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7.0

Mixed or average reviews- based on 727 Ratings

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  1. Mar 8, 2016
    10
    This game is a huge real world (New York) massive shooter rpg game. You can play solo or coop thanks to a very well built matchmaking system that allows you to join any friend of yours or request a group for your current mission.

    The size of the world is superb, and also is its details. There are a lot of secundary missions, looting missions to get points to improve your operation's
    This game is a huge real world (New York) massive shooter rpg game. You can play solo or coop thanks to a very well built matchmaking system that allows you to join any friend of yours or request a group for your current mission.

    The size of the world is superb, and also is its details. There are a lot of secundary missions, looting missions to get points to improve your operation's base in order for your character to improve his habilities, and so on.

    When it comes to improve your arsenal and equipment, it is either fun and gratefull, because you ussually have to complete missions or defeat enemies to get such things, which helps a lot to improve and be able to face stronger enemies.

    I'm having so much fun!
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  2. Mar 14, 2016
    8
    Its good...the problem is that it could be better. I love the game to death, but I can also see how people hate it. Do your research to see if this one is right for you. It's a lot of grinding, and the enemies are pretty repetitive. The PVP and match making systems are unbelievably good. I do believe it is made for people with a specific taste though, so be aware.
  3. Mar 13, 2016
    8
    I spent the past 5 days patrolling the streets on Ubisoft's beautiful, yet hauntingly depressing, 1:1 scale replication of Manhattan, and after 39 hours, I have completed all missions, all side quests, 90% of encounters, and 2 daily challenge missions. I have spent no time in the dark zone (as I have been saving that for level 30 with a large group of friends; I know all about the darkI spent the past 5 days patrolling the streets on Ubisoft's beautiful, yet hauntingly depressing, 1:1 scale replication of Manhattan, and after 39 hours, I have completed all missions, all side quests, 90% of encounters, and 2 daily challenge missions. I have spent no time in the dark zone (as I have been saving that for level 30 with a large group of friends; I know all about the dark zone, I played a lot of it in the beta, it's just pointless until you hit 30). The content package in the game right now is perfectly good. It's a loot-based shooter akin to Destiny, so you should know what you're getting into. The story is pointless dribble. It's an add-on. Anybody expecting something on the levels of the Wither or Mass Effect 2 is not only going to be disappointed, but you're a moron for wanting something like that in the first place.
    The missions are fun, but they aren't the most varied things in the world. Due to the setting, the developer can't exactly get too creative with boss fights (so pretty much every boss is just a super armored dude that does more damage), but blame the semi-realistic setting for that. The mission designs are quite good and the levels are well designed and fun to play through. The 39 hours I spent in the game were an absolute blast. The gunplay is great, the amount of loot is mind numbing, and thank goodness they included plenty of vendors and weapon/gear crafting. You don't have to play the darkzone at all to get awesome gear. You can buy it yourself at the vendors or craft awesome weapons. Mechanically, the game is solid. I had 1 crash (literally 4 minutes before writing this review), got kicked off the servers only once (on launch day), and the frame rate holds up 99% of the time (there is notable dip when in groups of 4 surrounded by 10 enemies with everyone on fire, which is perfectly understandable). For 40 hours of content, it's absolutely worth $60. The after game is largely daily missions (daily challenge modes are like Destiny Nightfalls but harder, and they grant you guaranteed high-end (yellow/exotic) loot; daily missions also reward you phoenix credits, which you can use to buy high-level gear), the darkzone, and the eventual Incursions (raids). I can say that the game is definitely worth buying right now, and that's coming from someone who hasn't stepped int he darkzone once. I'm not sure how religiously I will play it now that I've beaten every on-disc PVE activity, but $60 for 40 hours of gameplay is a good value in my book. It's not perfect, of course. While I understand that these types of games aren't meant to have great stories (see my point above), I would still have liked more story elements, more cutscenes, more official introductions to main characters, both good and bad. Sometimes the controls are a little weird, but that's only 15% of the time, so I'm picking nits at this point. If you like games like Borderlands, Destiny, or Diablo, then you'll enjoy The Division.
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  4. Mar 14, 2016
    9
    Firstly the world is classic Ubisoft crafting a amazing experience, with near limitless recreation of New York in detail and scale. Its something Ubisoft does very well and we expect, no other game company does such work in recreating real world locations. Sure we get cities and locations in the style of etc. but none to the level we see here. So firstly well done.

