some weird gameplay quirks, make it hard to stick with the game for too terribly long.- 148Apps
- Posted Feb 24, 2017
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I loved my first playthrough of Firetop Mountain, even though I died. On the second playthrough, I was laser focused on beating it and did so while skipping over a lot of the text I read the first time. After that, I didn't really want to go back to the game. For a roguelike, this would be a terrible thing, but for a game book, I suppose that's not too shabby. Despite some of its issues, The Warlock of Firetop Mountain is certainly a complete and compelling package, though maybe not one you'll want to revisit.- 148Apps
- Posted Feb 23, 2017
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The characters and menu-based design of Miss Fisher are really special aspects of an otherwise middling adventure game. Considering this, I'm not sure I would really recommend Miss Fisher unless its subsequent episodes present some more interesting plots and puzzles.- 148Apps
- Posted Feb 22, 2017
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The way Solid Soccer makes multiplayer soccer feel like an easy, pick-up-and-play experience while remaining satisfying is commendable. It's not the deepest soccer game out there, but that's clearly not what it's going for. Instead, it offers up some good and light multiplayer soccer that is reminiscent of old-school soccer games.- 148Apps
- Posted Feb 21, 2017
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The sliding block puzzling here is solid and it's paired with some campy horror movie tropes, but it doesn't quite come together to feel special.- 148Apps
- Posted Feb 20, 2017
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As a game, Hidden Folks is still just a hidden object game, but as an experience, it's a lot more than that. Its charming presentation really brings every scene to life and layers in a sense of discovery beyond just finding items on a list. This liveliness is so compelling that it's hard for me not to recommend this game, even if you flat-out don't like hidden object games.- 148Apps
- Posted Feb 16, 2017
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Feral Fury is one of the hardest games I've played this year, and I loved every punishing second of it. I wouldn't say it's perfect, especially if you don't have a controller to help you perform more reliably, but it's still bloody good fun.- 148Apps
- Posted Feb 15, 2017
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Much like an antiquated operating system, Glitchskier is cool-looking, but not the greatest thing to play with. Audio-visually, it's amazing, but I wish that the gameplay rose to that same level of awesomeness. It's not a bad game by any means, but there are better (though perhaps less visually ambitious) shmups out there.- 148Apps
- Posted Feb 14, 2017
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The basic concepts in OK Golf are sound, but I wish there was more built around it. The game looks great and plays well enough, but once I finished it, I never felt the need to revisit it. Much like a diorama, OK Golf feels like a miniaturized golf experience that looks great, but is ultimately pretty lifeless.- 148Apps
- Posted Feb 13, 2017
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For all intents and purposes, Stagehand accomplishes what it sets out to do. The unfortunate thing about this though is that its ambitions fall well short of what most mobile titles shoot for these days. Even though Stagehand's unique take on the platformer is certainly new, everything else around its design make it feel painfully old.- 148Apps
- Posted Feb 10, 2017
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Even though it's on the easy and short side, there's really nothing quite like Splitter Critters out there. Tearing environment feels amazing and allows for some really creative puzzle design that is delightful to discover. Go play this game. You won't be disappointed.- 148Apps
- Posted Feb 10, 2017
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Voyageur's biggest problem is that there isn't enough of it. For a game about exploring an environment as vast as space, the whole game becomes pretty familiar and feels really small after spending just a short time with it. As much as I love what is currently in Voyageur's package right now, they way it gets recycled makes it hard to recommend.- 148Apps
- Posted Feb 9, 2017
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As much as The Frostrune evokes excellent “puzzle room”-style games, it doesn't quite match the high standards set by games that came before it. It still offers a lot of the same puzzling action, but doesn't quite do so with the clarity to make what you're doing feel purposeful or satisfying.- 148Apps
- Posted Feb 6, 2017
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A Normal Lost Phone may not be the longest or most mechanically dense game out there, but I enjoyed every moment I spent with it. It's writing and story are so well presented that your phone snooping feels incredibly real and personal. It's a level of intimacy that most other video games completely fail to capture, which just goes to show how special A Normal Lost Phone is.- 148Apps
- Posted Feb 6, 2017
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When you're actively in a match of Pokémon Duel, it's a solidly strategic board game that effectively evokes Pokémon. Unfortunately, there's a boatload of garbage you have to sift through every time you want to get to this part of the game. In its current state, this trade-off is hardly worth it, but I can easily see an update or two cleaning up a lot of the rough edges to make Pokémon Duel not only more playable, but a pretty great experience in general.- 148Apps
- Posted Feb 2, 2017
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This space shooter starts a little slow, but eventually ramps up to be an intense and fun experience.- 148Apps
- Posted Feb 2, 2017
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Red's Kingdom's individual components are all very familiar, but they're constructed in a way that I haven't really seen before. This makes playing it feel both fresh and comfortingly familiar. As a puzzle game, it's top-notch, and it just so happens to be a pretty great adventure game too. There's very little out there quite like Red's Kingdom, so you should go pick it up and try it for yourself.- 148Apps
- Posted Feb 2, 2017
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The ideas behind Force Arena are strong, but the game's free-to-play design, slow pace, and awkward controls make it hard to stick with. As much as I want to keep jumping into games to blast away as Han Solo, doing so just doesn't feel particularly good.- 148Apps
- Posted Jan 25, 2017
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The base mechanics of cover-shooting and troop deployment in WarFriends are super fun and satisfying, but they fall apart since the game allows players to purchase significant advantages over others. The design of WarFriends's free-to-play trappings may not be particularly new, or even egregious, but these concepts still do a lot to keep the game from feeling like the amazing game it could have been.- 148Apps
- Posted Jan 25, 2017
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