Metascore
79

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
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  1. Feb 28, 2017
    72
    Torment: Tides of Numenera proposes an adventure full of twists and with a great lore. Its turn-based system is the most interesting thing, and probably is the part of the game that makes it unique and different from other actual RPGs.
  2. Feb 28, 2017
    70
    There’s something rather alluring about Torment: Tides of Numenera. Whilst its central story is somewhat linear, it’s truly impressive just how personal your adventure can be thanks to the wealth of side quests that surround it and the multiple ways you can deal with each of them.
  3. Official Xbox Magazine UK
    Apr 2, 2017
    50
    A fascinating break from the RPG norm let down by terrible performance problems. [April 2017, p.92]
User Score
6.4

Mixed or average reviews- based on 46 Ratings

User score distribution:
  1. Positive: 27 out of 46
  2. Negative: 16 out of 46
  1. Mar 10, 2017
    0
    no. no. no. no. NO!
    i'm a fan of the original torment. i was excited for this. THANK GOD i didn't back it up.
    too much dialogues. every
    no. no. no. no. NO!
    i'm a fan of the original torment. i was excited for this. THANK GOD i didn't back it up.
    too much dialogues. every character you meet as TONS of lines of dialogues. if someone told me this, i would have thought of it as a good thing... EXCEPT IT'S NOT. it's too much. you talk to a guy, you need to read a novel. You make 2 steps, talk to another guy: another nove. too much. too boring. And they're all SUPER SPECIAL!
    and there are almost no animations for things that happen in the game. say, for example, the game writes "the characters makes a polite bow when you approach him"... BUT IT'S ONLY WRITTEN, NOT SHOWN. that character doesn't actually bow, it's only in the description. all the game is like that. it's a damn text adventure with backgrounds.
    "tell don't show"
    or when the game tells you that a character is "incredibly fat" but its sprite is just slightly larger than the others.
    there also are NO portraits of the characters that you're talking to. not even the most important ones.
    the game want to feel special at all times. the skill system is weird and overly complicated. cyphers are a stupid idea. all the vocabulary of the game just DOESN'T WANT SO BADLY to be like the rest, and you have different terms for things you already know. also the way you solve stuff by investing point... yeah, go on, keep trying to be original AT ALL COST: you're also being NOT FUN.
    combat is super boring and buggy.
    you can lose a VERY important skill and a companion in the city if you actually HELP HER by giving her money. and there is no warning for this, and no second tries. It's infuriating.
    this is a complete slander of the name "torment"
    Full Review »
  2. Mar 11, 2017
    10
    A worthy sequel to the original Planescape: Torment. Intriguing, entirely nonobvious world, with a masterful writing and choices that have anA worthy sequel to the original Planescape: Torment. Intriguing, entirely nonobvious world, with a masterful writing and choices that have an impact on the environment. A lot of reading involved, as in the original and as expected. Don't wine if that's not your cup of tea. Full Review »
  3. Dec 30, 2019
    9
    ++ Ambitious, intelligent and touching writing, ++ Multiple ways to do most quests, ++ Choices matter a lot, ++ Very original world
    + Decent
    ++ Ambitious, intelligent and touching writing, ++ Multiple ways to do most quests, ++ Choices matter a lot, ++ Very original world
    + Decent combat system, + Nice, relaxing vibe, + Visually pleasant
    - Loading screens a bit slow
    - Crashes sometimes
    Full Review »