- Publisher: Bethesda Softworks
- Release Date: Jul 1, 2003
- Also On: PC
Buy Now
- Critic score
- Publication
- By date
-
Just that sort of game. It sucks you in and won't let go until suddenly you're late for work or the morning sun is peeking through the blinds and you realize you stayed up all night again.
-
GameNowNaval battles are where Pirates shines. The game's ocean settings look spectacular, with some of the most gorgeous graphics on Xbox. [Sept 2003, p.56]
-
Pirates of the Caribbean is a tough game; it might mislead some buyers into thinking it shares much more than a name with the Hollywood movie.
-
I wish Pirates of the Caribbean was easier to get in to than it is, but it's worth your time if you're willing to hang in there.
-
The fact that Pirates is not based on the movie works to the game's advantage...The player is free to follow his own path with no preconceived notions.
-
Though I was irritated with the cache issue (still am), the game itself manages to be everything I expected in a pirate title and more.
-
The weather effects are beautiful (the storm sequences are downright scary), and pulling off a successful ship capture is an exhilarating experience once you manage it.
-
Game InformerThe world is truly your oyster. Whether or not there's a pearl in it depends on how much you enjoy the freedom given to you. [Aug 2003, p.97]
-
The big, dramatic-looking naval battles pack in a lot of variety, and the open-ended structure of the campaign rewards your curiosity.
-
Although the lackluster land gameplay drags the experience down a bit, the sailing parts of the game are just so exciting and enthralling that you can totally forget about the less riveting parts of the game. I do prefer Bethesda's other published RPG, "Morrowind," because there is simply more to do.
-
Even with it's incomplete manual and it's many frustrations, I still liked Pirates of the Caribbean. There's much to do, places to see, buccaneers to slaughter, and mutineers to squash – all wrapped up in a colorful package.
-
PotC's depth is maybe a notch or two below what was seen in Morrowind, it suffers from new combat and camera problems stemming from the third person perspective and nearly makes up for all of its shortcomings with outstanding sailing and ship-to-ship combat elements.
-
Long and addictive, if you let Pirates consume you, it will.
-
Besides making personal progress, you must hire hands, choose a complementary hierarchy of mates, explore the Caribbean, and, ultimately, earn cheddar. Giving your neighbors a good buggering simply comes with the territory.
-
Pirates does have a few shortcomings such as some cumbersome controls, which result in a fairly steep learning curve, and some technical bugs. They don't detract from the game too much but may affect its suspension of disbelief from time to time.
-
Official Xbox MagazineThere are a few bugs we encountered, including one that muddled our quest list. Put it this way: we spent a lot of time saving, loading, and cursing. [Sept 2003, p.85]
-
Realism is good, but it is important to find the fine line between being realistic and being boring. For example, a big ship in the game is slow and unmanageable, just like the real thing I am sure, but not much fun to control.
-
Once you're past the technical hurdles (and the brutal realization of just how easy it is to die in a swordfight or sea battle), Pirates of the Caribbean is an absolutely beautiful looking, freeform RPG adventure. But it is really suited for experienced, patient gamers.
-
A beautiful RPG marred by numerous bugs which render it nigh unplayable.
-
GMR MagazineWe'd feel good about recommending this game to RPG fans if not for the stuttery framerates. [Sept 2003, p.75]
-
Not a terribly friendly game. It has a wicked learning curve that will cause casual gamers to contemplate walking the plank. But if you're tough and self-reliant enough -- RPG-nerd points count here -- there be treasure here.
-
Pirates controls very well in first person mode, but while in 3rd person that pesky camera gets on your last nerve.
-
Play MagazineInstead of the marketing-driven production you might expect, Pirates of the Caribbean is a deep and interesting role-playing experience. [Sept 2003, p.81]
-
Electronic Gaming MonthlyIt's like "Morrowind," minus the best part - exploration... The gameplay simply isn't fun. [Sept 2003, p.122]
-
Edge MagazineThe joy of Pirates of the Caribbean is to be found in the variety of the elements delivered - sword fights and canon battles happily sit alongside contraband trade route management. But ultimately none offer a tremendous amount of depth. [Nov 2003, p.107]
-
An oddity, and one cannot entirely dismiss murmurings of a rush job from its topsy-turvy execution - perhaps acknowledged through the slightly reduced retail price. This is not the definitive pirate RPG that many had hoped for, but beneath the problems a game exists with an enjoyable undercurrent; just reaching it is the challenge.
-
A cool game hiding underneath scads of bugs, control problems and weak swordfighting, leading to not a cool game whatsoever. If you're dying to be a pirate, dig up one of the Monkey Islands.
-
TotalGames.netA sham, and doesn't stand fit to carry the logo of such a stunning film. Once past the multiple loading screens required to start the game, the real waiting begins, as the low-octane action jerks more than a shoe fetishist in Clarks, even in one-on-one combat.
-
Xbox Nation MagazinePirates is a kick - swift and painful - to the gonads for all who've claimed the Xbox is no PC... This is a junky PC game waiting to be patched. It should be made to walk the plank. [Oct/Nov 2003, p.90]
-
Who would want to buy this game? Only Sado-masochists who enjoy shoddy frame rates, huge loading times, unintuitive controls, poor menu design, bugged gameplay and boring storylines. It could have been good, that's what infuriates most of all.
Awards & Rankings
|
41
|
#41 Most Discussed Xbox Game of 2003
|
|
60
|
#60 Most Shared Xbox Game of 2003
|
User score distribution:
-
Positive: 20 out of 28
-
Mixed: 3 out of 28
-
Negative: 5 out of 28
-
May 1, 2020Hard to get into at first but still a classic game to play. Save often though.
-
Jan 17, 2019this game is really underrated in my opinion but game is really fun when you learn control. i recommend this game to every rpg fun!
-
KevR.Dec 16, 2003