User Score
7.0

Mixed or average reviews- based on 727 Ratings

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  1. May 10, 2023
    7
    "Tom Clancy's The Division" is Ubi Soft's very own "Destiny". This game is grounded in the usual Clancy realism, but plays like an action RPG. It has every aspect of the genre including loot, crafting and XP points. Gameplay is similar to "Gears of War" and "Borderlands" since it features cover-based shooting and tons of weapons. Both cooperative and competitive modes are good fun and"Tom Clancy's The Division" is Ubi Soft's very own "Destiny". This game is grounded in the usual Clancy realism, but plays like an action RPG. It has every aspect of the genre including loot, crafting and XP points. Gameplay is similar to "Gears of War" and "Borderlands" since it features cover-based shooting and tons of weapons. Both cooperative and competitive modes are good fun and include solid matchmaking. Visually, "The Division" looks fantastic with a staggering (if not entirely accurate) recreation of New York City. Overall, this is a solidly entertaining RPG shooter that has received plenty of free content. I would rate it with a 7.8 out of 10. Expand
  2. Jul 14, 2022
    7
    Nettes. Spiel es hat echt viel Spaß gemacht. Mehr davon! Nicht zu lang, nicht zu kurz. Genau richtig.
  3. Dec 29, 2021
    7
    Atmosphere: 8
    Enjoyment: 7
    Gameplay: 7
    Graphics: 9
    Music: 5
    Story: 5
    Total: 6.83
  4. Oct 9, 2021
    7
    Oyunun grafikleri iyi. 2021 in sonlarında oyunu tanıma fırsatım oldu. Aradan geöen 5 yıla rağmen grafikler iyi. Oyun mekanikleri başarılı. Çok güzel olabilecekken oyunu bozan 2 konu var. Oynanış zorluğu ve görevlerin kendini tekrar etmesi. Kolay ölüp, zor öldürmen Souls oyuncularını bile çıldırtacak cinsten. Oyunun akıcılığına balta vuruyor. Bir diğer sorunda Türkçe dil desteğiOyunun grafikleri iyi. 2021 in sonlarında oyunu tanıma fırsatım oldu. Aradan geöen 5 yıla rağmen grafikler iyi. Oyun mekanikleri başarılı. Çok güzel olabilecekken oyunu bozan 2 konu var. Oynanış zorluğu ve görevlerin kendini tekrar etmesi. Kolay ölüp, zor öldürmen Souls oyuncularını bile çıldırtacak cinsten. Oyunun akıcılığına balta vuruyor. Bir diğer sorunda Türkçe dil desteği bulunmaması. Bu sebeple oyundan 3 puan kırdım. Expand
  5. Jul 1, 2021
    6
    EN:
    Good ambience, quite a big world. Lots of content, in addition to the main missions. Good MP.

    SRB:
    Dobar ambijent, dosta velik svet. Mnogo sadržaja, pored glavnih misija. Dobar MP.
  6. Jun 28, 2020
    7
    This review contains spoilers, click expand to view. I played The Division as a solo player (didn't have Xbox Gold at the time) and it progressively became harder and harder. It was a worthwhile game, yet if you plan on playing it single player - there will be difficulty.

    STORYLINE:
    In terms of the storyline - I have no complaints with it. It set out a vast, diverse narrative in the ruined streets of New York. As the player character, you were able to feel an urgency to try and regain some form of structure and coherency to authority in New York when retaking the Base of Operations and establishing the three wings (Tech, Medical, Security).

    Now, in terms of missions, playing solo was a challenge after roughly level 15.
    During the mission General Assembly (specifically in the parking garage section), I encountered AI that was able to lock onto me in an aimbot manner (the enemy was facing a wall, not looking at me in any way and still able to fire his gun as if he was facing me). There were definitely moments that I had to effectively run and filter enemies down a corridor as it was too much for a solo player.

    Roughly towards the middle of the game, there are elements of grinding that you need to do to level up. Previously when you did the main mission, it would provide enough experience to push you into the next level threshold - yet this slowly dies out and leaves the player to hunt for experience through fairly repetitive side missions.

