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7.0

Mixed or average reviews- based on 727 Ratings

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  1. Mar 16, 2016
    7
    Here is my dead honest review. Is this a stellar game? By all means no. It has its good, bad and ugly but, its a whole lot of fun. If you are into 3rd person cover shooters with co-op options then you are in for some fun. If you like destiny and are looking for something else to get your attention while destiny gets their next DLC in line, this is it. Pros and cons. Matchmaking isHere is my dead honest review. Is this a stellar game? By all means no. It has its good, bad and ugly but, its a whole lot of fun. If you are into 3rd person cover shooters with co-op options then you are in for some fun. If you like destiny and are looking for something else to get your attention while destiny gets their next DLC in line, this is it. Pros and cons. Matchmaking is easy, graphics and scenery around New York is great, loot system is addictive and somewhat fair, RPG elements are also great, lots of customization when it comes to game play and style. Cons: At the moment, not much to do in the end game when you reach level 30. You can do the dark zone and get better gear and loot by playing daily missions 3x per day at harder levels. You have main story missions which are the equivalent of "strikes" in destiny. You can match-make up to a group of four. You also have a lot of side missions which all help level up your main base which in turn helps you level up and unlock bigger and better upgrades whether its defensive, health and recovery healer type or offensive gun turrets, remote bombs and little round bombs that follow the enemy. Then there is the dark zone. This games PVP area. Here you encounter a lot of tough enemies and other random agents. You basically have three options. Go in alone and wish for the best as you try to extract all your loot you have collected, go rogue, shoot and kill other agents, take their stuff and try to extract and leave the DZ (or survive the timer set on you until it runs out) or go in with a group and go after other rogues. There is some freedom here as there is a social experiment and see how gamers handle the dark zone. Overall I would give this title a 7or 8 out of /10 but I gave it a 7. While its not perfect, it is however a FUN game which in the end, isn't that all that matters? I am more than positive this game will get better with time as destiny did when it first came out compared to now. Expand
  2. Mar 10, 2016
    7
    I really like the gameplay in the division, but I feel like the game needed a lengthy "how to play" tutorial before it actually began. I have a full time job and kids, so I haven't been able to put more than 2 hours into the game (so far), but I am still very confused with way too many aspects. Apparently there's a crafting option in the game, but I have no idea how to use it (or where itI really like the gameplay in the division, but I feel like the game needed a lengthy "how to play" tutorial before it actually began. I have a full time job and kids, so I haven't been able to put more than 2 hours into the game (so far), but I am still very confused with way too many aspects. Apparently there's a crafting option in the game, but I have no idea how to use it (or where it is in the menu). I guess the game expects me to just aimlessly figure it out, which would be fine if I were a 19 year old kid with no job, but I have a life and I don't have time to aimlessly search around for it. Ubisoft desperately needed to add a lengthy "hot to play" tutorial, because I feel lost quite a bit in the game. For example, when you first arrive in Manhattan, the gun salesman is out in the open and easy to find, but for the life of me, I can't find the salesman for the other stuff. I seached the safe area for over 30 minutes, and I still couldn't find him (or her). Also, I find the matchmaking strange and unbalanced. In Destiny the game just automatically does the matchmaking for you, but in the Division, I find that I have to almost play a mini-game in order to get my team put together. I still don't fully understand how the matchmaking works. I'm supposed to be paired with four players, but I only ever seem to get paired with one other guy. Playing the Division with only one person on your team is insanely hard too, good luck getting anything accomplished with only a two man fireteam. All in all, the Division could be a great game, but it's a little too confusing for those of us who don't have 50+ hours to play/learn it. I found Destiny to be very easy to learn and master, whereas the Division is not user friendly in the least. Expand
  3. Mar 25, 2016
    7
    This game made me rethink my opinion of open world games. Graphics are stunning. Attention to detail in game is unlike anything else I've seen. Game is very balanced. Gameplay is fun solo or with a squad of 4 players. I know it's early in the year, but this may be my "game of the year 2016". We will see.
  4. Mar 25, 2016
    7
    I have put about 150 hours into this game since launch, I have done pretty much everything, including all achievements and collectibles. Let me say this game can be summed up in one word: Grindfest.

    It's comparable to Destiny. You will be spending a lot of your time doing side missions to level up and/or obtain better gear. Along the way, you'll learn about how the Green Poison virus
    I have put about 150 hours into this game since launch, I have done pretty much everything, including all achievements and collectibles. Let me say this game can be summed up in one word: Grindfest.

    It's comparable to Destiny. You will be spending a lot of your time doing side missions to level up and/or obtain better gear. Along the way, you'll learn about how the Green Poison virus destroyed New York and how the Division is attempting to restore order. It's a little generic, but hey, it's still a better story than Destiny. The game has up to 4 player co-op, vital if you plan to do challenging missions or Dark zone (where the PvP takes place). After level 30, expect to be grinding Dark zone for days as most of the buyable high-end gear is locked until you hit DZ rank 50.

    The longevity of this game will definitely depend on how Ubisoft handles the community, how often they add content, and how they balance the game. As of right now, there isn't much reason for me to continue to play it other than mindlessly killing players in the Dark zone or trying to get slightly-better gear for practically no reason.

    To sum it up: It's a fun but somewhat barebones action-RPG, but it really only has maybe 40-50 hours of solid content before you hit the loot grind wall. For better or worse, it's the "New Destiny".
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  5. May 13, 2016
    7
    Basically....... fun with friends only!!!!!!!

    In my opinion, it occupies the same space as destiny did
    -my friends and I play every now and then together....... fun for a few hours at a time......
    -weapons and gear are fun to tinker with.....

    BUT,

    The grind is real..... and like destiny, content repeats......
  6. May 16, 2016
    7
    This game has some good aspects, such as RPG and Free Roam. However, Dark Zone is ruined and plagued by bugs, glitches and cheaters. Alongside the Dark Zone, the missions are just too linear and same old shoot people and done.
  7. Sep 8, 2018
    7
    I played it without any of the hype for it, and it's not a bad game. If you have people to play with I'm sure it can be very fun, except if you don't very soon it becomes the polar opposite of fun. That and the small amount of things you can do ends up with a game that's just too restrictive for its own good, but still somehow makes you want more. Rating - 70%
  8. May 10, 2023
    7
    "Tom Clancy's The Division" is Ubi Soft's very own "Destiny". This game is grounded in the usual Clancy realism, but plays like an action RPG. It has every aspect of the genre including loot, crafting and XP points. Gameplay is similar to "Gears of War" and "Borderlands" since it features cover-based shooting and tons of weapons. Both cooperative and competitive modes are good fun and"Tom Clancy's The Division" is Ubi Soft's very own "Destiny". This game is grounded in the usual Clancy realism, but plays like an action RPG. It has every aspect of the genre including loot, crafting and XP points. Gameplay is similar to "Gears of War" and "Borderlands" since it features cover-based shooting and tons of weapons. Both cooperative and competitive modes are good fun and include solid matchmaking. Visually, "The Division" looks fantastic with a staggering (if not entirely accurate) recreation of New York City. Overall, this is a solidly entertaining RPG shooter that has received plenty of free content. I would rate it with a 7.8 out of 10. Expand
  9. May 24, 2018
    7
    Map is beautiful in terms of the copy of N.Y.C. The division offers many variants of weapons and cosmetics and is rich in terms of the story and how different people were impacted in different ways when the outbreak started. The downsides are how often the server will disconnect you and RPG element was what tossed me off when I first saw the trailer. In the end I’ll record anyone who lovesMap is beautiful in terms of the copy of N.Y.C. The division offers many variants of weapons and cosmetics and is rich in terms of the story and how different people were impacted in different ways when the outbreak started. The downsides are how often the server will disconnect you and RPG element was what tossed me off when I first saw the trailer. In the end I’ll record anyone who loves RPG and shooter games as it was a combination of both. Expand
  10. Dec 16, 2019
    7
    Excellent third person shooter only let down by the bare bones single player mode.
  11. Jun 28, 2020
    7
    This review contains spoilers, click expand to view. I played The Division as a solo player (didn't have Xbox Gold at the time) and it progressively became harder and harder. It was a worthwhile game, yet if you plan on playing it single player - there will be difficulty.

