User Score
5.9

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 5 out of 16
  2. Negative: 5 out of 16

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  1. Feb 17, 2015
    7
    WTF it's Risk!

    If you really like Risk you will get your value for the 15 bucks because this version is decent but it does have its share of problems. First off you have to have or make a Uplay account to play online which is stupid and once you're there the servers usually suck. Over & over & over again you won't be able to find a game and once you do the game won't even tell you
    WTF it's Risk!

    If you really like Risk you will get your value for the 15 bucks because this version is decent but it does have its share of problems. First off you have to have or make a Uplay account to play online which is stupid and once you're there the servers usually suck. Over & over & over again you won't be able to find a game and once you do the game won't even tell you what options the host picked for the game, so the game will start, suprise!, you're playing secret mission instead of global domination, or you'll have to go through the time consuming picking your territories stage instead of it being automatic. When people quit out the AI will take their place. The game is very bare bones, just classic rule set with a more modern territory star card system in place which always the same for army growth, which stops people turning in cards at the end getting massive armies for no reason. Purists might hate that, I think it makes the game more fair.

    If you really like classic Risk with a tiny bit of modern sensibilities like I do you will won't feel your money was thrown away. The presentation is very nice, and even with its online problems I feel the often long length of this game makes it ripe for local play anyways. If you don't care too much about Risk, just pass...
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  2. Apr 6, 2016
    5
    Risk does 2 things here that really hurt itself...first developed a multiplayer system in such a competitive game like risk where the other player can just sit there for however long they deem necessary(grieving) and pretty much whomever gets Australia first wins the game unless you're being double teamed, which also happens alot. The second thing its gets completely wrong is the AI, theRisk does 2 things here that really hurt itself...first developed a multiplayer system in such a competitive game like risk where the other player can just sit there for however long they deem necessary(grieving) and pretty much whomever gets Australia first wins the game unless you're being double teamed, which also happens alot. The second thing its gets completely wrong is the AI, the choices the AI makes are terrible and mind boggling, makes no sense, stupid, stupid AI. So if you was hoping to take a break from the broken/ill programmed multiplayer to play some single player then get ready for a soon to be very redundant game of watching the AI attack each other non-stop (doing nothing more than consuming time as cannon fodder). The "defensive AI "is programmed so messed up it wont even take its last territory it needs to make a continent EVER if you stack so many troops on their border. The "aggressive AI" attacks down to 1 guy, EVERY TIME..super predictable, super boring, SUPER STUPID. The "balanced ai"...ROFL...pretty much like the aggressive but may actually leave 2-3 guys at the end on a territory or 2...again nothing more then predictable cannon fodder. Now having said all that...i've got tens of hours into this game and got my money's worth of entertainment for the low price point, so all is not a loss. I also hope development acknowledges some of these reviews and works to make the next game WAYYYY better. Wouldnt it be cool to be able to zoom in and carry out the bombing raids/tank raids/infantry raids..etc...like zoom from the map down into FPV. That could even work really well with the new VR tech. THINK about it. As for this game 5/10-Average, held back by lack of replay-ability after 30-60 hours due to mind numbing ai choices/non-level multiplayer. Expand