    WEAPONRY:
    The Division had a decent range of weapons with aspects that you could modify like most games in this genre (looking at the Ghost Recon games). You could put suppressors on handguns and lasers on the under-barrel and have the weapons damage output change due to the modification. Unlike Ghost Recon games where you can scavenge for the weapon modifications, you had to buy them from merchants. Higher levels also meant higher prices which led to thinking about whether you really needed to buy the suppressor or whether you should upgrade your bulletproof vest.

    CHARACTERISATION AND COMPANIONS:
    In the opening of the game, we are presented with a fairly decent character creator screen. There's a small variety of face types, skin tones and hairstyles to choose from which you can then tie in with warpaints and tattoos.
    Aside from the generic outfit that your agent spawns in, there's a fair amount of customisation for clothing - with ordinary pieces of clothing like hoodies and shirts that you can find in the torn streets of New York or clothing pieces from Encrypted caches - providing you have a key to open it. Under the security wing, you can also unlock the clothing merchant to peruse any items of clothing or weapon skins that you may not have that are being offered. Ubisoft Club also offers some variation on clothing items/weapon skins.
    Surprise, you can dress your agent fairly well in pandemic-ridden New York. Who knew?

    Throughout the game, our main 'companion' is Faye Lau. I say companion in a loose term, seeing as she sustains damage in the tutorial phase to make herself be restricted to the Base of Operation and direct us over radio communication. I quite enjoyed Faye's character in the game - she portrays emotion well - from annoyance that she's stuck in the Base of Operations and not being able to help out as she had previously intended, to concern for her sister and the first wave agents. There were certain moments that dialogue felt dull, but overall, NPC's interactions with us, the agent, were OK.

    MOVEMENT:
    Movement in the Division was pretty standard. The duck to cover run worked quite well, with only a few times that it cancelled itself midway without me telling it to do so. Sprinting was also the bog-standard, minus the fact that our agent can constantly run without a stamina gauge, which made some fights cheesy as I was able to bypass fights by straight sprinting and vaulting. It also made the aforementioned running down a corridor to filter enemies easier.

    In my opinion, The Division is an RPG dressed up as an FPS and it works quite well. I didn't experience any multiplayer elements and my entire experience was a solo climb to level 30, but it was rather enjoyable when the AI didn't aimbot or my agent fall through the floor.
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  7. Dec 16, 2019
    7
    Excellent third person shooter only let down by the bare bones single player mode.
  8. Nov 12, 2019
    5
    Igual que destiny... Buenas gráficas pero hacer lo mismo una y otra vez llega ser aburrido
  9. Sep 21, 2019
    6
    Hikaye = 8
    Oynanış = 7
    Grafikler = 7
    Sesler = 7
    Keyif = 5
    Atmosfer = 7
    Süre = 5
  10. Dec 4, 2018
    5
    too much grind before the dark zone (PVP) becomes reasonable. too much work selecting weapons when they cycle out of usefulness so quickly
  11. Nov 3, 2018
    6
    Что ж ты опер сдал назад? Не по рангу я тебе? (Tom Clancy's The Division)

    Беря в руки контроллер когда садишься за TCTD, необходимо свыкнуться с мыслью, что игра – это одна сплошная УСЛОВНОСТЬ! Если с самого начала попытаться выйти за грани задуманного разрабами жанра и пытаться играть в «шутан», то УСЛОВНОСТЬ выбьет из вас дурь в первые же минуты. Личный опыт не решает ровным счётом
    Что ж ты опер сдал назад? Не по рангу я тебе? (Tom Clancy's The Division)