    STORYLINE:
    In terms of the storyline - I have no complaints with it. It set out a vast, diverse narrative in the ruined streets of New York. As the player character, you were able to feel an urgency to try and regain some form of structure and coherency to authority in New York when retaking the Base of Operations and establishing the three wings (Tech, Medical, Security).

    Now, in terms of missions, playing solo was a challenge after roughly level 15.
    During the mission General Assembly (specifically in the parking garage section), I encountered AI that was able to lock onto me in an aimbot manner (the enemy was facing a wall, not looking at me in any way and still able to fire his gun as if he was facing me). There were definitely moments that I had to effectively run and filter enemies down a corridor as it was too much for a solo player.

    Roughly towards the middle of the game, there are elements of grinding that you need to do to level up. Previously when you did the main mission, it would provide enough experience to push you into the next level threshold - yet this slowly dies out and leaves the player to hunt for experience through fairly repetitive side missions.

    WEAPONRY:
    The Division had a decent range of weapons with aspects that you could modify like most games in this genre (looking at the Ghost Recon games). You could put suppressors on handguns and lasers on the under-barrel and have the weapons damage output change due to the modification. Unlike Ghost Recon games where you can scavenge for the weapon modifications, you had to buy them from merchants. Higher levels also meant higher prices which led to thinking about whether you really needed to buy the suppressor or whether you should upgrade your bulletproof vest.

    CHARACTERISATION AND COMPANIONS:
    In the opening of the game, we are presented with a fairly decent character creator screen. There's a small variety of face types, skin tones and hairstyles to choose from which you can then tie in with warpaints and tattoos.
    Aside from the generic outfit that your agent spawns in, there's a fair amount of customisation for clothing - with ordinary pieces of clothing like hoodies and shirts that you can find in the torn streets of New York or clothing pieces from Encrypted caches - providing you have a key to open it. Under the security wing, you can also unlock the clothing merchant to peruse any items of clothing or weapon skins that you may not have that are being offered. Ubisoft Club also offers some variation on clothing items/weapon skins.
    Surprise, you can dress your agent fairly well in pandemic-ridden New York. Who knew?

    Throughout the game, our main 'companion' is Faye Lau. I say companion in a loose term, seeing as she sustains damage in the tutorial phase to make herself be restricted to the Base of Operation and direct us over radio communication. I quite enjoyed Faye's character in the game - she portrays emotion well - from annoyance that she's stuck in the Base of Operations and not being able to help out as she had previously intended, to concern for her sister and the first wave agents. There were certain moments that dialogue felt dull, but overall, NPC's interactions with us, the agent, were OK.

    MOVEMENT:
    Movement in the Division was pretty standard. The duck to cover run worked quite well, with only a few times that it cancelled itself midway without me telling it to do so. Sprinting was also the bog-standard, minus the fact that our agent can constantly run without a stamina gauge, which made some fights cheesy as I was able to bypass fights by straight sprinting and vaulting. It also made the aforementioned running down a corridor to filter enemies easier.

    In my opinion, The Division is an RPG dressed up as an FPS and it works quite well. I didn't experience any multiplayer elements and my entire experience was a solo climb to level 30, but it was rather enjoyable when the AI didn't aimbot or my agent fall through the floor.
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  12. Oct 9, 2021
    7
    Oyunun grafikleri iyi. 2021 in sonlarında oyunu tanıma fırsatım oldu. Aradan geöen 5 yıla rağmen grafikler iyi. Oyun mekanikleri başarılı. Çok güzel olabilecekken oyunu bozan 2 konu var. Oynanış zorluğu ve görevlerin kendini tekrar etmesi. Kolay ölüp, zor öldürmen Souls oyuncularını bile çıldırtacak cinsten. Oyunun akıcılığına balta vuruyor. Bir diğer sorunda Türkçe dil desteğiOyunun grafikleri iyi. 2021 in sonlarında oyunu tanıma fırsatım oldu. Aradan geöen 5 yıla rağmen grafikler iyi. Oyun mekanikleri başarılı. Çok güzel olabilecekken oyunu bozan 2 konu var. Oynanış zorluğu ve görevlerin kendini tekrar etmesi. Kolay ölüp, zor öldürmen Souls oyuncularını bile çıldırtacak cinsten. Oyunun akıcılığına balta vuruyor. Bir diğer sorunda Türkçe dil desteği bulunmaması. Bu sebeple oyundan 3 puan kırdım. Expand
  13. Jul 14, 2022
    7
    Nettes. Spiel es hat echt viel Spaß gemacht. Mehr davon! Nicht zu lang, nicht zu kurz. Genau richtig.
  14. Dec 29, 2021
    7
    Atmosphere: 8
    Enjoyment: 7
    Gameplay: 7
    Graphics: 9
    Music: 5
    Story: 5
    Total: 6.83
  15. Mar 17, 2016
    6
    Lets just put it out there. If you just blow through the campaign never enter the DarkZone ( A unique fusion of pvp and pve with the freedom to turn on players that you just helped and go rogue and take all the loot for yourself). You will probably feel a little empty inside.

    I warn you my friends if you take the time and actually pay attention to every detail of intel in the game you
    Lets just put it out there. If you just blow through the campaign never enter the DarkZone ( A unique fusion of pvp and pve with the freedom to turn on players that you just helped and go rogue and take all the loot for yourself). You will probably feel a little empty inside.

    I warn you my friends if you take the time and actually pay attention to every detail of intel in the game you will see the story is amazing ,very intriguing and also very dark. The cell phones you find on the ground with the deceased last voicemail to their loved ones all fit into the atmosphere of a very sad time.

    The combat is great and exciting except the yes... Unfortunately bosses and enemies do deserve the nickname "bullet sponge" BUT the AI does have strategy and will try and flank you or lure you too a kill zone when you think they are defeated. I think once the game gets some dlc it will improve these negative babies
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  16. Mar 10, 2016
    6
    Eh. The graphics are good, and the crafting system is cool.

    But just about everything else about this game I don't like. The story sucks and kind of feels non-existent. There's no real motivation or drive to do anything. I can't stand it when weapons and armor in games are locked behind a level cap. It sucks and doesn't make any damn sense. My guy is an elite soldier only called on
    Eh. The graphics are good, and the crafting system is cool.

    But just about everything else about this game I don't like. The story sucks and kind of feels non-existent. There's no real motivation or drive to do anything.

    I can't stand it when weapons and armor in games are locked behind a level cap. It sucks and doesn't make any damn sense. My guy is an elite soldier only called on when things really go south, but he's not capable of wearing some knee pads because reasons. It's a really dumb way to do things.

    The only time I have fun playing this game is when I'm playing with other people, and even that isn't wonderfully fun like some other games I've played. Don't play it alone, you'll be bored.

    The Bullet Sponge is freaking real in this game, hardcore. It's terrible and I would have hoped we'd be beyond this by 2016.

