- Publisher: Bethesda Softworks
- Release Date: May 5, 2017
- Also On: PC, PlayStation 4
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games(TM)Jun 23, 2017Everything Prey needed to succeed is in there, somewhere, but it doesn't gel. The game is too undefined, too broad in its ambition and application of its powers, spaces and weapons, that it fails to find and carve out its own identity. [Issue#188, p.69]
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May 9, 2017Prey really wants to be the strange science fiction cousin to Dishonored, with varied combat and deep world building. Arkane Studios has really succeeded with the latter. It's easy to tolerate the lackluster combat when Talos 1 is such a fascinating place to visit.
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May 23, 2017It’s tempting to go off on one of those tired tangents declaring the setting of Talos 1 as the best-defined character in the game, but while it’s an impressive creation from a clinical design perspective, it’s not exactly spectacular. It’s a space-bound manifestation of corporate banality, a floating office building with all the boring sectors and departments you’d expect from such a thing.
Awards & Rankings
User score distribution:
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Positive: 366 out of 461
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Mixed: 43 out of 461
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Negative: 52 out of 461
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May 5, 2017
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May 5, 2017
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May 5, 2017