    Беря в руки контроллер когда садишься за TCTD, необходимо свыкнуться с мыслью, что игра – это одна сплошная УСЛОВНОСТЬ! Если с самого начала попытаться выйти за грани задуманного разрабами жанра и пытаться играть в «шутан», то УСЛОВНОСТЬ выбьет из вас дурь в первые же минуты. Личный опыт не решает ровным счётом ничего! Все бои в большинстве своём зависят от числовых параметров надетой на опера снаряги, правильно подобранных талантов и особых умений за счёт развития собственной базы! Про аутентичность происходящего в игре коллапса и про передачу настроения в гнеющем городе говорить трудно. Многочисленные аудио файлы не всегда передают всю безысходность застрявших в обречённом NY неписей, а враги с которыми предстоит биться из-за всё той же условности не могут казырнуть чем то-особенным! Животный мир TD полностью статичен и не представляет никакой угрозы! И только выверенный стиль эхо записей может как-то сблизить геймера с игрой, но ровно до момента вылозки в безжалостную ЧЗ, где 1ка=
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  12. Sep 8, 2018
    7
    I played it without any of the hype for it, and it's not a bad game. If you have people to play with I'm sure it can be very fun, except if you don't very soon it becomes the polar opposite of fun. That and the small amount of things you can do ends up with a game that's just too restrictive for its own good, but still somehow makes you want more. Rating - 70%
  13. Aug 12, 2018
    6
    I did enjoy this game for the most part. There are certain things that ruined it for me though. First off, all enemies are bullet sponges. That got annoying really quick. The other was the Dark Zone. This almost made me not want to play the game anymore. I dont need to go into details, you all know what I am talking about. Other than that, the game had amazing graphics and a prettyI did enjoy this game for the most part. There are certain things that ruined it for me though. First off, all enemies are bullet sponges. That got annoying really quick. The other was the Dark Zone. This almost made me not want to play the game anymore. I dont need to go into details, you all know what I am talking about. Other than that, the game had amazing graphics and a pretty good story. I hope The Division 2 does better. Expand
  14. May 24, 2018
    7
    Map is beautiful in terms of the copy of N.Y.C. The division offers many variants of weapons and cosmetics and is rich in terms of the story and how different people were impacted in different ways when the outbreak started. The downsides are how often the server will disconnect you and RPG element was what tossed me off when I first saw the trailer. In the end I’ll record anyone who lovesMap is beautiful in terms of the copy of N.Y.C. The division offers many variants of weapons and cosmetics and is rich in terms of the story and how different people were impacted in different ways when the outbreak started. The downsides are how often the server will disconnect you and RPG element was what tossed me off when I first saw the trailer. In the end I’ll record anyone who loves RPG and shooter games as it was a combination of both. Expand
  15. Oct 20, 2017
    7
    A great game, great sandbox map, graphics, sound and music. But terrible servers and lots, lots of glitches and bugs over the game, that is a shame. Ubisoft looks like don´t care about the players of this game.
  16. Feb 28, 2017
    5
    this game is only fun to play with two or more friends, playing solo isn't fun at all. most of the missions are half ass and not rewarding, and the main story/main characters are easily forgotten.
  17. Jul 27, 2016
    6
    The graphics look nice and and the world is somewhat big, but the Game is a repetitive grind fest where you go there, shoot me, defeat the boss and repeat. The dark zone sucks since if you kill a player your automatically get a bounty despite the Game telling you the dark is a free for all and there are no rules. This game sucks.
  18. May 26, 2016
    6
    A good friend of mine has put around 8 days of play time into this. As we usually have the same taste in games I thought I would pick it up. The first thing that hits you is the graphically stunning visuals. New York really jumps to life!

    Being a big fan of Destiny, Diablo 3, Warcraft and anything else involving loot drops, I expected to love this. However, everthing is just
    A good friend of mine has put around 8 days of play time into this. As we usually have the same taste in games I thought I would pick it up. The first thing that hits you is the graphically stunning visuals. New York really jumps to life!

    Being a big fan of Destiny, Diablo 3, Warcraft and anything else involving loot drops, I expected to love this.
    However, everthing is just .......dull. I have to admit, I have not got to the end game but the missions I played had me fighting the usual faceless goons but instead of dying after a head shot it simply lowers their hit points. while this feels fine when fighting giant aliens in destiny or Demons in diablo it just feels...... off in the hyper realistic world they have created for this. shooting a whole shot gun clip into someones head and having them laugh it off is just weird.

    The same thing goes for the loot drops. in fantasy games, getting the "super heavy Dragon sword of death doom" is awesome! in the devision, getting an Ak47 that I have seen in every game ever with slightly higher stats than my last one is Meh. Don't get me started on the armour, after 20 minutes of my first group instance I got a, Wait for it ....... beanie hat. Eh great?

    I also expected huge boss fights against Tanks, Apcs, Elite black ops squads with a legendary back story. Even Crazy serial killer types infected with the games virus would have done! in the 10 or so hours I have played it has just been generic military types over and over and over. This theme has seriously been done to death now.