    At the end of the day, maybe this MMORPG thing just isn't for me. If you liked Destiny, you'll probably like this, if you hated Destiny, don't waste your money.
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  17. Mar 30, 2016
    6
    Tom Clancy's The Division was a game with a lot of expectations, but achieved little. The story had a lot of potential, however, it is very badly told, and became disappointing. The gameplay is simple, do not have anything different or innovative (has RPG elements). The missions are repetitive and after a long time playing becomes boring. The game is visually beautiful, it is true, howeverTom Clancy's The Division was a game with a lot of expectations, but achieved little. The story had a lot of potential, however, it is very badly told, and became disappointing. The gameplay is simple, do not have anything different or innovative (has RPG elements). The missions are repetitive and after a long time playing becomes boring. The game is visually beautiful, it is true, however there is a huge downgrade. The soundtrack is okay. Overall, The Division is a normal game is not innovative, is not a remarkable game and neither is a game of the year, the multiplayer is what saves this game, The Division is a disappointment, to which may be the disappointment of the year Ubisoft did not yield what it promised. 6/10 Expand
  18. Mar 11, 2016
    6
    I pre-ordered the fancy edition with sub, but cancelled it after playing the beta (with friends, dead zone included) for a few hours. The gun play just isn't exciting enough (everything is a bullet sponge, and it doesn't feel like you actually have to master much when it comes to using different weapons) and the environment repetitive. I'm still watching steamers to see if I maybe made aI pre-ordered the fancy edition with sub, but cancelled it after playing the beta (with friends, dead zone included) for a few hours. The gun play just isn't exciting enough (everything is a bullet sponge, and it doesn't feel like you actually have to master much when it comes to using different weapons) and the environment repetitive. I'm still watching steamers to see if I maybe made a mistake, but while some have fairly cool battles going on, it's just not varied enough (environment, enemies) to keep me interested in it. Expand
  19. Mar 15, 2016
    6
    The Division is a fun, challenging, immersive, tactical game that eventually gets rather tedious.

    I have been waiting for this game for a very long time now, and it's finally here and I really enjoy it. It's not a great game, but it's so damn close to being one. Lets start with the pros. The graphics in the game are stunning, they really captured the essence of New York and they
    The Division is a fun, challenging, immersive, tactical game that eventually gets rather tedious.

    I have been waiting for this game for a very long time now, and it's finally here and I really enjoy it. It's not a great game, but it's so damn close to being one.

    Lets start with the pros. The graphics in the game are stunning, they really captured the essence of New York and they really did a great job of recreating it. The level design is also fantastic, the cover mechanic in the game works very well, it's smooth and changing cover is very easy and it doesn't knock you out of cover a lot.

    The gameplay is incredibly addicting. Each weapon handles differently and that really adds a sense of variety to the game, playing with friends is very fun and probably the best way to play the game. You can get into very tense situations in the game and playing with friends makes those situations both easier and more enjoyable. The loot drops are fair and frequent.

    Each mission you feel as you have accomplished something after completing. The game has a fantastic soundtrack that really helps to create a very tense atmosphere and this really works well in the Dark Zone.
    The dark zone is incredibly tense and is a more challenging environment to go into after you get bored of the main missions or if you have finished the game entirely.

    The customization is very vast. You can get so much weaponry, gear mods, armour and clothes to customize your character with, and it's great!

    Now the cons.
    The game is very tedious. The mission structure is the same for every mission and it does get rather repetitive. The story isn't particularly intriguing either, and playing on your own might get really frustrating and rather boring quite quickly. The side missions are also rather dull and are only there for filler and to get you more XP.

    I wish there were more buildings you could go into, you have the almost the whole of New York to play in, but there isn't much there to explore. The character customization at the beginning of the game was incredibly limited and the crafting system isn't that great either. And there isn't much to do in the endgame.

    Conclusion:
    Overall The Division is a very immersive tactical shooter that is so close to greatness it's rather annoying that it isn't. Exploring New York is great and customizing your character and your Home Base is fun and the game is quite rewarding, it just needed to have a more engaging story and it needed to have better mission structure.
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  20. Mar 21, 2016
    6
    Quite fun, yet disappointing.

    The game begins with a very basic character creation system, you can choose between a few different head shapes, skin colors, tattoos, scars etc. Nothing really fancy, and "Basic" is the key word here because everything in this game is just like your character's creation: basic. The missions to gain credits to develop your HQ are basically all the same
    Quite fun, yet disappointing.

    The game begins with a very basic character creation system, you can choose between a few different head shapes, skin colors, tattoos, scars etc. Nothing really fancy, and "Basic" is the key word here because everything in this game is just like your character's creation: basic.

    The missions to gain credits to develop your HQ are basically all the same and there are a lot of them: Secure an area (understand: kill 50 mobs), Protect some supplies (understand: kill 50 mobs before they destroy the supply boxes) and Collect some stuffs and bring them back somewhere (understand: kill 50 mobs and spend 5 minutes walking with a heavy suitcase which slows you down drastically).

    The main and secondary missions are a bit more inspired, yet nothing to go crazy about. The game is heavily scripted (ie: the enemies behind huge glass doors on the top floor of a building won't move if you haven't cleared the lower floors first...) and the AI is pretty basic not to say stupid.
    The mobs are basically all the same with a few skin differences: The gangsta with a weapon (baseball bat or a shield + axe or gun), and the "cleaners" with a weapon (a flame thrower or a gun). The bosses are uninspired too (mostly a normal mob on steroid) and there is little difficulty defeating them.

    The weapons customization is pretty cool though, you have 6 mod slots on your weapons to improve them. That's very cool and they really affect your weapons stats. The talent tree is also interesting even if you will most likely use the same talents all the time.

    Unlike Destiny, you won't see any players in the PVE part of the game (except your team mates of course), and you will only see other players in some secure areas such as your HQ.
    The PVP zone (the Darkzone) is fun (except when being chain killed by a group of 4 rogue agents) and stressful. You never know if that guy who helped you for an hour will betray you when it will be time to extract your loots.

    Verdict: 6/10, that's not a bad game, but it's far from what I was expecting after watching the trailers.
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  21. May 26, 2016
    6
    A good friend of mine has put around 8 days of play time into this. As we usually have the same taste in games I thought I would pick it up. The first thing that hits you is the graphically stunning visuals. New York really jumps to life!

    Being a big fan of Destiny, Diablo 3, Warcraft and anything else involving loot drops, I expected to love this. However, everthing is just
    A good friend of mine has put around 8 days of play time into this. As we usually have the same taste in games I thought I would pick it up. The first thing that hits you is the graphically stunning visuals. New York really jumps to life!

    Being a big fan of Destiny, Diablo 3, Warcraft and anything else involving loot drops, I expected to love this.
    However, everthing is just .......dull. I have to admit, I have not got to the end game but the missions I played had me fighting the usual faceless goons but instead of dying after a head shot it simply lowers their hit points. while this feels fine when fighting giant aliens in destiny or Demons in diablo it just feels...... off in the hyper realistic world they have created for this. shooting a whole shot gun clip into someones head and having them laugh it off is just weird.

    The same thing goes for the loot drops. in fantasy games, getting the "super heavy Dragon sword of death doom" is awesome! in the devision, getting an Ak47 that I have seen in every game ever with slightly higher stats than my last one is Meh. Don't get me started on the armour, after 20 minutes of my first group instance I got a, Wait for it ....... beanie hat. Eh great?

    I also expected huge boss fights against Tanks, Apcs, Elite black ops squads with a legendary back story. Even Crazy serial killer types infected with the games virus would have done! in the 10 or so hours I have played it has just been generic military types over and over and over. This theme has seriously been done to death now.

