Metascore
80

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 33
  2. Negative: 0 out of 33
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  1. May 25, 2016
    70
    Ubisoft hasn't built a title like this before, and the inexperience clearly shows – The Division seems to be a victim of its ambitions. The good news is that now, games can be updated, and the flaws in the system aren't so thick that they're beyond repair. With proper attention, Ubisoft could easily pivot the game towards the vision it represents. We can only hope that The Division's long-term story is just beginning.
  2. Mar 21, 2016
    70
    Watch Dogs, Assassin’s Creed, and now The Division are all the kinds of worlds I love to lose myself in. But I think we’re at impasse. Entertainment is ever evolving, and that goes double for videogames.
  3. Mar 16, 2016
    70
    The Division doesn't have many ideas of its own, but the way it unites traditional open-world design with online multiplayer makes it an addictive social shooter. The repetition does wear thin after a while, and the end-game content isn't as robust as it needs to be, so there's a legitimate concern as to whether the game will remain engrossing in the long run. Still, Ubisoft has erected a solid foundation.
  4. Mar 15, 2016
    70
    Many games trying to mix MMO systems with combat-oriented design get mired in a constant number chase that makes enemies feel like too much of a damage investment, rather than satisfying challenges to overcome. But The Division gets shooting and encounters right in ways plenty of other games have tried and failed, building a basis for a truly social tactical shooter.
  5. Mar 7, 2016
    67
    Both in combat and out, there are some clearly good ideas, especially the tense and dangerous Dark Zone. But they’re not spread evenly or interwoven cleanly enough to form a cohesive, consistently enjoyable loop.
  6. Mar 8, 2016
    65
    It's a squad-based game that just happens to take place in an open world, and that's basically it. I don't see Division lasting as long as other, similar games either months down the line, as it simply doesn't allow for anything on a raid-like level to truly hook in the dedicated crowd.
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  1. Mar 13, 2016
    Describing The Division, much like playing it, feels a lot like compiling and checking off a series of lists. There’s a lot of stuff on those lists, for sure, but very little to actually do. What you do, overwhelmingly, is shoot things. Sometimes you’re shooting at napalm canisters, sometimes at rioters armed with baseball bats and hoodies. Sometimes you find them, and sometimes they come to you while defending whatever it was you activated by holding the X button. As a reward, your numbers — armor, DPS, ability power, etc. — go up in order to help you shoot things even better next time...It’s an old formula, and often a good one, but one that still feels strange in the context of a shooter (even in this post-Destiny world).
User Score
7.0

Mixed or average reviews- based on 727 Ratings

User score distribution:
  1. Mar 8, 2016
    10
    This game is a huge real world (New York) massive shooter rpg game. You can play solo or coop thanks to a very well built matchmaking systemThis game is a huge real world (New York) massive shooter rpg game. You can play solo or coop thanks to a very well built matchmaking system that allows you to join any friend of yours or request a group for your current mission.

    The size of the world is superb, and also is its details. There are a lot of secundary missions, looting missions to get points to improve your operation's base in order for your character to improve his habilities, and so on.

    When it comes to improve your arsenal and equipment, it is either fun and gratefull, because you ussually have to complete missions or defeat enemies to get such things, which helps a lot to improve and be able to face stronger enemies.

    I'm having so much fun!
    Full Review »
  2. Mar 8, 2016
    8
    This game hits most of its marks on the head. It occasionally feels stale, especially when playing solo. However once the innovativeThis game hits most of its marks on the head. It occasionally feels stale, especially when playing solo. However once the innovative drop-in-drop-out community element is woven in then the gameplay motivates itself much more effectively. The game is also rather striking from a design standpoint. If they keep building on what they've created they could have an absolute classic on their hands. Full Review »
  3. Mar 8, 2016
    10
    This game is a cover-based shooter MMO with an amazing story. What I love most about this game is that they took all of Bungie's mistakes withThis game is a cover-based shooter MMO with an amazing story. What I love most about this game is that they took all of Bungie's mistakes with Destiny, and learned from them.

    In this game you actually feel like you're making a difference. You get to build your own base and discover a story THAT EXISTS IN THE GAME - what a concept! The story isn't hidden on a bunch of cards, that you can only access outside of the game, like Destiny.

    The Division didn't re-write the story less than a year before launch, or sell original, cut content to customers, and call it DLC, unlike Destiny.

    The Division doesn't have microtransactions, period. Unlike Destiny.

    The Division has built in matchmaking, and doesn't rely on 3rd party websites just to find a group, unlike Destiny.

    This game is a breath of fresh air and everything Destiny isn't. In short, it's good.
    Full Review »