    Secondly we get to
    Firstly the world is classic Ubisoft crafting a amazing experience, with near limitless recreation of New York in detail and scale. Its something Ubisoft does very well and we expect, no other game company does such work in recreating real world locations. Sure we get cities and locations in the style of etc. but none to the level we see here. So firstly well done.

    Secondly we get to see an apocalyptic setting with out the need for monsters or zombie and Aliens, humans and the damage we can do to each other, its refreshing to see such a game that explores this and leaves out the mutations etc.

    Thirdly we get a RPG and MMOG, true we have Destiny but that's far out space etc. This is earth this is our time. I really like the setting and the try to make it as realistic and graphic as they could

    Negatives are the always online requirement, repetitive nature but that covers all MMOG's and RPG's.

    Will update if necessary with patches and DLC's
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  5. Mar 9, 2016
    9
    The Division has been a very surprising and fun online RPG! I had the opportunity to play the Alpha, Closed Beta, and Open Beta, and I have really seen some great improvements. The graphics are amazing considering the scope and multiplayer aspects of the game. Love the way upgrades and XP work and the story and gameplay are also pretty awesome! My only negative comments are: One, itThe Division has been a very surprising and fun online RPG! I had the opportunity to play the Alpha, Closed Beta, and Open Beta, and I have really seen some great improvements. The graphics are amazing considering the scope and multiplayer aspects of the game. Love the way upgrades and XP work and the story and gameplay are also pretty awesome! My only negative comments are: One, it can be tough playing single player, and two the character creation is pretty limited with not a lot of choices. Expand
  6. Mar 9, 2016
    9
    The game looks great, plays well, and it's a TON of fun from what I've experience so far. Couple little things that I think need to get ironed out, but I will say that for a day one launch of this scale I experience very little issues which is rare these days. I spent a good amount of time with the beta so I was familiar with the controls, menu options, loot system, etc. They've madeThe game looks great, plays well, and it's a TON of fun from what I've experience so far. Couple little things that I think need to get ironed out, but I will say that for a day one launch of this scale I experience very little issues which is rare these days. I spent a good amount of time with the beta so I was familiar with the controls, menu options, loot system, etc. They've made some minor tweaks for launch day that I think definitely were appreciated.

    One of the frustrations I had with the game initially was entering and exiting cover. I felt like a lot of times I would pull away from cover which is a sure death wish in this game. I later found a setting where you can lock yourself to cover and need to initiate a button press to move off of it or navigate around a corner (think Gears of War). Found this to be much more useful.

    The few hours I spent playing on day 1 (currently level 8) were spent outside of the DZ doing missions both solo and with a group of 3 friends. Both the solo and group experiences were both fun and challenging. You definitely want to pay attention to the recommended minimum levels for each of the missions (think recommended light from Destiny) as you will get worked otherwise. You also want to plan accordingly with your squad mates as the number of enemies is increased when playing with a full fire team. Think about who should equip assault related perks vs. healing perks, etc. It will definitely make a difference and I found this planning aspect to be one of the more interesting aspect of the game.

    Outside of the game play, the graphics are great. NYC looks beautifully desolate and there are side conversations, echos (memory sequences), and other random events that definitely set the mood for the world you're thrown into.

    One other component that I really appreciate is the requirement to do side missions. I've also been someone who likes to complete all missions, quests, etc when playing through a game (Tomb Raider, Assassin's Creed, Destiny, etc). In most games these side missions will grant you additional XP or maybe a new weapon, weapon skin, loot, etc. With The Division, your abilities and perks are based on upgrading your Base Of Operations and modifications to these perks and abilities are based on credits gained from these side missions making them much more rewarding.