    The player base obviously shows that I am in the minority here, but I just don't get the fascination with this one.
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  22. Jul 27, 2016
    6
    The graphics look nice and and the world is somewhat big, but the Game is a repetitive grind fest where you go there, shoot me, defeat the boss and repeat. The dark zone sucks since if you kill a player your automatically get a bounty despite the Game telling you the dark is a free for all and there are no rules. This game sucks.
  23. Nov 3, 2018
    6
    Что ж ты опер сдал назад? Не по рангу я тебе? (Tom Clancy's The Division)

    Беря в руки контроллер когда садишься за TCTD, необходимо свыкнуться с мыслью, что игра – это одна сплошная УСЛОВНОСТЬ! Если с самого начала попытаться выйти за грани задуманного разрабами жанра и пытаться играть в «шутан», то УСЛОВНОСТЬ выбьет из вас дурь в первые же минуты. Личный опыт не решает ровным счётом
    Что ж ты опер сдал назад? Не по рангу я тебе? (Tom Clancy's The Division)

    Беря в руки контроллер когда садишься за TCTD, необходимо свыкнуться с мыслью, что игра – это одна сплошная УСЛОВНОСТЬ! Если с самого начала попытаться выйти за грани задуманного разрабами жанра и пытаться играть в «шутан», то УСЛОВНОСТЬ выбьет из вас дурь в первые же минуты. Личный опыт не решает ровным счётом ничего! Все бои в большинстве своём зависят от числовых параметров надетой на опера снаряги, правильно подобранных талантов и особых умений за счёт развития собственной базы! Про аутентичность происходящего в игре коллапса и про передачу настроения в гнеющем городе говорить трудно. Многочисленные аудио файлы не всегда передают всю безысходность застрявших в обречённом NY неписей, а враги с которыми предстоит биться из-за всё той же условности не могут казырнуть чем то-особенным! Животный мир TD полностью статичен и не представляет никакой угрозы! И только выверенный стиль эхо записей может как-то сблизить геймера с игрой, но ровно до момента вылозки в безжалостную ЧЗ, где 1ка=
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  24. Sep 21, 2019
    6
    Hikaye = 8
    Oynanış = 7
    Grafikler = 7
    Sesler = 7
    Keyif = 5
    Atmosfer = 7
    Süre = 5
  25. Aug 12, 2018
    6
    I did enjoy this game for the most part. There are certain things that ruined it for me though. First off, all enemies are bullet sponges. That got annoying really quick. The other was the Dark Zone. This almost made me not want to play the game anymore. I dont need to go into details, you all know what I am talking about. Other than that, the game had amazing graphics and a prettyI did enjoy this game for the most part. There are certain things that ruined it for me though. First off, all enemies are bullet sponges. That got annoying really quick. The other was the Dark Zone. This almost made me not want to play the game anymore. I dont need to go into details, you all know what I am talking about. Other than that, the game had amazing graphics and a pretty good story. I hope The Division 2 does better. Expand
  26. Jul 1, 2021
    6
    EN:
    Good ambience, quite a big world. Lots of content, in addition to the main missions. Good MP.

    SRB:
    Dobar ambijent, dosta velik svet. Mnogo sadržaja, pored glavnih misija. Dobar MP.
  27. Nov 12, 2019
    5
    Igual que destiny... Buenas gráficas pero hacer lo mismo una y otra vez llega ser aburrido
  28. Mar 22, 2016
    5
    The Division we got was not the advertised product. Once again, Ubisoft screws gamers by butchering a game that was much cooler in development. I agree with critics who call Ubisoft the new EA. The Division looked awesome in E3 trailers, and Ubisoft made a point to show us the huge open world we could explore. Instead, we got about a fourth of that world, and the multiplayer component wasThe Division we got was not the advertised product. Once again, Ubisoft screws gamers by butchering a game that was much cooler in development. I agree with critics who call Ubisoft the new EA. The Division looked awesome in E3 trailers, and Ubisoft made a point to show us the huge open world we could explore. Instead, we got about a fourth of that world, and the multiplayer component was severely hamstrung. The Division is fun occasionally, but its lacking too much content and variety to keep players interested for more than a few months.

    A big component to rpg/mmo’s wannabes is customization and loot. TD fails on both fronts. Despite vehicles, trash, luggage, and military convos scattered everywhere, loot is incredibly rare. Enemies drop the same crap over and over. There are no epic or rare items. Inventory management is a pain because players can hold so little. Chronic loot congestion means players are constantly leaving missions and multiplayer to manage items. There’s a stash box which is accessible to all characters on an account. But the hassle of constantly selling and scrapping isn’t worth it.

    Customization is laughable. There’s no individuality in TD because all characters look the same. Faces are so poorly rendered that guys and gals look identical. Gear is pathetic. Everyone runs around in jeans and parkas. No military armor. No police vests. No agency uniforms. Ubisoft developers dropped the ball here, and it’s mindboggling. COD and Destiny prove how much console players love customization. The lack thereof will alienate players.

    Missions are repetitive. Enemies are repetitive—there are only 5 types I’ve encountered in 25 hours. Objectives are repetitive. Rewards are repetitive. Missions can be fun with friends, and TD gives the illusion that tactics are important. However, TD is only as good as the groups that play it. But the fact that most enemies wear zero armor and can absorb 500 bullets undermines the “realism” Ubisoft is pushing. A hoodie wearing attacker can run thru 300 M60 rounds without so much as flinching and kill a player with a single swing of a bat. No joke. This breaks the immersion. Plus, it frustrates players who expected strategic, realistic play. TD is filled to the brim with bullet sponge bosses and enemies who stand out in the open taking fire from heavily armed squads. It’s silly.

    Exploring isn’t much fun because nothing really happens. Enemies will always respawn at certain spots. So after a few passes on the maps, players will always get the jump on unsuspecting baddies. Unlike the footage we saw in the trailers, nobody uses vehicles. What happened to the Mad Max roamers ploughing the streets in garbage trucks?

    Game performance is bad. Constant flickering and frame rate drops plague TD. Players must always be plugged into a server, even when playing solo. The servers are often unreliable. They don’t cull players either, so multiplayer is generally uneventful.

    Multiplayer should’ve been TD’s best feature, but the “Dark Zone” is actually one of the worst multiplayer experiences out today. Players fight both AI controlled enemies and other players. Gear and abilities earned in the campaign carry over into the DZ and vice versa. In the E3 footage, we were shown multiple Dark Zones throughout New York. Instead, we get just one, and it’s small. Nearly all the problems that plague the campaign rear their ugly heads in the DZ. Plus, the DZ has unique problems that sap the remaining life out of TD.

    Foremost, the DZ is divided into several areas. The harder areas are impossible to survive. Enemies possess ludicrously high health, respawn within a minute or two of dying, and rarely drop loot. My squad cleared out a warehouse and then pushed forward to the next area only to be flanked by the enemies we just defeated. We all died. It’s all the more frustrating because each death cost players money and experience points. In 2 hours, my rank dropped 4 levels and I lost $4,000 playing in Dark Zone Area 2. And that’s with a squad. I dare not venture into Area 3.

    Second, encounters with players are rare. I’ve gone hours without seeing anyone. If someone accidently hits a friendly player and “goes rogue”, others will gang up on the poor soul and take them out. A rogue loses massive amounts of money, experience, and DZ gear when they die. However, killing a rogue player nets very little, except for the gear. The unbalanced rewards encourage players to camp low ranking areas of the dark zone and troll AI enemy spawns for loot.

    Last, there’s no PVP, just PVPVE. Multiplayer is incredibly biased against PVP and exploration.