    The player base obviously shows that I am in the minority here, but I just don't get the fascination with this one.
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  19. May 16, 2016
    7
    This game has some good aspects, such as RPG and Free Roam. However, Dark Zone is ruined and plagued by bugs, glitches and cheaters. Alongside the Dark Zone, the missions are just too linear and same old shoot people and done.
  20. May 13, 2016
    7
    Basically....... fun with friends only!!!!!!!

    In my opinion, it occupies the same space as destiny did
    -my friends and I play every now and then together....... fun for a few hours at a time......
    -weapons and gear are fun to tinker with.....

    BUT,

    The grind is real..... and like destiny, content repeats......
  21. Apr 24, 2016
    7
    It's definitely a good game, but don't buy this game unless you have other people to play with. The dark zone can be extremely enjoy able at times .The cover based system is solid enough, But the game feels like grind and can really detract from the overall experience.

    The character creator feels lazy and the story felt half-assed with forgettable characters and boring level design. But
    It's definitely a good game, but don't buy this game unless you have other people to play with. The dark zone can be extremely enjoy able at times .The cover based system is solid enough, But the game feels like grind and can really detract from the overall experience.

    The character creator feels lazy and the story felt half-assed with forgettable characters and boring level design. But once you hit level 30 the game opens up with Incursions, Daily missions and Assignments become available. Overall it's a fun game with many flaws and glitches that kept me interested for days.
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  22. Apr 20, 2016
    7
    This one is one of these games of which you do not wait very much when they announce it and you surprise when finally you can try it.
    It has a very normal history, but that joined with all the intel that you find along the game give you the desire to discover every little detail.
    The controll is good and the dark zone very entertaining, the problem is that the late game, once you finish
    This one is one of these games of which you do not wait very much when they announce it and you surprise when finally you can try it.
    It has a very normal history, but that joined with all the intel that you find along the game give you the desire to discover every little detail.
    The controll is good and the dark zone very entertaining, the problem is that the late game, once you finish the history don give too much incentives.

    If your net connection isn't good, you can't play it, because you can experience lag even in the history mode.
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  23. Apr 10, 2016
    7
    The game looks good and plays really well, the missions and Dark Zone are a challenge but not overly so as long as you build you character well, keep on top of updating your gear and weapons and group up. The story in the missions is okay but nothing special, just enough there to have missions and nothing else really.

    I had with the game for a few weeks playing with friends and randoms
    The game looks good and plays really well, the missions and Dark Zone are a challenge but not overly so as long as you build you character well, keep on top of updating your gear and weapons and group up. The story in the missions is okay but nothing special, just enough there to have missions and nothing else really.

    I had with the game for a few weeks playing with friends and randoms via matchmaking. I don't imagine many people would have fun playing alone especially in the Dark Zone so if you are looking for a solo experience I would advice you steer clear since this is firmly geared towards co-op.
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  24. Kmo
    Apr 1, 2016
    7
    Once I finished the story I really started to get bored, but, overall, it's an OK game. There just wasn't enough of a reward for picking up the storyline items like phone recordings and evidence. That made that part of it feel too redundant and a waste of time. The special armor and weapons mods are too few and far and the ability to make items feels underdeveloped and of little to noOnce I finished the story I really started to get bored, but, overall, it's an OK game. There just wasn't enough of a reward for picking up the storyline items like phone recordings and evidence. That made that part of it feel too redundant and a waste of time. The special armor and weapons mods are too few and far and the ability to make items feels underdeveloped and of little to no value. That leaves the Dark Zone, which started out great. But, after I reached DZ rank 30 the entire area started to feel redundant. In fact, the entire game started to feel like I was just doing the same thing over and over again, boring. I would've made Madison square garden a specialty area in the dark zone where 4 on 4 team death matches can take place. There still lots of potential, it just feels underdeveloped unfinished to me. Maybe they tried to do too much? Expand
  25. Mar 30, 2016
    6
    Tom Clancy's The Division was a game with a lot of expectations, but achieved little. The story had a lot of potential, however, it is very badly told, and became disappointing. The gameplay is simple, do not have anything different or innovative (has RPG elements). The missions are repetitive and after a long time playing becomes boring. The game is visually beautiful, it is true, howeverTom Clancy's The Division was a game with a lot of expectations, but achieved little. The story had a lot of potential, however, it is very badly told, and became disappointing. The gameplay is simple, do not have anything different or innovative (has RPG elements). The missions are repetitive and after a long time playing becomes boring. The game is visually beautiful, it is true, however there is a huge downgrade. The soundtrack is okay. Overall, The Division is a normal game is not innovative, is not a remarkable game and neither is a game of the year, the multiplayer is what saves this game, The Division is a disappointment, to which may be the disappointment of the year Ubisoft did not yield what it promised. 6/10 Expand
  26. Mar 28, 2016
    7
    A decent game with good solid shooting/cover-based system with great co-op play, awesome PVP elements in the Dark Zone and decent looking graphics but the weak story, very basic character creation, forgettable characters and the tedious grinding for better gear weakens the overall game score from me.