    Obviously I still have a lot to play / experience with this game, but so far I'm really enjoying the experience and I think anyone giving this game a score less than a 7 or 8 is a absolutely nuts.
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  7. Mar 13, 2016
    8
    It's about picking each game apart on it's own merit, without bias.

    The Division has been teased for a long time, and it is a truly polarizing experience. I've heard convincing arguments from people who either loved it or hate it, and given the familiar (and controversial) "shared world" format, there seem to be few opinions that fall in the middle. I've even heard the case that this
    It's about picking each game apart on it's own merit, without bias.

    The Division has been teased for a long time, and it is a truly polarizing experience. I've heard convincing arguments from people who either loved it or hate it, and given the familiar (and controversial) "shared world" format, there seem to be few opinions that fall in the middle.
    I've even heard the case that this is a "Gears of War / Borderlands / Assassins Creed / Destiny" hybrid... that is a lot to take in. So, the question posed by gamers; what is this game supposed to be, exactly?
    Is this a superior co-op based cover shooter? Is it a ripoff? An innovative PvP experience? A rehash of things we've already seen?

    The truth lies somewhere in the middle; The Division is a unique blend of familiar mechanics, mixed with enough nuances to warrant the attention any fan of Destiny or quality co-op shooters in general. You can't adequately rate a game based off of comparisons, so while nods to similar shooters are there, the comparisons stop now as far as this review is concerned.

    Visually, the game is a feast. While PC goers have their version, this game is also eye candy on consoles. Aside from the gorgeous lighting and impressive texture work, the attention to detail is what makes this game shine. Few games really give you striking imagery at almost every turn. The Division is one of them. There's a unique level of atmosphere here which is hard to ignore, even for hardened players who have seen the apocalypse many times.
    The way the sunrise spills over the streets of an abandoned New York, in the apex of a mass crisis, evokes a genuine moment of pause as you realize the daunting tasks ahead of you; whatever created this staggering level of destruction and emptiness is coming for you. Each street is littered with abandoned cars, body bags, stray dogs, and clues to the city's downfall.

    Character models are a mixed bag. Loving detail was put into the player-controlled "Agents" and their gear/weapons. Not as impressive are the secondary cast of characters. Their animations are usually smooth, but their emotions are wooden.
    Allied and enemy NPCs are, once again, well animated. However, character models aren't really varied. This serves as a game mechanic for the player to distinguish factions, but the fact that all seem to have uniformity is noteworthy.
    A simple but engaging mechanic came in the form of "Echo beacons," virtual traces of life before and during the downfall. Each of these brief interactions tells a story. Sometimes it's just there on your way, sometimes it's simple detective work, but it -always- gives you something to think about.

    Audio is mostly great here, as well. The score delivers dramatic undertones and thrilling orchestral scores for tense encounters. Voice acting is usually delivered well, but some secondary characters aren't believable in their delivery. The cheese is light, but I rolled my eyes once or twice. Everything else, from weapon sounds to enemy dialogue, is what you would expect but well done nonetheless. The minor details in the audio shine through to uplift the overall experience, and while there can be nothing taken away from the majority of the in-game audio, the game does not hinge upon it.

    Gameplay. Simply put, it is fantastic. It's a responsive, tight, and rewarding third person shooter that can be enjoyed alone and with friends, which is huge to me. Games lose points when the player can't have fun flying solo. While you will enjoy the thrill of taking on these missions with others, there is nothing lost in this single player experience. This is the appeal "shared world" games; the option to share is always there, but not mandatory.
    Cover systems aren't a new concept, but I couldn't imagine The Division functioning any other way. When in cover, you can select any other valid surface in range, and hold the cover button to execute a thrilling dash, which can be canceled mid-action for whatever reason.
    The only real problem here, again, is sameness of enemy behavior.

    Surviving in the Dark Zone is a frantic thrill which I won't get into, just try it.