    The Division has a solid framework which Ubisoft can build on. But TD has too many problems to be fixed before most players set it aside. I truly doubt Ubisoft has the expertise to distill TD into a solid hybrid shooter. I’m pissed that so much was removed by launch. We didn’t get a new franchise, we got Watch Dogs 2: Pedestrian Edition
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  29. Mar 10, 2016
    5
    First, this game gets points deducted for the two years of extending the release date and then delivering a game that is clearly 'rushed'; minor bugs galore throughout the game. Nothing that would be considered game stopping except I have been trapped twice now requiring a quit but enough that it interferes with the immersion of one into the game.
    Second, the game is clearly confusing. If
    First, this game gets points deducted for the two years of extending the release date and then delivering a game that is clearly 'rushed'; minor bugs galore throughout the game. Nothing that would be considered game stopping except I have been trapped twice now requiring a quit but enough that it interferes with the immersion of one into the game.
    Second, the game is clearly confusing. If you download this game you will soon find yourself scouring the internet for information on how/why things work; the tutorial is atrocious.
    Third, the menu system is a disaster as well as the combat menu system (grenades...enough said).
    Fourth, it is a pure looting game yet the loot is so uninspiring you will literally end up purchasing your equipment instead of hunt for it and is again, another indicator this game was rushed. You can see they aimed high on many other aspects but the one's that are the foundation of the game, the basis and mechanics of a 3PS are all show little to no love whatsoever.
    Finally, the most unforgivable atrocity that, to me, killed off the above average enjoyment of this game. They literally Donkey Kong'ed the game with individual bosses! At the end of missions, they ALL look the same. If it's a sniper, they all look the same. If he's one of the garbage guys, yep same size, same outfit, etc. All that's different is the name...and that is just so said. A complete amateur move from a supposed professional gaming company. Really a let down.
    All said and done, it's barely worth the price, barely ($10 lower it really should be) and it is enjoyable but be forewarned...you will need lots of time to not only advance but to understand the game in it's entirety.
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  30. Mar 11, 2016
    5
    The division its a very beautiful and detailed game,
    new yourk city looks beautiful.
    That said the actual game is repetitive, (very repetitive) and becomes dull and boring very fast. The story is ok, but not thriling at best. There is not much to do after you beat the game but to roam with your friends, for that purpose there are a lot of games that are much better option to hang
    The division its a very beautiful and detailed game,
    new yourk city looks beautiful.

    That said the actual game is repetitive, (very repetitive) and becomes dull and boring very fast.
    The story is ok, but not thriling at best.

    There is not much to do after you beat the game but to roam with your friends, for that purpose there are a lot of games that are much better option to hang around

    Pros:
    graphics 8
    game play 8

    Cons:
    Repetitive 5
    replay value 2
    Adictivness 2
    Shalow 2
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  31. Feb 28, 2017
    5
    this game is only fun to play with two or more friends, playing solo isn't fun at all. most of the missions are half ass and not rewarding, and the main story/main characters are easily forgotten.
  32. Dec 4, 2018
    5
    too much grind before the dark zone (PVP) becomes reasonable. too much work selecting weapons when they cycle out of usefulness so quickly
  33. Mar 24, 2016
    4
    Do not, and I mean DO NOT immediately fly off thinking this game deserves 9's and 10's. Not in its current state.

    I absolutely love this game. I don't think it's groundbreaking, as many other video games have done this exact same thing (coughDestinycough), but it is amazing at being unique to what it is. It's not overly complicated, and there's no steep learning curve as in some
    Do not, and I mean DO NOT immediately fly off thinking this game deserves 9's and 10's. Not in its current state.

    I absolutely love this game. I don't think it's groundbreaking, as many other video games have done this exact same thing (coughDestinycough), but it is amazing at being unique to what it is. It's not overly complicated, and there's no steep learning curve as in some similar games. The gunplay is fairly entertaining, and the powers are fun to use.

    Unfortunately, this is an Ubisoft game, which means that there are bugs running rampant because of poor testing models. And, as usual for Ubisoft games, they're not fixing them (remember Unity, kids?). Very few updates have come out in the near-month that this game has been out, leaving a horrific crash bug, FPS drops in areas, and items that cannot be redeemed. The Ubisoft help queue is ridiculous right now, and hardly give what could be called customer service at all to fix their broken game. Some of the glitches are indeed game-breaking and need to be fixed.

    Overall, by the time you near level 30, you're just running side missions and getting bored out of your mind. They had stated officially that the Dark Zone in-game was not endgame. That was a lie. If you do not have DLC, then the only things to do at level 30 are Dark Zone and daily missions (Hmm, sounds familiar). Unfortunately, the things this game does to make itself unique do get boring after a while. Loot is hardly good and usually ends up deconstructed for parts or sold (though starting currency has no value in the endgame, where DZ credits are needed for all high-level items).

    I'm not going to hide it.. I got to level 30 in a couple weeks of playing maybe an hour or two a night after work with friends. Now that I'm level 30, I have no interest in the game. It's just running the same things on hard mode, or the like. This game feels extremely rushed (despite that massive delay). I don't understand how Ubisoft could have messed this one up, I really don't.

    Do I like the Division? Yes. Hell yes, even. However, it is incomplete and buggy in its current state. As such, I cannot recommend it. If you absolutely must play it, wait for the price to drop into the $40 range and let the bugs be ironed out. I anticipate that taking months with Ubisoft where its at now. Trust me, you're only missing frustration and boredom in the endgame.
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  34. Mar 10, 2016
    4
    The Division is too confusing for its own good. The matchmaking is so strange that I still haven't fully figured it out yet. Seriously, ,matchmaking is something that should be automatically done, yet every time I go into an area where I need a fireteam, I feel like I'm always struggling to figure out what the game wants me to do. I'm like "Hey Ubisoft, just give me a 4 man fireteam, andThe Division is too confusing for its own good. The matchmaking is so strange that I still haven't fully figured it out yet. Seriously, ,matchmaking is something that should be automatically done, yet every time I go into an area where I need a fireteam, I feel like I'm always struggling to figure out what the game wants me to do. I'm like "Hey Ubisoft, just give me a 4 man fireteam, and let me play the damn game". I shouldn't have to make any decisions or press any buttons when it's ready for me to be paired up with people, it should be automatic like in Destiny. I'm also noticing that the game takes WAY too long to load between missions/cutscenes. Very early in the game it took a full 15 minutes for the game to load between Brooklyn and Manhattan. I want to like Division, but so far the game is too confusing for its own good. The sad thing is, The Division is a shooter, so it should be a cinch to learn, yet I find it very confusing. For examply, has anyone figured out the crafting system yet, because I sure as hell haven't. I'm 6 hours into the game, and I still don't know how to craft items. Ubisoft dropped the ball on too many aspects of the this game, and that's unfortunate. Expand
  35. May 22, 2016
    3
    This game has an amazing story hidden in the videos you unlock by completing missions. Other than that it is trash. The gameplay is so slow and just unfun. It takes forever to travel the bland land mass that is supposedly a lively city. Watching paint dry will take less of your time than traveling around the map in the division does. You might be thinking that its good that it takesThis game has an amazing story hidden in the videos you unlock by completing missions. Other than that it is trash. The gameplay is so slow and just unfun. It takes forever to travel the bland land mass that is supposedly a lively city. Watching paint dry will take less of your time than traveling around the map in the division does. You might be thinking that its good that it takes forever but nope the map isnt large. It takes so long because they programmed you so slow so you wouldnt notice the map size. Do not play this trash Expand
  36. Mar 11, 2016
    3
    Did you enjoy destiny? If so you will probably enjoy the division. Playedforabout 15 hours. Personally I'm an old school gamer (25) years and am saddened by peoples positive reaction to mediocrity like this.

    Mobile gaming is now infecting consoles and pc's and the division is representative of it. Do you enjoy repeating the same task over and over again in the same environment for
    Did you enjoy destiny? If so you will probably enjoy the division. Playedforabout 15 hours. Personally I'm an old school gamer (25) years and am saddened by peoples positive reaction to mediocrity like this.

    Mobile gaming is now infecting consoles and pc's and the division is representative of it. Do you enjoy repeating the same task over and over again in the same environment for little to no reward? Do you enjoy grinding out 'daily' missions to earn currency to obtain things slightly better than what you had. Does the idea of a game with no story, no variety, no intelligent AI, or no real sense getting anywhere appeal?