    Get the game if you're wanting to play with friends, If you're wanting to play on your
    A decent game with good solid shooting/cover-based system with great co-op play, awesome PVP elements in the Dark Zone and decent looking graphics but the weak story, very basic character creation, forgettable characters and the tedious grinding for better gear weakens the overall game score from me.

    Get the game if you're wanting to play with friends, If you're wanting to play on your own. I'd avoid it all cost.
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  27. Mar 25, 2016
    7
    I have put about 150 hours into this game since launch, I have done pretty much everything, including all achievements and collectibles. Let me say this game can be summed up in one word: Grindfest.

    It's comparable to Destiny. You will be spending a lot of your time doing side missions to level up and/or obtain better gear. Along the way, you'll learn about how the Green Poison virus
    I have put about 150 hours into this game since launch, I have done pretty much everything, including all achievements and collectibles. Let me say this game can be summed up in one word: Grindfest.

    It's comparable to Destiny. You will be spending a lot of your time doing side missions to level up and/or obtain better gear. Along the way, you'll learn about how the Green Poison virus destroyed New York and how the Division is attempting to restore order. It's a little generic, but hey, it's still a better story than Destiny. The game has up to 4 player co-op, vital if you plan to do challenging missions or Dark zone (where the PvP takes place). After level 30, expect to be grinding Dark zone for days as most of the buyable high-end gear is locked until you hit DZ rank 50.

    The longevity of this game will definitely depend on how Ubisoft handles the community, how often they add content, and how they balance the game. As of right now, there isn't much reason for me to continue to play it other than mindlessly killing players in the Dark zone or trying to get slightly-better gear for practically no reason.

    To sum it up: It's a fun but somewhat barebones action-RPG, but it really only has maybe 40-50 hours of solid content before you hit the loot grind wall. For better or worse, it's the "New Destiny".
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  28. Mar 25, 2016
    7
    This game made me rethink my opinion of open world games. Graphics are stunning. Attention to detail in game is unlike anything else I've seen. Game is very balanced. Gameplay is fun solo or with a squad of 4 players. I know it's early in the year, but this may be my "game of the year 2016". We will see.
  29. Mar 22, 2016
    5
    The Division we got was not the advertised product. Once again, Ubisoft screws gamers by butchering a game that was much cooler in development. I agree with critics who call Ubisoft the new EA. The Division looked awesome in E3 trailers, and Ubisoft made a point to show us the huge open world we could explore. Instead, we got about a fourth of that world, and the multiplayer component wasThe Division we got was not the advertised product. Once again, Ubisoft screws gamers by butchering a game that was much cooler in development. I agree with critics who call Ubisoft the new EA. The Division looked awesome in E3 trailers, and Ubisoft made a point to show us the huge open world we could explore. Instead, we got about a fourth of that world, and the multiplayer component was severely hamstrung. The Division is fun occasionally, but its lacking too much content and variety to keep players interested for more than a few months.

    A big component to rpg/mmo’s wannabes is customization and loot. TD fails on both fronts. Despite vehicles, trash, luggage, and military convos scattered everywhere, loot is incredibly rare. Enemies drop the same crap over and over. There are no epic or rare items. Inventory management is a pain because players can hold so little. Chronic loot congestion means players are constantly leaving missions and multiplayer to manage items. There’s a stash box which is accessible to all characters on an account. But the hassle of constantly selling and scrapping isn’t worth it.