    A huge list of perks, talents, and abilities allow for unlimited tinkering. It truly rewards your builds for anything from close-range brawls to sniper duels. Using the proper abilities is crucial to your team's success, as there are many which reward you and your team for fighting effectively. There is no limit to how often you modify talents or change skill trees. You're limited to 3 core abilities at once, requiring tactical thinking on higher difficulty.

    This game is a triumph. The firefights are pure thrills. The presentation is great. I can't adequately do a full review here, but if anything is going to hold this game back, it could be longevity. Some minor encounters are repeated. But as far as a day one package goes, this is a solid buy.

    The minor gripes add up, but don't kill the game. Don't judge this one by it's cover.
    This is a high 8.
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  8. Mar 10, 2016
    9
    This is a RPG dressed as a shooter and it works very well. The setting is a section Manhattan and the details are outstanding. Everything in the game tells a piece of the story. The Darkzone (pvp) is the highlight. The intense standoff and fights with other players for high end loot never gets old.
  9. Mar 10, 2016
    9
    Awesome game: Graphics are great, shooting gameplay is good, I like the rpg elements and the online co-op works amazing. The combination of Tom Clancy and Ubisoft seem to be the perfect one for me.
  10. Mar 9, 2016
    9
    Day 1 play through was fun. The game kept me and my friends interested for 6 hours before we knew the time had passed. The loot is akin to traditional MMORPG style games (AKA world of warcraft) where incremental stats make a huge difference over time. The level of skill customization runs pretty deep. Still developing the story but I was hoping for a little more clarity early on which isDay 1 play through was fun. The game kept me and my friends interested for 6 hours before we knew the time had passed. The loot is akin to traditional MMORPG style games (AKA world of warcraft) where incremental stats make a huge difference over time. The level of skill customization runs pretty deep. Still developing the story but I was hoping for a little more clarity early on which is why i am rating an 9/10 otherwise everything else is fantastic and i would recommend picking up. After my next play through i will probably buy the season pass. Expand
  11. Mar 16, 2016
    10
    Great game that I hope will only get better with patches and DLC. Graphics and sound all great but the fun is getting in teams and completing missions or just getting into gun fights. As former military its actually funny how you can use flanking and supressing your enemy to gain an advantage. Is it super realistic? No. Are there some elements that need refining? Yes. But this is a gameGreat game that I hope will only get better with patches and DLC. Graphics and sound all great but the fun is getting in teams and completing missions or just getting into gun fights. As former military its actually funny how you can use flanking and supressing your enemy to gain an advantage. Is it super realistic? No. Are there some elements that need refining? Yes. But this is a game with plenty of content and fun. Expand
  12. Mar 9, 2016
    9
    I took a risk with The Division. I absolutely love Ubisoft but recently they've let me down for multiple reasons. Also, I knew nothing about this game, I saw a few bits about it but I just thought, I'll wait for the review. I then watched a twitch stream and thought I'll risk it. I went out early morning on release day to purchase it and I am absolutely glad that I did. That's all I will say.
  13. Mar 8, 2016
    9
    This game is fun. Plain and simple. It is what destiny and watchdogs should have been. The loot system gives you a reason to grind. the world is immersive. graphics are beautiful. gameplay is solid. servers have settled down after the first 10 hours or so; my connection has been great for most of the time. I was very suprised by this game. I did not expect it to be any good. Ubisoft, earlyThis game is fun. Plain and simple. It is what destiny and watchdogs should have been. The loot system gives you a reason to grind. the world is immersive. graphics are beautiful. gameplay is solid. servers have settled down after the first 10 hours or so; my connection has been great for most of the time. I was very suprised by this game. I did not expect it to be any good. Ubisoft, early spring release. this is the surprise of the year so far. Matchmaking is smooth and helps the player meet new people to team up with and make new friends or just play missions or free roam. People who are complaining about this game are simply complaining cause they enjoy it. In my opinion this is the first real next gen game. this feels fresh, new and like a step forward. It is important to know that this game is incredibly difficult. If you think this is gonna be like cod or destiny and you are gonna pown the npc's you are very wrong. This is what a game should be hard not a cod cakewalk. This game takes time patience and strategy. The only thing i cannot speak to is endgame content. though it seems like they have interesting projects planed. that will at least keep me busier than destiny did. the only thing that disappointed me so far was the character creation. There is a decent degree of customization but it certainly leaves something to be desired. overall, if you want a challenging fresh addictive fun creative game to play solo or with a team you have to pick this up. Expand