    I could be describing farmville OR the division.

    Don't buy it.
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  37. Aug 7, 2016
    3
    This game may look like a enjoyable and beautiful RPG game, news flash... it isn't. I'm going to start with the positives of the game. The graphics. The graphics in this game are beautiful, almost life like, combined with the soothing soundtrack it makes for an immersive looking New York City. Another thing this game gets right is its character and weapon customization. The initialThis game may look like a enjoyable and beautiful RPG game, news flash... it isn't. I'm going to start with the positives of the game. The graphics. The graphics in this game are beautiful, almost life like, combined with the soothing soundtrack it makes for an immersive looking New York City. Another thing this game gets right is its character and weapon customization. The initial character creator is absolute garbage, with only 8 types of faces to choose from and minimal hairstyles to choose from, your character doesn't feel like you or like who you want to be. But the main customization comes from the clothing, there are multiple different types of jackets, trousers, shirts, shoes, scarfs and hats to choose from. This gives you a big choice in what you want to look like. Do I want to be a fully kitted out military fighter with the tactical shirt and combat trousers? Or do I want to look like a normal person trying to survive in a post-apocalyptic wasteland wearing my running shoes and jeans? There are multiple ways to make our character look. Another big customization factor is your weapons. Multiple attachments and camouflages make your gun look unique. I haven't met someone with the same camouflage or attachments as me.

    Now it's time to talk about why the game has a low score. The game is a maths simulator.
    Don't get me wrong the first 30 levels of this game are anything but that, being very fun and enjoyable to play through. But after you complete the various encounters and side missions there is hardly anything to to do and what there is to do is a huge grind. The Incursions (Raids) are fun but after doing them once it becomes a chore. The loot system and 'Gear Score' system is absolutley dreadful. The main aim is to work towards gear score 240 gear, which if you want you have to complete the hardest incursion on the hardest difficulty only to be awarded the same gun that you got the last time you played it. But the catch is you can't just jump into the hardest incursion no, no, no you have to complete the easier one first to only be awarded gear score 214 gear. This ultimately means that you are literally just wasting time in your life until you get to that final strike which has to be completed 20-25 to finally get max gear score and then what? Just pub stomp some people in the dark zone? Ubisoft intended you to play through the lowest level incursion 20-25 times and the play the next one 20-25 times. While doing this you are trying to min/max your gear, so yes you may get the best gear, but if it has bad stats then whats the point in even having it? This is when the game becomes a maths simulator. You have to get the highest numbers in one area and then the highest numbers in one area while also getting gear score 240 gear. NO. Ubisoft just made this game as a cash grab. Absolute Garbage. Especially when being asked to fork over £100 for the game and the 2 lackluster DLC's. Honestly go play Destiny. Destiny isn't a overly good game but it beats this trash.
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  38. Mar 9, 2016
    2
    What a crummy repetitive loot based game. The loot is garbage and not even fun! Oh sweet a new clip with 1% more accuracy! Yay flipping me! This game will bomb faster than destiny. All the enemies are the SAME! They all need 5000 shots to the head to kill. So stupid. Save your money itll be half price in 2 months if you ABSOLUTELY must play it.
  39. Mar 15, 2016
    2
    the game is crashing for no reason..
    not recommend playing this game on xbox . this running **** there

    it took me longer to download for absolutely nothing
  40. Apr 5, 2016
    2
    Character creation is very ugly few options to customize your character and make it yours, I had never bored so fast a game in my life, i regret to pay the gold edition not worth a cent.
  41. Apr 21, 2016
    2
    Let me start out saying this game had such potential on so many levels. I really wish this game could have delivered all it promised, but as it is becoming an industry standard, it fails to provide its audiences with the basics of what was promised.

    This game looks really good and runs well on the console with few exceptions. There are some times in heavy combat, both DZ and Single
    Let me start out saying this game had such potential on so many levels. I really wish this game could have delivered all it promised, but as it is becoming an industry standard, it fails to provide its audiences with the basics of what was promised.

    This game looks really good and runs well on the console with few exceptions. There are some times in heavy combat, both DZ and Single player, that I noticed some lag spikes or frame drops. While mostly a non issue in the heat of combat it can be annoying.

    Sound and ambient effects are outstanding, this game really does feel alive. Although I did have to wonder why there are so many dogs free in the city. Seriously I don't think there are even that many dogs in that city. People hiding on second floor windows shouting at you as you pass was a really nice touch but I wish you could shoot them sometimes. That lack of ability to interact with civilians does take away from the open world concept. You can go rogue in the DZ but not in your single player game? Seriously, how misleading is this concept.

    Updates, updates, updates.... With each new update comes more bugs, glitches and issues and now we have Destiny in NYC. Seriously has anyone noticed this? There are so many videos on how to glitch and how to get your weapons up to "X" amount of DPS and so on and so forth. You might as well go play a moba because everyone is running the same things or grinding forever to get there and then BAM update gotta start over for the next set of gear. With the introduction of incursions into the game, the entire balance and lack of willingness on the great UBISOFT to fix the glitches and Microsoft for not going after "glitchers" for affecting a multiplayer game is sad.

    Overall the single player is okay repetitive and short lived, not a lot of content though there is a lot of city. Missions are rinse and repeat. *cough* *cough* Destiny all over again *cough* *cough*. With the delays this game suffered it should have been more well rounded and less bugged out than it is after the update for incursions. This is a grand gesture by companies like UBISOFT that they no longer care for the concerns of the consumer but for the bottom line of their profit margins.

    The larger question that remains is how long are companies going to get away with putting out half finished content and not policing their games to assure that it delivers the desired product. The same could be said for Microsoft but as it runs on UBISOFT servers I don't feel that this is Microsoft's issue. Glitching is tantamount to cheating if it affects any multiplayer environment and The Division is a sad reminder that companies no longer care about players playing their games and enjoying their product but instead they are focused on sales.
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  42. May 31, 2016
    2
    When I started I was impressed, the details were meticulous and the backstory was well thought out. The first few hours I had high hopes but those hopes soon waned as I realized that nothing more is going to happen. The detail and story remain, but they aren't a substitute for extremely poor game play. It's highly repetitive and boring, each mission is basically the same concept overWhen I started I was impressed, the details were meticulous and the backstory was well thought out. The first few hours I had high hopes but those hopes soon waned as I realized that nothing more is going to happen. The detail and story remain, but they aren't a substitute for extremely poor game play. It's highly repetitive and boring, each mission is basically the same concept over and over. The grandiose secondary features can't make up for the one thing you just can't fall short on, and it actually makes the fall that much harder. Very disappointing game. Expand
  43. Jan 11, 2017
    2
    The Division est un Bordel lands qui se prend pour un MMO mais en même temps un Watch Dogs en coopération optionnelle. A vouloir bouffer à tous les râteliers, le jeu s'éparpille dans tous les sens et se prend les pieds dans le tapis.

    D'une part, c'est un Watch Dogs jouable entièrement en solo qui emprunte toutes les mécaniques (excellentes) propres à ce dernier, ce qui en fait de ce
    The Division est un Bordel lands qui se prend pour un MMO mais en même temps un Watch Dogs en coopération optionnelle. A vouloir bouffer à tous les râteliers, le jeu s'éparpille dans tous les sens et se prend les pieds dans le tapis.

    D'une part, c'est un Watch Dogs jouable entièrement en solo qui emprunte toutes les mécaniques (excellentes) propres à ce dernier, ce qui en fait de ce point de vue l'un des meilleurs TPS de sa génération, infiltration mise à part puisque cet aspect a été mis à la trappe. Dans certaines zones confinées cependant, la caméra reste malgré tout un problème qui nuit sérieusement à la maniabilité, la faute à un environnement mal construit qui met à mal le système de couverture.