    Customization is laughable. There’s no individuality in TD because all characters look the same. Faces are so poorly rendered that guys and gals look identical. Gear is pathetic. Everyone runs around in jeans and parkas. No military armor. No police vests. No agency uniforms. Ubisoft developers dropped the ball here, and it’s mindboggling. COD and Destiny prove how much console players love customization. The lack thereof will alienate players.

    Missions are repetitive. Enemies are repetitive—there are only 5 types I’ve encountered in 25 hours. Objectives are repetitive. Rewards are repetitive. Missions can be fun with friends, and TD gives the illusion that tactics are important. However, TD is only as good as the groups that play it. But the fact that most enemies wear zero armor and can absorb 500 bullets undermines the “realism” Ubisoft is pushing. A hoodie wearing attacker can run thru 300 M60 rounds without so much as flinching and kill a player with a single swing of a bat. No joke. This breaks the immersion. Plus, it frustrates players who expected strategic, realistic play. TD is filled to the brim with bullet sponge bosses and enemies who stand out in the open taking fire from heavily armed squads. It’s silly.

    Exploring isn’t much fun because nothing really happens. Enemies will always respawn at certain spots. So after a few passes on the maps, players will always get the jump on unsuspecting baddies. Unlike the footage we saw in the trailers, nobody uses vehicles. What happened to the Mad Max roamers ploughing the streets in garbage trucks?

    Game performance is bad. Constant flickering and frame rate drops plague TD. Players must always be plugged into a server, even when playing solo. The servers are often unreliable. They don’t cull players either, so multiplayer is generally uneventful.

    Multiplayer should’ve been TD’s best feature, but the “Dark Zone” is actually one of the worst multiplayer experiences out today. Players fight both AI controlled enemies and other players. Gear and abilities earned in the campaign carry over into the DZ and vice versa. In the E3 footage, we were shown multiple Dark Zones throughout New York. Instead, we get just one, and it’s small. Nearly all the problems that plague the campaign rear their ugly heads in the DZ. Plus, the DZ has unique problems that sap the remaining life out of TD.

    Foremost, the DZ is divided into several areas. The harder areas are impossible to survive. Enemies possess ludicrously high health, respawn within a minute or two of dying, and rarely drop loot. My squad cleared out a warehouse and then pushed forward to the next area only to be flanked by the enemies we just defeated. We all died. It’s all the more frustrating because each death cost players money and experience points. In 2 hours, my rank dropped 4 levels and I lost $4,000 playing in Dark Zone Area 2. And that’s with a squad. I dare not venture into Area 3.

    Second, encounters with players are rare. I’ve gone hours without seeing anyone. If someone accidently hits a friendly player and “goes rogue”, others will gang up on the poor soul and take them out. A rogue loses massive amounts of money, experience, and DZ gear when they die. However, killing a rogue player nets very little, except for the gear. The unbalanced rewards encourage players to camp low ranking areas of the dark zone and troll AI enemy spawns for loot.

    Last, there’s no PVP, just PVPVE. Multiplayer is incredibly biased against PVP and exploration.

    The Division has a solid framework which Ubisoft can build on. But TD has too many problems to be fixed before most players set it aside. I truly doubt Ubisoft has the expertise to distill TD into a solid hybrid shooter. I’m pissed that so much was removed by launch. We didn’t get a new franchise, we got Watch Dogs 2: Pedestrian Edition
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Metascore
80

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 33
  2. Negative: 0 out of 33
  1. May 25, 2016
    70
    Ubisoft hasn't built a title like this before, and the inexperience clearly shows – The Division seems to be a victim of its ambitions. The good news is that now, games can be updated, and the flaws in the system aren't so thick that they're beyond repair. With proper attention, Ubisoft could easily pivot the game towards the vision it represents. We can only hope that The Division's long-term story is just beginning.
  2. Official Xbox Magazine UK
    Apr 18, 2016
    80
    A generous, rewarding shooter with some of the best multiplayer gunplay on Xbox. [May 2016, p.80]
  3. Apr 12, 2016
    90
    We have a huge city at our disposal, many hours of fun and possibilities of replaying the game either alone or with friends. The Division has become the best-selling Ubisoft IP in the first 24 hours and we are not surprised, it gives freedom to the players and offers them the opportunity to explore this post-apocaliptic world.