- Publisher: Bethesda Softworks
- Release Date: Jul 1, 2003
- Also On: PC
User Score
Mixed or average reviews- based on 28 Ratings
User score distribution:
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Positive: 20 out of 28
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Mixed: 3 out of 28
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Negative: 5 out of 28
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- User score
- By date
- Most helpful
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JohnJul 15, 2003
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AlexN.Jul 8, 2003I rate this game 9 because all the story and the gaming of this game is pretty cool and it's a complete one!! But one thing the fight on boat is a little to hard!!
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JohnG.Jul 10, 2003
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PeytonT.Jul 8, 2003
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KevR.Dec 16, 2003
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KyleF.Jul 12, 2003It's cool.
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JosephP.Jul 13, 2003
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RavenX301Jul 2, 2003
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DavidK.Jul 6, 2003I feel that the gameplay problems should be overlooked due to the marvelous graphics. Game gives you back a piece of your soul!
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RazaB.Jul 6, 2003
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ChrisR.Jul 7, 2003The graphics are AWESOME and the command travel menu speeds up the boring parts. Great improvement to Sea Dogs.
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KarlK.Jul 7, 2003
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RyanT.Jul 8, 2003It sucks the battle modes suck, the ship battles suck, the land battles suck, it was an awful game and theres barily any plot to it. i wish i could have given it less than a 0
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TimT.Sep 17, 2003
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KeithDec 2, 2003
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ReapersplitterXSep 16, 2003this game kicks ass better than star wras knights of the boring republic. xbox nation mag. ryan t. and jospeph P. suck.
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Jan 17, 2019this game is really underrated in my opinion but game is really fun when you learn control. i recommend this game to every rpg fun!
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May 1, 2020Hard to get into at first but still a classic game to play. Save often though.
Awards & Rankings
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41
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#41 Most Discussed Xbox Game of 2003
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60
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#60 Most Shared Xbox Game of 2003
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Besides making personal progress, you must hire hands, choose a complementary hierarchy of mates, explore the Caribbean, and, ultimately, earn cheddar. Giving your neighbors a good buggering simply comes with the territory.
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GMR MagazineWe'd feel good about recommending this game to RPG fans if not for the stuttery framerates. [Sept 2003, p.75]
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Edge MagazineThe joy of Pirates of the Caribbean is to be found in the variety of the elements delivered - sword fights and canon battles happily sit alongside contraband trade route management. But ultimately none offer a tremendous amount of depth. [Nov 2003, p.107]