User Score
6.4

Mixed or average reviews- based on 46 Ratings

User score distribution:
  1. Positive: 27 out of 46
  2. Negative: 16 out of 46
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  1. Mar 10, 2017
    0
    no. no. no. no. NO!
    i'm a fan of the original torment. i was excited for this. THANK GOD i didn't back it up.
    too much dialogues. every character you meet as TONS of lines of dialogues. if someone told me this, i would have thought of it as a good thing... EXCEPT IT'S NOT. it's too much. you talk to a guy, you need to read a novel. You make 2 steps, talk to another guy: another nove. too
    no. no. no. no. NO!
    i'm a fan of the original torment. i was excited for this. THANK GOD i didn't back it up.
    too much dialogues. every character you meet as TONS of lines of dialogues. if someone told me this, i would have thought of it as a good thing... EXCEPT IT'S NOT. it's too much. you talk to a guy, you need to read a novel. You make 2 steps, talk to another guy: another nove. too much. too boring. And they're all SUPER SPECIAL!
    and there are almost no animations for things that happen in the game. say, for example, the game writes "the characters makes a polite bow when you approach him"... BUT IT'S ONLY WRITTEN, NOT SHOWN. that character doesn't actually bow, it's only in the description. all the game is like that. it's a damn text adventure with backgrounds.
    "tell don't show"
    or when the game tells you that a character is "incredibly fat" but its sprite is just slightly larger than the others.
    there also are NO portraits of the characters that you're talking to. not even the most important ones.
    the game want to feel special at all times. the skill system is weird and overly complicated. cyphers are a stupid idea. all the vocabulary of the game just DOESN'T WANT SO BADLY to be like the rest, and you have different terms for things you already know. also the way you solve stuff by investing point... yeah, go on, keep trying to be original AT ALL COST: you're also being NOT FUN.
    combat is super boring and buggy.
    you can lose a VERY important skill and a companion in the city if you actually HELP HER by giving her money. and there is no warning for this, and no second tries. It's infuriating.
    this is a complete slander of the name "torment"
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  2. Oct 25, 2022
    0
    I thought I finally found a CRPG I liked, until i got to the first city and had to go through literally two hours of exposition and side quest gathering. I even tend to like talky games, but every goddamn townsperson had to give me their whole damn life story before sending me on a generic fetch quest. That's partly on me for being a completionist, but better games tend to dole this stuffI thought I finally found a CRPG I liked, until i got to the first city and had to go through literally two hours of exposition and side quest gathering. I even tend to like talky games, but every goddamn townsperson had to give me their whole damn life story before sending me on a generic fetch quest. That's partly on me for being a completionist, but better games tend to dole this stuff out at a more measured pace. Not to mention that all objectives are pretty vague and very little direction is given, such that you feel compelled to talk to everyone simply in an attempt to grasp some narrative throughline.

    In the end it fell into a common CRPG trap: it forgot there was a game to play here.
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  3. Sep 4, 2023
    0
    For a text game, the writing is horrendous.

    If you find **** that reads like an exploded dictionary exciting, then you'll love it but I like stories, not Wordsmiths trying to use every word in existence to describe very little. It's one of those where it says stuff like "the body of water dragged its shimmering meniscus gently, as though God had permitted the holiest of angels to grace
    For a text game, the writing is horrendous.

    If you find **** that reads like an exploded dictionary exciting, then you'll love it but I like stories, not Wordsmiths trying to use every word in existence to describe very little.

    It's one of those where it says stuff like "the body of water dragged its shimmering meniscus gently, as though God had permitted the holiest of angels to grace the surface with a puff of dandelion scented flatuence, glistening in the essence of the spirit that exuded around me."

    When a simple "I was treading water in a lake with ripples" would have done just fine.

    Total drivel, it was unbearable to read.
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  4. Sep 5, 2022
    4
    This game can be simply summed up as not enough action, and too much dialogue.

    ~ For me I don't mind some dialogue, as I've played games like Pillars of Eternity (although I think that game has a bit too much dialogue sometimes), but this game completely has way too much dialogue. It's interesting as the game was built/used pillars of eternity engine/design, and that's clear, but
    This game can be simply summed up as not enough action, and too much dialogue.

    ~
    For me I don't mind some dialogue, as I've played games like Pillars of Eternity (although I think that game has a bit too much dialogue sometimes), but this game completely has way too much dialogue. It's interesting as the game was built/used pillars of eternity engine/design, and that's clear, but Pillars of Eternity actually you know had combat, sadly which this game completely lacks. I don't recommend this game unless you really just want to read texts and maybe it's a good story, but most players won't see the story as they'll probably quit the game in the first few hours, like I did.
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Metascore
79

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. Apr 27, 2017
    80
    A deep and highly complex RPG, with a huge fantasy/sci-fi world and great freedom for the player.
  2. Official Xbox Magazine UK
    Apr 2, 2017
    50
    A fascinating break from the RPG norm let down by terrible performance problems. [April 2017, p.92]
  3. Mar 21, 2017
    80
    If you can live with the technical hiccups, Torment: Tides of Numenera is one of the more fascinating RPGs for any platform. The setting is fantastic, with enticing environments and loads of lore to flesh out this RPG world. The focus on dialogue and non-combative solutions is refreshing, especially since the combat can be too simplistic. The game offers many possibilities since there are multiple solutions to any quest. At the same time, the absence of a journal to record things is a disappointment, since the lore can be too deep, and mechanics like the Tides can be rather obtuse. For those looking for something offbeat in their RPGs, Tides is certainly worth checking out.