- Publisher: Bethesda Softworks
- Release Date: Jul 1, 2003
- Also On: PC
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- By date
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A cool game hiding underneath scads of bugs, control problems and weak swordfighting, leading to not a cool game whatsoever. If you're dying to be a pirate, dig up one of the Monkey Islands.
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TotalGames.netA sham, and doesn't stand fit to carry the logo of such a stunning film. Once past the multiple loading screens required to start the game, the real waiting begins, as the low-octane action jerks more than a shoe fetishist in Clarks, even in one-on-one combat.
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Xbox Nation MagazinePirates is a kick - swift and painful - to the gonads for all who've claimed the Xbox is no PC... This is a junky PC game waiting to be patched. It should be made to walk the plank. [Oct/Nov 2003, p.90]
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Who would want to buy this game? Only Sado-masochists who enjoy shoddy frame rates, huge loading times, unintuitive controls, poor menu design, bugged gameplay and boring storylines. It could have been good, that's what infuriates most of all.
Awards & Rankings
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41
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#41 Most Discussed Xbox Game of 2003
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60
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#60 Most Shared Xbox Game of 2003
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User score distribution:
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Positive: 20 out of 28
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Mixed: 3 out of 28
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Negative: 5 out of 28
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May 1, 2020Hard to get into at first but still a classic game to play. Save often though.
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Jan 17, 2019this game is really underrated in my opinion but game is really fun when you learn control. i recommend this game to every rpg fun!
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KevR.Dec 16, 2003