Metascore
65

Mixed or average reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 30
  2. Negative: 4 out of 30
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  1. Besides making personal progress, you must hire hands, choose a complementary hierarchy of mates, explore the Caribbean, and, ultimately, earn cheddar. Giving your neighbors a good buggering simply comes with the territory.
  2. Pirates does have a few shortcomings such as some cumbersome controls, which result in a fairly steep learning curve, and some technical bugs. They don't detract from the game too much but may affect its suspension of disbelief from time to time.
  3. Official Xbox Magazine
    70
    There are a few bugs we encountered, including one that muddled our quest list. Put it this way: we spent a lot of time saving, loading, and cursing. [Sept 2003, p.85]
  4. Realism is good, but it is important to find the fine line between being realistic and being boring. For example, a big ship in the game is slow and unmanageable, just like the real thing I am sure, but not much fun to control.
  5. 70
    Once you're past the technical hurdles (and the brutal realization of just how easy it is to die in a swordfight or sea battle), Pirates of the Caribbean is an absolutely beautiful looking, freeform RPG adventure. But it is really suited for experienced, patient gamers.
  6. 65
    A beautiful RPG marred by numerous bugs which render it nigh unplayable.
  7. GMR Magazine
    60
    We'd feel good about recommending this game to RPG fans if not for the stuttery framerates. [Sept 2003, p.75]
  8. 60
    Not a terribly friendly game. It has a wicked learning curve that will cause casual gamers to contemplate walking the plank. But if you're tough and self-reliant enough -- RPG-nerd points count here -- there be treasure here.
  9. Pirates controls very well in first person mode, but while in 3rd person that pesky camera gets on your last nerve.
  10. Play Magazine
    58
    Instead of the marketing-driven production you might expect, Pirates of the Caribbean is a deep and interesting role-playing experience. [Sept 2003, p.81]
  11. Electronic Gaming Monthly
    53
    It's like "Morrowind," minus the best part - exploration... The gameplay simply isn't fun. [Sept 2003, p.122]
  12. Edge Magazine
    50
    The joy of Pirates of the Caribbean is to be found in the variety of the elements delivered - sword fights and canon battles happily sit alongside contraband trade route management. But ultimately none offer a tremendous amount of depth. [Nov 2003, p.107]
  13. An oddity, and one cannot entirely dismiss murmurings of a rush job from its topsy-turvy execution - perhaps acknowledged through the slightly reduced retail price. This is not the definitive pirate RPG that many had hoped for, but beneath the problems a game exists with an enjoyable undercurrent; just reaching it is the challenge.

Awards & Rankings

41
#41 Most Discussed Xbox Game of 2003
60
#60 Most Shared Xbox Game of 2003
User Score
7.4

Mixed or average reviews- based on 28 Ratings

User score distribution:
  1. Positive: 20 out of 28
  2. Negative: 5 out of 28
  1. May 1, 2020
    8
    Hard to get into at first but still a classic game to play. Save often though.
  2. Jan 17, 2019
    10
    this game is really underrated in my opinion but game is really fun when you learn control. i recommend this game to every rpg fun!
  3. KevR.
    Dec 16, 2003
    8
    It's true that this game is bugged and imperfect but if you can use Bethesda's work around it's well worth the trouble. It's true that this game is bugged and imperfect but if you can use Bethesda's work around it's well worth the trouble. Relatively open gameplay (you can 'complete' the game and carry on), great sea battle scenes. The lure of ever greater ships, piles of money, valuables and weapons.. adding officers to your crew and building a small fleet - great fun. I've got my fingers crossed for a POTC 2 where they take more time and get it bug free... Full Review »