  14. Mar 10, 2016
    10
    I played a total of about 14 hours over the first two days, both alone and with friends. It is an amazingly fun experience that combines what's fun about tactical shooters and RPGs into one game. Between main missions, side missions, encounters, and then the dark zone, there is a ton of stuff to do. I think one thing to consider is that this game is less revolutionary than evolutionary.I played a total of about 14 hours over the first two days, both alone and with friends. It is an amazingly fun experience that combines what's fun about tactical shooters and RPGs into one game. Between main missions, side missions, encounters, and then the dark zone, there is a ton of stuff to do. I think one thing to consider is that this game is less revolutionary than evolutionary. The third person shooter mechanics are pretty standard, and the loot and upgrade systems are familiar to RPG players. It's the combination of all of this that makes it so interesting and fun. It's like a co-op version of Mass Effect 2 in a Tom Clancy apocalypse, which is pretty high praise in my opinion. Hell, Garrus is the voice of your computer as you wander around! Get some friends together and go shoot some bad guys. It's well worth the price. Expand
  15. Mar 14, 2016
    9
    Awesome game, really enjoying it so far, already finished the main game level 30 so its getting a tab boring but i am still hooked on it everyday hahahaha!
  16. Mar 10, 2016
    10
    Don't be plagued by the low reviews for unhappy people for no reason. Normally I would give the game a 9 but with the ridicules low scores for no reason. The game after about 15 hours is great.
  17. Mar 8, 2016
    8
    This game hits most of its marks on the head. It occasionally feels stale, especially when playing solo. However once the innovative drop-in-drop-out community element is woven in then the gameplay motivates itself much more effectively. The game is also rather striking from a design standpoint. If they keep building on what they've created they could have an absolute classic on their hands.
  18. Mar 11, 2016
    9
    I didn't think there would be anything that could pull me away from Destiny. Black Ops 3 didn't. Star Wars Battlefront didn't. Halo 5 didn't. I have put about 5-6 hours in and The Division may have just accomplished it. Granted, there is nothing going on in Destiny right now, but I have really enjoyed this game. It has the feel that the Rainbow 6: Vegas games had. You can't just runI didn't think there would be anything that could pull me away from Destiny. Black Ops 3 didn't. Star Wars Battlefront didn't. Halo 5 didn't. I have put about 5-6 hours in and The Division may have just accomplished it. Granted, there is nothing going on in Destiny right now, but I have really enjoyed this game. It has the feel that the Rainbow 6: Vegas games had. You can't just run headstrong into a firefight. You need strategy. You need to know how to get out of harm's way. And you need a team. It's intense and relentless at times. I have yet to venture into the Dark Zone, but I will eventually. The controls take a little getting used to, but overall this is a damn fine game. Expand
  19. Mar 16, 2016
    8
    First of all i strongly advise you to stop playing games to MILK them and reach to top level. U wont have FUN. Actually u wont have with anything. Consuming Products FASt will bring unhappiness easily. Ok this game is great in terms of quality, structure, visuals and style. Coop is integrated good. u can go SOLO easily too. No mistake here. Just play this game like u r watching a movie orFirst of all i strongly advise you to stop playing games to MILK them and reach to top level. U wont have FUN. Actually u wont have with anything. Consuming Products FASt will bring unhappiness easily. Ok this game is great in terms of quality, structure, visuals and style. Coop is integrated good. u can go SOLO easily too. No mistake here. Just play this game like u r watching a movie or reading a novel. Playing it like WoW will give u just fast dissatisfaction. Story is there, not top story but its FINE. just walk around and see the City ruined by chaos. read any kind of sources. Echos etc. all gives u small but important story parts.

