- Publisher: Eidos Interactive
- Release Date: Dec 2, 2003
- Also On: PC
User Score
Generally favorable reviews- based on 52 Ratings
User score distribution:
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Positive: 37 out of 52
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Mixed: 10 out of 52
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Negative: 5 out of 52
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- Most helpful
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BrianK.Dec 4, 2003Great Game!! Should be better reviews!! only 70 for 1up?!? CMON this is almost as good as Halo!!
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BingH.Dec 6, 2003Best game I have ever seen.
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JamesH.Mar 18, 2004
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ReeceS.Jan 31, 2007Deus Ex gives you tons of options in finishing levels, as well as gives many side quests to keep you entertained, though the endings were quite disappointing.
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JohnS.Dec 26, 2003
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Youaremydad.Dec 8, 2003
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AlexN.Nov 13, 2003Best game of Christmas 2004! The bumped maping and awesome story and physics, I give it a 10!
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DillonS.Nov 16, 2003This game is bad as hell. Better than the first. I have read breat reviews on it and i can't wait for it to come out.
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Aug 20, 2011Not a bad game by any means; but it's too small and it's too short. Deus ex was a far larger game. This game feels too console-y, which is odd as they managed to port the original Deus Ex to PS2 without losing too much of the feel of the PC version. As Mass Effect 2 reminded us, streamlining a game from the original doesn't always make for a better game.
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Aug 28, 2016This is an incredible sci-fi action adventure stealthy FPS with RPG elements, arguably one of the top 10 games in the entire original XBOX library. It is pretty depressing how MetaCritic and other sites continuously allow MORONS like Uter below to infect the compiled user score for this amazing game with their idiotic nonsense and 0 scores.
Awards & Rankings
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30
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35
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#35 Most Discussed Xbox Game of 2003
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Weekly Famitsu8 / 7 / 8 / 8 - 31 silver [Vol 810; 25 June 2004]
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No better and no worse a game than its predecessor, and there's absolutely no shame in that. And it's no airport novel, as it requires some serious time investment.
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Xbox Nation MagazineGorgeous to behold, boasting dynamic lights, shadows, and interactive environments, making it relatively easy to suspend disbelief. [Mar 2004, p.64]