Metascore
78

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 20
  2. Negative: 0 out of 20
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  1. Oct 15, 2020
    70
    Star Wars: Squadrons offers some engaging gameplay and mechanical depth, which is great, given the overall focus on the multiplayer. But it's hard to ignore how little of the actual content there is. You can beat story campaign in just about eight hours, and then you have to spend your time in only two online modes. It doesn't seem like developers are interested in any post-launch support, so it'quite possible that the game will lose all of it's player base rather quickly.
  2. Oct 12, 2020
    70
    The involved nature of juggling all tasks required to operate your cool starfighter at peak efficiency while soaking in the more mechanical sights and sounds of Star Wars is a stimulating experience that Squadrons just gets right.
  3. Oct 12, 2020
    70
    Star Wars: Squadrons on Xbox One is probably one of the best of all the Star Wars games. It comes with a decent price that is suited to both its campaign length and the fun that is found in multiplayer. However, something is lacking in the story, the pacing is problematic throughout and I found the lack of modes in the multiplayer to be a tad disappointing.
  4. Oct 7, 2020
    70
    At its best Star Wars: Squadrons offers some fun, but it could have benefited from more content.
User Score
5.1

Mixed or average reviews- based on 102 Ratings

User score distribution:
  1. Positive: 45 out of 102
  2. Negative: 42 out of 102
  1. Oct 7, 2020
    0
    Identity politics ruin yet another game, aimed squarely at the modern Twitter and social media woke crowd looking to score some brownie pointsIdentity politics ruin yet another game, aimed squarely at the modern Twitter and social media woke crowd looking to score some brownie points while completely alienating and disrespecting the already existing fan base. Full Review »
  2. Oct 3, 2020
    0
    As expected, there's a fair amount of effort from the developer studio and clearly talented individuals whom make the mechanics of the gameAs expected, there's a fair amount of effort from the developer studio and clearly talented individuals whom make the mechanics of the game generally solid and fun to play. But behind the makeup of the game there are genuine issues. Firstly, there's graphical bugs which cause stuttering with ship models and frame rate issues that make the game unplayable at times. There are times where due to stylized lighting, fog effects and lack of anti-aliasing that you can't make out the target. Secondly, there are visual problems with the HUD, targeting recticles which makes it very difficult to track both friend and foe - there are simply no color variations to give 'pop' and grab your attention. It requires tons of second-guessing on the player and really disrupts the playability. Plenty of other real simulation games as well as more arcade feel do much better. This feels very amatuer in compsrison. Many of the aspects feel undercooked or too rushed to enjoy or they often get in the way right in the middle of a mission, interrupting the flow. There are forced speed limits to cutscenses where the player has absolutely no reason to have them. There are multiple instances where the flow comes to a grinding halt because you have to meet up with a key character to trigger an event and follow to an objective instead of simply meeting the character there. Because of the above aforementioned issues, you can't always find the character much less see them when you do because of visual issues. Then, there are instances where a surprise objective comes mid-mission and the player simply isn't given enough time to accomplish an objective of attacking or defending before experiences heavy losses.

    With these surprising amount of visual issues, gameplay issues and control issues - I cannot recommend for console at this time. Perhaps PC was the true platform in mind when creating this, properly capable of running smoothly and with better controls, limitless customization available.

    This is a pass until at least these issues are acknowledged and fixed/tweaked.
    Full Review »
  3. Oct 11, 2020
    4
    Boring single player campaign and too much arcade for my taste. Your fighter could be torn to pieces by enemy laser but with onboard repairBoring single player campaign and too much arcade for my taste. Your fighter could be torn to pieces by enemy laser but with onboard repair and a replenishment your ship could be back as brand new.
    I understand that the target audience for this title could not be hardcore space sim gamers, but this is a bit too much for me.
    Full Review »