• Publisher: Sega
  • Release Date: Mar 18, 2002
Metascore
73

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 28
  2. Negative: 1 out of 28
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  1. Play Magazine
    100
    This is one of those rare games that is so great, on so many levels, that you get butterflies in your stomach just thinking about it. [Mar 2002, p.18]
  2. 90
    It's throw-your-controller-across-the-room-in-frustration difficult...and you'll love it.
  3. An awesome shooter with superb graphics, and the thumb-numbing game play is challenging but not too hard.
  4. 86
    There is no reason to jump onboard its potentially dynamic ride unless you have the time to virtually marry the game...it will also be well worth the effort.
  5. Those with the patience and time however, will find a rewarding gaming experience.
  6. I predict that diehards will cherish this game for ages. Unfortunately novice players will get frustrated after the love affair with the graphics ends and the real challenges begin.
  7. At the core of the game is an excellent 3D shooter with enough platforming elements to keep the game varied. The levels, whether placed in the organic valleys or in the rigidly industrial buildings, are large and well detailed.
  8. Official Xbox Magazine
    82
    It's hard as hell, partially because it's meant to be, partially because the complex, non-adjustable control scheme is completely non-intuitive, and partially because the camera is simply too twitchy...[yet] we love the strangely gorgeous Gunvalkrie. [Apr 2002, p.72]
  9. netjak
    81
    If it weren't for the controls, this would have been a perfect game to add to your gaming collection or Sega collection, but I figure Sega spent too much time on graphics and not enough time realizing that "Hey, these controls are worse than Tomb Raider!"
  10. Fight past the frustration and you'll find a great sense of reward and satisfaction; I personally found a lot to love about Gun Valkyrie.
  11. Thankfully, the ability to upgrade your jet pack adds a much-needed modicum of depth, while the control scheme makes it easy to move in one direction while blowing stuff up in the opposite. Titanium-breasted robozons, a-w-a-a-a-a-a-a-a-a-y!
  12. 80
    If you're impatient, have bad carpal tunnel syndrome, or just never got that whole hand-eye coordination thing down, this probably isn't the game for you.
  13. 80
    Its original plot and setting, polished visuals, and overall high production value make this a must-have for any skilled console gamer. It's unfortunate that its seemingly complex control scheme will alienate most casual players.
  14. Even with all of these great aspects, I feel that a terrible mistake was made by not including any multiplayer modes or extending the game time.
  15. AceGamez
    70
    It all looks lush and the gameplay is surprisingly enjoyable despite the frustration, but it's not one for the casual gamer.
  16. If you can adjust to the tricky controls and the shockingly hard difficulty setting, then you'll find a fun, original title that mixes current 3D game design with the style and atmosphere of a retro classic.
  17. I've never seen a shooter that I could really consider a linear game before, but rather than let you destroy monsters your way, GUNVALKYRIE has too many movement puzzles that can only be solved one way that the designers anticipated.
  18. It's a niche title that takes time, open arms, and very, very fast hands.
  19. While it all could have worked out nicely and been a solid action game, the game's touchy and occasionally awkward control pushes the game past the "nice, firm challenge" stage and up into the "frustrating trial-and-error" difficulty level.
  20. Electronic Gaming Monthly
    62
    No amount of graphical frosting can save GV from its terrible, overly complex controls...GV will frustrate the hell out of you. [Apr 2002, p.143]
  21. Xbox Nation Magazine
    60
    Valkyrie's controls are so klunky...it feels worse than just awkward, it literally hurts to play Valkyrie for more than a couple hours at a time. [Spring 2002, p.82]
  22. It's just too unnecessarily frustrating. Gunvalkyrie simply should have had a little more polishing.
  23. 60
    The most baffling part of the game's design [is] the horribly inept control scheme. Instead of fully taking advantage of the Xbox controller's functions, everything is crammed and clumped together.
  24. Gets high marks for its animé style, engaging boss encounters, and interesting control system. But similar games like "Jet Force Gemini" or "Body Harvest" offered more in the way of story and role-playing elements to help break up the monotony of blasting bugs and jumping platforms.
  25. This is about the hardest game I've ever played. Rarely do I get frustrated at a game, but I found myself constantly pausing this game and walking away to blow off steam.
  26. Game Informer
    53
    The sad thing is, blasting these hostile extraterrestrial invaders is a thrill-less and somewhat aggravating endeavor...The world would definitely be a better place without it. [Mar 2002, p.85]
  27. 40
    Utter frustration. Every part of the controller is used, including both analog sticks, which have dual functions. It's nearly impossible to master these controls.

Awards & Rankings

72
54
#54 Most Discussed Xbox Game of 2002
52
#52 Most Shared Xbox Game of 2002
User Score
6.5

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 9 out of 16
  2. Negative: 4 out of 16
  1. Jan 25, 2014
    9
    Its difficulty leads to an enormous amount of fun and it really drives you to keep going. It's action packed, rewarding and satisfying.Its difficulty leads to an enormous amount of fun and it really drives you to keep going. It's action packed, rewarding and satisfying. Interesting story and good graphics for its time. The only thing keeping it from a 10 is a lack of polish. Full Review »
  2. Jan 27, 2022
    0
    Tive o prazer de adquirir em mídia física e jogar através da retrocompatibilidade no Xbox One, o game está simplesmente lindo visualmente,Tive o prazer de adquirir em mídia física e jogar através da retrocompatibilidade no Xbox One, o game está simplesmente lindo visualmente, dificuldade é o maior atrativo, apenas os comandos que estão um pouco "datados", mas isto não retira a mágica do game! Excelente, recomendo a todos! Full Review »
  3. Jan 20, 2022
    8
    Gunvalkyrie is one of those game that are like a good B-movie. You don't expect much, but you get out of it with a satisfying feeling.

    The
    Gunvalkyrie is one of those game that are like a good B-movie. You don't expect much, but you get out of it with a satisfying feeling.

    The game is an arcade style running-gunning with a bit of plateforming. You have multiple within the same area (but still different) where you gun down enemies, salavge equipment, or kill a boss. At the end you get score for your time, kills, and performance (this is what got me in this game). Then the score let you upgrade your weapons and armor. *Important: the game explains quickly how to move jump and shoot. What it doesn't tell you and that I believe most gamers never realise, is that you can play a whole mission without touching the more then 3 to 4 times.
    The game is a well balance complex mechanic. And this is why I love this game. You can play it by using your normal control and fight with the game mechanic woundering why it is so hard to play OR you can figure out that if you spam your booster without ever depleting your fuel, you can stay in the air indefinitely. Making this game a whole new type of gameplay and a brand new game. The inverted controla makes way more sense when you are gliding like a plane and shooting down all your enemies.

    For the speed runners and hardcore gamer, this game brings the challenge of spped , verticality, and instant reflexes. But this is only possible if you are really an hardcore gamer. Casual players will easily get bored after the first round if they are not enjoying beating their previous scores.
    Full Review »