Gunvalkyrie
Xbox- Publisher: Sega
- Release Date: Mar 18, 2002
Buy Now
- Critic score
- Publication
- By date
-
AceGamezIt all looks lush and the gameplay is surprisingly enjoyable despite the frustration, but it's not one for the casual gamer.
-
If you can adjust to the tricky controls and the shockingly hard difficulty setting, then you'll find a fun, original title that mixes current 3D game design with the style and atmosphere of a retro classic.
-
I've never seen a shooter that I could really consider a linear game before, but rather than let you destroy monsters your way, GUNVALKYRIE has too many movement puzzles that can only be solved one way that the designers anticipated.
-
It's a niche title that takes time, open arms, and very, very fast hands.
-
While it all could have worked out nicely and been a solid action game, the game's touchy and occasionally awkward control pushes the game past the "nice, firm challenge" stage and up into the "frustrating trial-and-error" difficulty level.
-
Electronic Gaming MonthlyNo amount of graphical frosting can save GV from its terrible, overly complex controls...GV will frustrate the hell out of you. [Apr 2002, p.143]
-
Xbox Nation MagazineValkyrie's controls are so klunky...it feels worse than just awkward, it literally hurts to play Valkyrie for more than a couple hours at a time. [Spring 2002, p.82]
-
It's just too unnecessarily frustrating. Gunvalkyrie simply should have had a little more polishing.
-
The most baffling part of the game's design [is] the horribly inept control scheme. Instead of fully taking advantage of the Xbox controller's functions, everything is crammed and clumped together.
-
Gets high marks for its animé style, engaging boss encounters, and interesting control system. But similar games like "Jet Force Gemini" or "Body Harvest" offered more in the way of story and role-playing elements to help break up the monotony of blasting bugs and jumping platforms.
-
This is about the hardest game I've ever played. Rarely do I get frustrated at a game, but I found myself constantly pausing this game and walking away to blow off steam.
-
Game InformerThe sad thing is, blasting these hostile extraterrestrial invaders is a thrill-less and somewhat aggravating endeavor...The world would definitely be a better place without it. [Mar 2002, p.85]
Awards & Rankings
|
72
|
|
|
54
|
#54 Most Discussed Xbox Game of 2002
|
|
52
|
#52 Most Shared Xbox Game of 2002
|
User score distribution:
-
Positive: 9 out of 16
-
Mixed: 3 out of 16
-
Negative: 4 out of 16
-
Jan 25, 2014
-
Jan 27, 2022
-
Jan 20, 2022