    I repeat; if u play the game to level up fast, it may not give u the Feeling of " you get what u paid for".

    i got what i paid for . A game i spend my time to enjoy for a time. I play with friends, with random people. matchmaking works perfect without a break. Other games should have take notes please.

    Again u can SOLO easily. iam not doing COOP all the time. as i enjoy walk around and seek for any kind of secret material (that includes loots), so walking around and checking every corner takes time. well, i enjoy it, u may not.

    Game can be repetitive as "repeating missions" is here all the time. Just wish They made character models abit different. just not clothes but styles. Enemy AI is predictable but which game doesn't have that kind of feeling anyway?

    The PVP works so good. The Dark Zone gives u the tension. A small advice. all of a sudden if u kicked from a group,in dark zone, wait for betrayal just RUN if u can all die while u try.

    Ok agent, take ur time to enjoy this product. if u love to level up max fast, this game is a 4-5-6 / 10 to u.
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  20. Mar 11, 2016
    10
    This game is one of the best Ubisoft titles in a long time. it is a great game and worth every penny. I am glad that i got this game. i was starting to think Ubisoft was going down hill but i was wrong
  21. Mar 8, 2016
    10
    This game is a cover-based shooter MMO with an amazing story. What I love most about this game is that they took all of Bungie's mistakes with Destiny, and learned from them.

    In this game you actually feel like you're making a difference. You get to build your own base and discover a story THAT EXISTS IN THE GAME - what a concept! The story isn't hidden on a bunch of cards, that you can
    This game is a cover-based shooter MMO with an amazing story. What I love most about this game is that they took all of Bungie's mistakes with Destiny, and learned from them.

    In this game you actually feel like you're making a difference. You get to build your own base and discover a story THAT EXISTS IN THE GAME - what a concept! The story isn't hidden on a bunch of cards, that you can only access outside of the game, like Destiny.

    The Division didn't re-write the story less than a year before launch, or sell original, cut content to customers, and call it DLC, unlike Destiny.

    The Division doesn't have microtransactions, period. Unlike Destiny.

    The Division has built in matchmaking, and doesn't rely on 3rd party websites just to find a group, unlike Destiny.