    Pourtant, il n'est pas jouable hors ligne et sa connexion obligatoire le range dans la catégorie des MMO... dont il reprend tous les principes du farmage à gogo et du remplissage jusqu'à ce que le joueur en bouffe sa manette. Dans le genre bien lourdingue, les boss, véritables éponges à balles et gouffres à bastos sont parmi ce qui se fait de pire et le jeu souffre d'un grave défaut d'équilibrage de ce point de vue, rendant la progression particulièrement erratique.

    La coopération est aussi chiante que dans un bordel lands mais ça on s'y attendait ma foi. Quant à la "dark zone", il s'agit surtout d'un nid à crevards de campeurs et autres maudits enfants de putains, une foire aux kévins comme n'importe quel jeu multi-joueurs en somme.

    Le ramage est donc à revoir et fait regretter d'autant plus ce magnifique plumage qui place la Division parmi les plus beaux jeux en monde ouvert jamais créés : quel dommage qu'Ubisoft n'ait pas su choisir ce qu'il voulait faire, car peu importe le flacon si l'ivresse ne suit pas !

    Ce n'est pas un vrai MMO et les amateurs du genre seront déçus ; ce n'est pas non plus un vrai jeu solo en raison de son contenu répétitif jusqu'à la nausée, calibré pour le fermier coréen ; il ne s'agit pas d'un vrai jeu de rôle en tant que tel, aussi bourrin soit-il, loin de la formule trouvée par Gearbox même s'il y fait souvent penser.

    En fait, la Division est un splendide piège à cons et j'y suis tombé dedans comme beaucoup d'autres, appâté par l'appétissante perspective d'un Bordel lands dans un New York post-apo de notre époque ; une époque "moderne" qui nous a fait miroiter des gadgets à la Splinter, des armes à la Rainbow, tout le folklore du monde paranoïaque des licences Tom Clancy exploitées depuis des lustres par Ubisoft...

    Nous voilà en fait dans une "espèce" de simulacre de jeu de "rôle" bâtard et foireux, bricolé avec un bric-à-brac d'idées éparses et désordonnées dont l'amalgame final est enrobé dans un superbe emballage. Une fois le cellophane doré retiré, on déchante cruellement.
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  44. Nov 2, 2020
    2
    This review contains spoilers, click expand to view. This was a good game at first but Then I’d regretted buying this game Preowned for $8

    Reasons:
    - When you complete a mission the next mission will be 50x harder even if you’d first started the game it would be that hard
    - Gaining XP is not worth your time because you’d get under 10 XP Points which is ****
    - The Dark Zone is Bull**** because you’d required Xbox Live Gold or PSN if your on the PS4
    - When you’d have a weapon with a certain amount of damage you’d only gain weaker weapons even if you’d defeated a boss or a powerful enemy and that also applies with armour
    - There is no offline mode, basically Ubisoft is telling everyone on console to Buy a **** online subscription nobody will because PS Plus is $80AUD and Xbox Gold is $10 so every year your paying $120
    - Whenever you’d expect something in this game it won’t exist or it will be the opposite of what your expecting

    What is expected and must be added:
    - Offline Mode (We are not wasting our money on Online Subscription)
    - 1-4 Local Player Compatibility
    - Better Levelling System
    - Every Mission not being 50x harder then the previous Mission
    - Less or no features Locked behind a paywall (aka Online Subscription)
    - Having no enemies that are lower level than you one shot you even if the armour is up to date
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  45. Sep 26, 2020
    2
    this game made me develop a Pavlovian response to brain damage and I find doing fellatio with a cactus more enjoyable
  46. Apr 21, 2016
    1
    This game is a total disappointment from what was shown at E3 just hands down a broken game very repetitive and bullet sponge enemy's hot fixes make the game worst seems like the developers made this game for giggles so many times you find yourself under the game world wondering if you lost your loot. Unbearable boss fights with no logical check points only good and positive point in thisThis game is a total disappointment from what was shown at E3 just hands down a broken game very repetitive and bullet sponge enemy's hot fixes make the game worst seems like the developers made this game for giggles so many times you find yourself under the game world wondering if you lost your loot. Unbearable boss fights with no logical check points only good and positive point in this game is the fact of building your character even tht is broke you have no way of getting good loot because bosses drop low tier loot DONT BUY UNLESS YOU WANT TO DRIVE YOUR SELF CRAZY Expand
  47. Mar 26, 2017
    1
    I absolutely despise this game. First of all, it's online only, as in you can't play it at all without internet, and prepared to have the game crash frequently if you don't have great internet. This also means you can't save, which wouldn't be a huge issue, except these idiot developers decided to make hour long missions with "no respawn" checkpoints and impossibly hard tasks. It'sI absolutely despise this game. First of all, it's online only, as in you can't play it at all without internet, and prepared to have the game crash frequently if you don't have great internet. This also means you can't save, which wouldn't be a huge issue, except these idiot developers decided to make hour long missions with "no respawn" checkpoints and impossibly hard tasks. It's honestly the worst, these developers have no common sense. Secondly, it's filled to the brim with DLC, which is incredibly distracting - hard to tell what is an actual part of the game and what you need to pay extra for. Pretty shady and nasty business model. I have to stop, because I hate this game so much I could keep on going and going forever. Never buy, consider avoiding all Tom Clancy games in the future. Expand
  48. Jan 6, 2019
    1
    I just cant enjoy this game. The aiming is very hard. You must shoot the enemy many times. You often die from one bullet while you need to hit them 10 times to kill an enemy? I play just about all shooter games and this one is different in terms of enjoyment. Constantly dying from waves of shooters that need to only hit you once to kill you. Couldn't get into this game.
  49. Aug 28, 2016
    0
    If you're looking for a good mindless bullet-sponge/mob-killing simulator, you've found your holy grail.

    if you're looking for a game with substance, enjoyable solo content, and just basic *server stability*, then turn back and run as fast as you can.
  50. May 4, 2016
    0
    The Division is more and more becoming a tech-demo for the Snowdrop engine, basically "Look how great a game you can create with our engine!".

    Unfortunately, The Division is nothing like a great game. Massive and Ubisoft seems to have no clue as to how to create a good multiplayer game. They may flounder when it comes to singleplayer experiences, like with Assassins Creed, but The
    The Division is more and more becoming a tech-demo for the Snowdrop engine, basically "Look how great a game you can create with our engine!".

    Unfortunately, The Division is nothing like a great game.

    Massive and Ubisoft seems to have no clue as to how to create a good multiplayer game. They may flounder when it comes to singleplayer experiences, like with Assassins Creed, but The Division is in a whole league of its own.

    There are a couple of main areas where the game not only falls short but utterly fails completely:

    * Balancing
    * Lag
    * Being ready to be released as a "final game"
    * Lasting gameplay value

    The balancing is utterly rubbish. The game has a cap on "damage mitigation" but no cap on "damage output". Let me give an example. Your player can wear different types of armor to reduce the damage you get from an enemy. If the enemy is capable of doing 1000 damage per shot (as a simple example), and you have 50% damage mitigation, your player will get 500 damage from that shot. Damage mitigation is capped at 65%, meaning that out of that 1000 the enemy outputs, your character will incur a health reduction of 650.

    On the other hand, they have not capped damage output. If you have a character capable of outputting 300K damage per second, a player with a 65% damage mitigation will need 195K health to survive one second. It is not unheard of meeting players in PvP with 300+K damage output. This means that from the point where they decide to start firing upon you you would have less than 1 second to react in order to survive.

    So that's somewhat bad.

    But what really makes this bad is the fact that the game has really bad lag, there are numerous Youtube videos about this. This means that the amount of time you have to react when someone decide to start shooting at you is less than one second, more like 1 second minus that lag.

    Quite often when you meet players in PvP and they decide to shoot at you you're dead before you can even know what hit you.

    This isn't a recipe for good PvP. This is basically a recipe for griefing.

    The game was also quite a long way away from being ready to be released when it was released. There has been so many bugs, glitches, exploits, and problems that this game goes down in history as the worst game launch ever. Launch a new update which gives players a chance to earn "the best loot in the game, once a week" and players have *all* the best loot available in the game a few hours later because they've exploited various glitches to complete the "hardest part of the game" multiple times. Forget "once a week", this was reduced to "once or twice an hour".

    Remember those 300K players in pvp? Who do you think you're up against if you enter PvP? The players who glitched and got all the best gear in the game the first night.

    All of this hinges on the fact that the game has lasting replay value. A good such game will have you wanting to go home from work, every day, and log on. The Division managed to make that a chore. Log on every day and do your daily missions to earn the currency used to buy "the best gear in the game" and the log off because the only other way to get good gear is through PvP where you're getting slaughtered unless you glitched.

    And let's not forget the facts that:

    * They managed to botch the daily missions, not only do they repeat 3-4 days in a row without change because some "programmer" at Massive used copy-and-paste to fill out the tables but they have disappeared from the game twice now, no dailys because the programmes didn't copy-and-paste enough.
    * The source of *all* the glitches in the game, a specific skill, is still not removed pending final fixes, meaning that you can still glitch in large parts of the game with this skill.
    * The "hardest content in the game", the new Incursion, which apparently gave the team at Massive a major problem getting through, and was then made even harder, was beat and then glitched through in less than an hour after launch. At some point Massive is going to realize that "the smartest people are not working at the same place you are" is quite true indeed.
    * The Incursion, which apparently was hyped with "new mechanichs", is basically a 15-wave horde mode where you battle 15 waves of enemies and have to deal with 4 mobs carrying explosives by picking up the explosive and placing it on a tank. If you've played *any* sort of MMORPG the last, oh, say, 15 years, you know that "boss mechanics" is ... not the same. Not the same at all.

    This game had potential, it had promise, it looks gorgeous, and it went from superhyped and hot to irrelevant in less than a month.

    There are numerous good games coming out this year, some quite soon too. Do your wallet a favour and stay away from The Division.

    Unless, of course, you like playing buggy unfinished glitchy games where PvP balance is like the joke where someone suddenly throws a cream pie in your face. Then of course The Division is entirely your game.
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  51. Mar 9, 2016
    0
    This game is just a cheap cash in that does nothing original. It's just a shallow third person cover shooter with other players and loot (whoop de do). The graphics are good but they pulled a Watch Dogs again, meaning they lied to their consumers. There are microtransactions and plenty of connection problems. Just a overall shallow and cheaply made game for the casual gamers everywhere.
  52. Mar 8, 2016
    0
    This game has a solid foundation, however, it has absolutely nothing else! It is a shoot and loot with no loot variety, no enemy variety, and nothing of interest in general. This game might be a interesting purchase when they come out with their version of the taken king. However, I cannot recommend this game current as it is a rip off and is just hiding all its content behind a giantThis game has a solid foundation, however, it has absolutely nothing else! It is a shoot and loot with no loot variety, no enemy variety, and nothing of interest in general. This game might be a interesting purchase when they come out with their version of the taken king. However, I cannot recommend this game current as it is a rip off and is just hiding all its content behind a giant pay wall of DLC. Expand
  53. Mar 12, 2016
    0
    Firstly I never give a review score of 0 or 1 just because I do not like a game. But this is broken so I can only give a 0 as I can't play it.

    Paid nearly £80 to play the prologue. Now I get 'Manhattan content not ready. Time to download 63 hours'

    WHAT IS THIS BS?

    In 30 years of playing computer games I have never experienced such a colossal f*** up!

    Thanks Ubisoft.
  54. Mar 9, 2016
    0
    Wow did ubisoft have my review removed???

    The customer support team is horrible! There are people who cannot log into the game and they are being given the runaround instead of help. I'm ridiculously disappointed with the reaction time to the bugs and errors in the game that make it LITERALLY unplayable for some users.
  55. Mar 8, 2016
    0
    Heads up: customer support is terrible and ubisoft is basically stealing money from its customers. It's ridiculous how these companies just ignore users they've wronged.
  56. Mar 9, 2016
    0
    Some people, including myself, are experiencing account locks that prevents us from playing at. Ubisoft support has no idea how to fix it. Until the problem is fixed it is getting a 0 from me
  57. Mar 9, 2016
    0
    I was one of the many unfortunate players that received the, "Mike Error." This basically made it impossible to play the game and was a server-side error that UBISOFT and THE DIVISION Team refused to even acknowledge. After several attempts to reach out through every support system, they both resorted to saying players were just having connectivity issues. I have never been so disgustedI was one of the many unfortunate players that received the, "Mike Error." This basically made it impossible to play the game and was a server-side error that UBISOFT and THE DIVISION Team refused to even acknowledge. After several attempts to reach out through every support system, they both resorted to saying players were just having connectivity issues. I have never been so disgusted with the lack of support and utter incompetence of any game. Expand
  58. Mar 9, 2016
    0
    This game feels like torture to play through. It is the same thing over and over again. Not to mention the countless amount of time spent running through the city with out challenge. The lack of customization of your player and loot that all looks the same leaves me disinterested. The enemies all feel the same and are bullet sponges which can be frustrating. One of the few games that makesThis game feels like torture to play through. It is the same thing over and over again. Not to mention the countless amount of time spent running through the city with out challenge. The lack of customization of your player and loot that all looks the same leaves me disinterested. The enemies all feel the same and are bullet sponges which can be frustrating. One of the few games that makes me want to stop playing video games all together. A total time waster. After a few weeks to a month people will stop playing this game. Expand
  59. Mar 9, 2016
    0
    This game is god-awfully repetitive, has no story other than the first opening cutscene, It's more fun watching paint dry than playing The Division by yourself, and i want my money back .
  60. Sep 9, 2017
    0
    An unplayable mess. Sloppy, unresponsive controls and wildly unbalanced shooting. It takes 30+ shots to kill an enemy at point blank range but they get you with a single shot from half a world away. You never even get to see the pixel that the shot came from. Hugely long checkpoints mean interminable repeats of the same scene, over and over and over again. There is no story and the gameAn unplayable mess. Sloppy, unresponsive controls and wildly unbalanced shooting. It takes 30+ shots to kill an enemy at point blank range but they get you with a single shot from half a world away. You never even get to see the pixel that the shot came from. Hugely long checkpoints mean interminable repeats of the same scene, over and over and over again. There is no story and the game play is hordes of unkillable enemies, an even more immortal boss, die lots of times. Then do it all again on the next scene, and the next and the next...

    Games are supposed to be fun and this game just isn't and it ended up in my garbage pretty quickly.
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Metascore
80

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 33
  2. Negative: 0 out of 33
  1. May 25, 2016
    70
    Ubisoft hasn't built a title like this before, and the inexperience clearly shows – The Division seems to be a victim of its ambitions. The good news is that now, games can be updated, and the flaws in the system aren't so thick that they're beyond repair. With proper attention, Ubisoft could easily pivot the game towards the vision it represents. We can only hope that The Division's long-term story is just beginning.
  2. Official Xbox Magazine UK
    Apr 18, 2016
    80
    A generous, rewarding shooter with some of the best multiplayer gunplay on Xbox. [May 2016, p.80]
  3. Apr 12, 2016
    90
    We have a huge city at our disposal, many hours of fun and possibilities of replaying the game either alone or with friends. The Division has become the best-selling Ubisoft IP in the first 24 hours and we are not surprised, it gives freedom to the players and offers them the opportunity to explore this post-apocaliptic world.