    This game is a breath of fresh air and everything Destiny isn't. In short, it's good.
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  22. Mar 10, 2016
    8
    The Division doesn't try to be another Destiny, it defines itself in the details and offers a much larger and certainly more interesting world than its obvious contender. No question about it - The Division is much more of an RPG than Destiny will probably ever be without radical overhauls to that game. With so much to do from day one, it will take most players weeks or months to max outThe Division doesn't try to be another Destiny, it defines itself in the details and offers a much larger and certainly more interesting world than its obvious contender. No question about it - The Division is much more of an RPG than Destiny will probably ever be without radical overhauls to that game. With so much to do from day one, it will take most players weeks or months to max out their characters and, even if they do max out quickly, there's the very competitive Dark Zone where you and your friends can try to fight for more impressive gear. While players might find the story a bit distant for the first several hours of gameplay, knocking out main story missions and engaging in bits of filler story scattered throughout Manhattan will quickly begin to paint a picture. Of course, players that stray a bit might find themselves trying to remember why they're out doing some seemingly-random tasks. The biggest opportunities for improvement lie in The Division's cover system, which usually functions well but has a few quirky glitches now and then that might frustrate you in a moment of combat. Where Destiny wants you to replay every single mission over and over to push forward as a player, The Division is built to be progressed through a story that isn't told through heavy repetitive missions. In fact, you'll never be encouraged to replay a mission unless you found it fun or need to recap what's going on with the story in that specific mission. Otherwise there are always new missions to play through until the very end (level 30 at launch). Graphics are solid, albeit not quite as impressive as they were three years ago when the game launched. This is unfortunate since the Snowdrop engine being used by Ubisoft is very powerful. Though we don't get the greatest visual experience on Xbox One, the visuals are still strong - especially when you consider this is a massive world. Even things like heavy snowfall and fog can play a vital role in visibility in some cases. Perhaps the most encouraging news is that Ubisoft isn't pressing for your hard-earned cash right away. The first few minor DLC packs will be free, with a pair of major DLC expansions that will really stretch the game - all within The Division's first year. Where Destiny is a bumbling mess when it comes to the long-game, The Division is much more strategic and engaging right from the get-go. If you can appreciate the third-person shooter viewpoint and dig open worlds that encourage social engagement then The Division is worth a try. Expand
  23. Mar 10, 2016
    9
    A really beautiful game, superior controls, extremely detailed graphics made with passion, you can see this. A 9 because it has to deliver endgame. to all the 0 here, you are truely sponsored by Destiny or some kind of anti-press, pls go away.
  24. Mar 9, 2016
    9
    The game lives on what it was supposed to deliver, Fun coop easy matchmaking, And in my opinion Ubisoft delivered on the graphic aspect, and gameplay. No complaints at all so far.
  25. Mar 9, 2016
    9
    For people saying that you can level it max up to 30 in 15 hours is wrong, I suspect only developer did it. I played about 6-7 hours and I am halfway in level six. This game is good but my only concern and it's disappointment on the game is the map is to small. The content is enough but I hope Next year Division will offer the area shown in e3 2014 and e3 2015. Like Uptown Manhattan,For people saying that you can level it max up to 30 in 15 hours is wrong, I suspect only developer did it. I played about 6-7 hours and I am halfway in level six. This game is good but my only concern and it's disappointment on the game is the map is to small. The content is enough but I hope Next year Division will offer the area shown in e3 2014 and e3 2015. Like Uptown Manhattan, Brooklyn and Bronx. So far the story is good and the gameplay is good. The AI is Smarter than Destiny AI which is the most important part. It's best played with a team when venturing in Dark Zone. Played Beta and the Official game, enemies AI attacks on both sides if you do not dodge and cover when going up against multiple enemies so best be patient. Expand
  26. Mar 9, 2016
    9
    I absolutely love all this hate for this "loot based" game. It is an RPG. It is not a game like Borderlands. I repeat it is an fairly deep RPG with shooter components. Great game. Can't wait to get home from work to play. Got to lvl 7 last night and I had to take Tylenol PM so I would go to bed.
  27. Mar 10, 2016
    9
    The game I really liked, took many hours of game and it will be noted that it has improved a lot compared to the beta. I hope to keep the live play with great content. I like the graphics, the shooting and the gameplay.
  28. Mar 9, 2016
    9
    I've been a fan of Tom Clancy's games since back in the day so when I heard about them making an MMO style game set in a post apocalyptic type of world I was excited... So this morning when Target opened I was there buying my copy. Here's the deal. Don't compare this game to Destiny, are they similar? Yes, on a somewhat shallow level, but whereas Destiny takes a MUCH more fantasy sci-fiI've been a fan of Tom Clancy's games since back in the day so when I heard about them making an MMO style game set in a post apocalyptic type of world I was excited... So this morning when Target opened I was there buying my copy. Here's the deal. Don't compare this game to Destiny, are they similar? Yes, on a somewhat shallow level, but whereas Destiny takes a MUCH more fantasy sci-fi approach to the open world mmo(ish)rpg, The Division is Tom Clancy fare all the way, save for the fact that since it's an rpg you won't be one-shotting enemies faces until you get a decent weapon worthy of such prowess, whereas say, Rainbow Six or Ghost Recon was just about true to life in terms of how the fire fights went. I like to think that The Division tells the story of what would happen if Sam Fisher failed one of his missions.

    Anyway, on to the game. The Division is a machine in terms of mechanics. For the sort of game this is I hadn't expected quite as robust an RPG system as I got, which is awesome. The RPG elements of this game makes Fallout 4 look like Halo, seriously. There are abilities, there are talents and there are perks, seperate tiers and trees. And numbers everywhere! So keep that in mind, this is an RPG as much as it is a shooter. Which makes me very happy personally. As far as how it looks, well, it looks beautiful to be honest. The graphics and detail are nothing short of crispy. The matchmaking is easy to learn and work with and the game doesn't usually force you to be on a team in order to beat a mission either. I've been going solo-stealth for the most part with a silenced sniper rifle and a silenced AK and if you play smart(useful player tip, you can move from cover to cover in the same way you do in Gears of War, do that and you'll be doing yourself a big favor, don't expose yourself unnecessarily).

    From a technical standpoint I was VERY pleasantly surprised by the overall lack of bugs, glitches and crashes I've experienced on day one of a game like this. It crashed once but when I started the game back up, expecting to have lost my mission progress, to my surprise the game picked up RIGHT where I was when it crashed, no farm no howl, all's well that ends well. I haven't done anything in the dark zone yet and I didn't get the beta so I can't comment on that but suffice it to say that if you've generally been a fan of the Tom Clancy video games, be it Rainbow Six, Ghost Recon or Splinter Cell, if you liked Mass Effect and wished to God they hadn't screwed up Alpha Protocol like they did then you're surely gonna like The Division.

    I'm officially addicted personally, and to kill that honestly senseless question, no, The Division hasn't killed Destiny any more than Destiny killed Borderlands, I'll still be playing Destiny(and Borderlands) too, totally different games, both awesome. Worth my sixty bucks(and I'm on disability so I don't get a lot of money, so that's sayin something), worth saving the money to buy it asap(like I said, I'd been waiting for this), it was worth buying it on day one to me. I'm happy and I think you will be too. They earned the 9 I gave it. New York needs shaving, get at it!
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  29. Mar 9, 2016
    10
    I don't know how people can come rate a game a zero before even making it to max level and playing endgame content. No game deserves a zero unless it is unplayable.

    Anyway, so far this game is great! Plenty of activities to do while leveling up, tons of engaging story missions, and a great loot system. If you like RPGs, and you like 3rd person shooters, you will love this game.
  30. Mar 10, 2016
    9
    Let's call this what it is- Ubisoft trying to cash in on the massive "Destiny" market. Can you blame them?
    - The Dark Zone is the best PvP setting /idea I have ever seen. It builds tension and adds freedom. It is balanced and AWESOME
    - Where as Destiny tried so hard to be an MMO-RPG-FPS-PvP game the Division commits more so to the RPG aspects of the game. The skill tree is deep and
    Let's call this what it is- Ubisoft trying to cash in on the massive "Destiny" market. Can you blame them?
    - The Dark Zone is the best PvP setting /idea I have ever seen. It builds tension and adds freedom. It is balanced and AWESOME
    - Where as Destiny tried so hard to be an MMO-RPG-FPS-PvP game the Division commits more so to the RPG aspects of the game. The skill tree is deep and offers the typical healer, DPS, and tank abilities. However, they are interchangeable. A mid level character can be as maxed out as possible in all 3 categories and switch between them at will. It works well
    - The RNG is generous (like Borderlands) and the arsenal is vast

    It is worth it everyone. It is a fun time- and really, that is all that matters right?
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Metascore
80

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 33
  2. Negative: 0 out of 33
  1. May 25, 2016
    70
    Ubisoft hasn't built a title like this before, and the inexperience clearly shows – The Division seems to be a victim of its ambitions. The good news is that now, games can be updated, and the flaws in the system aren't so thick that they're beyond repair. With proper attention, Ubisoft could easily pivot the game towards the vision it represents. We can only hope that The Division's long-term story is just beginning.
  2. Official Xbox Magazine UK
    Apr 18, 2016
    80
    A generous, rewarding shooter with some of the best multiplayer gunplay on Xbox. [May 2016, p.80]
  3. Apr 12, 2016
    90
    We have a huge city at our disposal, many hours of fun and possibilities of replaying the game either alone or with friends. The Division has become the best-selling Ubisoft IP in the first 24 hours and we are not surprised, it gives freedom to the players and offers them the opportunity to explore this post-apocaliptic world.